u-boot/common/lists.c

735 lines
17 KiB
C
Raw Normal View History

2002-08-17 09:36:01 +00:00
#include <common.h>
#include <malloc.h>
#include <lists.h>
#define MAX(a,b) (((a)>(b)) ? (a) : (b))
#define MIN(a,b) (((a)<(b)) ? (a) : (b))
2002-08-17 09:36:01 +00:00
#define CAT4CHARS(a,b,c,d) ((a<<24) | (b<<16) | (c<<8) | d)
/* increase list size by 10% every time it is full */
#define kDefaultAllocationPercentIncrease 10
/* always increase list size by 4 items when it is full */
#define kDefaultAllocationminNumItemsIncrease 4
/*
* how many items to expand the list by when it becomes full
* = current listSize (in items) + (hiword percent of list size) + loword
*/
#define NUMITEMSPERALLOC(list) MAX(((*list)->listSize * \
((*list)->percentIncrease + 100)) / 100, \
(*list)->minNumItemsIncrease )
#define ITEMPTR(list,item) &(((char *)&(*list)->itemList)[(*(list))->itemSize * (item)])
#define LIST_SIGNATURE CAT4CHARS('L', 'I', 'S', 'T');
#define calloc(size,num) malloc(size*num)
/********************************************************************/
Handle NewHandle (unsigned int numBytes)
{
void *memPtr;
HandleRecord *hanPtr;
memPtr = calloc (numBytes, 1);
hanPtr = (HandleRecord *) calloc (sizeof (HandleRecord), 1);
if (hanPtr && (memPtr || numBytes == 0)) {
hanPtr->ptr = memPtr;
hanPtr->size = numBytes;
return (Handle) hanPtr;
} else {
free (memPtr);
free (hanPtr);
return NULL;
}
}
/********************************************************************/
void DisposeHandle (Handle handle)
{
if (handle) {
free (*handle);
free ((void *) handle);
}
}
/********************************************************************/
unsigned int GetHandleSize (Handle handle)
{
return ((HandleRecord *) handle)->size;
}
/********************************************************************/
int SetHandleSize (Handle handle, unsigned int newSize)
{
HandleRecord *hanRecPtr = (HandleRecord *) handle;
void *newPtr, *oldPtr;
unsigned int oldSize;
oldPtr = hanRecPtr->ptr;
oldSize = hanRecPtr->size;
if (oldSize == newSize)
return 1;
if (oldPtr == NULL) {
newPtr = malloc (newSize);
} else {
newPtr = realloc (oldPtr, newSize);
}
if (newPtr || (newSize == 0)) {
hanRecPtr->ptr = newPtr;
hanRecPtr->size = newSize;
if (newSize > oldSize)
memset ((char *) newPtr + oldSize, 0, newSize - oldSize);
return 1;
} else
return 0;
}
#ifdef CFG_ALL_LIST_FUNCTIONS
/* Used to compare list elements by their raw data contents */
static int ListMemBlockCmp (void *a, void *b, int size)
{
return memcmp (a, b, size);
}
/***************************************************************************/
/*
* Binary search numElements of size elementSize in array for a match
* to the. item. Return the index of the element that matches
* (0 - numElements - 1). If no match is found return the -i-1 where
* i is the index (0 - numElements) where the item should be placed.
* (*theCmp)(a,b) should return <0 if a<b, 0 if a==b, >0 if a>b.
*
* This function is like the C-Library function bsearch() except that
* this function returns the index where the item should be placed if
* it is not found.
*/
int BinSearch ( void *array, int numElements, int elementSize,
void *itemPtr, CompareFunction compareFunction)
{
int low, high, mid, cmp;
void *arrayItemPtr;
for (low = 0, high = numElements - 1, mid = 0, cmp = -1; low <= high;) {
mid = (low + high) >> 1;
arrayItemPtr = (void *) (((char *) array) + (mid * elementSize));
cmp = compareFunction
? compareFunction (itemPtr, arrayItemPtr)
: ListMemBlockCmp (itemPtr, arrayItemPtr, elementSize);
if (cmp == 0) {
return mid;
} else if (cmp < 0) {
high = mid - 1;
} else {
low = mid + 1;
}
}
if (cmp > 0)
mid++;
return -mid - 1;
}
#endif /* CFG_ALL_LIST_FUNCTIONS */
/*******************************************************************************/
/*
* If numNewItems == 0 then expand the list by the number of items
* indicated by its allocation policy.
* If numNewItems > 0 then expand the list by exactly the number of
* items indicated.
* If numNewItems < 0 then expand the list by the absolute value of
* numNewItems plus the number of items indicated by its allocation
* policy.
