GUI: Add a function to draw vertical/horizontal bars
Add a function to draw solid vertical or horizontal bars. Signed-off-by: Andrey Smirnov <andrew.smirnov@gmail.com> Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
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@ -28,4 +28,7 @@ void gu_invert_area(struct fb_info *info, void *buf, int startx, int starty, int
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void gu_screen_blit_area(struct screen *sc, int startx, int starty, int width,
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int height);
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void gu_fill_rectangle(struct screen *sc,
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int x1, int y1, int x2, int y2,
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u8 r, u8 g, u8 b, u8 a);
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#endif /* __GRAPHIC_UTILS_H__ */
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@ -336,3 +336,32 @@ void gu_screen_blit(struct screen *sc)
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if (info->screen_base_shadow)
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memcpy(info->screen_base, info->screen_base_shadow, sc->fbsize);
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}
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void gu_fill_rectangle(struct screen *sc,
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int x1, int y1, int x2, int y2,
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u8 r, u8 g, u8 b, u8 a)
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{
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int y;
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void *buf = gui_screen_render_buffer(sc);
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x1 = max(0, x1);
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y1 = max(0, y1);
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x2 = (x2 < 0) ? sc->info->xres - 1 : x2;
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y2 = (y2 < 0) ? sc->info->yres - 1 : y2;
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if (x2 < x1)
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swap(x1, x2);
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if (y2 < y1)
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swap(y1, y2);
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for(y = y1; y <= y2; y++) {
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int x;
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unsigned char *pixel = buf + y * sc->info->line_length +
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x1 * (sc->info->bits_per_pixel / 8);
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for(x = x1; x <= x2; x++) {
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gu_set_rgba_pixel(sc->info, pixel, r, g, b, a);
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pixel += sc->info->bits_per_pixel / 8;
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}
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}
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}
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