Explicitly loading environment is not required as it will be loaded if available during device probing Signed-off-by: Enrico Jorns <ejo@pengutronix.de> Signed-off-by: Marc Kleine-Budde <mkl@pengutronix.de> Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
24 lines
657 B
C
24 lines
657 B
C
#ifndef __STATE_H
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#define __STATE_H
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#include <of.h>
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struct state;
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int state_backend_dtb_file(struct state *state, const char *of_path,
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const char *path);
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int state_backend_raw_file(struct state *state, const char *of_path,
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const char *path, off_t offset, size_t size);
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struct state *state_new_from_node(const char *name, struct device_node *node);
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void state_release(struct state *state);
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struct state *state_by_name(const char *name);
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struct state *state_by_node(const struct device_node *node);
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int state_get_name(const struct state *state, char const **name);
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int state_save(struct state *state);
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void state_info(void);
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#endif /* __STATE_H */
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