bitbake: toaster: update Task classification fields

This patch updates the task classification fields (outcome, etc)
as to

* Changes outcome names from SSTATE to CACHED and
from EXISTING to PREBUILT

* NoExec tasks now recorded as Not Executed / script type NA instead
of Executed / script type NOEXEC. Script type NOEXEC is deleted.

* SetScene tasks do not get order numbers

* New task method that returns a QuerySet for setscene tasks related
to this task: Task.get_related_setscene()

* New custom TaskManager that allows searching for setscene tasks
related to a certain task: Task.objects.related_setscene(task)

(Bitbake rev: a4164821a142f8b625a5fdc209adc6dc80874241)

Signed-off-by: Alexandru DAMIAN <alexandru.damian@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Alexandru DAMIAN 2014-01-14 12:35:12 +00:00 committed by Richard Purdie
parent 3e1dbed338
commit 731a0ac2c8
4 changed files with 34 additions and 17 deletions

View File

@ -91,9 +91,9 @@ class ORMWrapper(object):
for v in vars(task_object):
if v in task_information.keys():
vars(task_object)[v] = task_information[v]
# if we got covered by a setscene task, we're SSTATE
if task_object.outcome == Task.OUTCOME_COVERED and 1 == Task.objects.filter(task_executed=True, build = task_object.build, recipe = task_object.recipe, task_name=task_object.task_name+"_setscene").count():
task_object.outcome = Task.OUTCOME_SSTATE
# if we got covered by a setscene task, we're CACHED
if task_object.outcome == Task.OUTCOME_COVERED and 1 == Task.objects.related_setscene(task_object).count():
task_object.outcome = Task.OUTCOME_CACHED
outcome_task_setscene = Task.objects.get(task_executed=True, build = task_object.build,
recipe = task_object.recipe, task_name=task_object.task_name+"_setscene").outcome
if outcome_task_setscene == Task.OUTCOME_SUCCESS:
@ -442,14 +442,19 @@ class BuildInfoHelper(object):
if event.reason == "covered":
task_information['outcome'] = Task.OUTCOME_COVERED
if event.reason == "existing":
task_information['outcome'] = Task.OUTCOME_EXISTING
task_information['outcome'] = Task.OUTCOME_PREBUILT
else:
task_information['task_executed'] = True
if 'noexec' in vars(event) and event.noexec == True:
task_information['script_type'] = Task.CODING_NOEXEC
task_information['task_executed'] = False
task_information['outcome'] = Task.OUTCOME_NA
task_information['script_type'] = Task.CODING_NA
# do not assign order numbers to scene tasks
if not isinstance(event, bb.runqueue.sceneQueueTaskStarted):
self.task_order += 1
task_information['order'] = self.task_order
self.task_order += 1
task_information['order'] = self.task_order
task_obj = self.orm_wrapper.get_update_task_object(task_information)
self.internal_state[identifier] = {'start_time': datetime.datetime.now()}

View File

@ -33,11 +33,15 @@
{% if task.task_executed %}
<td>Executed</td>
{% else %}
<td>Prebuilt</td>
<td>Not Executed</td>
{% endif %}
<td>{{task.sstate_checksum}}</td>
<td>{{task.get_outcome_display}}{% if task.provider %}</br>(by <a href="#{{task.provider.recipe.name}}.{{task.provider.task_name}}">{{task.provider.recipe.name}}.{{task.provider.task_name}}</a>){% endif %}</td>
<td>{{task.get_outcome_display}}{% if task.provider %}</br>(by <a href="#{{task.provider.recipe.name}}.{{task.provider.task_name}}">{{task.provider.recipe.name}}.{{task.provider.task_name}}</a>){% endif %}
{% if task.outcome == task.OUTCOME_CACHED %}{% for t in task.get_related_setscene %}
<br/>({{t.task_name}} {{t.get_outcome_display}})
{% endfor %}{%endif%}
</td>
<td><p>{{task.message}}</td>
<td>{{task.elapsed_time}}</td>
<td>{{task.cpu_usage}}</td>

View File

@ -84,7 +84,7 @@ def _find_task_provider(task):
def task(request, build_id):
template = 'simple_task.html'
tasks = _build_page_range(Paginator(Task.objects.filter(build=build_id), 100),request.GET.get('page', 1))
tasks = _build_page_range(Paginator(Task.objects.filter(build=build_id, order__gt=0), 100),request.GET.get('page', 1))
for t in tasks:
if t.outcome == Task.OUTCOME_COVERED:

View File

@ -60,6 +60,11 @@ class Target(models.Model):
return self.target
class TaskManager(models.Manager):
def related_setscene(self, task_object):
return Task.objects.filter(task_executed=True, build = task_object.build, recipe = task_object.recipe, task_name=task_object.task_name+"_setscene")
class Task(models.Model):
SSTATE_NA = 0
@ -75,38 +80,41 @@ class Task(models.Model):
)
CODING_NA = 0
CODING_NOEXEC = 1
CODING_PYTHON = 2
CODING_SHELL = 3
TASK_CODING = (
(CODING_NA, 'N/A'),
(CODING_NOEXEC, 'NoExec'),
(CODING_PYTHON, 'Python'),
(CODING_SHELL, 'Shell'),
)
OUTCOME_SUCCESS = 0
OUTCOME_COVERED = 1
OUTCOME_SSTATE = 2
OUTCOME_EXISTING = 3
OUTCOME_CACHED = 2
OUTCOME_PREBUILT = 3
OUTCOME_FAILED = 4
OUTCOME_NA = 5
TASK_OUTCOME = (
(OUTCOME_SUCCESS, 'Succeeded'),
(OUTCOME_COVERED, 'Covered'),
(OUTCOME_SSTATE, 'Sstate'),
(OUTCOME_EXISTING, 'Existing'),
(OUTCOME_CACHED, 'Cached'),
(OUTCOME_PREBUILT, 'Prebuilt'),
(OUTCOME_FAILED, 'Failed'),
(OUTCOME_NA, 'Not Available'),
)
search_allowed_fields = [ "recipe__name", "task_name" ]
objects = TaskManager()
def get_related_setscene(self):
return Task.objects.related_setscene(self)
build = models.ForeignKey(Build, related_name='task_build')
order = models.IntegerField(null=True)
task_executed = models.BooleanField(default=False) # True means Executed, False means Prebuilt
task_executed = models.BooleanField(default=False) # True means Executed, False means Not/Executed
outcome = models.IntegerField(choices=TASK_OUTCOME, default=OUTCOME_NA)
sstate_checksum = models.CharField(max_length=100, blank=True)
path_to_sstate_obj = models.FilePathField(max_length=500, blank=True)