ref-manual: Minor edits to "Shared State Cache" section.
(From yocto-docs rev: 73fa8a3f061bdefafd75373d266d87519a767602) Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@ -156,7 +156,7 @@
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<para>
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By design, the OpenEmbedded build system builds everything from scratch unless
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BitBake can determine that parts don't need to be rebuilt.
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BitBake can determine that parts do not need to be rebuilt.
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Fundamentally, building from scratch is attractive as it means all parts are
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built fresh and there is no possibility of stale data causing problems.
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When developers hit problems, they typically default back to building from scratch
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@ -168,7 +168,7 @@
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As mentioned in the previous paragraph, building from scratch ensures that
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everything is current and starts from a known state.
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However, building from scratch also takes much longer as it generally means
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rebuilding things that don't necessarily need rebuilt.
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rebuilding things that do not necessarily need rebuilt.
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</para>
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<para>
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@ -178,7 +178,7 @@
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<itemizedlist>
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<listitem>What pieces of the system have changed and what pieces have not changed?</listitem>
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<listitem>How are changed pieces of software removed and replaced?</listitem>
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<listitem>How are pre-built components that don't need to be rebuilt from scratch
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<listitem>How are pre-built components that do not need to be rebuilt from scratch
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used when they are available?</listitem>
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</itemizedlist>
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</para>
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@ -199,7 +199,7 @@
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<note>
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The OpenEmbedded build system does not maintain
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<link linkend='var-PR'><filename>PR</filename></link> information
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as part of the Shared State packages.
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as part of the shared state packages.
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Consequently, considerations exist that affect maintaining shared
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state feeds.
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For information on how the OpenEmbedded works with packages and can
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