open5gs/lib
Sukchan Lee 6f11a78079 If SCTP use SOCK_STREAM, Use BUFFERING method.
Most of the time, an application wants to perform some amount of data buffering
in addition to just responding to events. When we want to write data,
for example, the usual pattern runs something like:

1. Decide that we want to write some data to a connection;
   put that data in a buffer.
2. Wait for the connection to become writable
3. Write as much of the data as we can
4. Remember how much we wrote, and if we still have more data to write,
   wait for the connection to become writable again.

Now, Open5GS implements the above method by default when transmitting data
in a stream type socket.
2020-11-11 13:21:32 -05:00
..
app Openair UE workaround for HashMME #651, #584 2020-11-10 10:04:09 -05:00
asn1c fix overflow bug in the packet memory pool 2020-09-06 23:53:38 -04:00
core If SCTP use SOCK_STREAM, Use BUFFERING method. 2020-11-11 13:21:32 -05:00
crypt License update 2020-10-26 22:43:47 -04:00
dbi Add debug message for issues [#551] 2020-09-10 21:50:20 -04:00
diameter Fix the bug for multiple Video Call (#535) 2020-08-29 10:53:02 -04:00
gtp Support VoLTE service in ECM-IDLE 2020-11-07 17:27:12 -05:00
ipfw fix build failure for sysctl() deprecation [#600] 2020-10-08 19:50:14 +00:00
nas Add assert for not supporting feature 2020-10-02 10:52:02 -04:00
ngap Add rpath to required shared library #535, #595 2020-11-03 20:11:30 -05:00
pfcp Support VoLTE service in ECM-IDLE 2020-11-07 17:27:12 -05:00
s1ap Release v2.0.0 2020-08-21 23:33:45 -04:00
sbi Add rpath to required shared library #535, #595 2020-11-03 20:11:30 -05:00
sctp If SCTP use SOCK_STREAM, Use BUFFERING method. 2020-11-11 13:21:32 -05:00
meson.build If SCTP use SOCK_STREAM, Use BUFFERING method. 2020-11-11 13:21:32 -05:00