u-boot/board/sandpoint
Marian Balakowicz f93286397e Add support for a saving build objects in a separate directory.
Modifications are based on the linux kernel approach and
support two use cases:

  1) Add O= to the make command line
  'make O=/tmp/build all'

  2) Set environement variable BUILD_DIR to point to the desired location
  'export BUILD_DIR=/tmp/build'
  'make'

The second approach can also be used with a MAKEALL script
'export BUILD_DIR=/tmp/build'
'./MAKEALL'

Command line 'O=' setting overrides BUILD_DIR environent variable.

When none of the above methods is used the local build is performed and
the object files are placed in the source directory.
2006-09-01 19:49:50 +02:00
..
config.mk Initial revision 2002-01-09 23:18:52 +00:00
dinkdl Initial revision 2001-10-15 21:41:43 +00:00
early_init.S * Code cleanup: 2003-06-27 21:31:46 +00:00
flash.c * Code cleanup: 2003-06-27 21:31:46 +00:00
Makefile Add support for a saving build objects in a separate directory. 2006-09-01 19:49:50 +02:00
README Initial revision 2002-11-02 22:58:18 +00:00
sandpoint.c Add a common get_ram_size() function and modify the the 2004-01-06 22:38:14 +00:00
speed.h Initial revision 2001-04-28 17:59:11 +00:00
u-boot.lds 2005-12-12 16:06:05 +01:00

This port of U-Boot will run on a Motorola Sandpoint 3 development
system equipped with a Unity X4 PPMC card (MPC8240 CPU) only. It is a
snapshot of work in progress and far from being completed. In order
to run it on the target system, it has to be downloaded using the
DINK32 monitor program that came with your Sandpoint system. Please
note that DINK32 does not accept the S-Record file created by the
U-Boot build process unmodified, because it contains CR/LF line
terminators. You have to strip the CR characters first. There is a
tiny script named 'dinkdl' I created for this purpose.

The Sandpoint port is based on the work of Rob Taylor, who does not
seem to maintain it any more. I can be reached by mail as
tkoeller@gmx.net.

Thomas Koeller