(From yocto-docs rev: c1c271c0404dff9ed49597a4582a56def8237dd7) Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
515 lines
30 KiB
XML
515 lines
30 KiB
XML
<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
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[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
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<chapter id='adt-prepare'>
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<title>Preparing for Application Development</title>
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<para>
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In order to develop applications, you need set up your host development system.
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Several ways exist that allow you to install cross-development tools, QEMU, the
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Eclipse Yocto Plug-in, and other tools.
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This chapter describes how to prepare for application development.
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</para>
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<section id='installing-the-adt'>
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<title>Installing the ADT and Toolchains</title>
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<para>
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The following list describes installation methods that set up varying degrees of tool
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availability on your system.
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Regardless of the installation method you choose,
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you must <filename>source</filename> the cross-toolchain
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environment setup script before you use a toolchain.
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See the "<link linkend='setting-up-the-cross-development-environment'>Setting Up the
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Cross-Development Environment</link>" section for more information.
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</para>
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<note>
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<para>Avoid mixing installation methods when installing toolchains for different architectures.
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For example, avoid using the ADT Installer to install some toolchains and then hand-installing
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cross-development toolchains by running the toolchain installer for different architectures.
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Mixing installation methods can result in situations where the ADT Installer becomes
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unreliable and might not install the toolchain.</para>
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<para>If you must mix installation methods, you might avoid problems by deleting
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<filename>/var/lib/opkg</filename>, thus purging the <filename>opkg</filename> package
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metadata</para>
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</note>
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<para>
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<itemizedlist>
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<listitem><para><emphasis>Use the ADT Installer Script:</emphasis>
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This method is the recommended way to install the ADT because it
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automates much of the process for you.
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For example, you can configure the installation to install the QEMU emulator
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and the user-space NFS, specify which root filesystem profiles to download,
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and define the target sysroot location.</para></listitem>
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<listitem><para><emphasis>Use an Existing Toolchain:</emphasis>
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Using this method, you select and download an architecture-specific
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toolchain installer and then run the script to hand-install the toolchain.
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If you use this method, you just get the cross-toolchain and QEMU - you do not
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get any of the other mentioned benefits had you run the ADT Installer script.</para></listitem>
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<listitem><para><emphasis>Use the Toolchain from within the Build Directory:</emphasis>
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If you already have a
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<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>,
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you can build the cross-toolchain within the directory.
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However, like the previous method mentioned, you only get the cross-toolchain and QEMU - you
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do not get any of the other benefits without taking separate steps.</para></listitem>
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</itemizedlist>
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</para>
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<section id='using-the-adt-installer'>
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<title>Using the ADT Installer</title>
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<para>
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To run the ADT Installer, you need to get the ADT Installer tarball, be sure
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you have the necessary host development packages that support the ADT Installer,
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and then run the ADT Installer Script.
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</para>
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<para>
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For a list of the host packages needed to support ADT installation and use, see the
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"ADT Installer Extras" lists in the
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"<ulink url='&YOCTO_DOCS_REF_URL;#required-packages-for-the-host-development-system'>Required Packages for the Host Development System</ulink>" section
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of the Yocto Project Reference Manual.
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</para>
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<section id='getting-the-adt-installer-tarball'>
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<title>Getting the ADT Installer Tarball</title>
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<para>
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The ADT Installer is contained in the ADT Installer tarball.
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You can download the tarball into any directory from the
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<ulink url='&YOCTO_DL_URL;/releases'>Index of Releases</ulink>, specifically
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at
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<ulink url='&YOCTO_ADTINSTALLER_DL_URL;'></ulink>.
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Or, you can use BitBake to generate the tarball inside the existing
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<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>.
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</para>
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<para>
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If you use BitBake to generate the ADT Installer tarball, you must
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<filename>source</filename> the environment setup script
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(<filename>&OE_INIT_FILE;</filename>) located
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in the Source Directory before running the <filename>bitbake</filename>
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command that creates the tarball.
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</para>
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<para>
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The following example commands download the Poky tarball, set up the
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<ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>,
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set up the environment while also creating the default Build Directory,
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and run the <filename>bitbake</filename> command that results in the tarball
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<filename>~/yocto-project/build/tmp/deploy/sdk/adt_installer.tar.bz2</filename>:
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<literallayout class='monospaced'>
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$ cd ~
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$ mkdir yocto-project
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$ cd yocto-project
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$ wget &YOCTO_RELEASE_DL_URL;/&YOCTO_POKY_TARBALL;
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$ tar xjf &YOCTO_POKY_TARBALL;
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$ source &OE_INIT_PATH;
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$ bitbake adt-installer
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</literallayout>
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</para>
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</section>
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<section id='configuring-and-running-the-adt-installer-script'>
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<title>Configuring and Running the ADT Installer Script</title>
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<para>
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Before running the ADT Installer script, you need to unpack the tarball.
