The different dev_add_param_* calls all use different types as private data. This is unnecessary, use struct state_variable * for all of them. Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
498 lines
11 KiB
C
498 lines
11 KiB
C
/*
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* Copyright (C) 2012-2014 Pengutronix, Jan Luebbe <j.luebbe@pengutronix.de>
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* Copyright (C) 2013-2014 Pengutronix, Sascha Hauer <s.hauer@pengutronix.de>
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* Copyright (C) 2015 Pengutronix, Marc Kleine-Budde <mkl@pengutronix.de>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include <linux/err.h>
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#include <linux/kernel.h>
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#include <linux/list.h>
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#include <linux/string.h>
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#include <linux/types.h>
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#include <malloc.h>
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#include <net.h>
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#include <printk.h>
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#include <of.h>
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#include <stdio.h>
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#include "state.h"
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/**
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* state_set_dirty - Helper function to set the state to dirty. Only used for
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* state variables callbacks
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* @param p
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* @param priv
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* @return
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*/
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static int state_set_dirty(struct param_d *p, void *priv)
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{
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struct state_variable *sv = priv;
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sv->state->dirty = 1;
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return 0;
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}
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static int state_var_compare(struct list_head *a, struct list_head *b)
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{
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struct state_variable *va = list_entry(a, struct state_variable, list);
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struct state_variable *vb = list_entry(b, struct state_variable, list);
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return va->start < vb->start ? -1 : 1;
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}
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void state_add_var(struct state *state, struct state_variable *var)
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{
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list_add_sort(&var->list, &state->variables, state_var_compare);
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}
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static int state_uint32_export(struct state_variable *var,
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struct device_node *node,
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enum state_convert conv)
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{
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struct state_uint32 *su32 = to_state_uint32(var);
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int ret;
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if (su32->value_default) {
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ret = of_property_write_u32(node, "default",
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su32->value_default);
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if (ret)
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return ret;
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}
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if (conv == STATE_CONVERT_FIXUP)
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return 0;
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return of_property_write_u32(node, "value", su32->value);
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}
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static int state_uint32_import(struct state_variable *sv,
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struct device_node *node)
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{
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struct state_uint32 *su32 = to_state_uint32(sv);
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of_property_read_u32(node, "default", &su32->value_default);
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if (of_property_read_u32(node, "value", &su32->value))
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su32->value = su32->value_default;
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return 0;
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}
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static int state_uint8_set(struct param_d *p, void *priv)
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{
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struct state_variable *sv = priv;
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struct state_uint32 *su32 = to_state_uint32(sv);
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if (su32->value > 255)
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return -ERANGE;
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return state_set_dirty(p, sv);
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}
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static struct state_variable *state_uint8_create(struct state *state,
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const char *name,
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struct device_node *node)
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{
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struct state_uint32 *su32;
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struct param_d *param;
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su32 = xzalloc(sizeof(*su32));
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param = dev_add_param_int(&state->dev, name, state_uint8_set,
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NULL, &su32->value, "%u", &su32->var);
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if (IS_ERR(param)) {
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free(su32);
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return ERR_CAST(param);
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}
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su32->param = param;
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su32->var.size = sizeof(uint8_t);
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#ifdef __LITTLE_ENDIAN
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su32->var.raw = &su32->value;
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#else
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su32->var.raw = &su32->value + 3;
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#endif
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su32->var.state = state;
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return &su32->var;
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}
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static struct state_variable *state_uint32_create(struct state *state,
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const char *name,
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struct device_node *node)
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{
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struct state_uint32 *su32;
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struct param_d *param;
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su32 = xzalloc(sizeof(*su32));
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param = dev_add_param_int(&state->dev, name, state_set_dirty,
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NULL, &su32->value, "%u", &su32->var);
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if (IS_ERR(param)) {
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free(su32);
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return ERR_CAST(param);
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}
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su32->param = param;
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su32->var.size = sizeof(uint32_t);
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su32->var.raw = &su32->value;
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su32->var.state = state;
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return &su32->var;
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}
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static int state_enum32_export(struct state_variable *var,
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struct device_node *node,
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enum state_convert conv)
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{
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struct state_enum32 *enum32 = to_state_enum32(var);
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int ret, i, len;
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char *prop, *str;
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if (enum32->value_default) {
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ret = of_property_write_u32(node, "default",
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enum32->value_default);
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if (ret)
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return ret;
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}
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len = 0;
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for (i = 0; i < enum32->num_names; i++)
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len += strlen(enum32->names[i]) + 1;
