ref-manual: Added new variable entry for BULIDDIR.

Ross Burton suggested this might be good to have so I added
it.  The changes include the entry itself and a link to it
from the beginning of the "Classes" chapter where it is
talked about.

Reported-by: Ross Burton <ross.burton@intel.com>
(From yocto-docs rev: 5b0263fa5e01706ccb815db51b8f1b7f86275721)

Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Scott Rifenbark 2013-03-27 13:53:01 -07:00 committed by Richard Purdie
parent 73d463c51a
commit 072b38a5c2
2 changed files with 16 additions and 1 deletions

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@ -15,7 +15,8 @@
in a <filename>classes/</filename> directory beneath the
<filename>meta*/</filename> directory found in the
<ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
Class files can also be pointed to by <filename>BUILDDIR</filename>
Class files can also be pointed to by
<link linkend='var-BUILDDIR'><filename>BUILDDIR</filename></link>
(e.g. <filename>build/</filename>)in the same way as
<filename>.conf</filename> files in the <filename>conf</filename> directory.
Class files are searched for in <link linkend='var-BBPATH'><filename>BBPATH</filename></link>

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@ -556,6 +556,20 @@ Core layer for images cannot be removed
</glossdef>
</glossentry>
<glossentry id='var-BUILDDIR'><glossterm>BUILDDIR</glossterm>
<glossdef>
<para>Points to the location of the
<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>.
You can define this directory indirectly through the
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
script by passing in a Build Directory path when you run the
script.
If you run the script and do not pass a Build Directory
path, the <filename>BUILDDIR</filename> defaults to
<filename>build</filename> in the current directory.
</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id='var-glossary-c'><title>C</title>