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You can unpack the tarball in any directory you wish.
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For example, this command copies the ADT Installer tarball from where
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it was built into the home directory and then unpacks the tarball into
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a top-level directory named <filename>adt-installer</filename>:
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<literallayout class='monospaced'>
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$ cd ~
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$ cp ~/poky/build/tmp/deploy/sdk/adt_installer.tar.bz2 $HOME
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$ tar -xjf adt_installer.tar.bz2
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</literallayout>
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Unpacking it creates the directory <filename>adt-installer</filename>,
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which contains the ADT Installer script (<filename>adt_installer</filename>)
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and its configuration file (<filename>adt_installer.conf</filename>).
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</para>
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<para>
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Before you run the script, however, you should examine the ADT Installer configuration
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file and be sure you are going to get what you want.
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Your configurations determine which kernel and filesystem image are downloaded.
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</para>
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<para>
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The following list describes the configurations you can define for the ADT Installer.
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For configuration values and restrictions, see the comments in
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the <filename>adt-installer.conf</filename> file:
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<itemizedlist>
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<listitem><para><filename>YOCTOADT_REPO</filename>: This area
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includes the IPKG-based packages and the root filesystem upon which
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the installation is based.
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If you want to set up your own IPKG repository pointed to by
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<filename>YOCTOADT_REPO</filename>, you need to be sure that the
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directory structure follows the same layout as the reference directory
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set up at <ulink url='http://adtrepo.yoctoproject.org'></ulink>.
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Also, your repository needs to be accessible through HTTP.</para></listitem>
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<listitem><para><filename>YOCTOADT_TARGETS</filename>: The machine
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target architectures for which you want to set up cross-development
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environments.</para></listitem>
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<listitem><para><filename>YOCTOADT_QEMU</filename>: Indicates whether
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or not to install the emulator QEMU.</para></listitem>
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<listitem><para><filename>YOCTOADT_NFS_UTIL</filename>: Indicates whether
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or not to install user-mode NFS.
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If you plan to use the Eclipse IDE Yocto plug-in against QEMU,
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you should install NFS.
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<note>To boot QEMU images using our userspace NFS server, you need
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to be running <filename>portmap</filename> or <filename>rpcbind</filename>.
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If you are running <filename>rpcbind</filename>, you will also need to add the
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<filename>-i</filename> option when <filename>rpcbind</filename> starts up.
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Please make sure you understand the security implications of doing this.
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You might also have to modify your firewall settings to allow
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NFS booting to work.</note></para></listitem>
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<listitem><para><filename>YOCTOADT_ROOTFS_<arch></filename>: The root
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filesystem images you want to download from the
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<filename>YOCTOADT_IPKG_REPO</filename> repository.</para></listitem>
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<listitem><para><filename>YOCTOADT_TARGET_SYSROOT_IMAGE_<arch></filename>: The
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particular root filesystem used to extract and create the target sysroot.
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The value of this variable must have been specified with
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<filename>YOCTOADT_ROOTFS_<arch></filename>.
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For example, if you downloaded both <filename>minimal</filename> and
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<filename>sato-sdk</filename> images by setting
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<filename>YOCTOADT_ROOTFS_<arch></filename>
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to "minimal sato-sdk", then <filename>YOCTOADT_ROOTFS_<arch></filename>
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must be set to either <filename>minimal</filename> or
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<filename>sato-sdk</filename>.</para></listitem>
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<listitem><para><filename>YOCTOADT_TARGET_SYSROOT_LOC_<arch></filename>: The
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location on the development host where the target sysroot is created.
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</para></listitem>
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</itemizedlist>
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</para>
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<para>
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After you have configured the <filename>adt_installer.conf</filename> file,
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run the installer using the following command.
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Be sure that you are not trying to use cross-compilation tools.
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When you run the installer, the environment must use a
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host <filename>gcc</filename>:
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<literallayout class='monospaced'>
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$ cd ~/adt-installer
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$ ./adt_installer
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</literallayout>
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Once the installer begins to run, you are asked to enter the location for
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cross-toolchain installation.
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The default location is <filename>/opt/poky/<release></filename>.
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After selecting the location, you are prompted to run in
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interactive or silent mode.
