runqueue.py: Ensure setscene tasks don't break dependency order

If A depends upon B which depends upon C and the setscene for B
succeeds but C is going to get rebuilt, we should wait for C to
try and build A but currently we don't.

This is due to the timing of when we run the task_skip() as this
triggers other tasks to become buildable. This patch moves the timing
of that call to a more appropriate place allowing dependencies to
behave as expected.

(Bitbake rev: b7114d8e5d9b0720339bd5d24d243c0f2a7c1f3b)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Richard Purdie 2011-11-23 12:38:44 +00:00
parent 375297ea28
commit 2747b2003e
1 changed files with 7 additions and 4 deletions

View File

@ -1232,9 +1232,6 @@ class RunQueueExecuteTasks(RunQueueExecute):
logger.debug(1, 'Full skip list %s', self.rq.scenequeue_covered)
for task in self.rq.scenequeue_covered:
self.task_skip(task)
event.fire(bb.event.StampUpdate(self.rqdata.target_pairs, self.rqdata.dataCache.stamp), self.cfgData)
schedulers = self.get_schedulers()
@ -1328,8 +1325,14 @@ class RunQueueExecuteTasks(RunQueueExecute):
task = self.sched.next()
if task is not None:
fn = self.rqdata.taskData.fn_index[self.rqdata.runq_fnid[task]]
taskname = self.rqdata.runq_task[task]
if task in self.rq.scenequeue_covered:
logger.debug(2, "Setscene covered task %s (%s)", task,
self.rqdata.get_user_idstring(task))
self.task_skip(task)
return True
if self.rq.check_stamp_task(task, taskname):
logger.debug(2, "Stamp current task %s (%s)", task,
self.rqdata.get_user_idstring(task))