barebox/lib/gui/graphic_utils.c
Sascha Hauer cfec57d898 graphics_utils: Let fb_open allocate the screen
Allocate the screen dynamically in fb_open. This opens the way to create
a fb_create_screen function which takes a struct fb_info * instead of a
filename. This is suitable for the framebuffer console which already has
a struct fb_info *.

Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
2015-07-20 07:11:21 +02:00

328 lines
6.5 KiB
C

#include <common.h>
#include <fb.h>
#include <gui/graphic_utils.h>
#include <linux/stat.h>
#include <fcntl.h>
#include <errno.h>
#include <fs.h>
#include <malloc.h>
/**
* gu_get_pixel_rgb - convert a rgb triplet color to fb format
* @info: The framebuffer info to convert the pixel for
* @r: red component
* @g: green component
* @b: blue component
* @t: transparent component
*
* This converts a color to the format suitable for writing directly into
* the framebuffer.
*
* Return: The pixel suitable for the framebuffer
*/
u32 gu_rgb_to_pixel(struct fb_info *info, u8 r, u8 g, u8 b, u8 t)
{
u32 px;
px = (t >> (8 - info->transp.length)) << info->transp.offset |
(r >> (8 - info->red.length)) << info->red.offset |
(g >> (8 - info->green.length)) << info->green.offset |
(b >> (8 - info->blue.length)) << info->blue.offset;
return px;
}
/**
* gu_hex_to_pixel - convert a 32bit color to fb format
* @info: The framebuffer info to convert the pixel for
* @color: The color in 0xttrrggbb format
*
* This converts a color in 0xttrrggbb format to the format
* suitable for writing directly into the framebuffer.
*
* Return: The pixel suitable for the framebuffer
*/
u32 gu_hex_to_pixel(struct fb_info *info, u32 color)
{
u32 px;
u8 t = (color >> 24) & 0xff;
u8 r = (color >> 16) & 0xff;
u8 g = (color >> 8 ) & 0xff;
u8 b = (color >> 0 ) & 0xff;
if (info->grayscale) {
px = (r | g | b) ? 0xffffffff : 0x0;
return px;
}
return gu_rgb_to_pixel(info, r, g, b, t);
}
static void memsetw(void *s, u16 c, size_t n)
{
size_t i;
u16* tmp = s;
for (i = 0; i < n; i++)
*tmp++ = c;
}
static void memsetl(void *s, u32 c, size_t n)
{
size_t i;
u32* tmp = s;
for (i = 0; i < n; i++)
*tmp++ = c;
}
void gu_memset_pixel(struct fb_info *info, void* buf, u32 color, size_t size)
{
u32 px;
u8 *screen = buf;
px = gu_hex_to_pixel(info, color);
switch (info->bits_per_pixel) {
case 8:
memset(screen, (uint8_t)px, size);
break;
case 16:
memsetw(screen, (uint16_t)px, size);
break;
case 32:
case 24:
memsetl(screen, px, size);
break;
}
}
static void get_rgb_pixel(struct fb_info *info, void *adr, u8 *r ,u8 *g, u8 *b)
{
u32 px;
u32 rmask, gmask, bmask;
switch (info->bits_per_pixel) {
case 16:
px = *(u16 *)adr;
break;
case 32:
px = *(u32 *)adr;
break;
case 8:
default:
return;
}
rmask = (0xff >> (8 - info->blue.length)) << info->blue.offset |
(0xff >> (8 - info->green.length)) << info->green.offset;
gmask = (0xff >> (8 - info->red.length)) << info->red.offset |
(0xff >> (8 - info->blue.length)) << info->blue.offset;
bmask = (0xff >> (8 - info->red.length)) << info->red.offset |
(0xff >> (8 - info->green.length)) << info->green.offset;
*r = ((px & ~rmask) >> info->red.offset) << (8 - info->red.length);
*g = ((px & ~gmask) >> info->green.offset) << (8 - info->green.length);
*b = ((px & ~bmask) >> info->blue.offset) << (8 - info->blue.length);
}
void gu_set_pixel(struct fb_info *info, void *adr, u32 px)
{
switch (info->bits_per_pixel) {
case 8:
