odoo/addons/gamification/badge.py

266 lines
12 KiB
Python
Raw Normal View History

# -*- coding: utf-8 -*-
##############################################################################
#
# OpenERP, Open Source Management Solution
# Copyright (C) 2010-Today OpenERP SA (<http://www.openerp.com>)
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>
#
##############################################################################
from openerp.osv import fields, osv
from openerp import tools
from templates import TemplateHelper
from datetime import date
class gamification_badge_user(osv.Model):
"""User having received a badge"""
_name = 'gamification.badge.user'
_description = 'Gamification user badge'
_columns = {
'employee_id': fields.many2one("hr.employee", string='Employee', required=True),
'user_id': fields.related('employee_id', 'user_id', string="User"),
'badge_id': fields.many2one('gamification.badge', string='Badge'), # or many2one ??
}
class gamification_badge(osv.Model):
"""Badge object that users can send and receive"""
_name = 'gamification.badge'
_description = 'Gamification badge'
def _get_image(self, cr, uid, ids, name, args, context=None):
result = dict.fromkeys(ids, False)
for obj in self.browse(cr, uid, ids, context=context):
result[obj.id] = tools.image_get_resized_images(obj.image)
return result
def _get_global_count(self, cr, uid, ids, name, args, context=None):
"""Return the number of time this badge has been granted"""
result = dict.fromkeys(ids, False)
for obj in self.browse(cr, uid, ids, context=context):
result[obj.id] = len(self.pool.get('gamification.badge.user').search(
cr, uid, [('badge_id', '=', obj.id)], context=context))
return result
def _get_unique_global_count(self, cr, uid, ids, name, args, context=None):
"""Return the number of time this badge has been granted to individual users"""
result = dict.fromkeys(ids, False)
for obj in self.browse(cr, uid, ids, context=context):
res = self.pool.get('gamification.badge.user').read_group(
cr, uid, domain=[('badge_id', '=', obj.id)],
fields=['badge_id', 'employee_id'],
groupby=['employee_id'], context=context)
result[obj.id] = len(res)
return result
def _get_month_count(self, cr, uid, ids, name, args, context=None):
"""Return the number of time this badge has been granted this month"""
result = dict.fromkeys(ids, False)
first_month_day = date.today().replace(day=1).isoformat()
for obj in self.browse(cr, uid, ids, context=context):
result[obj.id] = len(self.pool.get('gamification.badge.user').search(
cr, uid, [('badge_id', '=', obj.id),
('create_date', '>=', first_month_day)], context=context))
return result
def _get_global_my_count(self, cr, uid, ids, name, args, context=None):
"""Return the number of time this badge has been granted to the current user"""
result = dict.fromkeys(ids, False)
for obj in self.browse(cr, uid, ids, context=context):
result[obj.id] = len(self.pool.get('gamification.badge.user').search(
cr, uid, [('badge_id', '=', obj.id), ('user_id', '=', uid)],
context=context))
return result
def _get_month_my_count(self, cr, uid, ids, name, args, context=None):
"""Return the number of time this badge has been granted to the current user this month"""
result = dict.fromkeys(ids, False)
first_month_day = date.today().replace(day=1).isoformat()
for obj in self.browse(cr, uid, ids, context=context):
result[obj.id] = len(self.pool.get('gamification.badge.user').search(
cr, uid, [('badge_id', '=', obj.id), ('user_id', '=', uid)
('create_date', '>=', first_month_day)], context=context))
return result
_columns = {
'name': fields.char('Badge', required=True, translate=True),
'description': fields.text('Description'),
'image': fields.binary("Image",
help="This field holds the image used for the badge, limited to 256x256"),
# image_select: selection with a on_change to fill image with predefined picts
'rule_auth': fields.selection([
('everyone', 'Everyone'),
('users', 'A selected list of users'),
('having', 'People having some badges'),
('computed', 'Nobody, Computed'),
],
string="Authorization Rule",
help="Who can give this badge",
required=True),
'rule_auth_user_ids': fields.many2many('res.users', 'rel_badge_auth_users',
string='Authorized Users',
help="Only these people can give this badge"),
'rule_auth_badge_ids': fields.many2many('gamification.badge',
'rel_badge_badge', 'badge1_id', 'badge2_id',
string='Required Badges',
help="Only the people having these badges can give this badge"),
'rule_max': fields.boolean('Limited',
help="This badge can not be send indefinitely"),
'rule_max_number': fields.integer('Limitation Number',
help="The maximum number of time this badge can be sent per month."),
'compute_code': fields.text('Compute Code',
help="The python code that will be executed to verify if a user can receive this badge."),
'goal_type_ids': fields.many2many('gamification.goal.type',