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prop = xzalloc(len);
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str = prop;
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for (i = 0; i < enum32->num_names; i++)
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str += sprintf(str, "%s", enum32->names[i]) + 1;
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ret = of_set_property(node, "names", prop, len, 1);
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free(prop);
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if (conv == STATE_CONVERT_FIXUP)
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return 0;
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ret = of_property_write_u32(node, "value", enum32->value);
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if (ret)
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return ret;
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return ret;
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}
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static int state_enum32_import(struct state_variable *sv,
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struct device_node *node)
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{
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struct state_enum32 *enum32 = to_state_enum32(sv);
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int len;
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const __be32 *value, *value_default;
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value = of_get_property(node, "value", &len);
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if (value && len != sizeof(uint32_t))
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return -EINVAL;
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value_default = of_get_property(node, "default", &len);
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if (value_default && len != sizeof(uint32_t))
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return -EINVAL;
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if (value_default)
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enum32->value_default = be32_to_cpu(*value_default);
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if (value)
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enum32->value = be32_to_cpu(*value);
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else
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enum32->value = enum32->value_default;
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return 0;
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}
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static struct state_variable *state_enum32_create(struct state *state,
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const char *name,
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struct device_node *node)
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{
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struct state_enum32 *enum32;
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int ret, i, num_names;
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enum32 = xzalloc(sizeof(*enum32));
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num_names = of_property_count_strings(node, "names");
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if (num_names < 0) {
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dev_err(&state->dev,
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"enum32 node without \"names\" property\n");
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return ERR_PTR(-EINVAL);
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}
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enum32->names = xzalloc(sizeof(char *) * num_names);
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enum32->num_names = num_names;
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enum32->var.size = sizeof(uint32_t);
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enum32->var.raw = &enum32->value;
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enum32->var.state = state;
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for (i = 0; i < num_names; i++) {
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const char *name;
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ret = of_property_read_string_index(node, "names", i, &name);
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if (ret)
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goto out;
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enum32->names[i] = xstrdup(name);
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}
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enum32->param = dev_add_param_enum(&state->dev, name, state_set_dirty,
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NULL, &enum32->value, enum32->names,
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num_names, &enum32->var);
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if (IS_ERR(enum32->param)) {
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ret = PTR_ERR(enum32->param);
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goto out;
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}
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return &enum32->var;
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out: for (i--; i >= 0; i--)
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free((char *)enum32->names[i]);
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free(enum32->names);
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free(enum32);
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return ERR_PTR(ret);
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}
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static int state_mac_export(struct state_variable *var,
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struct device_node *node, enum state_convert conv)
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{
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struct state_mac *mac = to_state_mac(var);
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int ret;
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if (!is_zero_ether_addr(mac->value_default)) {
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ret = of_property_write_u8_array(node, "default",
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mac->value_default,
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ARRAY_SIZE(mac->
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value_default));
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if (ret)
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return ret;
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}
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if (conv == STATE_CONVERT_FIXUP)
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return 0;
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return of_property_write_u8_array(node, "value", mac->value,
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ARRAY_SIZE(mac->value));
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}
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static int state_mac_import(struct state_variable *sv, struct device_node *node)
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{
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struct state_mac *mac = to_state_mac(sv);
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of_property_read_u8_array(node, "default", mac->value_default,
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ARRAY_SIZE(mac->value_default));
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if (of_property_read_u8_array(node, "value", mac->value,
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ARRAY_SIZE(mac->value)))
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memcpy(mac->value, mac->value_default, ARRAY_SIZE(mac->value));
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return 0;
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}
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static struct state_variable *state_mac_create(struct state *state,
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const char *name,
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struct device_node *node)
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{
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struct state_mac *mac;
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int ret;
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mac = xzalloc(sizeof(*mac));
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mac->var.size = ARRAY_SIZE(mac->value);
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mac->var.raw = mac->value;
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mac->var.state = state;
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mac->param = dev_add_param_mac(&state->dev, name, state_set_dirty,
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NULL, mac->value, &mac->var);
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if (IS_ERR(mac->param)) {
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ret = PTR_ERR(mac->param);
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goto out;
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}
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return &mac->var;
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out: free(mac);
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return ERR_PTR(ret);
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}
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static int state_string_export(struct state_variable *var,
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struct device_node *node,
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enum state_convert conv)
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{
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struct state_string *string = to_state_string(var);
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int ret = 0;
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if (string->value_default) {
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ret = of_set_property(node, "default", string->value_default,
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strlen(string->value_default) + 1, 1);
