diff --git a/commands/bootm.c b/commands/bootm.c index 79a16d474..e2ed9bec5 100644 --- a/commands/bootm.c +++ b/commands/bootm.c @@ -30,7 +30,7 @@ #include #include #include -#include +#include #include #include #include @@ -88,9 +88,11 @@ int relocate_image(struct image_handle *handle, void *load_address) #ifdef CONFIG_CMD_BOOTM_ZLIB case IH_COMP_GZIP: printf (" Uncompressing ... "); - if (gunzip (load_address, unc_len, - data, &len) != 0) - return -1; + + ret = gunzip(data, len, NULL, NULL, load_address, NULL, + unzip_error); + if (ret) + return ret; break; #endif #ifdef CONFIG_CMD_BOOTM_BZLIB diff --git a/include/common.h b/include/common.h index 68ccbd9b6..d594e630e 100644 --- a/include/common.h +++ b/include/common.h @@ -111,8 +111,6 @@ void __noreturn reset_cpu(unsigned long addr); void udelay (unsigned long); void mdelay (unsigned long); -int gunzip(void *dst, int dstlen, unsigned char *src, unsigned long *lenp); - /* lib_generic/vsprintf.c */ ulong simple_strtoul(const char *cp,char **endp,unsigned int base); unsigned long long simple_strtoull(const char *cp,char **endp,unsigned int base); diff --git a/include/gunzip.h b/include/gunzip.h new file mode 100644 index 000000000..8c0aef1ba --- /dev/null +++ b/include/gunzip.h @@ -0,0 +1,10 @@ +#ifndef INFLATE_H +#define INFLATE_H + +int gunzip(unsigned char *inbuf, int len, + int(*fill)(void*, unsigned int), + int(*flush)(void*, unsigned int), + unsigned char *output, + int *pos, + void(*error_fn)(char *x)); +#endif diff --git a/include/linux/zconf.h b/include/linux/zconf.h new file mode 100644 index 000000000..9e8750e82 --- /dev/null +++ b/include/linux/zconf.h @@ -0,0 +1,57 @@ +/* zconf.h -- configuration of the zlib compression library + * Copyright (C) 1995-1998 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#ifndef _ZCONF_H +#define _ZCONF_H + +/* The memory requirements for deflate are (in bytes): + (1 << (windowBits+2)) + (1 << (memLevel+9)) + that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) + plus a few kilobytes for small objects. For example, if you want to reduce + the default memory requirements from 256K to 128K, compile with + make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" + Of course this will generally degrade compression (there's no free lunch). + + The memory requirements for inflate are (in bytes) 1 << windowBits + that is, 32K for windowBits=15 (default value) plus a few kilobytes + for small objects. +*/ + +/* Maximum value for memLevel in deflateInit2 */ +#ifndef MAX_MEM_LEVEL +# define MAX_MEM_LEVEL 8 +#endif + +/* Maximum value for windowBits in deflateInit2 and inflateInit2. + * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files + * created by gzip. (Files created by minigzip can still be extracted by + * gzip.) + */ +#ifndef MAX_WBITS +# define MAX_WBITS 15 /* 32K LZ77 window */ +#endif + +/* default windowBits for decompression. MAX_WBITS is for compression only */ +#ifndef DEF_WBITS +# define DEF_WBITS MAX_WBITS +#endif + +/* default memLevel */ +#if MAX_MEM_LEVEL >= 8 +# define DEF_MEM_LEVEL 8 +#else +# define DEF_MEM_LEVEL MAX_MEM_LEVEL +#endif + + /* Type declarations */ + +typedef unsigned char Byte; /* 8 bits */ +typedef unsigned int uInt; /* 16 bits or more */ +typedef unsigned long uLong; /* 32 bits or more */ +typedef void *voidp; + +#endif /* _ZCONF_H */ diff --git a/include/linux/zlib.h b/include/linux/zlib.h new file mode 100644 index 000000000..d8bd20c89 --- /dev/null +++ b/include/linux/zlib.h @@ -0,0 +1,711 @@ +/* zlib.h -- interface of the 'zlib' general purpose compression library + + Copyright (C) 1995-2005 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + + + The data format used by the zlib library is described by RFCs (Request for + Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt + (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format). +*/ + +#ifndef _ZLIB_H +#define _ZLIB_H + +#include + +/* zlib deflate based on ZLIB_VERSION "1.1.3" */ +/* zlib inflate based on ZLIB_VERSION "1.2.3" */ + +/* + This is a modified version of zlib for use inside the Linux kernel. + The main changes are to perform all memory allocation in advance. + + Inflation Changes: + * Z_PACKET_FLUSH is added and used by ppp_deflate. Before returning + this checks there is no more input data available and the next data + is a STORED block. It also resets the mode to be read for the next + data, all as per PPP requirements. + * Addition of zlib_inflateIncomp which copies incompressible data into + the history window and adjusts the accoutning without calling + zlib_inflate itself to inflate the data. +*/ + +/* + The 'zlib' compression library provides in-memory compression and + decompression functions, including integrity checks of the uncompressed + data. This version of the library supports only one compression method + (deflation) but other algorithms will be added later and will have the same + stream interface. + + Compression can be done in a single step if the buffers are large + enough (for example if an input file is mmap'ed), or can be done by + repeated calls of the compression function. In the latter case, the + application must provide more input and/or consume the output + (providing more output space) before each call. + + The compressed data format used by default by the in-memory functions is + the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped + around a deflate stream, which is itself documented in RFC 1951. + + The library also supports reading and writing files in gzip (.gz) format + with an interface similar to that of stdio. + + The zlib format was designed to be compact and fast for use in memory + and on communications channels. The gzip format was designed for single- + file compression on file systems, has a larger header than zlib to maintain + directory information, and uses a different, slower check method than zlib. + + The library does not install any signal handler. The decoder checks + the consistency of the compressed data, so the library should never + crash even in case of corrupted input. +*/ + +struct internal_state; + +typedef struct z_stream_s { + const Byte *next_in; /* next input byte */ + uInt avail_in; /* number of bytes available at next_in */ + uLong total_in; /* total nb of input bytes read so far */ + + Byte *next_out; /* next output byte should be put there */ + uInt avail_out; /* remaining free space at next_out */ + uLong total_out; /* total nb of bytes output so far */ + + char *msg; /* last error message, NULL if no error */ + struct internal_state *state; /* not visible by applications */ + + void *workspace; /* memory allocated for this stream */ + + int data_type; /* best guess about the data type: ascii or binary */ + uLong adler; /* adler32 value of the uncompressed data */ + uLong reserved; /* reserved for future use */ +} z_stream; + +typedef z_stream *z_streamp; + +/* + The application must update next_in and avail_in when avail_in has + dropped to zero. It must update next_out and avail_out when avail_out + has dropped to zero. The application must initialize zalloc, zfree and + opaque before calling the init function. All other fields are set by the + compression library and must not be updated by the application. + + The opaque value provided by the application will be passed as the first + parameter for calls of zalloc and zfree. This can be useful for custom + memory management. The compression library attaches no meaning to the + opaque value. + + zalloc must return NULL if there is not enough memory for the object. + If zlib is used in a multi-threaded application, zalloc and zfree must be + thread safe. + + On 16-bit systems, the functions zalloc and zfree must be able to allocate + exactly 65536 bytes, but will not be required to allocate more than this + if the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, + pointers returned by zalloc for objects of exactly 65536 bytes *must* + have their offset normalized to zero. The default allocation function + provided by this library ensures this (see zutil.c). To reduce memory + requirements and avoid any allocation of 64K objects, at the expense of + compression ratio, compile the library with -DMAX_WBITS=14 (see zconf.h). + + The fields total_in and total_out can be used for statistics or + progress reports. After compression, total_in holds the total size of + the uncompressed data and may be saved for use in the decompressor + (particularly if the decompressor wants to decompress everything in + a single step). +*/ + + /* constants */ + +#define Z_NO_FLUSH 0 +#define Z_PARTIAL_FLUSH 1 /* will be removed, use Z_SYNC_FLUSH instead */ +#define Z_PACKET_FLUSH 2 +#define Z_SYNC_FLUSH 3 +#define Z_FULL_FLUSH 4 +#define Z_FINISH 5 +#define Z_BLOCK 6 /* Only for inflate at present */ +/* Allowed flush values; see deflate() and inflate() below for details */ + +#define Z_OK 0 +#define Z_STREAM_END 1 +#define Z_NEED_DICT 2 +#define Z_ERRNO (-1) +#define Z_STREAM_ERROR (-2) +#define Z_DATA_ERROR (-3) +#define Z_MEM_ERROR (-4) +#define Z_BUF_ERROR (-5) +#define Z_VERSION_ERROR (-6) +/* Return codes for the compression/decompression functions. Negative + * values are errors, positive values are used for special but normal events. + */ + +#define Z_NO_COMPRESSION 0 +#define Z_BEST_SPEED 1 +#define Z_BEST_COMPRESSION 9 +#define Z_DEFAULT_COMPRESSION (-1) +/* compression levels */ + +#define Z_FILTERED 1 +#define Z_HUFFMAN_ONLY 2 +#define Z_DEFAULT_STRATEGY 0 +/* compression strategy; see deflateInit2() below for details */ + +#define Z_BINARY 0 +#define Z_ASCII 1 +#define Z_UNKNOWN 2 +/* Possible values of the data_type field */ + +#define Z_DEFLATED 8 +/* The deflate compression method (the only one supported in this version) */ + + /* basic functions */ + +extern int zlib_deflate_workspacesize (int windowBits, int memLevel); +/* + Returns the number of bytes that needs to be allocated for a per- + stream workspace with the specified parameters. A pointer to this + number of bytes should be returned in stream->workspace before + you call zlib_deflateInit() or zlib_deflateInit2(). If you call + zlib_deflateInit(), specify windowBits = MAX_WBITS and memLevel = + MAX_MEM_LEVEL here. If you call zlib_deflateInit2(), the windowBits + and memLevel parameters passed to zlib_deflateInit2() must not + exceed those passed here. +*/ + +/* +extern int deflateInit (z_streamp strm, int level); + + Initializes the internal stream state for compression. The fields + zalloc, zfree and opaque must be initialized before by the caller. + If zalloc and zfree are set to NULL, deflateInit updates them to + use default allocation functions. + + The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9: + 1 gives best speed, 9 gives best compression, 0 gives no compression at + all (the input data is simply copied a block at a time). + Z_DEFAULT_COMPRESSION requests a default compromise between speed and + compression (currently equivalent to level 6). + + deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if level is not a valid compression level, + Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible + with the version assumed by the caller (ZLIB_VERSION). + msg is set to null if there is no error message. deflateInit does not + perform any compression: this will be done by deflate(). +*/ + + +extern int zlib_deflate (z_streamp strm, int flush); +/* + deflate compresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce some + output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. deflate performs one or both of the + following actions: + + - Compress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in and avail_in are updated and + processing will resume at this point for the next call of deflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. This action is forced if the parameter flush is non zero. + Forcing flush frequently degrades the compression ratio, so this parameter + should be set only when necessary (in interactive applications). + Some output may be provided even if flush is not set. + + Before the call of deflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming + more output, and updating avail_in or avail_out accordingly; avail_out + should never be zero before the call. The application can consume the + compressed output when it wants, for