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If you want to closely monitor the installation, choose “I” for interactive
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mode rather than “S” for silent mode.
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Follow the prompts from the script to complete the installation.
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</para>
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<para>
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Once the installation completes, the ADT, which includes the cross-toolchain, is installed.
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You will notice environment setup files for the cross-toolchain in
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<filename>&YOCTO_ADTPATH_DIR;</filename>,
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and image tarballs in the <filename>adt-installer</filename>
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directory according to your installer configurations, and the target sysroot located
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according to the <filename>YOCTOADT_TARGET_SYSROOT_LOC_<arch></filename> variable
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also in your configuration file.
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</para>
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</section>
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</section>
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<section id='using-an-existing-toolchain-tarball'>
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<title>Using a Cross-Toolchain Tarball</title>
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<para>
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If you want to simply install the cross-toolchain by hand, you can do so by running the
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toolchain installer.
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If you use this method to install the cross-toolchain and you still need to install the target
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sysroot, you will have to extract and install sysroot separately.
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For information on how to do this, see the
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"<link linkend='extracting-the-root-filesystem'>Extracting the Root Filesystem</link>" section.
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</para>
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<para>
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Follow these steps:
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<orderedlist>
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<listitem><para>Go to
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<ulink url='&YOCTO_TOOLCHAIN_DL_URL;'></ulink>
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and find the folder that matches your host development system
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(i.e. <filename>i686</filename> for 32-bit machines or
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<filename>x86-64</filename> for 64-bit machines).</para></listitem>
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<listitem><para>Go into that folder and download the toolchain installer whose name
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includes the appropriate target architecture.
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For example, if your host development system is an Intel-based 64-bit system and
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you are going to use your cross-toolchain for an Intel-based 32-bit target, go into the
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<filename>x86_64</filename> folder and download the following installer:
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<literallayout class='monospaced'>
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poky-eglibc-x86_64-i586-toolchain-gmae-&DISTRO;.sh
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</literallayout>
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<note><para>As an alternative to steps one and two, you can build the toolchain installer
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if you have a <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>.
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If you need GMAE, you should use the <filename>bitbake meta-toolchain-gmae</filename>
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command.
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The resulting installation script when run will support such development.
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However, if you are not concerned with GMAE,
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you can generate the toolchain installer using
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<filename>bitbake meta-toolchain</filename>.</para>
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<para>Use the appropriate <filename>bitbake</filename> command only after you have
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sourced the <filename>&OE_INIT_PATH;</filename> script located in the Source
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Directory and you have made sure your <filename>conf/local.conf</filename>
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variables are correct.
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In particular, you need to be sure the
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<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
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variable matches the architecture for which you are building and that the
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<filename>SDKMACHINE</filename> variable is correctly set if you are building
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a toolchain for an architecture that differs from your current
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development host machine.</para>
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<para>When the <filename>bitbake</filename> command completes, the
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toolchain installer will be in <filename>tmp/deploy/sdk</filename> in the
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Build Directory.
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</para></note>
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</para></listitem>
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<listitem><para>Once you have the installer, run it to install the toolchain.
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You must change the permissions on the toolchain installer
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script so that it is executable.</para>
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<para>The following command shows how to run the installer given a toolchain tarball
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for a 64-bit development host system and a 32-bit target architecture.
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The example assumes the toolchain installer is located in <filename>~/Downloads/</filename>.
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<literallayout class='monospaced'>
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$ ~/Downloads/poky-eglibc-x86_64-i586-toolchain-gmae-&DISTRO;.sh
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</literallayout>
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<note>
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If you do not have write permissions for the directory into which you are installing
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the toolchain, the toolchain installer notifies you and exits.
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Be sure you have write permissions in the directory and run the installer again.
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</note>
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Once the tarball is expanded, the cross-toolchain is installed.
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You will notice environment setup files for the cross-toolchain in the directory.
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</para></listitem>
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</orderedlist>
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</para>
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</section>
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<section id='using-the-toolchain-from-within-the-build-tree'>
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<title>Using BitBake and the Build Directory</title>
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<para>
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A final way of making the cross-toolchain available is to use BitBake
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to generate the toolchain within an existing
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<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>.
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This method does not install the toolchain into the
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<filename>/opt</filename> directory.
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As with the previous method, if you need to install the target sysroot, you must
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do that separately as well.
