diff --git a/tools/buildman/README b/tools/buildman/README index 93cf28af38..c30c1d4114 100644 --- a/tools/buildman/README +++ b/tools/buildman/README @@ -89,10 +89,16 @@ a few commits or boards, it will be pretty slow. As a tip, if you don't plan to use your machine for anything else, you can use -T to increase the number of threads beyond the default. -Buildman lets you build all boards, or a subset. Specify the subset using -the board name, architecture name, SOC name, or anything else in the -boards.cfg file. So 'at91' will build all AT91 boards (arm), powerpc will -build all PowerPC boards. +Buildman lets you build all boards, or a subset. Specify the subset by passing +command-line arguments that list the desired board name, architecture name, +SOC name, or anything else in the boards.cfg file. Multiple arguments are +allowed. Each argument will be interpreted as a regular expression, so +behaviour is a superset of exact or substring matching. Examples are: + +* 'tegra20' All boards with a Tegra20 SoC +* 'tegra' All boards with any Tegra Soc (Tegra20, Tegra30, Tegra114...) +* '^tegra[23]0$' All boards with either Tegra20 or Tegra30 SoC +* 'powerpc' All PowerPC boards Buildman does not store intermediate object files. It optionally copies the binary output into a directory when a build is successful. Size diff --git a/tools/buildman/board.py b/tools/buildman/board.py index 1d3db206bd..5172a473e3 100644 --- a/tools/buildman/board.py +++ b/tools/buildman/board.py @@ -3,6 +3,8 @@ # SPDX-License-Identifier: GPL-2.0+ # +import re + class Board: """A particular board that we can build""" def __init__(self, status, arch, cpu, soc, vendor, board_name, target, options): @@ -135,14 +137,22 @@ class Boards: due to each argument, arranged by argument. """ result = {} + argres = {} for arg in args: result[arg] = 0 + argres[arg] = re.compile(arg) result['all'] = 0 for board in self._boards: if args: for arg in args: - if arg in board.props: + argre = argres[arg] + match = False + for prop in board.props: + match = argre.match(prop) + if match: + break + if match: if not board.build_it: board.build_it = True result[arg] += 1