* Returns 1 for success, 0 if out of memory
*/
static int ExpandListSpace (list_t list, int numNewItems)
{
if (numNewItems == 0) {
numNewItems = NUMITEMSPERALLOC (list);
} else if (numNewItems < 0) {
numNewItems = (-numNewItems) + NUMITEMSPERALLOC (list);
}
if (SetHandleSize ((Handle) list,
sizeof (ListStruct) +
((*list)->listSize +
numNewItems) * (*list)->itemSize)) {
(*list)->listSize += numNewItems;
return 1;
} else {
return 0;
}
}
/*******************************/
#ifdef CFG_ALL_LIST_FUNCTIONS
/*
* This function reallocate the list, minus any currently unused
* portion of its allotted memory.
*/
void ListCompact (list_t list)
{
if (!SetHandleSize ((Handle) list,
sizeof (ListStruct) +
(*list)->numItems * (*list)->itemSize)) {
return;
}
(*list)->listSize = (*list)->numItems;
}
#endif /* CFG_ALL_LIST_FUNCTIONS */
/*******************************/
list_t ListCreate (int elementSize)
{
list_t list;
list = (list_t) (NewHandle (sizeof (ListStruct))); /* create empty list */
if (list) {
(*list)->signature = LIST_SIGNATURE;
(*list)->numItems = 0;
(*list)->listSize = 0;
(*list)->itemSize = elementSize;
(*list)->percentIncrease = kDefaultAllocationPercentIncrease;
(*list)->minNumItemsIncrease =
kDefaultAllocationminNumItemsIncrease;
}
return list;
}
/*******************************/
void ListSetAllocationPolicy (list_t list, int minItemsPerAlloc,
int percentIncreasePerAlloc)
{
(*list)->percentIncrease = percentIncreasePerAlloc;
(*list)->minNumItemsIncrease = minItemsPerAlloc;
}
/*******************************/
void ListDispose (list_t list)
{
DisposeHandle ((Handle) list);
}
/*******************************/
#ifdef CFG_ALL_LIST_FUNCTIONS
void ListDisposePtrList (list_t list)
{
int index;
int numItems;
if (list) {
numItems = ListNumItems (list);
for (index = 1; index <= numItems; index++)
free (*(void **) ListGetPtrToItem (list, index));
ListDispose (list);
}
}
/*******************************/
/*
* keeps memory, resets the number of items to 0
*/
void ListClear (list_t list)
{
if (!list)
return;
(*list)->numItems = 0;
}
/*******************************/
/*
* copy is only as large as necessary
*/
list_t ListCopy (list_t originalList)
{
list_t tempList = NULL;
int numItems;
if (!originalList)
return NULL;
tempList = ListCreate ((*originalList)->itemSize);
if (tempList) {
numItems = ListNumItems (originalList);
if (!SetHandleSize ((Handle) tempList,
sizeof (ListStruct) +
numItems * (*tempList)->itemSize)) {
ListDispose (tempList);
return NULL;
}
(*tempList)->numItems = (*originalList)->numItems;
(*tempList)->listSize = (*originalList)->numItems;
(*tempList)->itemSize = (*originalList)->itemSize;
(*tempList)->percentIncrease = (*originalList)->percentIncrease;
(*tempList)->minNumItemsIncrease =
(*originalList)->minNumItemsIncrease;
memcpy (ITEMPTR (tempList, 0), ITEMPTR (originalList, 0),
numItems * (*tempList)->itemSize);
}
return tempList;
}
/********************************/
/*
* list1 = list1 + list2
*/
int ListAppend (list_t list1, list_t list2)
{
int numItemsL1, numItemsL2;
if (!list2)
return 1;
if (!list1)
return 0;
if ((*list1)->itemSize != (*list2)->itemSize)
return 0;
numItemsL1 = ListNumItems (list1);
numItemsL2 = ListNumItems (list2);
if (numItemsL2 == 0)
return 1;
if (!SetHandleSize ((Handle) list1,
sizeof (ListStruct) + (numItemsL1 + numItemsL2) *
(*list1)->itemSize)) {
return 0;
}
(*list1)->numItems = numItemsL1 + numItemsL2;
(*list1)->listSize = numItemsL1 + numItemsL2;
memmove (ITEMPTR (list1, numItemsL1),
ITEMPTR (list2, 0),
numItemsL2 * (*list2)->itemSize);
return 1;
}
#endif /* CFG_ALL_LIST_FUNCTIONS */
/*******************************/
/*
* returns 1 if the item is inserted, returns 0 if out of memory or
* bad arguments were passed.
