bitbake: toaster: project builds Poll the server to get latest progress for build
Poll the server for the project build progress value. This is something that will need to be re-done once we have a proper API for this on the server side. [YOCTO 8328] (Bitbake rev: ec467e43c39eadf02412b89db10c09ed78a5a9f5) Signed-off-by: Michael Wood <michael.g.wood@intel.com> Signed-off-by: brian avery <avery.brian@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@ -119,11 +119,11 @@
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{%endif%}
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{%if build.outcome == build.IN_PROGRESS %}
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<div class="span4 offset1">
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<div class="progress" style="margin-top:5px;" data-toggle="tooltip" title="{{build.completeper}}% of tasks complete">
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<div style="width: {{build.completeper}}%;" class="bar"></div>
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<div class="progress" id="build-pc-done-title-{{build.pk}}" style="margin-top:5px;" data-toggle="tooltip" title="{{build.completeper}}% of tasks complete">
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<div id="build-pc-done-bar-{{build.pk}}" style="width: {{build.completeper}}%;" class="bar"></div>
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</div>
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</div>
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<div class="lead pull-right">{{build.completeper}}% of tasks complete</div>
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<div class="lead pull-right"><span id="build-pc-done-{{build.pk}}">{{build.completeper}}</span>% of tasks complete</div>
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{%endif%}
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</div>
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</div>
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@ -152,6 +152,64 @@ $(document).ready(function(){
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btn.parents(".alert").fadeOut();
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}, null);
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});
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{%if mrb_type == 'project' %}
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var projectBuilds = true;
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{% else %}
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var projectBuilds = false;
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{% endif %}
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var progressTimer;
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if (projectBuilds === true){
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progressTimer = window.setInterval(function() {
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libtoaster.getProjectInfo(libtoaster.ctx.projectPageUrl,
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function(prjInfo){
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/* These two are needed because a build can be 100% and still
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* in progress due to the fact that the % done is updated at the
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* start of a task so it can be doing the last task at 100%
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*/
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var inProgress = 0;
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var allPercentDone = 0;
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for (var i in prjInfo.builds){
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var build = prjInfo.builds[i];
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if (build.status === "In Progress" ||
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$(".progress .bar").length > 0){
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/* Update the build progress */
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var percentDone;
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if (build.status !== "In Progress"){
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/* We have to ignore the value when it's Succeeded because it
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* goes back to 0
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*/
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percentDone = 100;
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} else {
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percentDone = build.build[0].completeper;
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inProgress++;
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}
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$("#build-pc-done-" + build.id).text(percentDone);
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$("#build-pc-done-title-" + build.id).attr("title", percentDone);
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$("#build-pc-done-bar-" + build.id).css("width",
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String(percentDone) + "%");
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allPercentDone += percentDone;
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}
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}
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if (allPercentDone === (100 * prjInfo.builds.length) && !inProgress)
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window.location.reload();
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/* Our progress bar is not still showing so shutdown the polling. */
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if ($(".progress .bar").length === 0)
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window.clearInterval(progressTimer);
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});
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}, 1500);
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}
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});
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</script>
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