odoo/bin/reportlab/graphics/charts/utils3d.py

234 lines
7.2 KiB
Python

from reportlab.lib import colors
from reportlab.lib.attrmap import *
from reportlab.pdfgen.canvas import Canvas
from reportlab.graphics.shapes import Group, Drawing, Ellipse, Wedge, String, STATE_DEFAULTS, Polygon, Line
def _getShaded(col,shd=None,shading=0.1):
if shd is None:
from reportlab.lib.colors import Blacker
if col: shd = Blacker(col,1-shading)
return shd
def _getLit(col,shd=None,lighting=0.1):
if shd is None:
from reportlab.lib.colors import Whiter
if col: shd = Whiter(col,1-lighting)
return shd
def _draw_3d_bar(G, x1, x2, y0, yhigh, xdepth, ydepth,
fillColor=None, fillColorShaded=None,
strokeColor=None, strokeWidth=1, shading=0.1):
fillColorShaded = _getShaded(fillColor,None,shading)
fillColorShadedTop = _getShaded(fillColor,None,shading/2.0)
def _add_3d_bar(x1, x2, y1, y2, xoff, yoff,
G=G,strokeColor=strokeColor, strokeWidth=strokeWidth, fillColor=fillColor):
G.add(Polygon((x1,y1, x1+xoff,y1+yoff, x2+xoff,y2+yoff, x2,y2),
strokeWidth=strokeWidth, strokeColor=strokeColor, fillColor=fillColor,strokeLineJoin=1))
usd = max(y0, yhigh)
if xdepth or ydepth:
if y0!=yhigh: #non-zero height
_add_3d_bar( x2, x2, y0, yhigh, xdepth, ydepth, fillColor=fillColorShaded) #side
_add_3d_bar(x1, x2, usd, usd, xdepth, ydepth, fillColor=fillColorShadedTop) #top
G.add(Polygon((x1,y0,x2,y0,x2,yhigh,x1,yhigh),
strokeColor=strokeColor, strokeWidth=strokeWidth, fillColor=fillColor,strokeLineJoin=1)) #front
if xdepth or ydepth:
G.add(Line( x1, usd, x2, usd, strokeWidth=strokeWidth, strokeColor=strokeColor or fillColorShaded))
class _YStrip:
def __init__(self,y0,y1, slope, fillColor, fillColorShaded, shading=0.1):
self.y0 = y0
self.y1 = y1
self.slope = slope
self.fillColor = fillColor
self.fillColorShaded = _getShaded(fillColor,fillColorShaded,shading)
def _ystrip_poly( x0, x1, y0, y1, xoff, yoff):
return [x0,y0,x0+xoff,y0+yoff,x1+xoff,y1+yoff,x1,y1]
def _make_3d_line_info( G, x0, x1, y0, y1, z0, z1,
theta_x, theta_y,
fillColor, fillColorShaded=None, tileWidth=1,
strokeColor=None, strokeWidth=None, strokeDashArray=None,
shading=0.1):
zwidth = abs(z1-z0)
xdepth = zwidth*theta_x
ydepth = zwidth*theta_y
depth_slope = xdepth==0 and 1e150 or -ydepth/float(xdepth)
x = float(x1-x0)
slope = x==0 and 1e150 or (y1-y0)/x
c = slope>depth_slope and _getShaded(fillColor,fillColorShaded,shading) or fillColor
zy0 = z0*theta_y
zx0 = z0*theta_x
tileStrokeWidth = 0.6
if tileWidth is None:
D = [(x1,y1)]
else:
T = ((y1-y0)**2+(x1-x0)**2)**0.5
tileStrokeWidth *= tileWidth
if T<tileWidth:
D = [(x1,y1)]
else:
n = int(T/float(tileWidth))+1
dx = float(x1-x0)/n
dy = float(y1-y0)/n
D = []
a = D.append
for i in xrange(1,n):
a((x0+dx*i,y0+dy*i))
a = G.add
x_0 = x0+zx0
y_0 = y0+zy0
for x,y in D:
x_1 = x+zx0
y_1 = y+zy0
P = Polygon(_ystrip_poly(x_0, x_1, y_0, y_1, xdepth, ydepth),
fillColor = c, strokeColor=c, strokeWidth=tileStrokeWidth)
a((0,z0,z1,x_0,y_0,P))
x_0 = x_1
y_0 = y_1
from math import pi, sin, cos
_pi_2 = pi*0.5
_2pi = 2*pi
_180_pi=180./pi
def _2rad(angle):
return angle/_180_pi
def mod_2pi(radians):