*/
int ListInsertItem (list_t list, void *ptrToItem, int itemPosition)
{
return ListInsertItems (list, ptrToItem, itemPosition, 1);
}
/*******************************/
int ListInsertItems (list_t list, void *ptrToItems, int firstItemPosition,
int numItemsToInsert)
{
int numItems = (*list)->numItems;
if (firstItemPosition == numItems + 1)
firstItemPosition = LIST_END;
else if (firstItemPosition > numItems)
return 0;
if ((*list)->numItems >= (*list)->listSize) {
if (!ExpandListSpace (list, -numItemsToInsert))
return 0;
}
if (firstItemPosition == LIST_START) {
if (numItems == 0) {
/* special case for empty list */
firstItemPosition = LIST_END;
} else {
firstItemPosition = 1;
}
}
if (firstItemPosition == LIST_END) { /* add at the end of the list */
if (ptrToItems)
memcpy (ITEMPTR (list, numItems), ptrToItems,
(*list)->itemSize * numItemsToInsert);
else
memset (ITEMPTR (list, numItems), 0,
(*list)->itemSize * numItemsToInsert);
(*list)->numItems += numItemsToInsert;
} else { /* move part of list up to make room for new item */
memmove (ITEMPTR (list, firstItemPosition - 1 + numItemsToInsert),
ITEMPTR (list, firstItemPosition - 1),
(numItems + 1 - firstItemPosition) * (*list)->itemSize);
if (ptrToItems)
memmove (ITEMPTR (list, firstItemPosition - 1), ptrToItems,
(*list)->itemSize * numItemsToInsert);
else
memset (ITEMPTR (list, firstItemPosition - 1), 0,
(*list)->itemSize * numItemsToInsert);
(*list)->numItems += numItemsToInsert;
}
return 1;
}
#ifdef CFG_ALL_LIST_FUNCTIONS
/*******************************/
int ListEqual (list_t list1, list_t list2)
{
if (list1 == list2)
return 1;
if (list1 == NULL || list2 == NULL)
return 0;
if ((*list1)->itemSize == (*list1)->itemSize) {
if ((*list1)->numItems == (*list2)->numItems) {
return (memcmp (ITEMPTR (list1, 0), ITEMPTR (list2, 0),
(*list1)->itemSize * (*list1)->numItems) == 0);
}
}
return 0;
}
/*******************************/
/*
* The item pointed to by ptrToItem is copied over the current item
* at itemPosition
*/
void ListReplaceItem (list_t list, void *ptrToItem, int itemPosition)
{
ListReplaceItems (list, ptrToItem, itemPosition, 1);
}
/*******************************/
/*
* The item pointed to by ptrToItems is copied over the current item
* at itemPosition
*/
void ListReplaceItems ( list_t list, void *ptrToItems,
int firstItemPosition, int numItemsToReplace)
{
if (firstItemPosition == LIST_END)
firstItemPosition = (*list)->numItems;
else if (firstItemPosition == LIST_START)
firstItemPosition = 1;
memmove (ITEMPTR (list, firstItemPosition - 1), ptrToItems,
(*list)->itemSize * numItemsToReplace);
}
/*******************************/
void ListGetItem (list_t list, void *itemDestination, int itemPosition)
{
ListGetItems (list, itemDestination, itemPosition, 1);
}
#endif /* CFG_ALL_LIST_FUNCTIONS */
/*******************************/
#if defined(CFG_ALL_LIST_FUNCTIONS) || defined(CFG_DEVICE_DEREGISTER)
void ListRemoveItem (list_t list, void *itemDestination, int itemPosition)
{
ListRemoveItems (list, itemDestination, itemPosition, 1);
}
/*******************************/
void ListRemoveItems (list_t list, void *itemsDestination,
int firstItemPosition, int numItemsToRemove)
{
int firstItemAfterChunk, numToMove;
if (firstItemPosition == LIST_START)
firstItemPosition = 1;
else if (firstItemPosition == LIST_END)
firstItemPosition = (*list)->numItems;
if (itemsDestination != NULL)
memcpy (itemsDestination, ITEMPTR (list, firstItemPosition - 1),
(*list)->itemSize * numItemsToRemove);
firstItemAfterChunk = firstItemPosition + numItemsToRemove;
numToMove = (*list)->numItems - (firstItemAfterChunk - 1);
if (numToMove > 0) {
/*
* move part of list down to cover hole left by removed item
*/
memmove (ITEMPTR (list, firstItemPosition - 1),
ITEMPTR (list, firstItemAfterChunk - 1),
(*list)->itemSize * numToMove);
}
(*list)->numItems -= numItemsToRemove;
}
#endif /* CFG_ALL_LIST_FUNCTIONS || CFG_DEVICE_DEREGISTER */
/*******************************/
void ListGetItems (list_t list, void *itemsDestination,
int firstItemPosition, int numItemsToGet)
{
if (firstItemPosition == LIST_START)
firstItemPosition = 1;
else if (firstItemPosition == LIST_END)
firstItemPosition = (*list)->numItems;
memcpy (itemsDestination,
ITEMPTR (list, firstItemPosition - 1),
(*list)->itemSize * numItemsToGet);
}
/*******************************/
/*
* Returns a pointer to the item at itemPosition. returns null if an
* errors occurred.
