output: use '[0m' to reset colors
'[m' is supposed to have the same effect as '[0m'. However, some EFI implementations seem to ignore '[m', so use '[0m' everywhere to avoid rendering issues. Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de> Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
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@ -53,7 +53,7 @@ static void getColor(uint16_t value, char *color, size_t length)
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static void drawBoard(uint16_t board[SIZE][SIZE])
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{
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int8_t x,y;
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char color[40], reset[] = "\033[m";
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char color[40], reset[] = "\033[0m";
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printf("\033[H");
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printf("2048.c %17d pts\n\n",score);
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@ -185,7 +185,7 @@ static void print_menu_entry(struct menu *m, struct menu_entry *me,
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__print_entry(me->display);
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if (selected)
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puts("\e[m");
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puts("\e[0m");
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}
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int menu_set_selected_entry(struct menu *m, struct menu_entry* me)
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@ -26,8 +26,8 @@
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#define ANSI_CLEAR_SCREEN "\e[2J\e[;H"
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#define printf_reverse(fmt,args...) printf("\e[7m" fmt "\e[m",##args)
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#define puts_reverse(fmt) puts("\e[7m" fmt "\e[m")
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#define printf_reverse(fmt,args...) printf("\e[7m" fmt "\e[0m",##args)
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#define puts_reverse(fmt) puts("\e[7m" fmt "\e[0m")
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#define gotoXY(row, col) printf("\e[%d;%dH", col, row)
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#define clear() puts("\e[2J")
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