bitbake: toaster: remove sshbecontroller module
The code of this module is broken for a long time. The functionality of it can be easily achieved by running 'manage.py runbuilds.py' on remote machine. [YOCTO #8806] (Bitbake rev: 975081eefdd7041a6b4bef6842c1bac9799a1b44) Signed-off-by: Ed Bartosh <ed.bartosh@linux.intel.com> Signed-off-by: brian avery <avery.brian@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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#
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# ex:ts=4:sw=4:sts=4:et
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# -*- tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*-
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#
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# BitBake Toaster Implementation
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#
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# Copyright (C) 2014 Intel Corporation
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License version 2 as
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# published by the Free Software Foundation.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along
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# with this program; if not, write to the Free Software Foundation, Inc.,
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# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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import sys
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import re
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from django.db import transaction
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from django.db.models import Q
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from bldcontrol.models import BuildEnvironment, BRLayer, BRVariable, BRTarget, BRBitbake
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import subprocess
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from toastermain import settings
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from bbcontroller import BuildEnvironmentController, ShellCmdException, BuildSetupException
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class NotImplementedException(Exception):
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pass
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def DN(path):
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return "/".join(path.split("/")[0:-1])
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class SSHBEController(BuildEnvironmentController):
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""" Implementation of the BuildEnvironmentController for the localhost;
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this controller manages the default build directory,
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the server setup and system start and stop for the localhost-type build environment
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"""
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def __init__(self, be):
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super(SSHBEController, self).__init__(be)
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self.dburl = settings.getDATABASE_URL()
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self.pokydirname = None
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self.islayerset = False
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def _shellcmd(self, command, cwd = None):
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if cwd is None:
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cwd = self.be.sourcedir
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p = subprocess.Popen("ssh %s 'cd %s && %s'" % (self.be.address, cwd, command), stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True)
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(out,err) = p.communicate()
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if p.returncode:
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if len(err) == 0:
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err = "command: %s \n%s" % (command, out)
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else:
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err = "command: %s \n%s" % (command, err)
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raise ShellCmdException(err)
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else:
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return out.strip()
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def _pathexists(self, path):
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try:
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self._shellcmd("test -e \"%s\"" % path)
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return True
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except ShellCmdException as e:
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return False
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def _pathcreate(self, path):
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self._shellcmd("mkdir -p \"%s\"" % path)
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def _setupBE(self):
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assert self.pokydirname and self._pathexists(self.pokydirname)
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self._pathcreate(self.be.builddir)
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self._shellcmd("bash -c \"source %s/oe-init-build-env %s\"" % (self.pokydirname, self.be.builddir))
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def startBBServer(self, brbe):
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assert self.pokydirname and self._pathexists(self.pokydirname)
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assert self.islayerset
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cmd = self._shellcmd("bash -c \"source %s/oe-init-build-env %s && DATABASE_URL=%s source toaster start noweb brbe=%s\"" % (self.pokydirname, self.be.builddir, self.dburl, brbe))
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port = "-1"
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for i in cmd.split("\n"):
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if i.startswith("Bitbake server address"):
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port = i.split(" ")[-1]
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print "Found bitbake server port ", port
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assert self.be.sourcedir and self._pathexists(self.be.builddir)
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self.be.bbaddress = self.be.address.split("@")[-1]
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self.be.bbport = port
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self.be.bbstate = BuildEnvironment.SERVER_STARTED
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self.be.save()
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def _copyFile(self, filepath1, filepath2):
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p = subprocess.Popen("scp '%s' '%s'" % (filepath1, filepath2), stdout=subprocess.PIPE, stderr = subprocess.PIPE, shell=True)
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(out, err) = p.communicate()
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if p.returncode:
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raise ShellCmdException(err)
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def pullFile(self, local_filename, remote_filename):
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_copyFile(local_filename, "%s:%s" % (self.be.address, remote_filename))
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def pushFile(self, local_filename, remote_filename):
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_copyFile("%s:%s" % (self.be.address, remote_filename), local_filename)
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def setLayers(self, bitbakes, layers):
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""" a word of attention: by convention, the first layer for any build will be poky! """
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assert self.be.sourcedir is not None
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assert len(bitbakes) == 1
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# set layers in the layersource
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raise NotImplementedException("Not implemented: SSH setLayers")
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# 3. configure the build environment, so we have a conf/bblayers.conf
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assert self.pokydirname is not None
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self._setupBE()
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# 4. update the bblayers.conf
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bblayerconf = os.path.join(self.be.builddir, "conf/bblayers.conf")
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if not self._pathexists(bblayerconf):
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raise BuildSetupException("BE is not consistent: bblayers.conf file missing at %s" % bblayerconf)
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import uuid
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local_bblayerconf = "/tmp/" + uuid.uuid4() + "-bblayer.conf"
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self.pullFile(bblayerconf, local_bblayerconf)
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BuildEnvironmentController._updateBBLayers(local_bblayerconf, layerlist)
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self.pushFile(local_bblayerconf, bblayerconf)
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os.unlink(local_bblayerconf)
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self.islayerset = True
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return True
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def release(self):
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assert self.be.sourcedir and self._pathexists(self.be.builddir)
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import shutil
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shutil.rmtree(os.path.join(self.be.sourcedir, "build"))
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assert not self._pathexists(self.be.builddir)
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def triggerBuild(self, bitbake, layers, variables, targets):
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# set up the buid environment with the needed layers
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self.setLayers(bitbake, layers)
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self.writeConfFile("conf/toaster-pre.conf", )
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self.writeConfFile("conf/toaster.conf", raw = "INHERIT+=\"toaster buildhistory\"")
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# get the bb server running with the build req id and build env id
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bbctrl = self.getBBController()
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# trigger the build command
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task = reduce(lambda x, y: x if len(y)== 0 else y, map(lambda y: y.task, targets))
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if len(task) == 0:
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task = None
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bbctrl.build(list(map(lambda x:x.target, targets)), task)
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logger.debug("localhostbecontroller: Build launched, exiting. Follow build logs at %s/toaster_ui.log" % self.be.builddir)
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# disconnect from the server
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bbctrl.disconnect()
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