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</para>
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<para>
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Follow these steps to generate the toolchain into the Build Directory:
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<orderedlist>
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<listitem><para>Source the environment setup script
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<filename>&OE_INIT_FILE;</filename> located in the
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<ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
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</para></listitem>
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<listitem><para>At this point, you should be sure that the
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<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink> variable
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in the <filename>local.conf</filename> file found in the
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<filename>conf</filename> directory of the Build Directory
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is set for the target architecture.
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Comments within the <filename>local.conf</filename> file list the values you
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can use for the <filename>MACHINE</filename> variable.
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<note>You can populate the Build Directory with the cross-toolchains for more
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than a single architecture.
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You just need to edit the <filename>MACHINE</filename> variable in the
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<filename>local.conf</filename> file and re-run the BitBake
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command.</note></para></listitem>
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<listitem><para>Run <filename>bitbake meta-ide-support</filename> to complete the
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cross-toolchain generation.
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<note>If you change out of your working directory after you
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<filename>source</filename> the environment setup script and before you run
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the <filename>bitbake</filename> command, the command might not work.
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Be sure to run the <filename>bitbake</filename> command immediately
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after checking or editing the <filename>local.conf</filename> but without
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changing out of your working directory.</note>
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Once the <filename>bitbake</filename> command finishes,
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the cross-toolchain is generated and populated within the Build Directory.
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You will notice environment setup files for the cross-toolchain in the
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Build Directory in the <filename>tmp</filename> directory.
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Setup script filenames contain the strings <filename>environment-setup</filename>.</para>
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<para>Be aware that when you use this method to install the toolchain you still need
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to separately extract and install the sysroot filesystem.
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For information on how to do this, see the
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"<link linkend='extracting-the-root-filesystem'>Extracting the Root Filesystem</link>" section.
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</para></listitem>
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</orderedlist>
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</para>
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</section>
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</section>
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<section id='setting-up-the-cross-development-environment'>
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<title>Setting Up the Cross-Development Environment</title>
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<para>
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Before you can develop using the cross-toolchain, you need to set up the
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cross-development environment by sourcing the toolchain's environment setup script.
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If you used the ADT Installer or hand-installed cross-toolchain,
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then you can find this script in the <filename>&YOCTO_ADTPATH_DIR;</filename>
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directory.
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If you installed the toolchain in the
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<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>,
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you can find the environment setup
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script for the toolchain in the Build Directory's <filename>tmp</filename> directory.
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</para>
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<para>
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Be sure to run the environment setup script that matches the architecture for
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which you are developing.
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Environment setup scripts begin with the string “<filename>environment-setup</filename>”
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and include as part of their name the architecture.
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For example, the toolchain environment setup script for a 64-bit IA-based architecture would
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be the following:
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<literallayout class='monospaced'>
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&YOCTO_ADTPATH_DIR;/environment-setup-x86_64-poky-linux
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</literallayout>
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</para>
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</section>
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<section id='securing-kernel-and-filesystem-images'>
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<title>Securing Kernel and Filesystem Images</title>
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<para>
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You will need to have a kernel and filesystem image to boot using your
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hardware or the QEMU emulator.
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Furthermore, if you plan on booting your image using NFS or you want to use the root filesystem
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as the target sysroot, you need to extract the root filesystem.
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</para>
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<section id='getting-the-images'>
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<title>Getting the Images</title>
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<para>
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To get the kernel and filesystem images, you either have to build them or download
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pre-built versions.
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You can find examples for both these situations in the
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"<ulink url='&YOCTO_DOCS_QS_URL;#test-run'>A Quick Test Run</ulink>" section of
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the Yocto Project Quick Start.
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</para>
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<para>
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The Yocto Project ships basic kernel and filesystem images for several
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architectures (<filename>x86</filename>, <filename>x86-64</filename>,
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<filename>mips</filename>, <filename>powerpc</filename>, and <filename>arm</filename>)
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that you can use unaltered in the QEMU emulator.
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These kernel images reside in the release
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area - <ulink url='&YOCTO_MACHINES_DL_URL;'></ulink>
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and are ideal for experimentation using Yocto Project.
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For information on the image types you can build using the OpenEmbedded build system,
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see the
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"<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>" chapter in
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the Yocto Project Reference Manual.
