bitbake: uihelper: use elif instead of repeated if

(Bitbake rev: a1d6f6425cd9ef9e07344869817517172afd6e27)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Ross Burton 2016-09-16 12:32:27 +01:00 committed by Richard Purdie
parent cb169d3ada
commit ac2ac31206
1 changed files with 5 additions and 6 deletions

View File

@ -35,25 +35,25 @@ class BBUIHelper:
self.running_tasks[event.pid] = { 'title' : "%s %s" % (event._package, event._task), 'starttime' : time.time() }
self.running_pids.append(event.pid)
self.needUpdate = True
if isinstance(event, bb.build.TaskSucceeded):
elif isinstance(event, bb.build.TaskSucceeded):
del self.running_tasks[event.pid]
self.running_pids.remove(event.pid)
self.needUpdate = True
if isinstance(event, bb.build.TaskFailedSilent):
elif isinstance(event, bb.build.TaskFailedSilent):
del self.running_tasks[event.pid]
self.running_pids.remove(event.pid)
# Don't add to the failed tasks list since this is e.g. a setscene task failure
self.needUpdate = True
if isinstance(event, bb.build.TaskFailed):
elif isinstance(event, bb.build.TaskFailed):
del self.running_tasks[event.pid]
self.running_pids.remove(event.pid)
self.failed_tasks.append( { 'title' : "%s %s" % (event._package, event._task)})
self.needUpdate = True
if isinstance(event, bb.runqueue.runQueueTaskStarted) or isinstance(event, bb.runqueue.sceneQueueTaskStarted):
elif isinstance(event, bb.runqueue.runQueueTaskStarted) or isinstance(event, bb.runqueue.sceneQueueTaskStarted):
self.tasknumber_current = event.stats.completed + event.stats.active + event.stats.failed + 1
self.tasknumber_total = event.stats.total
self.needUpdate = True
if isinstance(event, bb.build.TaskProgress):
elif isinstance(event, bb.build.TaskProgress):
if event.pid > 0:
self.running_tasks[event.pid]['progress'] = event.progress
self.running_tasks[event.pid]['rate'] = event.rate
@ -62,4 +62,3 @@ class BBUIHelper:
def getTasks(self):
self.needUpdate = False
return (self.running_tasks, self.failed_tasks)