graphic_utils: introduce common fb_open/close
To open, memmap, get the fb_info and if needed allocate the offscreen buffer Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com> Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
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3fa8d74abe
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9a048064e4
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@ -1,11 +1,8 @@
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#include <common.h>
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#include <command.h>
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#include <fs.h>
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#include <linux/stat.h>
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#include <errno.h>
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#include <malloc.h>
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#include <getopt.h>
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#include <fcntl.h>
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#include <fb.h>
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#include <gui/image_renderer.h>
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#include <gui/graphic_utils.h>
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@ -52,39 +49,18 @@ static int do_splash(int argc, char *argv[])
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}
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image_file = argv[optind];
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fd = open(fbdev, O_RDWR);
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fd = fb_open(fbdev, &sc, offscreen);
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if (fd < 0) {
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perror("open");
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perror("fd_open");
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return 1;
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}
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sc.fb = memmap(fd, PROT_READ | PROT_WRITE);
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if (sc.fb == (void *)-1) {
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perror("memmap");
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goto failed_memmap;
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}
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ret = ioctl(fd, FBIOGET_SCREENINFO, &info);
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if (ret) {
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perror("ioctl");
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goto failed_memmap;
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}
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if (offscreen) {
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int fbsize;
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/* Don't fail if malloc fails, just continue rendering directly
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* on the framebuffer
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*/
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fbsize = sc.s.x * sc.s.x * (sc.info.bits_per_pixel >> 3);
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sc.offscreenbuf = malloc(fbsize);
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if (sc.offscreenbuf) {
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if (do_bg)
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memset_pixel(&info, sc.offscreenbuf, bg_color,
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sc.s.width * sc.s.height);
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else
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memcpy(sc.offscreenbuf, sc.fb, fbsize);
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}
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if (sc.offscreenbuf) {
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if (do_bg)
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memset_pixel(&info, sc.offscreenbuf, bg_color,
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sc.s.width * sc.s.height);
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else
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memcpy(sc.offscreenbuf, sc.fb, sc.fbsize);
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} else if (do_bg) {
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memset_pixel(&info, sc.fb, bg_color, sc.s.width * sc.s.height);
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}
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@ -92,17 +68,9 @@ static int do_splash(int argc, char *argv[])
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if (image_renderer_file(&sc, &s, image_file) < 0)
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ret = 1;
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if (sc.offscreenbuf)
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free(sc.offscreenbuf);
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close(fd);
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fb_close(&sc);
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return ret;
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failed_memmap:
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close(fd);
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return 1;
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}
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BAREBOX_CMD_HELP_START(splash)
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@ -17,6 +17,7 @@ void set_pixel(struct fb_info *info, void *adr, u32 px);
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void set_rgb_pixel(struct fb_info *info, void *adr, u8 r, u8 g, u8 b);
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void set_rgba_pixel(struct fb_info *info, void *adr, u8 r, u8 g, u8 b, u8 a);
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void memset_pixel(struct fb_info *info, void* buf, u32 color, size_t size);
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int fb_open(const char * fbdev, struct screen *sc);
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int fb_open(const char * fbdev, struct screen *sc, bool offscreen);
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void fb_close(struct screen *sc);
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#endif /* __GRAPHIC_UTILS_H__ */
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@ -17,12 +17,14 @@ struct surface {
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};
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struct screen {
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int fd;
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struct fb_info info;
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struct surface s;
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void *fb;
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void *offscreenbuf;
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int fbsize;
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};
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static inline void* gui_screen_redering_buffer(struct screen *sc)
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@ -37,7 +37,7 @@ void bmp_close(struct image *img)
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static int bmp_renderer(struct screen *sc, struct surface *s, struct image *img)
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{
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struct bmp_image *bmp = img->data;
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int bits_per_pixel, fbsize;
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int bits_per_pixel;
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void *adr, *buf;
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char *image;
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int width = s->width;
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@ -69,7 +69,6 @@ static int bmp_renderer(struct screen *sc, struct surface *s, struct image *img)
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buf = gui_screen_redering_buffer(sc);
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bits_per_pixel = img->bits_per_pixel;
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fbsize = sc->s.width * sc->s.height * (sc->info.bits_per_pixel >> 3);
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if (bits_per_pixel == 8) {
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int x, y;
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@ -119,7 +118,7 @@ static int bmp_renderer(struct screen *sc, struct surface *s, struct image *img)
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printf("bmp: illegal bits per pixel value: %d\n", bits_per_pixel);
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if (sc->offscreenbuf)
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memcpy(sc->fb, sc->offscreenbuf, fbsize);
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memcpy(sc->fb, sc->offscreenbuf, sc->fbsize);
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return img->height;
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}
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@ -1,6 +1,11 @@
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#include <common.h>
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#include <fb.h>
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#include <gui/graphic_utils.h>
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#include <linux/stat.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <fs.h>
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#include <malloc.h>
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static u32 get_pixel(struct fb_info *info, u32 color)
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{
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@ -190,3 +195,50 @@ void rgba_blend(struct fb_info *info, struct image *img, void* buf, int height,
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}
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}
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}
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int fb_open(const char * fbdev, struct screen *sc, bool offscreen)
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{
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int ret;
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sc->fd = open(fbdev, O_RDWR);
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if (sc->fd < 0)
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return sc->fd;
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sc->fb = memmap(sc->fd, PROT_READ | PROT_WRITE);
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if (sc->fb == (void *)-1) {
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ret = -ENOMEM;
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goto failed_memmap;
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}
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ret = ioctl(sc->fd, FBIOGET_SCREENINFO, &sc->info);
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if (ret) {
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goto failed_memmap;
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}
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sc->s.x = 0;
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sc->s.y = 0;
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sc->s.width = sc->info.xres;
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sc->s.height = sc->info.yres;
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sc->fbsize = sc->s.x * sc->s.x * (sc->info.bits_per_pixel >> 3);
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if (offscreen) {
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/* Don't fail if malloc fails, just continue rendering directly
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* on the framebuffer
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*/
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sc->offscreenbuf = malloc(sc->fbsize);
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}
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return sc->fd;
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failed_memmap:
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sc->fb = NULL;
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close(sc->fd);
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return ret;
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}
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void fb_close(struct screen *sc)
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{
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free(sc->offscreenbuf);
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close(sc->fd);
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}
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@ -69,12 +69,8 @@ static int png_renderer(struct screen *sc, struct surface *s, struct image *img)
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rgba_blend(&sc->info, img, buf, height, width, startx, starty, true);
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if (sc->offscreenbuf) {
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int fbsize;
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fbsize = sc->s.width * sc->s.height * (sc->info.bits_per_pixel >> 3);
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memcpy(sc->fb, sc->offscreenbuf, fbsize);
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}
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if (sc->offscreenbuf)
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memcpy(sc->fb, sc->offscreenbuf, sc->fbsize);
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return img->height;
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}
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