generic-poky/meta/packages/mesa/mesa-dri-glsl-native_7.8.2.bb
Kevin Tian d9b1d4312c mesa-dri: fix x86-64 target compilation
mesa-dri first generates glsl compiler and then use it to compile GL
shader sources. Target glsl compiler can't run on build system, and
thus port from openembedded by introducing a native recipe dedicated
to creating a native glsl-compiler.

This has to be an explicit -native recipe since its un-native sibling
is already part of mesa-dri

Signed-off-by: Kevin Tian <kevin.tian@intel.com>
2010-08-02 16:33:51 +01:00

25 lines
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DESCRIPTION = "gl shader language specific build from mesa-dri"
HOMEPAGE = "http://mesa3d.org"
BUGTRACKER = "https://bugs.freedesktop.org"
SECTION = "x11"
LICENSE = "MIT"
PR = "r0"
DEPENDS = "makedepend-native"
SRC_URI = "ftp://ftp.freedesktop.org/pub/mesa/${PV}/MesaLib-${PV}.tar.bz2"
S = "${WORKDIR}/Mesa-7.8.2/src/glsl/"
inherit native
# use default config for native build
do_configure_prepend() {
ln -s ${S}/../../configs/default ${S}/../../configs/current
}
do_install() {
install -d ${D}/${bindir}
install -m 755 ${S}/apps/compile ${D}/${bindir}/glsl-compile
}