string='Goals Linked',
help="The users that have succeeded theses goals will receive automatically the badge."),
'public': fields.boolean('Public',
help="A message will be posted on the user profile or just sent to him"),
'owner_ids': fields.many2many('gamification.badge.user', 'rel_badge_users',
string='Owners',
help='The list of users having receive this badge'),
'stat_count': fields.function(_get_global_count, string='Total',
help="The number of time this badge has been received."),
'stat_count_distinct': fields.function(_get_unique_global_count,
string='Unique Count',
help="The number of time this badge has been received by individual employees."),
'stat_this_month': fields.function(_get_month_count,
string='Monthly Count',
help="The number of time this badge has been received this month."),
'stat_my': fields.function(_get_global_my_count, string='My Total',
help="The number of time the current user has received this badge."),
'stat_my_this_month': fields.function(_get_month_my_count,
string='My Monthly Total',
help="The number of time the current user has received this badge this month."),
}
_default = {
'stat_count': 0,
'stat_count_distinct': 0,
'stat_this_month': 0,
}
def send_badge(self, cr, uid, badge_id, user_ids, employee_from=None, context=None):
"""Send a badge to a user
The users are added to the owner_ids (create badge_user if needed)
The stats counters are incremented
:param badge_id: id of the badge to deserve
:param user_ids: list(int) of res.users that will receive the badge
"""
bade_user_obj = self.pool.get('gamification.badge.user')
res_users_obj = self.pool.get('res.users')
badge = self.browse(cr, uid, badge_id, context=context)
template_env = TemplateHelper()
res = None
for user_id in user_ids:
badge_users = bade_user_obj.search(cr, uid, [('user_id', '=', user_id)], context=context)
if len(badge_users) == 0:
user = res_users_obj.browse(cr, uid, user_id, context=context)
badge_user = bade_user_obj.create(cr, uid,
{'user_id': user_id, 'badge_ids': [(4, badge.id)]}, context=context)
badge_users = [badge_user.id]
values = {
'badge': badge,
'badgeb64': badge.image.encode('base64'),
}
if employee_from:
values['employee_from'] = employee_from
else:
values['employee_from'] = False
body_html = template_env.get_template('badge_received.mako').render(values)
res = self.pool.get('hr.employee').message_post(cr, uid, badge_users[0].employee_id,
body=body_html,
context=context)
return res
def check_condition(self, cr, uid, badge_id, context=None):
"""Check if the badge should be deserved to users
Only badges with the rule_auth == 'computed' can be automatically
granted and other type of badge will always return an empty list
:return: list of res.users ids that should receive the badge"""
context = context or {}
badge = self.browse(cr, uid, badge_id, context=context)
if badge.rule_auth != 'computed':
return []
code_obj = compile(badge.compute_code, '<string>', 'exec')
code_globals = {}
code_locals = {'cr': cr, 'uid': uid, 'context': context, 'result': []}
exec code_obj in code_globals, code_locals
if 'result' in code_locals and type(code_locals['result']) == list:
user_badge_ids = self.pool.get('gamification.badge.user').search(
cr, uid, [('user_id', 'in', code_locals['result'])], context=context)
self.send_badge(cr, uid, badge.id, user_badge_ids, context=context)
return True
def grant_badge(self, cr, uid, user_from_id, user_to_id, badge_id, context=None):
"""A user wants to grant a badge to another user
:param user_from_id: the id of the res.users trying to send the badge
:param user_to_id: the id of the res.users that should recieve it
:param badge_id: the granted badge id
:return: boolean, True if succeeded to send, False otherwise"""
context = context or {}
badge = self.browse(cr, uid, badge_id, context=context)
if badge.rule_auth == 'computed':
return False
elif badge.rule_auth == 'list':
if user_from_id not in [user.id for user in badge.rule_auth_user_ids]:
return False
elif badge.rule_auth == 'having':
badge_users = self.pool.get('gamification.badge.user').search(
cr, uid, [('user_id', '=', user_from_id)], context=context)
if len(badge_users) == 0:
# the user_from has no badges
return False
owners = [owner.id for owner in badge.owner_ids]
granted = False
for badge_user in badge_users:
if badge_user.id in owners:
granted = True
if not granted:
return False
# else badge.rule_auth == 'everyone' -> no check
if badge.rule_max and badge.stat_this_month >= badge.rule_max_number:
# sent the maximum number of time this month
return False
user_from = self.pool.get('res.users').browse(cr, uid, user_from_id, context=context)
if len(user_from.employee_ids) > 0:
self.send_badge(cr, uid, badge_id, [user_to_id], employee_from=user_from.employee_ids[0], context=context)
else:
self.send_badge(cr, uid, badge_id, [user_to_id], context=context)
return True