state_set_dirty() is only used in one file, make it static. Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
277 lines
8.2 KiB
C
277 lines
8.2 KiB
C
#include <linux/types.h>
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#include <linux/list.h>
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#include <driver.h>
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struct state;
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struct mtd_info_user;
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/**
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* state_backend_storage_bucket - This class describes a single backend storage
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* object copy
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*
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* @init Optional, initiates the given bucket
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* @write Required, writes the given data to the storage in any form. Returns 0
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* on success
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* @read Required, reads the last successfully written data from the backend
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* storage. Returns 0 on success and allocates a matching memory area to buf.
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* len_hint can be a hint of the storage format how large the data to be read
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* is. After the operation len_hint contains the size of the allocated buffer.
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* @free Required, Frees all internally used memory
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* @bucket_list A list element struct to attach this bucket to a list
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*/
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struct state_backend_storage_bucket {
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int (*init) (struct state_backend_storage_bucket * bucket);
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int (*write) (struct state_backend_storage_bucket * bucket,
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const uint8_t * buf, ssize_t len);
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int (*read) (struct state_backend_storage_bucket * bucket,
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uint8_t ** buf, ssize_t * len_hint);
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void (*free) (struct state_backend_storage_bucket * bucket);
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bool initialized;
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struct list_head bucket_list;
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};
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/**
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* state_backend_format - This class describes a data format.
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*
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* @verify Required, Verifies the validity of the given data. The buffer that is
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* passed into this function may be larger than the actual data in the buffer.
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* The magic is supplied by the state to verify that this is an expected state
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* entity. The function should return 0 on success or a negative errno otherwise.
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* @pack Required, Packs data from the given state into a newly created buffer.
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* The buffer and its length are stored in the given argument pointers. Returns
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* 0 on success, -errno otherwise.
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* @unpack Required, Unpacks the data from the given buffer into the state. Do
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* not free the buffer.
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* @free Optional, Frees all allocated memory and structures.
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* @name Name of this backend.
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*/
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struct state_backend_format {
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int (*verify) (struct state_backend_format * format, uint32_t magic,
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const uint8_t * buf, ssize_t len);
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int (*pack) (struct state_backend_format * format, struct state * state,
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uint8_t ** buf, ssize_t * len);
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int (*unpack) (struct state_backend_format * format,
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struct state * state, const uint8_t * buf, ssize_t len);
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ssize_t(*get_packed_len) (struct state_backend_format * format,
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struct state * state);
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void (*free) (struct state_backend_format * format);
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const char *name;
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};
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/**
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* state_backend_storage - Storage backend of the state.
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*
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* @buckets List of storage buckets that are available
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*/
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struct state_backend_storage {
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struct list_head buckets;
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/* For outputs */
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struct device_d *dev;
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const char *name;
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uint32_t stridesize;
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bool readonly;
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};
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/**
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* state_backend - State Backend object
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*
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* @format Backend format object
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* @storage Backend storage object
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* @of_path Path to the DT node
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*/
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struct state_backend {
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struct state_backend_format *format;
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struct state_backend_storage storage;
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char *of_path;
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};
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struct state {
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struct list_head list; /* Entry to enqueue on list of states */
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struct device_d dev;
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char *of_path;
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const char *name;
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uint32_t magic;
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struct list_head variables; /* Sorted list of variables */
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unsigned int dirty;
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unsigned int save_on_shutdown;
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struct state_backend backend;
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};
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enum state_convert {
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STATE_CONVERT_FROM_NODE,
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STATE_CONVERT_FROM_NODE_CREATE,
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STATE_CONVERT_TO_NODE,
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STATE_CONVERT_FIXUP,
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};
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enum state_variable_type {
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STATE_TYPE_INVALID = 0,
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STATE_TYPE_ENUM,
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STATE_TYPE_U8,
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STATE_TYPE_U32,
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STATE_TYPE_MAC,
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STATE_TYPE_STRING,
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};
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struct state_variable;
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/* A variable type (uint32, enum32) */
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struct variable_type {
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enum state_variable_type type;
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const char *type_name;
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struct list_head list;
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int (*export) (struct state_variable *, struct device_node *,
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enum state_convert);
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int (*import) (struct state_variable *, struct device_node *);
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struct state_variable *(*create) (struct state * state,
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const char *name,
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struct device_node *);
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};
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/* instance of a single variable */
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struct state_variable {