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</para>
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|
<para>
|
|
If you are planning on developing against your image and you are not
|
|
building or using one of the Yocto Project development images
|
|
(e.g. core-image-*-dev), you must be sure to include the development
|
|
packages as part of your image recipe.
|
|
</para>
|
|
|
|
<para>
|
|
Furthermore, if you plan on remotely deploying and debugging your
|
|
application from within the
|
|
Eclipse IDE, you must have an image that contains the Yocto Target Communication
|
|
Framework (TCF) agent (<filename>tcf-agent</filename>).
|
|
By default, the Yocto Project provides only one type pre-built image that contains the
|
|
<filename>tcf-agent</filename>.
|
|
And, those images are SDK (e.g.<filename>core-image-sato-sdk</filename>).
|
|
</para>
|
|
|
|
<para>
|
|
If you want to use a different image type that contains the <filename>tcf-agent</filename>,
|
|
you can do so one of two ways:
|
|
<itemizedlist>
|
|
<listitem><para>Modify the <filename>conf/local.conf</filename> configuration in
|
|
the <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>
|
|
and then rebuild the image.
|
|
With this method, you need to modify the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink>
|
|
variable to have the value of "tools-debug" before rebuilding the image.
|
|
Once the image is rebuilt, the <filename>tcf-agent</filename> will be included
|
|
in the image and is launched automatically after the boot.</para></listitem>
|
|
<listitem><para>Manually build the <filename>tcf-agent</filename>.
|
|
To build the agent, follow these steps:
|
|
<orderedlist>
|
|
<listitem><para>Be sure the ADT is installed as described in the
|
|
"<link linkend='installing-the-adt'>Installing the ADT and Toolchains</link>" section.
|
|
</para></listitem>
|
|
<listitem><para>Set up the cross-development environment as described in the
|
|
"<link linkend='setting-up-the-cross-development-environment'>Setting
|
|
Up the Cross-Development Environment</link>" section.</para></listitem>
|
|
<listitem><para>Get the <filename>tcf-agent</filename> source code using
|
|
the following commands:
|
|
<literallayout class='monospaced'>
|
|
$ git clone http://git.eclipse.org/gitroot/tcf/org.eclipse.tcf.agent.git
|
|
$ cd agent
|
|
</literallayout></para></listitem>
|
|
<listitem><para>Modify the <filename>Makefile.inc</filename> file
|
|
for the cross-compilation environment by setting the
|
|
<filename>OPSYS</filename> and
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
|
|
variables according to your target.</para></listitem>
|
|
<listitem><para>Use the cross-development tools to build the
|
|
<filename>tcf-agent</filename>.
|
|
Before you "Make" the file, be sure your cross-tools are set up first.
|
|
See the "<link linkend='makefile-based-projects'>Makefile-Based Projects</link>"
|
|
section for information on how to make sure the cross-tools are set up
|
|
correctly.</para>
|
|
<para>If the build is successful, the <filename>tcf-agent</filename> output will
|
|
be <filename>obj/$(OPSYS)/$(MACHINE)/Debug/agent</filename>.</para></listitem>
|
|
<listitem><para>Deploy the agent into the image's root filesystem.</para></listitem>
|
|
</orderedlist>
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='extracting-the-root-filesystem'>
|
|
<title>Extracting the Root Filesystem</title>
|
|
|
|
<para>
|
|
You must extract the root filesystem if you want to boot the image using NFS
|
|
or you want to use the root filesystem as the target sysroot.
|
|
For example, the Eclipse IDE environment with the Eclipse Yocto Plug-in installed allows you
|
|
to use QEMU to boot under NFS.
|
|
Another example is if you want to develop your target application using the
|
|
root filesystem as the target sysroot.
|
|
</para>
|
|
|
|
<para>
|
|
To extract the root filesystem, first <filename>source</filename>
|
|
the cross-development environment setup script and then
|
|
use the <filename>runqemu-extract-sdk</filename> command on the
|
|
filesystem image.
|
|
For example, the following commands set up the environment and then extract
|
|
the root filesystem from a previously built filesystem image tarball named
|
|
<filename>core-image-sato-sdk-qemux86-2011091411831.rootfs.tar.bz2</filename>.
|
|
The example extracts the root filesystem into the <filename>$HOME/qemux86-sato</filename>
|
|
directory:
|
|
<literallayout class='monospaced'>
|
|
$ source $HOME/poky/build/tmp/environment-setup-i586-poky-linux
|
|
$ runqemu-extract-sdk \
|
|
tmp/deploy/images/core-image-sato-sdk-qemux86-2011091411831.rootfs.tar.bz2 \
|
|
$HOME/qemux86-sato
|
|
</literallayout>
|
|
In this case, you could now point to the target sysroot at
|
|
<filename>$HOME/qemux86-sato</filename>.
|
|
</para>
|
|
</section>
|
|
</section>
|
|
|
|
</chapter>
|
|
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|
|
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|
|
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