break;
case 16:
*(u16 *)adr = px & 0xffff;
break;
case 32:
*(u32 *)adr = px;
break;
}
}
void gu_set_rgb_pixel(struct fb_info *info, void *adr, u8 r, u8 g, u8 b)
{
u32 px;
px = (r >> (8 - info->red.length)) << info->red.offset |
(g >> (8 - info->green.length)) << info->green.offset |
(b >> (8 - info->blue.length)) << info->blue.offset;
gu_set_pixel(info, adr, px);
}
static u8 alpha_mux(int s, int d, int a)
{
return (d * a + s * (255 - a)) >> 8;
}
void gu_invert_area(struct fb_info *info, void *buf, int startx, int starty, int width,
int height)
{
unsigned char *adr;
int x, y;
int line_length;
int bpp = info->bits_per_pixel >> 3;
line_length = info->line_length;
for (y = starty; y < starty + height; y++) {
adr = buf + line_length * y + startx * bpp;
for (x = 0; x < width * bpp; x++) {
*adr++ ^= 0xff;
}
}
}
void gu_set_rgba_pixel(struct fb_info *info, void *adr, u8 r, u8 g, u8 b, u8 a)
{
u32 px = 0x0;
if (!a)
return;
if (a != 0xff) {
if (info->transp.length) {
px |= (a >> (8 - info->transp.length)) << info->transp.offset;
} else {
u8 sr = 0;
u8 sg = 0;
u8 sb = 0;
get_rgb_pixel(info, adr, &sr, &sg, &sb);
r = alpha_mux(sr, r, a);
g = alpha_mux(sg, g, a);
b = alpha_mux(sb, b, a);
gu_set_rgb_pixel(info, adr, r, g, b);
return;
}
}
px |= (r >> (8 - info->red.length)) << info->red.offset |
(g >> (8 - info->green.length)) << info->green.offset |
(b >> (8 - info->blue.length)) << info->blue.offset;
gu_set_pixel(info, adr, px);
}
void gu_rgba_blend(struct fb_info *info, struct image *img, void* buf, int height,
int width, int startx, int starty, bool is_rgba)
{
unsigned char *adr;
int x, y;
int line_length;
int img_byte_per_pixel = 3;
void *image;
if (is_rgba)
img_byte_per_pixel++;
line_length = info->line_length;
for (y = 0; y < height; y++) {
adr = buf + (y + starty) * line_length +
startx * (info->bits_per_pixel >> 3);
image = img->data + (y * img->width *img_byte_per_pixel);
for (x = 0; x < width; x++) {
uint8_t *pixel = image;
if (is_rgba)
gu_set_rgba_pixel(info, adr, pixel[0], pixel[1],
pixel[2], pixel[3]);
else
gu_set_rgb_pixel(info, adr, pixel[0], pixel[1],
pixel[2]);
adr += info->bits_per_pixel >> 3;
image += img_byte_per_pixel;
}
}
}
struct screen *fb_create_screen(struct fb_info *info, bool offscreen)
{
struct screen *sc;
sc = xzalloc(sizeof(*sc));
sc->s.x = 0;
sc->s.y = 0;
sc->s.width = info->xres;
sc->s.height = info->yres;
sc->fbsize = info->line_length * sc->s.height;
sc->fb = info->screen_base;
if (offscreen) {
/*
* Don't fail if malloc fails, just continue rendering directly
* on the framebuffer
*/
sc->offscreenbuf = malloc(sc->fbsize);
}
return sc;
}
struct screen *fb_open(const char * fbdev, bool offscreen)
{
int fd, ret;
struct fb_info *info;
struct screen *sc;
fd = open(fbdev, O_RDWR);
if (fd < 0)
return ERR_PTR(fd);
info = xzalloc(sizeof(*info));
ret = ioctl(fd, FBIOGET_SCREENINFO, info);
if (ret) {
goto failed_screeninfo;
}
sc = fb_create_screen(info, offscreen);
if (IS_ERR(sc)) {
ret = PTR_ERR(sc);
goto failed_create;
}
sc->fd = fd;
sc->info = info;
return sc;
failed_create:
free(sc->offscreenbuf);
free(sc);
failed_screeninfo:
close(fd);
return ERR_PTR(ret);
}
void fb_close(struct screen *sc)
{
free(sc->offscreenbuf);
if (sc->fd > 0) {
close(sc->fd);
free(sc->info);
}
free(sc);
}
void gu_screen_blit(struct screen *sc)
{
if (!sc->offscreenbuf)
return;
memcpy(sc->fb, sc->offscreenbuf, sc->fbsize);
}