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if (ret)
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return ret;
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}
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if (conv == STATE_CONVERT_FIXUP)
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return 0;
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if (string->value)
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ret = of_set_property(node, "value", string->value,
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strlen(string->value) + 1, 1);
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return ret;
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}
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static int state_string_import(struct state_variable *sv,
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struct device_node *node)
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{
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struct state_string *string = to_state_string(sv);
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const char *value = NULL;
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size_t len;
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int ret;
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of_property_read_string(node, "default", &string->value_default);
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if (string->value_default) {
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len = strlen(string->value_default);
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if (len > string->var.size)
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return -EILSEQ;
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}
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ret = of_property_read_string(node, "value", &value);
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if (ret)
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value = string->value_default;
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if (value)
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return state_string_copy_to_raw(string, value);
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return 0;
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}
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static int state_string_set(struct param_d *p, void *priv)
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{
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struct state_variable *sv = priv;
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struct state_string *string = to_state_string(sv);
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int ret;
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ret = state_string_copy_to_raw(string, string->value);
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if (ret)
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return ret;
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return state_set_dirty(p, sv->state);
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}
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static int state_string_get(struct param_d *p, void *priv)
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{
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struct state_variable *sv = priv;
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struct state_string *string = to_state_string(sv);
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free(string->value);
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if (string->raw[0])
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string->value = xstrndup(string->raw, string->var.size);
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else
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string->value = xstrdup("");
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return 0;
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}
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static struct state_variable *state_string_create(struct state *state,
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const char *name,
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struct device_node *node)
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{
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struct state_string *string;
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uint32_t start_size[2];
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int ret;
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ret = of_property_read_u32_array(node, "reg", start_size,
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ARRAY_SIZE(start_size));
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if (ret) {
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dev_err(&state->dev, "%s: reg property not found\n", name);
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return ERR_PTR(ret);
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}
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/* limit to arbitrary len of 4k */
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if (start_size[1] > 4096)
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return ERR_PTR(-EILSEQ);
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string = xzalloc(sizeof(*string) + start_size[1]);
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string->var.size = start_size[1];
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string->var.raw = &string->raw;
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string->var.state = state;
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string->param = dev_add_param_string(&state->dev, name,
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state_string_set, state_string_get,
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&string->value, &string->var);
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if (IS_ERR(string->param)) {
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ret = PTR_ERR(string->param);
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goto out;
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}
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return &string->var;
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out: free(string);
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return ERR_PTR(ret);
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}
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static struct variable_type types[] = {
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{
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.type = STATE_TYPE_U8,
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.type_name = "uint8",
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.export = state_uint32_export,
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.import = state_uint32_import,
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.create = state_uint8_create,
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}, {
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.type = STATE_TYPE_U32,
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.type_name = "uint32",
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.export = state_uint32_export,
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.import = state_uint32_import,
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.create = state_uint32_create,
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}, {
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.type = STATE_TYPE_ENUM,
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.type_name = "enum32",
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.export = state_enum32_export,
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.import = state_enum32_import,
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.create = state_enum32_create,
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}, {
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.type = STATE_TYPE_MAC,
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.type_name = "mac",
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.export = state_mac_export,
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.import = state_mac_import,
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.create = state_mac_create,
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}, {
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.type = STATE_TYPE_STRING,
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.type_name = "string",
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.export = state_string_export,
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.import = state_string_import,
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.create = state_string_create,
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}
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};
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struct variable_type *state_find_type_by_name(const char *name)
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{
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int i;
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for (i = 0; i < ARRAY_SIZE(types); i++) {
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if (!strcmp(name, types[i].type_name)) {
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return &types[i];
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}
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}
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return NULL;
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}
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struct state_variable *state_find_var(struct state *state, const char *name)
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{
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struct state_variable *sv;
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list_for_each_entry(sv, &state->variables, list) {
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if (!strcmp(sv->name, name))
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return sv;
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}
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return ERR_PTR(-ENOENT);
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}
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