radians = radians % _2pi
if radians<-1e-6: radians += _2pi
return radians
def _2deg(o):
return o*_180_pi
def _360(a):
a %= 360
if a<-1e-6: a += 360
return a
_ZERO = 1e-8
_ONE = 1-_ZERO
class _Segment:
def __init__(self,s,i,data):
S = data[s]
x0 = S[i-1][0]
y0 = S[i-1][1]
x1 = S[i][0]
y1 = S[i][1]
if x1<x0:
x0,y0,x1,y1 = x1,y1,x0,y0
# (y-y0)*(x1-x0) = (y1-y0)*(x-x0)
# (x1-x0)*y + (y0-y1)*x = y0*(x1-x0)+x0*(y0-y1)
# a*y+b*x = c
self.a = float(x1-x0)
self.b = float(y1-y0)
self.x0 = x0
self.x1 = x1
self.y0 = y0
self.y1 = y1
self.series = s
self.i = i
self.s = s
def __str__(self):
return '[(%s,%s),(%s,%s)]' % (self.x0,self.y0,self.x1,self.y1)
__repr__ = __str__
def intersect(self,o,I):
'''try to find an intersection with _Segment o
'''
x0 = self.x0
ox0 = o.x0
assert x0<=ox0
if ox0>self.x1: return 1
if o.s==self.s and o.i in (self.i-1,self.i+1): return
a = self.a
b = self.b
oa = o.a
ob = o.b
det = ob*a - oa*b
if -1e-8<det<1e-8: return
dx = x0 - ox0
dy = self.y0 - o.y0
u = (oa*dy - ob*dx)/det
ou = (a*dy - b*dx)/det
if u<0 or u>1 or ou<0 or ou>1: return
x = x0 + u*a
y = self.y0 + u*b
if _ZERO<u<_ONE:
t = self.s,self.i,x,y
if t not in I: I.append(t)
if _ZERO<ou<_ONE:
t = o.s,o.i,x,y
if t not in I: I.append(t)
def _segCmp(a,b):
return cmp((a.x0,a.x1,a.y0,a.y1,a.s,a.i),(b.x0,b.x1,b.y0,b.y1,b.s,b.i))
def find_intersections(data,small=0):
'''
data is a sequence of series
each series is a list of (x,y) coordinates
where x & y are ints or floats
find_intersections returns a sequence of 4-tuples
i, j, x, y
where i is a data index j is an insertion position for data[i]
and x, y are coordinates of an intersection of series data[i]
with some other series. If correctly implemented we get all such
intersections. We don't count endpoint intersections and consider
parallel lines as non intersecting (even when coincident).
We ignore segments that have an estimated size less than small.
'''
#find all line segments
S = []
a = S.append
for s in xrange(len(data)):
ds = data[s]
if not ds: continue
n = len(ds)
if n==1: continue
for i in xrange(1,n):
seg = _Segment(s,i,data)
if seg.a+abs(seg.b)>=small: a(seg)
S.sort(_segCmp)
I = []
n = len(S)
for i in xrange(0,n-1):
s = S[i]
for j in xrange(i+1,n):
if s.intersect(S[j],I)==1: break
I.sort()
return I
if __name__=='__main__':
from reportlab.graphics.shapes import Drawing
from reportlab.lib.colors import lightgrey, pink
D = Drawing(300,200)
_draw_3d_bar(D, 10, 20, 10, 50, 5, 5, fillColor=lightgrey, strokeColor=pink)
_draw_3d_bar(D, 30, 40, 10, 45, 5, 5, fillColor=lightgrey, strokeColor=pink)
D.save(formats=['pdf'],outDir='.',fnRoot='_draw_3d_bar')
print find_intersections([[(0,0.5),(1,0.5),(0.5,0),(0.5,1)],[(.2666666667,0.4),(0.1,0.4),(0.1,0.2),(0,0),(1,1)],[(0,1),(0.4,0.1),(1,0.1)]])
print find_intersections([[(0.1, 0.2), (0.1, 0.4)], [(0, 1), (0.4, 0.1)]])
print find_intersections([[(0.2, 0.4), (0.1, 0.4)], [(0.1, 0.8), (0.4, 0.1)]])
print find_intersections([[(0,0),(1,1)],[(0.4,0.1),(1,0.1)]])
print find_intersections([[(0,0.5),(1,0.5),(0.5,0),(0.5,1)],[(0,0),(1,1)],[(0.1,0.8),(0.4,0.1),(1,0.1)]])