*/
void *ListGetPtrToItem (list_t list, int itemPosition)
{
if (itemPosition == LIST_START)
itemPosition = 1;
else if (itemPosition == LIST_END)
itemPosition = (*list)->numItems;
return ITEMPTR (list, itemPosition - 1);
}
/*******************************/
/*
* returns a pointer the lists data (abstraction violation for
* optimization)
*/
void *ListGetDataPtr (list_t list)
{
return &((*list)->itemList[0]);
}
/********************************/
#ifdef CFG_ALL_LIST_FUNCTIONS
int ListApplyToEach (list_t list, int ascending,
ListApplicationFunc funcToApply,
void *callbackData)
{
int result = 0, index;
if (!list || !funcToApply)
goto Error;
if (ascending) {
for (index = 1; index <= ListNumItems (list); index++) {
result = funcToApply (index,
ListGetPtrToItem (list, index),
callbackData);
if (result < 0)
goto Error;
}
} else {
for (index = ListNumItems (list);
index > 0 && index <= ListNumItems (list);
index--) {
result = funcToApply (index,
ListGetPtrToItem (list, index),
callbackData);
if (result < 0)
goto Error;
}
}
Error:
return result;
}
#endif /* CFG_ALL_LIST_FUNCTIONS */
/********************************/
int ListGetItemSize (list_t list)
{
return (*list)->itemSize;
}
/********************************/
int ListNumItems (list_t list)
{
return (*list)->numItems;
}
/*******************************/
#ifdef CFG_ALL_LIST_FUNCTIONS
void ListRemoveDuplicates (list_t list, CompareFunction compareFunction)
{
int numItems, index, startIndexForFind, duplicatesIndex;
numItems = ListNumItems (list);
for (index = 1; index < numItems; index++) {
startIndexForFind = index + 1;
while (startIndexForFind <= numItems) {
duplicatesIndex =
ListFindItem (list,
ListGetPtrToItem (list, index),
startIndexForFind,
compareFunction);
if (duplicatesIndex > 0) {
ListRemoveItem (list, NULL, duplicatesIndex);
numItems--;
startIndexForFind = duplicatesIndex;
} else {
break;
}
}
}
}
/*******************************/
/*******************************/
int ListFindItem (list_t list, void *ptrToItem, int startingPosition,
CompareFunction compareFunction)
{
int numItems, size, index, cmp;
void *listItemPtr;
if ((numItems = (*list)->numItems) == 0)
return 0;
size = (*list)->itemSize;
if (startingPosition == LIST_START)
startingPosition = 1;
else if (startingPosition == LIST_END)
startingPosition = numItems;
for (index = startingPosition; index <= numItems; index++) {
listItemPtr = ITEMPTR (list, index - 1);
cmp = compareFunction
? compareFunction (ptrToItem, listItemPtr)
: ListMemBlockCmp (ptrToItem, listItemPtr, size);
if (cmp == 0)
return index;
}
return 0;
}
/*******************************/
int ShortCompare (void *a, void *b)
{
if (*(short *) a < *(short *) b)
return -1;
if (*(short *) a > *(short *) b)
return 1;
return 0;
}
/*******************************/
int IntCompare (void *a, void *b)
{
if (*(int *) a < *(int *) b)
return -1;
if (*(int *) a > *(int *) b)
return 1;
return 0;
}
/*******************************/
int CStringCompare (void *a, void *b)
{
return strcmp (*(char **) a, *(char **) b);
}
/*******************************/
int ListBinSearch (list_t list, void *ptrToItem,
CompareFunction compareFunction)
{
int index;
index = BinSearch (ITEMPTR (list, 0),
(int) (*list)->numItems,
(int) (*list)->itemSize, ptrToItem,
compareFunction);
if (index >= 0)
index++; /* lists start from 1 */
else
index = 0; /* item not found */
return index;
}
/**************************************************************************/
/*
* Reserves memory for numItems in the list. If it succeeds then
* numItems items can be inserted without possibility of an out of
* memory error (useful to simplify error recovery in complex
* functions). Returns 1 if success, 0 if out of memory.
*/
int ListPreAllocate (list_t list, int numItems)
{
if ((*list)->listSize - (*list)->numItems < numItems) {
return ExpandListSpace (list,
numItems - ((*list)->listSize -
(*list)->numItems));
} else {
return 1; /* enough items are already pre-allocated */
}
}
#endif /* CFG_ALL_LIST_FUNCTIONS */