example when the output buffer is full + (avail_out == 0), or after each call of deflate(). If deflate returns Z_OK + and with zero avail_out, it must be called again after making room in the + output buffer because there might be more output pending. + + If the parameter flush is set to Z_SYNC_FLUSH, all pending output is + flushed to the output buffer and the output is aligned on a byte boundary, so + that the decompressor can get all input data available so far. (In particular + avail_in is zero after the call if enough output space has been provided + before the call.) Flushing may degrade compression for some compression + algorithms and so it should be used only when necessary. + + If flush is set to Z_FULL_FLUSH, all output is flushed as with + Z_SYNC_FLUSH, and the compression state is reset so that decompression can + restart from this point if previous compressed data has been damaged or if + random access is desired. Using Z_FULL_FLUSH too often can seriously degrade + the compression. + + If deflate returns with avail_out == 0, this function must be called again + with the same value of the flush parameter and more output space (updated + avail_out), until the flush is complete (deflate returns with non-zero + avail_out). + + If the parameter flush is set to Z_FINISH, pending input is processed, + pending output is flushed and deflate returns with Z_STREAM_END if there + was enough output space; if deflate returns with Z_OK, this function must be + called again with Z_FINISH and more output space (updated avail_out) but no + more input data, until it returns with Z_STREAM_END or an error. After + deflate has returned Z_STREAM_END, the only possible operations on the + stream are deflateReset or deflateEnd. + + Z_FINISH can be used immediately after deflateInit if all the compression + is to be done in a single step. In this case, avail_out must be at least + 0.1% larger than avail_in plus 12 bytes. If deflate does not return + Z_STREAM_END, then it must be called again as described above. + + deflate() sets strm->adler to the adler32 checksum of all input read + so far (that is, total_in bytes). + + deflate() may update data_type if it can make a good guess about + the input data type (Z_ASCII or Z_BINARY). In doubt, the data is considered + binary. This field is only for information purposes and does not affect + the compression algorithm in any manner. + + deflate() returns Z_OK if some progress has been made (more input + processed or more output produced), Z_STREAM_END if all input has been + consumed and all output has been produced (only when flush is set to + Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example + if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible + (for example avail_in or avail_out was zero). +*/ + + +extern int zlib_deflateEnd (z_streamp strm); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any + pending output. + + deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the + stream state was inconsistent, Z_DATA_ERROR if the stream was freed + prematurely (some input or output was discarded). In the error case, + msg may be set but then points to a static string (which must not be + deallocated). +*/ + + +extern int zlib_inflate_workspacesize (void); +/* + Returns the number of bytes that needs to be allocated for a per- + stream workspace. A pointer to this number of bytes should be + returned in stream->workspace before calling zlib_inflateInit(). +*/ + +/* +extern int zlib_inflateInit (z_streamp strm); + + Initializes the internal stream state for decompression. The fields + next_in, avail_in, and workspace must be initialized before by + the caller. If next_in is not NULL and avail_in is large enough (the exact + value depends on the compression method), inflateInit determines the + compression method from the zlib header and allocates all data structures + accordingly; otherwise the allocation will be deferred to the first call of + inflate. If zalloc and zfree are set to NULL, inflateInit updates them to + use default allocation functions. + + inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller. msg is set to null if there is no error + message. inflateInit does not perform any decompression apart from reading + the zlib header if present: this will be done by inflate(). (So next_in and + avail_in may be modified, but next_out and avail_out are unchanged.) +*/ + + +extern int zlib_inflate (z_streamp strm, int flush); +/* + inflate decompresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. inflate performs one or both of the + following actions: + + - Decompress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in is updated and processing + will resume at this point for the next call of inflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. inflate() provides as much output as possible, until there + is no more input data or no more space in the output buffer (see below + about the flush parameter). + + Before the call of inflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming + more output, and updating the next_* and avail_* values accordingly. + The application can consume the uncompressed output when it wants, for + example when the output buffer is full (avail_out == 0), or after each + call of inflate(). If inflate returns Z_OK and with zero avail_out, it + must be called again after making room in the output buffer because there + might be more output pending. + + The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, + Z_FINISH, or Z_BLOCK. Z_SYNC_FLUSH requests that inflate() flush as much + output as possible to the output buffer. Z_BLOCK requests that inflate() stop + if and when it gets to the next deflate block boundary. When decoding the + zlib or gzip format, this will cause inflate() to return immediately after + the header and before the first block. When doing a raw inflate, inflate() + will go ahead and process the first block, and will return when it gets to + the end of that block, or when it runs out of data. + + The Z_BLOCK option assists in appending to or combining deflate streams. + Also to assist in this, on return inflate() will set strm->data_type to the + number of unused bits in the last byte taken from strm->next_in, plus 64 + if inflate() is currently decoding the last block in the deflate stream, + plus 128 if inflate() returned immediately after decoding an end-of-block + code or decoding the complete header up to just before the first byte of the + deflate stream. The end-of-block will not be indicated until all of the + uncompressed data from that block has been written to strm->next_out. The + number of unused bits may in general be greater than seven, except when + bit 7 of data_type is set, in which case the number of unused bits will be + less than eight. + + inflate() should normally be called until it returns Z_STREAM_END or an + error. However if all decompression is to be performed in a single step + (a single call of inflate), the parameter flush should be set to + Z_FINISH. In this case all pending input is processed and all pending + output is flushed; avail_out must be large enough to hold all the + uncompressed data. (The size of the uncompressed data may have been saved + by the compressor for this purpose.) The next operation on this stream must + be inflateEnd to deallocate the decompression state. The use of Z_FINISH + is never required, but can be used to inform inflate that a faster approach + may be used for the single inflate() call. + + In this implementation, inflate() always flushes as much output as + possible to the output buffer, and always uses the faster approach on the + first call. So the only effect of the flush parameter in this implementation + is on the return value of inflate(), as noted below, or when it returns early + because Z_BLOCK is used. + + If a preset dictionary is needed after this call (see inflateSetDictionary + below), inflate sets strm->adler to the adler32 checksum of the dictionary + chosen by the compressor and returns Z_NEED_DICT; otherwise it sets + strm->adler to the adler32 checksum of all output produced so far (that is, + total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described + below. At the end of the stream, inflate() checks that its computed adler32 + checksum is equal to that saved by the compressor and returns Z_STREAM_END + only if the checksum is correct. + + inflate() will decompress and check either zlib-wrapped or gzip-wrapped + deflate data. The header type is detected automatically. Any information + contained in the gzip header is not retained, so applications that need that + information should instead use raw inflate, see inflateInit2() below, or + inflateBack() and perform their own processing of the gzip header and + trailer. + + inflate() returns Z_OK if some progress has been made (more input processed + or more output produced), Z_STREAM_END if the end of the compressed data has + been reached and all uncompressed output has been produced, Z_NEED_DICT if a + preset dictionary is needed at this point, Z_DATA_ERROR if the input data was + corrupted (input stream not conforming to the zlib format or incorrect check + value), Z_STREAM_ERROR if the stream structure was inconsistent (for example + if next_in or next_out was NULL), Z_MEM_ERROR if there was not enough memory, + Z_BUF_ERROR if no progress is possible or if there was not enough room in the + output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and + inflate() can be called again with more input and more output space to + continue decompressing. If Z_DATA_ERROR is returned, the application may then + call inflateSync() to look for a good compression block if a partial recovery + of the data is desired. +*/ + + +extern int zlib_inflateEnd (z_streamp strm); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any + pending output. + + inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state + was inconsistent. In the error case, msg may be set but then points to a + static string (which must not be deallocated). +*/ + + /* Advanced functions */ + +/* + The following functions are needed only in some special applications. +*/ + +/* +extern int deflateInit2 (z_streamp strm, + int level, + int method, + int windowBits, + int memLevel, + int strategy); + + This is another version of deflateInit with more compression options. The + fields next_in, zalloc, zfree and opaque must be initialized before by + the caller. + + The method parameter is the compression method. It must be Z_DEFLATED in + this version of the library. + + The windowBits parameter is the base two logarithm of the window size + (the size of the history buffer). It should be in the range 8..15 for this + version of the library. Larger values of this parameter result in better + compression at the expense of memory usage. The default value is 15 if + deflateInit is used instead. + + The memLevel parameter specifies how much memory should be allocated + for the internal compression state. memLevel=1 uses minimum memory but + is slow and reduces compression ratio; memLevel=9 uses maximum memory + for optimal speed. The default value is 8. See zconf.h for total memory + usage as a function of windowBits and memLevel. + + The strategy parameter is used to tune the compression algorithm. Use the + value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a + filter (or predictor), or Z_HUFFMAN_ONLY to force Huffman encoding only (no + string match). Filtered data consists mostly of small values with a + somewhat random distribution. In this case, the compression algorithm is + tuned to compress them better. The effect of Z_FILTERED is to force more + Huffman coding and less string matching; it is somewhat intermediate + between Z_DEFAULT and Z_HUFFMAN_ONLY. The strategy parameter only affects + the compression ratio but not the correctness of the compressed output even + if it is not set appropriately. + + deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if a parameter is invalid (such as an invalid + method). msg is set to null if there is no error message. deflateInit2 does + not perform any compression: this will be done by deflate(). +*/ + +#if 0 +extern int zlib_deflateSetDictionary (z_streamp strm, + const Byte *dictionary, + uInt dictLength); +#endif +/* + Initializes the compression dictionary from the given byte sequence + without producing any compressed output. This function must be called + immediately after deflateInit, deflateInit2 or deflateReset, before any + call of deflate. The compressor and decompressor must use exactly the same + dictionary (see inflateSetDictionary). + + The dictionary should consist of strings (byte sequences) that are likely + to be encountered later in the data to be compressed, with the most commonly + used strings preferably put towards the end of the dictionary. Using a + dictionary is most useful when the data to be compressed is short and can be + predicted with good accuracy; the data can then be compressed better than + with the default empty dictionary. + + Depending on the size of the compression data structures selected by + deflateInit or deflateInit2, a part of the dictionary may in effect be + discarded, for example if the dictionary is larger than the window size in + deflate or deflate2. Thus the strings most likely to be useful should be + put at the end of the dictionary, not at the front. + + Upon return of this function, strm->adler is set to the Adler32 value + of the dictionary; the decompressor may later use this value to determine + which dictionary has been used by the compressor. (The Adler32 value + applies to the whole dictionary even if only a subset of the dictionary is + actually used by the compressor.) + + deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a + parameter is invalid (such as NULL dictionary) or the stream state is + inconsistent (for example if deflate has already been called for this stream + or if the compression method is bsort). deflateSetDictionary does not + perform any compression: this will be done by deflate(). +*/ + +#if 0 +extern int zlib_deflateCopy (z_streamp dest, z_streamp source); +#endif + +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when several compression strategies will be + tried, for example when there are several ways of pre-processing the input + data with a filter. The streams that will be discarded should then be freed + by calling deflateEnd. Note that deflateCopy duplicates the internal + compression state which can be quite large, so this strategy is slow and + can consume lots of memory. + + deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being NULL). msg is left unchanged in both source and + destination. +*/ + +extern int zlib_deflateReset (z_streamp strm); +/* + This function is equivalent to deflateEnd followed by deflateInit, + but does not free and reallocate all the internal compression state. + The stream will keep the same compression level and any other attributes + that may have been set by deflateInit2. + + deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being NULL). +*/ + +static inline unsigned long deflateBound(unsigned long s) +{ + return s + ((s + 7) >> 3) + ((s + 63) >> 6) + 11; +} + +#if 0 +extern int zlib_deflateParams (z_streamp strm, int level, int strategy); +#endif +/* + Dynamically update the compression level and compression strategy. The + interpretation of level and strategy is as in deflateInit2. This can be + used to switch between compression and straight copy of the input data, or + to switch to a different kind of input data requiring a different + strategy. If the compression level is changed, the input available so far + is compressed with the old level (and may be flushed); the new level will + take effect only at the next call of deflate(). + + Before the call of deflateParams, the stream state must be set as for + a call of deflate(), since the currently available input may have to + be compressed and flushed. In particular, strm->avail_out must be non-zero. + + deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source + stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR + if strm->avail_out was zero. +*/ + +/* +extern int inflateInit2 (z_streamp strm, int windowBits); + + This is another version of inflateInit with an extra parameter. The + fields next_in, avail_in, zalloc, zfree and opaque must be initialized + before by the caller. + + The windowBits parameter is the base two logarithm of the maximum window + size (the size of the history buffer). It should be in the range 8..15 for + this version of the library. The default value is 15 if inflateInit is used + instead. windowBits must be greater than or equal to the windowBits value + provided to deflateInit2() while compressing, or it must be equal to 15 if + deflateInit2() was not used. If a compressed stream with a larger window + size is given as input, inflate() will return with the error code + Z_DATA_ERROR instead of trying to allocate a larger window. + + windowBits can also be -8..-15 for raw inflate. In this case, -windowBits + determines the window size. inflate() will then process raw deflate data, + not looking for a zlib or gzip header, not generating a check value, and not + looking for any check values for comparison at the end of the stream. This + is for use with other formats that use the deflate compressed data format + such as zip. Those formats provide their own check values. If a custom + format is developed using the raw deflate format for compressed data, it is + recommended that a check value such as an adler32 or a crc32 be applied to + the uncompressed data as is done in the zlib, gzip, and zip formats. For + most applications, the zlib format should be used as is. Note that comments + above on the use in deflateInit2() applies to the magnitude of windowBits. + + windowBits can also be greater than 15 for optional gzip decoding. Add + 32 to windowBits to enable zlib and gzip decoding with automatic header + detection, or add 16 to decode only the gzip format (the zlib format will + return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is + a crc32 instead of an adler32. + + inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if a parameter is invalid (such as a null strm). msg + is set to null if there is no error message. inflateInit2 does not perform + any decompression apart from reading the zlib header if present: this will + be done by inflate(). (So next_in and avail_in may be modified, but next_out + and avail_out are unchanged.) +*/ + +extern int zlib_inflateSetDictionary (z_streamp strm, + const Byte *dictionary, + uInt dictLength); +/* + Initializes the decompression dictionary from the given uncompressed byte + sequence. This function must be called immediately after a call of inflate, + if that call returned Z_NEED_DICT. The dictionary chosen by the compressor + can be determined from the adler32 value returned by that call of inflate. + The compressor and decompressor must use exactly the same dictionary (see + deflateSetDictionary). For raw inflate, this function can be called + immediately after inflateInit2() or inflateReset() and before any call of + inflate() to set the dictionary. The application must insure that the + dictionary that was used for compression is provided. + + inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a + parameter is invalid (such as NULL dictionary) or the stream state is + inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the + expected one (incorrect adler32 value). inflateSetDictionary does not + perform any decompression: this will be done by subsequent calls of + inflate(). +*/ + +#if 0 +extern int zlib_inflateSync (z_streamp strm); +#endif +/* + Skips invalid compressed data until a full flush point (see above the + description of deflate with Z_FULL_FLUSH) can be found, or until all + available input is skipped. No output is provided. + + inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR + if no more input was provided, Z_DATA_ERROR if no flush point has been found, + or Z_STREAM_ERROR if the stream structure was inconsistent. In the success + case, the application may save the current current value of total_in which + indicates where valid compressed data was found. In the error case, the + application may repeatedly call inflateSync, providing more input each time, + until success or end of the input data. +*/ + +extern int zlib_inflateReset (z_streamp strm); +/* + This function is equivalent to inflateEnd followed by inflateInit, + but does not free and reallocate all the internal decompression state. + The stream will keep attributes that may have been set by inflateInit2. + + inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being NULL). +*/ + +extern int zlib_inflateIncomp (z_stream *strm); +/* + This function adds the data at next_in (avail_in bytes) to the output + history without performing any output. There must be no pending output, + and the decompressor must be expecting to see the start of a block. + Calling this function is equivalent to decompressing a stored block + containing the data at next_in (except that the data is not output). +*/ + +#define zlib_deflateInit(strm, level) \ + zlib_deflateInit2((strm), (level), Z_DEFLATED, MAX_WBITS, \ + DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY) +#define zlib_inflateInit(strm) \ + zlib_inflateInit2((strm), DEF_WBITS) + +extern int zlib_deflateInit2(z_streamp strm, int level, int method, + int windowBits, int memLevel, + int strategy); +extern int zlib_inflateInit2(z_streamp strm, int windowBits); + +#if !defined(_Z_UTIL_H) && !defined(NO_DUMMY_DECL) + struct internal_state {int dummy;}; /* hack for buggy compilers */ +#endif + +/* Utility function: initialize zlib, unpack binary blob, clean up zlib, + * return len or negative error code. */ +extern int zlib_inflate_blob(void *dst, unsigned dst_sz, const void *src, unsigned src_sz); + +#endif /* _ZLIB_H */ diff --git a/include/linux/zutil.h b/include/linux/zutil.h new file mode 100644 index 000000000..6adfa9a6f --- /dev/null +++ b/include/linux/zutil.h @@ -0,0 +1,106 @@ +/* zutil.h -- internal interface and configuration of the compression library + * Copyright (C) 1995-1998 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* @(#) $Id: zutil.h,v 1.1 2000/01/01 03:32:23 davem Exp $ */ + +#ifndef _Z_UTIL_H +#define _Z_UTIL_H + +#include +#include +#include + +typedef unsigned char uch; +typedef unsigned short ush; +typedef unsigned long ulg; + + /* common constants */ + +#define STORED_BLOCK 0 +#define STATIC_TREES 1 +#define DYN_TREES 2 +/* The three kinds of block type */ + +#define MIN_MATCH 3 +#define MAX_MATCH 258 +/* The minimum and maximum match lengths */ + +#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */ + + /* target dependencies */ + + /* Common defaults */ + +#ifndef OS_CODE +# define OS_CODE 0x03 /* assume Unix */ +#endif + + /* functions */ + +typedef uLong (*check_func) (uLong check, const Byte *buf, + uInt len); + + + /* checksum functions */ + +#define BASE 65521L /* largest prime smaller than 65536 */ +#define NMAX 5552 +/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */ + +#define DO1(buf,i) {s1 += buf[i]; s2 += s1;} +#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1); +#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2); +#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4); +#define DO16(buf) DO8(buf,0); DO8(buf,8); + +/* ========================================================================= */ +/* + Update a running Adler-32 checksum with the bytes buf[0..len-1] and + return the updated checksum. If buf is NULL, this function returns + the required initial value for the checksum. + An Adler-32 checksum is almost as reliable as a CRC32 but can be computed + much faster. Usage example: + + uLong adler = adler32(0L, NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + adler = adler32(adler, buffer, length); + } + if (adler != original_adler) error(); +*/ +static inline uLong zlib_adler32(uLong adler, + const Byte *buf, + uInt len) +{ + unsigned long s1 = adler & 0xffff; + unsigned long s2 = (adler >> 16) & 0xffff; + int k; + + if (buf == NULL) return 1L; + + while (len > 0) { + k = len < NMAX ? len : NMAX; + len -= k; + while (k >= 16) { + DO16(buf); + buf += 16; + k -= 16; + } + if (k != 0) do { + s1 += *buf++; + s2 += s1; + } while (--k); + s1 %= BASE; + s2 %= BASE; + } + return (s2 << 16) | s1; +} + +#endif /* _Z_UTIL_H */ diff --git a/lib/Makefile b/lib/Makefile index b02191adb..f0abc21c2 100644 --- a/lib/Makefile +++ b/lib/Makefile @@ -16,7 +16,7 @@ obj-y += stringlist.o obj-y += recursive_action.o obj-y += make_directory.o obj-$(CONFIG_BZLIB) += decompress_bunzip2.o -obj-$(CONFIG_ZLIB) += zlib.o gunzip.o +obj-$(CONFIG_ZLIB) += decompress_inflate.o zlib_inflate/ obj-$(CONFIG_CMDLINE_EDITING) += readline.o obj-$(CONFIG_SIMPLE_READLINE) += readline_simple.o obj-$(CONFIG_GLOB) += fnmatch.o diff --git a/lib/decompress_inflate.c b/lib/decompress_inflate.c new file mode 100644 index 000000000..d246d4dc7 --- /dev/null +++ b/lib/decompress_inflate.c @@ -0,0 +1,183 @@ +#ifdef STATIC +/* Pre-boot environment: included */ + +/* prevent inclusion of _LINUX_KERNEL_H in pre-boot environment: lots + * errors about console_printk etc... on ARM */ +#define _LINUX_KERNEL_H + +#include "zlib_inflate/inftrees.c" +#include "zlib_inflate/inffast.c" +#include "zlib_inflate/inflate.c" + +#else /* STATIC */ +/* initramfs et al: linked */ + +#include +#include +#include + +#include "zlib_inflate/inftrees.h" +#include "zlib_inflate/inffast.h" +#include "zlib_inflate/inflate.h" + +#include "zlib_inflate/infutil.h" + +#endif /* STATIC */ + +#define GZIP_IOBUF_SIZE (16*1024) + +static int nofill(void *buffer, unsigned int len) +{ + return -1; +} + +/* Included from initramfs et al code */ +int gunzip(unsigned char *buf, int len, + int(*fill)(void*, unsigned int), + int(*flush)(void*, unsigned int), + unsigned char *out_buf, + int *pos, + void(*error)(char *x)) { + u8 *zbuf; + struct z_stream_s *strm; + int rc; + size_t out_len; + + rc = -1; + if (flush) { + out_len = 0x8000; /* 32 K */ + out_buf = malloc(out_len); + } else { + out_len = 0x7fffffff; /* no limit */ + } + if (!out_buf) { + error("Out of memory while allocating output buffer"); + goto gunzip_nomem1; + } + + if (buf) + zbuf = buf; + else { + zbuf = malloc(GZIP_IOBUF_SIZE); + len = 0; + } + if (!zbuf) { + error("Out of memory while allocating input buffer"); + goto gunzip_nomem2; + } + + strm = malloc(sizeof(*strm)); + if (strm == NULL) { + error("Out of memory while allocating z_stream"); + goto gunzip_nomem3; + } + + strm->workspace = malloc(flush ? zlib_inflate_workspacesize() : + sizeof(struct inflate_state)); + if (strm->workspace == NULL) { + error("Out of memory while allocating workspace"); + goto gunzip_nomem4; + } + + if (!fill) + fill = nofill; + + if (len == 0) + len = fill(zbuf, GZIP_IOBUF_SIZE); + + /* verify the gzip header */ + if (len < 10 || + zbuf[0] != 0x1f || zbuf[1] != 0x8b || zbuf[2] != 0x08) { + if (pos) + *pos = 0; + error("Not a gzip file"); + goto gunzip_5; + } + + /* skip over gzip header (1f,8b,08... 10 bytes total + + * possible asciz filename) + */ + strm->next_in = zbuf + 10; + strm->avail_in = len - 10; + /* skip over asciz filename */ + if (zbuf[3] & 0x8) { + do { + /* + * If the filename doesn't fit into the buffer, + * the file is very probably corrupt. Don't try + * to read more data. + */ + if (strm->avail_in == 0) { + error("header error"); + goto gunzip_5; + } + --strm->avail_in; + } while (*strm->next_in++); + } + + strm->next_out = out_buf; + strm->avail_out = out_len; + + rc = zlib_inflateInit2(strm, -MAX_WBITS); + + if (!flush) { + WS(strm)->inflate_state.wsize = 0; + WS(strm)->inflate_state.window = NULL; + } + + while (rc == Z_OK) { + if (strm->avail_in == 0) { + /* TODO: handle case where both pos and fill are set */ + len = fill(zbuf, GZIP_IOBUF_SIZE); + if (len < 0) { + rc = -1; + error("read error"); + break; + } + strm->next_in = zbuf; + strm->avail_in = len; + } + rc = zlib_inflate(strm, 0); + + /* Write any data generated */ + if (flush && strm->next_out > out_buf) { + int l = strm->next_out - out_buf; + if (l != flush(out_buf, l)) { + rc = -1; + error("write error"); + break; + } + strm->next_out = out_buf; + strm->avail_out = out_len; + } + + /* after Z_FINISH, only Z_STREAM_END is "we unpacked it all" */ + if (rc == Z_STREAM_END) { + rc = 0; + break; + } else if (rc != Z_OK) { + error("uncompression error"); + rc = -1; + } + } + + zlib_inflateEnd(strm); + if (pos) + /* add + 8 to skip over trailer */ + *pos = strm->next_in - zbuf+8; + +gunzip_5: + free(strm->workspace); +gunzip_nomem4: + free(strm); +gunzip_nomem3: + if (!buf) + free(zbuf); +gunzip_nomem2: + if (flush) + free(out_buf); +gunzip_nomem1: + return rc; /* returns Z_OK (0) if successful */ +} + +#define decompress gunzip diff --git a/lib/zlib_inflate/Makefile b/lib/zlib_inflate/Makefile new file mode 100644 index 000000000..8e95fcd3c --- /dev/null +++ b/lib/zlib_inflate/Makefile @@ -0,0 +1,18 @@ +# +# This is a modified version of zlib, which does all memory +# allocation ahead of time. +# +# This is only the decompression, see zlib_deflate for the +# the compression +# +# Decompression needs to be serialized for each memory +# allocation. +# +# (The upsides of the simplification is that you can't get in +# any nasty situations wrt memory management, and that the +# uncompression can be done without blocking on allocation). +# + +obj-$(CONFIG_ZLIB) += zlib_inflate.o + +zlib_inflate-objs := inffast.o inflate.o inftrees.o diff --git a/lib/zlib_inflate/inffast.c b/lib/zlib_inflate/inffast.c new file mode 100644 index 000000000..2c13ecc5b --- /dev/null +++ b/lib/zlib_inflate/inffast.c @@ -0,0 +1,363 @@ +/* inffast.c -- fast decoding + * Copyright (C) 1995-2004 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include +#include "inftrees.h" +#include "inflate.h" +#include "inffast.h" + +#ifndef ASMINF + +/* Allow machine dependent optimization for post-increment or pre-increment. + Based on testing to date, + Pre-increment preferred for: + - PowerPC G3 (Adler) + - MIPS R5000 (Randers-Pehrson) + Post-increment preferred for: + - none + No measurable difference: + - Pentium III (Anderson) + - M68060 (Nikl) + */ +union uu { + unsigned short us; + unsigned char b[2]; +}; + +/* Endian independed version */ +static inline unsigned short +get_unaligned16(const unsigned short *p) +{ + union uu mm; + unsigned char *b = (unsigned char *)p; + + mm.b[0] = b[0]; + mm.b[1] = b[1]; + return mm.us; +} + +#ifdef POSTINC +# define OFF 0 +# define PUP(a) *(a)++ +# define UP_UNALIGNED(a) get_unaligned16((a)++) +#else +# define OFF 1 +# define PUP(a) *++(a) +# define UP_UNALIGNED(a) get_unaligned16(++(a)) +#endif + +/* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state->mode == LEN + strm->avail_in >= 6 + strm->avail_out >= 258 + start >= strm->avail_out + state->bits < 8 + + On return, state->mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm->avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm->avail_out >= 258 for each loop to avoid checking for + output space. + + - @start: inflate()'s starting value for strm->avail_out + */ +void inflate_fast(z_streamp strm, unsigned start) +{ + struct inflate_state *state; + const unsigned char *in; /* local strm->next_in */ + const unsigned char *last; /* while in < last, enough input available */ + unsigned char *out; /* local strm->next_out */ + unsigned char *beg; /* inflate()'s initial strm->next_out */ + unsigned char *end; /* while out < end, enough space available */ +#ifdef INFLATE_STRICT + unsigned dmax; /* maximum distance from zlib header */ +#endif + unsigned wsize; /* window size or zero if not using window */ + unsigned whave; /* valid bytes in the window */ + unsigned write; /* window write index */ + unsigned char *window; /* allocated sliding window, if wsize != 0 */ + unsigned long hold; /* local strm->hold */ + unsigned bits; /* local strm->bits */ + code const *lcode; /* local strm->lencode */ + code const *dcode; /* local strm->distcode */ + unsigned lmask; /* mask for first level of length codes */ + unsigned dmask; /* mask for first level of distance codes */ + code this; /* retrieved table entry */ + unsigned op; /* code bits, operation, extra bits, or */ + /* window position, window bytes to copy */ + unsigned len; /* match length, unused bytes */ + unsigned dist; /* match distance */ + unsigned char *from; /* where to copy match from */ + + /* copy state to local variables */ + state = (struct inflate_state *)strm->state; + in = strm->next_in - OFF; + last = in + (strm->avail_in - 5); + out = strm->next_out - OFF; + beg = out - (start - strm->avail_out); + end = out + (strm->avail_out - 257); +#ifdef INFLATE_STRICT + dmax = state->dmax; +#endif + wsize = state->wsize; + whave = state->whave; + write = state->write; + window = state->window; + hold = state->hold; + bits = state->bits; + lcode = state->lencode; + dcode = state->distcode; + lmask = (1U << state->lenbits) - 1; + dmask = (1U << state->distbits) - 1; + + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + do { + if (bits < 15) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + this = lcode[hold & lmask]; + dolen: + op = (unsigned)(this.bits); + hold >>= op; + bits -= op; + op = (unsigned)(this.op); + if (op == 0) { /* literal */ + PUP(out) = (unsigned char)(this.val); + } + else if (op & 16) { /* length base */ + len = (unsigned)(this.val); + op &= 15; /* number of extra bits */ + if (op) { + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + len += (unsigned)hold & ((1U << op) - 1); + hold >>= op; + bits -= op; + } + if (bits < 15) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + this = dcode[hold & dmask]; + dodist: + op = (unsigned)(this.bits); + hold >>= op; + bits -= op; + op = (unsigned)(this.op); + if (op & 16) { /* distance base */ + dist = (unsigned)(this.val); + op &= 15; /* number of extra bits */ + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + } + dist += (unsigned)hold & ((1U << op) - 1); +#ifdef INFLATE_STRICT + if (dist > dmax) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#endif + hold >>= op; + bits -= op; + op = (unsigned)(out - beg); /* max distance in output */ + if (dist > op) { /* see if copy from window */ + op = dist - op; /* distance back in window */ + if (op > whave) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } + from = window - OFF; + if (write == 0) { /* very common case */ + from += wsize - op; + if (op < len) { /* some from window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + else if (write < op) { /* wrap around window */ + from += wsize + write - op; + op -= write; + if (op < len) { /* some from end of window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = window - OFF; + if (write < len) { /* some from start of window */ + op = write; + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + } + else { /* contiguous in window */ + from += write - op; + if (op < len) { /* some from window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + while (len > 2) { + PUP(out) = PUP(from); + PUP(out) = PUP(from); + PUP(out) = PUP(from); + len -= 3; + } + if (len) { + PUP(out) = PUP(from); + if (len > 1) + PUP(out) = PUP(from); + } + } + else { + unsigned short *sout; + unsigned long loops; + + from = out - dist; /* copy direct from output */ + /* minimum length is three */ + /* Align out addr */ + if (!