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struct state *state;
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enum state_variable_type type;
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struct list_head list;
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const char *name;
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unsigned int start;
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unsigned int size;
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void *raw;
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};
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/*
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* uint32
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*/
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struct state_uint32 {
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struct state_variable var;
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struct param_d *param;
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uint32_t value;
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uint32_t value_default;
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};
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/*
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* enum32
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*/
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struct state_enum32 {
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struct state_variable var;
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struct param_d *param;
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uint32_t value;
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uint32_t value_default;
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const char **names;
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int num_names;
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};
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/*
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* MAC address
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*/
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struct state_mac {
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struct state_variable var;
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struct param_d *param;
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uint8_t value[6];
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uint8_t value_default[6];
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};
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/*
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* string
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*/
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struct state_string {
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struct state_variable var;
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struct param_d *param;
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char *value;
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const char *value_default;
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char raw[];
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};
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int state_from_node(struct state *state, struct device_node *node, bool create);
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struct device_node *state_to_node(struct state *state,
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struct device_node *parent,
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enum state_convert conv);
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int backend_format_raw_create(struct state_backend_format **format,
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struct device_node *node, const char *secret_name,
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struct device_d *dev);
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int backend_format_dtb_create(struct state_backend_format **format,
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struct device_d *dev);
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int state_storage_init(struct state_backend_storage *storage,
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struct device_d *dev, const char *path,
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off_t offset, size_t max_size, uint32_t stridesize,
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const char *storagetype);
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void state_storage_set_readonly(struct state_backend_storage *storage);
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void state_add_var(struct state *state, struct state_variable *var);
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struct variable_type *state_find_type_by_name(const char *name);
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int state_backend_bucket_circular_create(struct device_d *dev, const char *path,
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struct state_backend_storage_bucket **bucket,
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unsigned int eraseblock,
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ssize_t writesize,
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struct mtd_info_user *mtd_uinfo,
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bool lazy_init);
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int state_backend_bucket_cached_create(struct device_d *dev,
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struct state_backend_storage_bucket *raw,
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struct state_backend_storage_bucket **out);
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struct state_variable *state_find_var(struct state *state, const char *name);
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struct digest *state_backend_format_raw_get_digest(struct state_backend_format
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*format);
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int state_backend_init(struct state_backend *backend, struct device_d *dev,
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struct device_node *node, const char *backend_format,
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const char *storage_path, const char *state_name, const
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char *of_path, off_t offset, size_t max_size,
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uint32_t stridesize, const char *storagetype);
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void state_backend_set_readonly(struct state_backend *backend);
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void state_backend_free(struct state_backend *backend);
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void state_storage_free(struct state_backend_storage *storage);
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int state_backend_bucket_direct_create(struct device_d *dev, const char *path,
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struct state_backend_storage_bucket **bucket,
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off_t offset, ssize_t max_size);
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int state_storage_write(struct state_backend_storage *storage,
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const uint8_t * buf, ssize_t len);
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int state_storage_restore_consistency(struct state_backend_storage
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*storage, const uint8_t * buf,
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ssize_t len);
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int state_storage_read(struct state_backend_storage *storage,
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struct state_backend_format *format,
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uint32_t magic, uint8_t **buf, ssize_t *len,
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ssize_t len_hint);
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static inline struct state_uint32 *to_state_uint32(struct state_variable *s)
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{
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return container_of(s, struct state_uint32, var);
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}
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static inline struct state_enum32 *to_state_enum32(struct state_variable *s)
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{
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return container_of(s, struct state_enum32, var);
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}
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static inline struct state_mac *to_state_mac(struct state_variable *s)
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{
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return container_of(s, struct state_mac, var);
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}
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static inline struct state_string *to_state_string(struct state_variable *s)
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{
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return container_of(s, struct state_string, var);
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}
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static inline int state_string_copy_to_raw(struct state_string *string,
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const char *src)
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{
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size_t len;
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len = strlen(src);
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if (len > string->var.size)
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return -EILSEQ;
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/* copy string and clear remaining contents of buffer */
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memcpy(string->raw, src, len);
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memset(string->raw + len, 0x0, string->var.size - len);
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return 0;
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}
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