wic: check if BBLAYERS is valid before use
If wic is running as raw mode, it's better to check if BBLAYERS is valid before inspect it. No functional changes. (From OE-Core rev: a3ee9cc7aebaecfa2223552a2c1865a9337de664) Signed-off-by: João Henrique Ferreira de Freitas <joaohf@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@ -96,9 +96,10 @@ def build_canned_image_list(dl):
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layers_path = get_bitbake_var("BBLAYERS")
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canned_wks_layer_dirs = []
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for layer_path in layers_path.split():
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path = os.path.join(layer_path, SCRIPTS_CANNED_IMAGE_DIR)
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canned_wks_layer_dirs.append(path)
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if layers_path is not None:
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for layer_path in layers_path.split():
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path = os.path.join(layer_path, SCRIPTS_CANNED_IMAGE_DIR)
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canned_wks_layer_dirs.append(path)
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path = os.path.join(dl, CANNED_IMAGE_DIR)
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canned_wks_layer_dirs.append(path)
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@ -53,9 +53,10 @@ class PluginMgr(object):
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self.layers_path = get_bitbake_var("BBLAYERS")
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layer_dirs = []
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for layer_path in self.layers_path.split():
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path = os.path.join(layer_path, SCRIPTS_PLUGIN_DIR, ptype)
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layer_dirs.append(path)
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if self.layers_path is not None:
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for layer_path in self.layers_path.split():
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path = os.path.join(layer_path, SCRIPTS_PLUGIN_DIR, ptype)
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layer_dirs.append(path)
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path = os.path.join(dl, ptype)
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layer_dirs.append(path)
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