((long)(out - 1 + OFF) & 1)) { + PUP(out) = PUP(from); + len--; + } + sout = (unsigned short *)(out - OFF); + if (dist > 2) { + unsigned short *sfrom; + + sfrom = (unsigned short *)(from - OFF); + loops = len >> 1; + do +#ifdef CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS + PUP(sout) = PUP(sfrom); +#else + PUP(sout) = UP_UNALIGNED(sfrom); +#endif + while (--loops); + out = (unsigned char *)sout + OFF; + from = (unsigned char *)sfrom + OFF; + } else { /* dist == 1 or dist == 2 */ + unsigned short pat16; + + pat16 = *(sout-1+OFF); + if (dist == 1) { + union uu mm; + /* copy one char pattern to both bytes */ + mm.us = pat16; + mm.b[0] = mm.b[1]; + pat16 = mm.us; + } + loops = len >> 1; + do + PUP(sout) = pat16; + while (--loops); + out = (unsigned char *)sout + OFF; + } + if (len & 1) + PUP(out) = PUP(from); + } + } + else if ((op & 64) == 0) { /* 2nd level distance code */ + this = dcode[this.val + (hold & ((1U << op) - 1))]; + goto dodist; + } + else { + strm->msg = (char *)"invalid distance code"; + state->mode = BAD; + break; + } + } + else if ((op & 64) == 0) { /* 2nd level length code */ + this = lcode[this.val + (hold & ((1U << op) - 1))]; + goto dolen; + } + else if (op & 32) { /* end-of-block */ + state->mode = TYPE; + break; + } + else { + strm->msg = (char *)"invalid literal/length code"; + state->mode = BAD; + break; + } + } while (in < last && out < end); + + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + len = bits >> 3; + in -= len; + bits -= len << 3; + hold &= (1U << bits) - 1; + + /* update state and return */ + strm->next_in = in + OFF; + strm->next_out = out + OFF; + strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last)); + strm->avail_out = (unsigned)(out < end ? + 257 + (end - out) : 257 - (out - end)); + state->hold = hold; + state->bits = bits; + return; +} + +/* + inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe): + - Using bit fields for code structure + - Different op definition to avoid & for extra bits (do & for table bits) + - Three separate decoding do-loops for direct, window, and write == 0 + - Special case for distance > 1 copies to do overlapped load and store copy + - Explicit branch predictions (based on measured branch probabilities) + - Deferring match copy and interspersed it with decoding subsequent codes + - Swapping literal/length else + - Swapping window/direct else + - Larger unrolled copy loops (three is about right) + - Moving len -= 3 statement into middle of loop + */ + +#endif /* !ASMINF */ diff --git a/lib/zlib_inflate/inffast.h b/lib/zlib_inflate/inffast.h new file mode 100644 index 000000000..40315d9fd --- /dev/null +++ b/lib/zlib_inflate/inffast.h @@ -0,0 +1,11 @@ +/* inffast.h -- header to use inffast.c + * Copyright (C) 1995-2003 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +void inflate_fast (z_streamp strm, unsigned start); diff --git a/lib/zlib_inflate/inffixed.h b/lib/zlib_inflate/inffixed.h new file mode 100644 index 000000000..75ed4b597 --- /dev/null +++ b/lib/zlib_inflate/inffixed.h @@ -0,0 +1,94 @@ + /* inffixed.h -- table for decoding fixed codes + * Generated automatically by makefixed(). + */ + + /* WARNING: this file should *not* be used by applications. It + is part of the implementation of the compression library and + is subject to change. Applications should only use zlib.h. + */ + + static const code lenfix[512] = { + {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48}, + {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128}, + {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59}, + {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176}, + {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20}, + {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100}, + {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8}, + {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216}, + {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76}, + {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114}, + {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2}, + {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148}, + {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42}, + {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86}, + {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15}, + {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236}, + {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62}, + {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142}, + {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31}, + {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162}, + {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25}, + {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105}, + {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4}, + {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202}, + {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69}, + {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125}, + {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13}, + {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195}, + {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35}, + {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91}, + {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19}, + {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246}, + {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55}, + {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135}, + {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99}, + {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190}, + {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16}, + {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96}, + {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6}, + {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209}, + {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72}, + {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116}, + {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4}, + {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153}, + {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44}, + {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82}, + {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11}, + {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229}, + {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58}, + {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138}, + {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51}, + {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173}, + {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30}, + {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110}, + {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0}, + {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195}, + {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65}, + {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121}, + {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9}, + {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258}, + {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37}, + {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93}, + {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23}, + {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251}, + {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51}, + {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131}, + {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67}, + {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183}, + {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23}, + {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103}, + {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9}, + {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223}, + {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79}, + {0,9,255} + }; + + static const code distfix[32] = { + {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025}, + {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193}, + {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385}, + {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577}, + {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073}, + {22,5,193},{64,5,0} + }; diff --git a/lib/zlib_inflate/inflate.c b/lib/zlib_inflate/inflate.c new file mode 100644 index 000000000..f5ce87b08 --- /dev/null +++ b/lib/zlib_inflate/inflate.c @@ -0,0 +1,918 @@ +/* inflate.c -- zlib decompression + * Copyright (C) 1995-2005 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + * + * Based on zlib 1.2.3 but modified for the Linux Kernel by + * Richard Purdie + * + * Changes mainly for static instead of dynamic memory allocation + * + */ + +#include +#include "inftrees.h" +#include "inflate.h" +#include "inffast.h" +#include "infutil.h" + +int zlib_inflate_workspacesize(void) +{ + return sizeof(struct inflate_workspace); +} + +int zlib_inflateReset(z_streamp strm) +{ + struct inflate_state *state; + + if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; + state = (struct inflate_state *)strm->state; + strm->total_in = strm->total_out = state->total = 0; + strm->msg = NULL; + strm->adler = 1; /* to support ill-conceived Java test suite */ + state->mode = HEAD; + state->last = 0; + state->havedict = 0; + state->dmax = 32768U; + state->hold = 0; + state->bits = 0; + state->lencode = state->distcode = state->next = state->codes; + + /* Initialise Window */ + state->wsize = 1U << state->wbits; + state->write = 0; + state->whave = 0; + + return Z_OK; +} + +#if 0 +int zlib_inflatePrime(z_streamp strm, int bits, int value) +{ + struct inflate_state *state; + + if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; + state = (struct inflate_state *)strm->state; + if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR; + value &= (1L << bits) - 1; + state->hold += value << state->bits; + state->bits += bits; + return Z_OK; +} +#endif + +int zlib_inflateInit2(z_streamp strm, int windowBits) +{ + struct inflate_state *state; + + if (strm == NULL) return Z_STREAM_ERROR; + strm->msg = NULL; /* in case we return an error */ + + state = &WS(strm)->inflate_state; + strm->state = (struct internal_state *)state; + + if (windowBits < 0) { + state->wrap = 0; + windowBits = -windowBits; + } + else { + state->wrap = (windowBits >> 4) + 1; + } + if (windowBits < 8 || windowBits > 15) { + return Z_STREAM_ERROR; + } + state->wbits = (unsigned)windowBits; + state->window = &WS(strm)->working_window[0]; + + return zlib_inflateReset(strm); +} + +/* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. This returns fixed tables from inffixed.h. + */ +static void zlib_fixedtables(struct inflate_state *state) +{ +# include "inffixed.h" + state->lencode = lenfix; + state->lenbits = 9; + state->distcode = distfix; + state->distbits = 5; +} + + +/* + Update the window with the last wsize (normally 32K) bytes written before + returning. This is only called when a window is already in use, or when + output has been written during this inflate call, but the end of the deflate + stream has not been reached yet. It is also called to window dictionary data + when a dictionary is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ +static void zlib_updatewindow(z_streamp strm, unsigned out) +{ + struct inflate_state *state; + unsigned copy, dist; + + state = (struct inflate_state *)strm->state; + + /* copy state->wsize or less output bytes into the circular window */ + copy = out - strm->avail_out; + if (copy >= state->wsize) { + memcpy(state->window, strm->next_out - state->wsize, state->wsize); + state->write = 0; + state->whave = state->wsize; + } + else { + dist = state->wsize - state->write; + if (dist > copy) dist = copy; + memcpy(state->window + state->write, strm->next_out - copy, dist); + copy -= dist; + if (copy) { + memcpy(state->window, strm->next_out - copy, copy); + state->write = copy; + state->whave = state->wsize; + } + else { + state->write += dist; + if (state->write == state->wsize) state->write = 0; + if (state->whave < state->wsize) state->whave += dist; + } + } +} + + +/* + * At the end of a Deflate-compressed PPP packet, we expect to have seen + * a `stored' block type value but not the (zero) length bytes. + */ +/* + Returns true if inflate is currently at the end of a block generated by + Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP + implementation to provide an additional safety check. PPP uses + Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored + block. When decompressing, PPP checks that at the end of input packet, + inflate is waiting for these length bytes. + */ +static int zlib_inflateSyncPacket(z_streamp strm) +{ + struct inflate_state *state; + + if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; + state = (struct inflate_state *)strm->state; + + if (state->mode == STORED && state->bits == 0) { + state->mode = TYPE; + return Z_OK; + } + return Z_DATA_ERROR; +} + +/* Macros for inflate(): */ + +/* check function to use adler32() for zlib or crc32() for gzip */ +#define UPDATE(check, buf, len) zlib_adler32(check, buf, len) + +/* Load registers with state in inflate() for speed */ +#define LOAD() \ + do { \ + put = strm->next_out; \ + left = strm->avail_out; \ + next = strm->next_in; \ + have = strm->avail_in; \ + hold = state->hold; \ + bits = state->bits; \ + } while (0) + +/* Restore state from registers in inflate() */ +#define RESTORE() \ + do { \ + strm->next_out = put; \ + strm->avail_out = left; \ + strm->next_in = next; \ + strm->avail_in = have; \ + state->hold = hold; \ + state->bits = bits; \ + } while (0) + +/* Clear the input bit accumulator */ +#define INITBITS() \ + do { \ + hold = 0; \ + bits = 0; \ + } while (0) + +/* Get a byte of input into the bit accumulator, or return from inflate() + if there is no input available. */ +#define PULLBYTE() \ + do { \ + if (have == 0) goto inf_leave; \ + have--; \ + hold += (unsigned long)(*next++) << bits; \ + bits += 8; \ + } while (0) + +/* Assure that there are at least n bits in the bit accumulator. If there is + not enough available input to do that, then return from inflate(). */ +#define NEEDBITS(n) \ + do { \ + while (bits < (unsigned)(n)) \ + PULLBYTE(); \ + } while (0) + +/* Return the low n bits of the bit accumulator (n < 16) */ +#define BITS(n) \ + ((unsigned)hold & ((1U << (n)) - 1)) + +/* Remove n bits from the bit accumulator */ +#define DROPBITS(n) \ + do { \ + hold >>= (n); \ + bits -= (unsigned)(n); \ + } while (0) + +/* Remove zero to seven bits as needed to go to a byte boundary */ +#define BYTEBITS() \ + do { \ + hold >>= bits & 7; \ + bits -= bits & 7; \ + } while (0) + +/* Reverse the bytes in a 32-bit value */ +#define REVERSE(q) \ + ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \ + (((q) & 0xff00) << 8) + (((q) & 0xff) << 24)) + +/* + inflate() uses a state machine to process as much input data and generate as + much output data as possible before returning. The state machine is + structured roughly as follows: + + for (;;) switch (state) { + ... + case STATEn: + if (not enough input data or output space to make progress) + return; + ... make progress ... + state = STATEm; + break; + ... + } + + so when inflate() is called again, the same case is attempted again, and + if the appropriate resources are provided, the machine proceeds to the + next state. The NEEDBITS() macro is usually the way the state evaluates + whether it can proceed or should return. NEEDBITS() does the return if + the requested bits are not available. The typical use of the BITS macros + is: + + NEEDBITS(n); + ... do something with BITS(n) ... + DROPBITS(n); + + where NEEDBITS(n) either returns from inflate() if there isn't enough + input left to load n bits into the accumulator, or it continues. BITS(n) + gives the low n bits in the accumulator. When done, DROPBITS(n) drops + the low n bits off the accumulator. INITBITS() clears the accumulator + and sets the number of available bits to zero. BYTEBITS() discards just + enough bits to put the accumulator on a byte boundary. After BYTEBITS() + and a NEEDBITS(8), then BITS(8) would return the next byte in the stream. + + NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return + if there is no input available. The decoding of variable length codes uses + PULLBYTE() directly in order to pull just enough bytes to decode the next + code, and no more. + + Some states loop until they get enough input, making sure that enough + state information is maintained to continue the loop where it left off + if NEEDBITS() returns in the loop. For example, want, need, and keep + would all have to actually be part of the saved state in case NEEDBITS() + returns: + + case STATEw: + while (want < need) { + NEEDBITS(n); + keep[want++] = BITS(n); + DROPBITS(n); + } + state = STATEx; + case STATEx: + + As shown above, if the next state is also the next case, then the break + is omitted. + + A state may also return if there is not enough output space available to + complete that state. Those states are copying stored data, writing a + literal byte, and copying a matching string. + + When returning, a "goto inf_leave" is used to update the total counters, + update the check value, and determine whether any progress has been made + during that inflate() call in order to return the proper return code. + Progress is defined as a change in either strm->avail_in or strm->avail_out. + When there is a window, goto inf_leave will update the window with the last + output written. If a goto inf_leave occurs in the middle of decompression + and there is no window currently, goto inf_leave will create one and copy + output to the window for the next call of inflate(). + + In this implementation, the flush parameter of inflate() only affects the + return code (per zlib.h). inflate() always writes as much as possible to + strm->next_out, given the space available and the provided input--the effect + documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers + the allocation of and copying into a sliding window until necessary, which + provides the effect documented in zlib.h for Z_FINISH when the entire input + stream available. So the only thing the flush parameter actually does is: + when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it + will return Z_BUF_ERROR if it has not reached the end of the stream. + */ + +int zlib_inflate(z_streamp strm, int flush) +{ + struct inflate_state *state; + const unsigned char *next; /* next input */ + unsigned char *put; /* next output */ + unsigned have, left; /* available input and output */ + unsigned long hold; /* bit buffer */ + unsigned bits; /* bits in bit buffer */ + unsigned in, out; /* save starting available input and output */ + unsigned copy; /* number of stored or match bytes to copy */ + unsigned char *from; /* where to copy match bytes from */ + code this; /* current decoding table entry */ + code last; /* parent table entry */ + unsigned len; /* length to copy for repeats, bits to drop */ + int ret; /* return code */ + static const unsigned short order[19] = /* permutation of code lengths */ + {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; + + /* Do not check for strm->next_out == NULL here as ppc zImage + inflates to strm->next_out = 0 */ + + if (strm == NULL || strm->state == NULL || + (strm->next_in == NULL && strm->avail_in != 0)) + return Z_STREAM_ERROR; + + state = (struct inflate_state *)strm->state; + + if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */ + LOAD(); + in = have; + out = left; + ret = Z_OK; + for (;;) + switch (state->mode) { + case HEAD: + if (state->wrap == 0) { + state->mode = TYPEDO; + break; + } + NEEDBITS(16); + if ( + ((BITS(8) << 8) + (hold >> 8)) % 31) { + strm->msg = (char *)"incorrect header check"; + state->mode = BAD; + break; + } + if (BITS(4) != Z_DEFLATED) { + strm->msg = (char *)"unknown compression method"; + state->mode = BAD; + break; + } + DROPBITS(4); + len = BITS(4) + 8; + if (len > state->wbits) { + strm->msg = (char *)"invalid window size"; + state->mode = BAD; + break; + } + state->dmax = 1U << len; + strm->adler = state->check = zlib_adler32(0L, NULL, 0); + state->mode = hold & 0x200 ? DICTID : TYPE; + INITBITS(); + break; + case DICTID: + NEEDBITS(32); + strm->adler = state->check = REVERSE(hold); + INITBITS(); + state->mode = DICT; + case DICT: + if (state->havedict == 0) { + RESTORE(); + return Z_NEED_DICT; + } + strm->adler = state->check = zlib_adler32(0L, NULL, 0); + state->mode = TYPE; + case TYPE: + if (flush == Z_BLOCK) goto inf_leave; + case TYPEDO: + if (state->last) { + BYTEBITS(); + state->mode = CHECK; + break; + } + NEEDBITS(3); + state->last = BITS(1); + DROPBITS(1); + switch (BITS(2)) { + case 0: /* stored block */ + state->mode = STORED; + break; + case 1: /* fixed block */ + zlib_fixedtables(state); + state->mode = LEN; /* decode codes */ + break; + case 2: /* dynamic block */ + state->mode = TABLE; + break; + case 3: + strm->msg = (char *)"invalid block type"; + state->mode = BAD; + } + DROPBITS(2); + break; + case STORED: + BYTEBITS(); /* go to byte boundary */ + NEEDBITS(32); + if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { + strm->msg = (char *)"invalid stored block lengths"; + state->mode = BAD; + break; + } + state->length = (unsigned)hold & 0xffff; + INITBITS(); + state->mode = COPY; + case COPY: + copy = state->length; + if (copy) { + if (copy > have) copy = have; + if (copy > left) copy = left; + if (copy == 0) goto inf_leave; + memcpy(put, next, copy); + have -= copy; + next += copy; + left -= copy; + put += copy; + state->length -= copy; + break; + } + state->mode = TYPE; + break; + case TABLE: + NEEDBITS(14); + state->nlen = BITS(5) + 257; + DROPBITS(5); + state->ndist = BITS(5) + 1; + DROPBITS(5); + state->ncode = BITS(4) + 4; + DROPBITS(4); +#ifndef PKZIP_BUG_WORKAROUND + if (state->nlen > 286 || state->ndist > 30) { + strm->msg = (char *)"too many length or distance symbols"; + state->mode = BAD; + break; + } +#endif + state->have = 0; + state->mode = LENLENS; + case LENLENS: + while (state->have < state->ncode) { + NEEDBITS(3); + state->lens[order[state->have++]] = (unsigned short)BITS(3); + DROPBITS(3); + } + while (state->have < 19) + state->lens[order[state->have++]] = 0; + state->next = state->codes; + state->lencode = (code const *)(state->next); + state->lenbits = 7; + ret = zlib_inflate_table(CODES, state->lens, 19, &(state->next), + &(state->lenbits), state->work); + if (ret) { + strm->msg = (char *)"invalid code lengths set"; + state->mode = BAD; + break; + } + state->have = 0; + state->mode = CODELENS; + case CODELENS: + while (state->have < state->nlen + state->ndist) { + for (;;) { + this = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(this.bits) <= bits) break; + PULLBYTE(); + } + if (this.val < 16) { + NEEDBITS(this.bits); + DROPBITS(this.bits); + state->lens[state->have++] = this.val; + } + else { + if (this.val == 16) { + NEEDBITS(this.bits + 2); + DROPBITS(this.bits); + if (state->have == 0) { + strm->msg = (char *)"invalid bit length repeat"; + state->mode = BAD; + break; + } + len = state->lens[state->have - 1]; + copy = 3 + BITS(2); + DROPBITS(2); + } + else if (this.val == 17) { + NEEDBITS(this.bits + 3); + DROPBITS(this.bits); + len = 0; + copy = 3 + BITS(3); + DROPBITS(3); + } + else { + NEEDBITS(this.bits + 7); + DROPBITS(this.bits); + len = 0; + copy = 11 + BITS(7); + DROPBITS(7); + } + if (state->have + copy > state->nlen + state->ndist) { + strm->msg = (char *)"invalid bit length repeat"; + state->mode = BAD; + break; + } + while (copy--) + state->lens[state->have++] = (unsigned short)len; + } + } + + /* handle error breaks in while */ + if (state->mode == BAD) break; + + /* build code tables */ + state->next = state->codes; + state->lencode = (code const *)(state->next); + state->lenbits = 9; + ret = zlib_inflate_table(LENS, state->lens, state->nlen, &(state->next), + &(state->lenbits), state->work); + if (ret) { + strm->msg = (char *)"invalid literal/lengths set"; + state->mode = BAD; + break; + } + state->distcode = (code const *)(state->next); + state->distbits = 6; + ret = zlib_inflate_table(DISTS, state->lens + state->nlen, state->ndist, + &(state->next), &(state->distbits), state->work); + if (ret) { + strm->msg = (char *)"invalid distances set"; + state->mode = BAD; + break; + } + state->mode = LEN; + case LEN: + if (have >= 6 && left >= 258) { + RESTORE(); + inflate_fast(strm, out); + LOAD(); + break; + } + for (;;) { + this = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(this.bits) <= bits) break; + PULLBYTE(); + } + if (this.op && (this.op & 0xf0) == 0) { + last = this; + for (;;) { + this = state->lencode[last.val + + (BITS(last.bits + last.op) >> last.bits)]; + if ((unsigned)(last.bits + this.bits) <= bits) break; + PULLBYTE(); + } + DROPBITS(last.bits); + } + DROPBITS(this.bits); + state->length = (unsigned)this.val; + if ((int)(this.op) == 0) { + state->mode = LIT; + break; + } + if (this.op & 32) { + state->mode = TYPE; + break; + } + if (this.op & 64) { + strm->msg = (char *)"invalid literal/length code"; + state->mode = BAD; + break; + } + state->extra = (unsigned)(this.op) & 15; + state->mode = LENEXT; + case LENEXT: + if (state->extra) { + NEEDBITS(state->extra); + state->length += BITS(state->extra); + DROPBITS(state->extra); + } + state->mode = DIST; + case DIST: + for (;;) { + this = state->distcode[BITS(state->distbits)]; + if ((unsigned)(this.bits) <= bits) break; + PULLBYTE(); + } + if ((this.op & 0xf0) == 0) { + last = this; + for (;;) { + this = state->distcode[last.val + + (BITS(last.bits + last.op) >> last.bits)]; + if ((unsigned)(last.bits + this.bits) <= bits) break; + PULLBYTE(); + } + DROPBITS(last.bits); + } + DROPBITS(this.bits); + if (this.op & 64) { + strm->msg = (char *)"invalid distance code"; + state->mode = BAD; + break; + } + state->offset = (unsigned)this.val; + state->extra = (unsigned)(this.op) & 15; + state->mode = DISTEXT; + case DISTEXT: + if (state->extra) { + NEEDBITS(state->extra); + state->offset += BITS(state->extra); + DROPBITS(state->extra); + } +#ifdef INFLATE_STRICT + if (state->offset > state->dmax) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#endif + if (state->offset > state->whave + out - left) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } + state->mode = MATCH; + case MATCH: + if (left == 0) goto inf_leave; + copy = out - left; + if (state->offset > copy) { /* copy from window */ + copy = state->offset - copy; + if (copy > state->write) { + copy -= state->write; + from = state->window + (state->wsize - copy); + } + else + from = state->window + (state->write - copy); + if (copy > state->length) copy = state->length; + } + else { /* copy from output */ + from = put - state->offset; + copy = state->length; + } + if (copy > left) copy = left; + left -= copy; + state->length -= copy; + do { + *put++ = *from++; + } while (--copy); + if (state->length == 0) state->mode = LEN; + break; + case LIT: + if (left == 0) goto inf_leave; + *put++ = (unsigned char)(state->length); + left--; + state->mode = LEN; + break; + case CHECK: + if (state->wrap) { + NEEDBITS(32); + out -= left; + strm->total_out += out; + state->total += out; + if (out) + strm->adler = state->check = + UPDATE(state->check, put - out, out); + out = left; + if (( + REVERSE(hold)) != state->check) { + strm->msg = (char *)"incorrect data check"; + state->mode = BAD; + break; + } + INITBITS(); + } + state->mode = DONE; + case DONE: + ret = Z_STREAM_END; + goto inf_leave; + case BAD: + ret = Z_DATA_ERROR; + goto inf_leave; + case MEM: + return Z_MEM_ERROR; + case SYNC: + default: + return Z_STREAM_ERROR; + } + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call zlib_updatewindow() to create and/or update the window state. + */ + inf_leave: + RESTORE(); + if (state->wsize || (state->mode < CHECK && out != strm->avail_out)) + zlib_updatewindow(strm, out); + + in -= strm->avail_in; + out -= strm->avail_out; + strm->total_in += in; + strm->total_out += out; + state->total += out; + if (state->wrap && out) + strm->adler = state->check = + UPDATE(state->check, strm->next_out - out, out); + + strm->data_type = state->bits + (state->last ? 64 : 0) + + (state->mode == TYPE ? 128 : 0); + + if (flush == Z_PACKET_FLUSH && ret == Z_OK && + strm->avail_out != 0 && strm->avail_in == 0) + return zlib_inflateSyncPacket(strm); + + if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) + ret = Z_BUF_ERROR; + + return ret; +} + +int zlib_inflateEnd(z_streamp strm) +{ + if (strm == NULL || strm->state == NULL) + return Z_STREAM_ERROR; + return Z_OK; +} + +#if 0 +int zlib_inflateSetDictionary(z_streamp strm, const Byte *dictionary, + uInt dictLength) +{ + struct inflate_state *state; + unsigned long id; + + /* check state */ + if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; + state = (struct inflate_state *)strm->state; + if (state->wrap != 0 && state->mode != DICT) + return Z_STREAM_ERROR; + + /* check for correct dictionary id */ + if (state->mode == DICT) { + id = zlib_adler32(0L, NULL, 0); + id = zlib_adler32(id, dictionary, dictLength); + if (id != state->check) + return Z_DATA_ERROR; + } + + /* copy dictionary to window */ + zlib_updatewindow(strm, strm->avail_out); + + if (dictLength > state->wsize) { + memcpy(state->window, dictionary + dictLength - state->wsize, + state->wsize); + state->whave = state->wsize; + } + else { + memcpy(state->window + state->wsize - dictLength, dictionary, + dictLength); + state->whave = dictLength; + } + state->havedict = 1; + return Z_OK; +} +#endif + +#if 0 +/* + Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found + or when out of input. When called, *have is the number of pattern bytes + found in order so far, in 0..3. On return *have is updated to the new + state. If on return *have equals four, then the pattern was found and the + return value is how many bytes were read including the last byte of the + pattern. If *have is less than four, then the pattern has not been found + yet and the return value is len. In the latter case, zlib_syncsearch() can be + called again with more data and the *have state. *have is initialized to + zero for the first call. + */ +static unsigned zlib_syncsearch(unsigned *have, unsigned char *buf, + unsigned len) +{ + unsigned got; + unsigned next; + + got = *have; + next = 0; + while (next < len && got < 4) { + if ((int)(buf[next]) == (got < 2 ? 0 : 0xff)) + got++; + else if (buf[next]) + got = 0; + else + got = 4 - got; + next++; + } + *have = got; + return next; +} +#endif + +#if 0 +int zlib_inflateSync(z_streamp strm) +{ + unsigned len; /* number of bytes to look at or looked at */ + unsigned long in, out; /* temporary to save total_in and total_out */ + unsigned char buf[4]; /* to restore bit buffer to byte string */ + struct inflate_state *state; + + /* check parameters */ + if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; + state = (struct inflate_state *)strm->state; + if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR; + + /* if first time, start search in bit buffer */ + if (state->mode != SYNC) { + state->mode = SYNC; + state->hold <<= state->bits & 7; + state->bits -= state->bits & 7; + len = 0; + while (state->bits >= 8) { + buf[len++] = (unsigned char)(state->hold); + state->hold >>= 8; + state->bits -= 8; + } + state->have = 0; + zlib_syncsearch(&(state->have), buf, len); + } + + /* search available input */ + len = zlib_syncsearch(&(state->have), strm->next_in, strm->avail_in); + strm->avail_in -= len; + strm->next_in += len; + strm->total_in += len; + + /* return no joy or set up to restart inflate() on a new block */ + if (state->have != 4) return Z_DATA_ERROR; + in = strm->total_in; out = strm->total_out; + zlib_inflateReset(strm); + strm->total_in = in; strm->total_out = out; + state->mode = TYPE; + return Z_OK; +} +#endif + +/* + * This subroutine adds the data at next_in/avail_in to the output history + * without performing any output. The output buffer must be "caught up"; + * i.e. no pending output but this should always be the case. The state must + * be waiting on the start of a block (i.e. mode == TYPE or HEAD). On exit, + * the output will also be caught up, and the checksum will have been updated + * if need be. + */ +int zlib_inflateIncomp(z_stream *z) +{ + struct inflate_state *state = (struct inflate_state *)z->state; + Byte *saved_no = z->next_out; + uInt saved_ao = z->avail_out; + + if (state->mode != TYPE && state->mode != HEAD) + return Z_DATA_ERROR; + + /* Setup some variables to allow misuse of updateWindow */ + z->avail_out = 0; + z->next_out = (unsigned char*)z->next_in + z->avail_in; + + zlib_updatewindow(z, z->avail_in); + + /* Restore saved variables */ + z->avail_out = saved_ao; + z->next_out = saved_no; + + z->adler = state->check = + UPDATE(state->check, z->next_in, z->avail_in); + + z->total_out += z->avail_in; + z->total_in += z->avail_in; + z->next_in += z->avail_in; + state->total += z->avail_in; + z->avail_in = 0; + + return Z_OK; +} diff --git a/lib/zlib_inflate/inflate.h b/lib/zlib_inflate/inflate.h new file mode 100644 index 000000000..3d17b3d1b --- /dev/null +++ b/lib/zlib_inflate/inflate.h @@ -0,0 +1,111 @@ +#ifndef INFLATE_H +#define INFLATE_H + +/* inflate.h -- internal inflate state definition + * Copyright (C) 1995-2004 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* Possible inflate modes between inflate() calls */ +typedef enum { + HEAD, /* i: waiting for magic header */ + FLAGS, /* i: waiting for method and flags (gzip) */ + TIME, /* i: waiting for modification time (gzip) */ + OS, /* i: waiting for extra flags and operating system (gzip) */ + EXLEN, /* i: waiting for extra length (gzip) */ + EXTRA, /* i: waiting for extra bytes (gzip) */ + NAME, /* i: waiting for end of file name (gzip) */ + COMMENT, /* i: waiting for end of comment (gzip) */ + HCRC, /* i: waiting for header crc (gzip) */ + DICTID, /* i: waiting for dictionary check value */ + DICT, /* waiting for inflateSetDictionary() call */ + TYPE, /* i: waiting for type bits, including last-flag bit */ + TYPEDO, /* i: same, but skip check to exit inflate on new block */ + STORED, /* i: waiting for stored size (length and complement) */ + COPY, /* i/o: waiting for input or output to copy stored block */ + TABLE, /* i: waiting for dynamic block table lengths */ + LENLENS, /* i: waiting for code length code lengths */ + CODELENS, /* i: waiting for length/lit and distance code lengths */ + LEN, /* i: waiting for length/lit code */ + LENEXT, /* i: waiting for length extra bits */ + DIST, /* i: waiting for distance code */ + DISTEXT, /* i: waiting for distance extra bits */ + MATCH, /* o: waiting for output space to copy string */ + LIT, /* o: waiting for output space to write literal */ + CHECK, /* i: waiting for 32-bit check value */ + LENGTH, /* i: waiting for 32-bit length (gzip) */ + DONE, /* finished check, done -- remain here until reset */ + BAD, /* got a data error -- remain here until reset */ + MEM, /* got an inflate() memory error -- remain here until reset */ + SYNC /* looking for synchronization bytes to restart inflate() */ +} inflate_mode; + +/* + State transitions between above modes - + + (most modes can go to the BAD or MEM mode -- not shown for clarity) + + Process header: + HEAD -> (gzip) or (zlib) + (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME + NAME -> COMMENT -> HCRC -> TYPE + (zlib) -> DICTID or TYPE + DICTID -> DICT -> TYPE + Read deflate blocks: + TYPE -> STORED or TABLE or LEN or CHECK + STORED -> COPY -> TYPE + TABLE -> LENLENS -> CODELENS -> LEN + Read deflate codes: + LEN -> LENEXT or LIT or TYPE + LENEXT -> DIST -> DISTEXT -> MATCH -> LEN + LIT -> LEN + Process trailer: + CHECK -> LENGTH -> DONE + */ + +/* state maintained between inflate() calls. Approximately 7K bytes. */ +struct inflate_state { + inflate_mode mode; /* current inflate mode */ + int last; /* true if processing last block */ + int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ + int havedict; /* true if dictionary provided */ + int flags; /* gzip header method and flags (0 if zlib) */ + unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */ + unsigned long check; /* protected copy of check value */ + unsigned long total; /* protected copy of output count */ + /* gz_headerp head; */ /* where to save gzip header information */ + /* sliding window */ + unsigned wbits; /* log base 2 of requested window size */ + unsigned wsize; /* window size or zero if not using window */ + unsigned whave; /* valid bytes in the window */ + unsigned write; /* window write index */ + unsigned char *window; /* allocated sliding window, if needed */ + /* bit accumulator */ + unsigned long hold; /* input bit accumulator */ + unsigned bits; /* number of bits in "in" */ + /* for string and stored block copying */ + unsigned length; /* literal or length of data to copy */ + unsigned offset; /* distance back to copy string from */ + /* for table and code decoding */ + unsigned extra; /* extra bits needed */ + /* fixed and dynamic code tables */ + code const *lencode; /* starting table for length/literal codes */ + code const *distcode; /* starting table for distance codes */ + unsigned lenbits; /* index bits for lencode */ + unsigned distbits; /* index bits for distcode */ + /* dynamic table building */ + unsigned ncode; /* number of code length code lengths */ + unsigned nlen; /* number of length code lengths */ + unsigned ndist; /* number of distance code lengths */ + unsigned have; /* number of code lengths in lens[] */ + code *next; /* next available space in codes[] */ + unsigned short lens[320]; /* temporary storage for code lengths */ + unsigned short work[288]; /* work area for code table building */ + code codes[ENOUGH]; /* space for code tables */ +}; +#endif diff --git a/lib/zlib_inflate/inftrees.c b/lib/zlib_inflate/inftrees.c new file mode 100644 index 000000000..3fe6ce5b5 --- /dev/null +++ b/lib/zlib_inflate/inftrees.c @@ -0,0 +1,315 @@ +/* inftrees.c -- generate Huffman trees for efficient decoding + * Copyright (C) 1995-2005 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include +#include "inftrees.h" + +#define MAXBITS 15 + +/* + Build a set of tables to decode the provided canonical Huffman code. + The code lengths are lens[0..codes-1]. The result starts at *table, + whose indices are 0..2^bits-1. work is a writable array of at least + lens shorts, which is used as a work area. type is the type of code + to be generated, CODES, LENS, or DISTS. On return, zero is success, + -1 is an invalid code, and +1 means that ENOUGH isn't enough. table + on return points to the next available entry's address. bits is the + requested root table index bits, and on return it is the actual root + table index bits. It will differ if the request is greater than the + longest code or if it is less than the shortest code. + */ +int zlib_inflate_table(codetype type, unsigned short *lens, unsigned codes, + code **table, unsigned *bits, unsigned short *work) +{ + unsigned len; /* a code's length in bits */ + unsigned sym; /* index of code symbols */ + unsigned min, max; /* minimum and maximum code lengths */ + unsigned root; /* number of index bits for root table */ + unsigned curr; /* number of index bits for current table */ + unsigned drop; /* code bits to drop for sub-table */ + int left; /* number of prefix codes available */ + unsigned used; /* code entries in table used */ + unsigned huff; /* Huffman code */ + unsigned incr; /* for incrementing code, index */ + unsigned fill; /* index for replicating entries */ + unsigned low; /* low bits for current root entry */ + unsigned mask; /* mask for low root bits */ + code this; /* table entry for duplication */ + code *next; /* next available space in table */ + const unsigned short *base; /* base value table to use */ + const unsigned short *extra; /* extra bits table to use */ + int end; /* use base and extra for symbol > end */ + unsigned short count[MAXBITS+1]; /* number of codes of each length */ + unsigned short offs[MAXBITS+1]; /* offsets in table for each length */ + static const unsigned short lbase[31] = { /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, + 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0}; + static const unsigned short lext[31] = { /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, + 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 201, 196}; + static const unsigned short dbase[32] = { /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, + 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, + 8193, 12289, 16385, 24577, 0, 0}; + static const unsigned short dext[32] = { /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, + 28, 28, 29, 29, 64, 64}; + + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + for (len = 0; len <= MAXBITS; len++) + count[len] = 0; + for (sym = 0; sym < codes; sym++) + count[lens[sym]]++; + + /* bound code lengths, force root to be within code lengths */ + root = *bits; + for (max = MAXBITS; max >= 1; max--) + if (count[max] != 0) break; + if (root > max) root = max; + if (max == 0) { /* no symbols to code at all */ + this.op = (unsigned char)64; /* invalid code marker */ + this.bits = (unsigned char)1; + this.val = (unsigned short)0; + *(*table)++ = this; /* make a table to force an error */ + *(*table)++ = this; + *bits = 1; + return 0; /* no symbols, but wait for decoding to report error */ + } + for (min = 1; min <= MAXBITS; min++) + if (count[min] != 0) break; + if (root < min) root = min; + + /* check for an over-subscribed or incomplete set of lengths */ + left = 1; + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + if (left < 0) return -1; /* over-subscribed */ + } + if (left > 0 && (type == CODES || max != 1)) + return -1; /* incomplete set */ + + /* generate offsets into symbol table for each length for sorting */ + offs[1] = 0; + for (len = 1; len < MAXBITS; len++) + offs[len + 1] = offs[len] + count[len]; + + /* sort symbols by length, by symbol order within each length */ + for (sym = 0; sym < codes; sym++) + if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym; + + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked when a LENS table is being made + against the space in *table, ENOUGH, minus the maximum space needed by + the worst case distance code, MAXD. This should never happen, but the + sufficiency of ENOUGH has not been proven exhaustively, hence the check. + This assumes that when type == LENS, bits == 9. + + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + switch (type) { + case CODES: + base = extra = work; /* dummy value--not used */ + end = 19; + break; + case LENS: + base = lbase; + base -= 257; + extra = lext; + extra -= 257; + end = 256; + break; + default: /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + + /* initialize state for loop */ + huff = 0; /* starting code */ + sym = 0; /* starting code symbol */ + len = min; /* starting code length */ + next = *table; /* current table to fill in */ + curr = root; /* current table index bits */ + drop = 0; /* current bits to drop from code for index */ + low = (unsigned)(-1); /* trigger new sub-table when len > root */ + used = 1U << root; /* use root table entries */ + mask = used - 1; /* mask for comparing low */ + + /* check available table space */ + if (type == LENS && used >= ENOUGH - MAXD) + return 1; + + /* process all codes and make table entries */ + for (;;) { + /* create table entry */ + this.bits = (unsigned char)(len - drop); + if ((int)(work[sym]) < end) { + this.op = (unsigned char)0; + this.val = work[sym]; + } + else if ((int)(work[sym]) > end) { + this.op = (unsigned char)(extra[work[sym]]); + this.val = base[work[sym]]; + } + else { + this.op = (unsigned char)(32 + 64); /* end of block */ + this.val = 0; + } + + /* replicate for those indices with low len bits equal to huff */ + incr = 1U << (len - drop); + fill = 1U << curr; + min = fill; /* save offset to next table */ + do { + fill -= incr; + next[(huff >> drop) + fill] = this; + } while (fill != 0); + + /* backwards increment the len-bit code huff */ + incr = 1U << (len - 1); + while (huff & incr) + incr >>= 1; + if (incr != 0) { + huff &= incr - 1; + huff += incr; + } + else + huff = 0; + + /* go to next symbol, update count, len */ + sym++; + if (--(count[len]) == 0) { + if (len == max) break; + len = lens[work[sym]]; + } + + /* create new sub-table if needed */ + if (len > root && (huff & mask) != low) { + /* if first time, transition to sub-tables */ + if (drop == 0) + drop = root; + + /* increment past last table */ + next += min; /* here min is 1 << curr */ + + /* determine length of next table */ + curr = len - drop; + left = (int)(1 << curr); + while (curr + drop < max) { + left -= count[curr + drop]; + if (left <= 0) break; + curr++; + left <<= 1; + } + + /* check for enough space */ + used += 1U << curr; + if (type == LENS && used >= ENOUGH - MAXD) + return 1; + + /* point entry in root table to sub-table */ + low = huff & mask; + (*table)[low].op = (unsigned char)curr; + (*table)[low].bits = (unsigned char)root; + (*table)[low].val = (unsigned short)(next - *table); + } + } + + /* + Fill in rest of table for incomplete codes. This loop is similar to the + loop above in incrementing huff for table indices. It is assumed that + len is equal to curr + drop, so there is no loop needed to increment + through high index bits. When the current sub-table is filled, the loop + drops back to the root table to fill in any remaining entries there. + */ + this.op = (unsigned char)64; /* invalid code marker */ + this.bits = (unsigned char)(len - drop); + this.val = (unsigned short)0; + while (huff != 0) { + /* when done with sub-table, drop back to root table */ + if (drop != 0 && (huff & mask) != low) { + drop = 0; + len = root; + next = *table; + this.bits = (unsigned char)len; + } + + /* put invalid code marker in table */ + next[huff >> drop] = this; + + /* backwards increment the len-bit code huff */ + incr = 1U << (len - 1); + while (huff & incr) + incr >>= 1; + if (incr != 0) { + huff &= incr - 1; + huff += incr; + } + else + huff = 0; + } + + /* set return parameters */ + *table += used; + *bits = root; + return 0; +} diff --git a/lib/zlib_inflate/inftrees.h b/lib/zlib_inflate/inftrees.h new file mode 100644 index 000000000..b70b4731a --- /dev/null +++ b/lib/zlib_inflate/inftrees.h @@ -0,0 +1,59 @@ +#ifndef INFTREES_H +#define INFTREES_H + +/* inftrees.h -- header to use inftrees.c + * Copyright (C) 1995-2005 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* Structure for decoding tables. Each entry provides either the + information needed to do the operation requested by the code that + indexed that table entry, or it provides a pointer to another + table that indexes more bits of the code. op indicates whether + the entry is a pointer to another table, a literal, a length or + distance, an end-of-block, or an invalid code. For a table + pointer, the low four bits of op is the number of index bits of + that table. For a length or distance, the low four bits of op + is the number of extra bits to get after the code. bits is + the number of bits in this code or part of the code to drop off + of the bit buffer. val is the actual byte to output in the case + of a literal, the base length or distance, or the offset from + the current table to the next table. Each entry is four bytes. */ +typedef struct { + unsigned char op; /* operation, extra bits, table bits */ + unsigned char bits; /* bits in this part of the code */ + unsigned short val; /* offset in table or code value */ +} code; + +/* op values as set by inflate_table(): + 00000000 - literal + 0000tttt - table link, tttt != 0 is the number of table index bits + 0001eeee - length or distance, eeee is the number of extra bits + 01100000 - end of block + 01000000 - invalid code + */ + +/* Maximum size of dynamic tree. The maximum found in a long but non- + exhaustive search was 1444 code structures (852 for length/literals + and 592 for distances, the latter actually the result of an + exhaustive search). The true maximum is not known, but the value + below is more than safe. */ +#define ENOUGH 2048 +#define MAXD 592 + +/* Type of code to build for inftable() */ +typedef enum { + CODES, + LENS, + DISTS +} codetype; + +extern int zlib_inflate_table (codetype type, unsigned short *lens, + unsigned codes, code **table, + unsigned *bits, unsigned short *work); +#endif diff --git a/lib/zlib_inflate/infutil.c b/lib/zlib_inflate/infutil.c new file mode 100644 index 000000000..f452ba604 --- /dev/null +++ b/lib/zlib_inflate/infutil.c @@ -0,0 +1,47 @@ +#include +#include + +/* Utility function: initialize zlib, unpack binary blob, clean up zlib, + * return len or negative error code. + */ +int zlib_inflate_blob(void *gunzip_buf, unsigned int sz, + const void *buf, unsigned int len) +{ + const u8 *zbuf = buf; + struct z_stream_s *strm; + int rc; + + rc = -ENOMEM; + strm = kmalloc(sizeof(*strm), GFP_KERNEL); + if (strm == NULL) + goto gunzip_nomem1; + strm->workspace = kmalloc(zlib_inflate_workspacesize(), GFP_KERNEL); + if (strm->workspace == NULL) + goto gunzip_nomem2; + + /* gzip header (1f,8b,08... 10 bytes total + possible asciz filename) + * expected to be stripped from input + */ + strm->next_in = zbuf; + strm->avail_in = len; + strm->next_out = gunzip_buf; + strm->avail_out = sz; + + rc = zlib_inflateInit2(strm, -MAX_WBITS); + if (rc == Z_OK) { + rc = zlib_inflate(strm, Z_FINISH); + /* after Z_FINISH, only Z_STREAM_END is "we unpacked it all" */ + if (rc == Z_STREAM_END) + rc = sz - strm->avail_out; + else + rc = -EINVAL; + zlib_inflateEnd(strm); + } else + rc = -EINVAL; + + kfree(strm->workspace); +gunzip_nomem2: + kfree(strm); +gunzip_nomem1: + return rc; /* returns Z_OK (0) if successful */ +} diff --git a/lib/zlib_inflate/infutil.h b/lib/zlib_inflate/infutil.h new file mode 100644 index 000000000..e7dea7a88 --- /dev/null +++ b/lib/zlib_inflate/infutil.h @@ -0,0 +1,25 @@ +/* infutil.h -- types and macros common to blocks and codes + * Copyright (C) 1995-1998 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +#ifndef _INFUTIL_H +#define _INFUTIL_H + +#include + +/* memory allocation for inflation */ + +struct inflate_workspace { + struct inflate_state inflate_state; + unsigned char working_window[1 << MAX_WBITS]; +}; + +#define WS(z) ((struct inflate_workspace *)(z->workspace)) + +#endif diff --git a/lib/zlib_inflate/modules.builtin b/lib/zlib_inflate/modules.builtin new file mode 100644 index 000000000..720622562 --- /dev/null +++ b/lib/zlib_inflate/modules.builtin @@ -0,0 +1 @@ +kernel/lib/zlib_inflate/zlib_inflate.ko