asterisk/main/astobj2_hash.c

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/*
* astobj2_hash - Hash table implementation for astobj2.
*
* Copyright (C) 2006 Marta Carbone, Luigi Rizzo - Univ. di Pisa, Italy
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \brief Hash table functions implementing astobj2 containers.
*
* \author Richard Mudgett <rmudgett@digium.com>
*/
#include "asterisk.h"
git migration: Refactor the ASTERISK_FILE_VERSION macro Git does not support the ability to replace a token with a version string during check-in. While it does have support for replacing a token on clone, this is somewhat sub-optimal: the token is replaced with the object hash, which is not particularly easy for human consumption. What's more, in practice, the source file version was often not terribly useful. Generally, when triaging bugs, the overall version of Asterisk is far more useful than an individual SVN version of a file. As a result, this patch removes Asterisk's support for showing source file versions. Specifically, it does the following: * Rename ASTERISK_FILE_VERSION macro to ASTERISK_REGISTER_FILE, and remove passing the version in with the macro. Other facilities than 'core show file version' make use of the file names, such as setting a debug level only on a specific file. As such, the act of registering source files with the Asterisk core still has use. The macro rename now reflects the new macro purpose. * main/asterisk: - Refactor the file_version structure to reflect that it no longer tracks a version field. - Remove the "core show file version" CLI command. Without the file version, it is no longer useful. - Remove the ast_file_version_find function. The file version is no longer tracked. - Rename ast_register_file_version/ast_unregister_file_version to ast_register_file/ast_unregister_file, respectively. * main/manager: Remove value from the Version key of the ModuleCheck Action. The actual key itself has not been removed, as doing so would absolutely constitute a backwards incompatible change. However, since the file version is no longer tracked, there is no need to attempt to include it in the Version key. * UPGRADE: Add notes for: - Modification to the ModuleCheck AMI Action - Removal of the "core show file version" CLI command Change-Id: I6cf0ff280e1668bf4957dc21f32a5ff43444a40e
2015-04-12 02:38:22 +00:00
ASTERISK_REGISTER_FILE()
#include "asterisk/_private.h"
#include "asterisk/astobj2.h"
#include "astobj2_private.h"
#include "astobj2_container_private.h"
#include "asterisk/dlinkedlists.h"
#include "asterisk/utils.h"
/*!
* A structure to create a linked list of entries,
* used within a bucket.
*/
struct hash_bucket_node {
/*!
* \brief Items common to all container nodes.
* \note Must be first in the specific node struct.
*/
struct ao2_container_node common;
/*! Next node links in the list. */
AST_DLLIST_ENTRY(hash_bucket_node) links;
/*! Hash bucket holding the node. */
int my_bucket;
};
struct hash_bucket {
/*! List of objects held in the bucket. */
AST_DLLIST_HEAD_NOLOCK(, hash_bucket_node) list;
#if defined(AO2_DEBUG)
/*! Number of elements currently in the bucket. */
int elements;
/*! Maximum number of elements in the bucket. */
int max_elements;
#endif /* defined(AO2_DEBUG) */
};
/*!
* A hash container in addition to values common to all
* container types, stores the hash callback function, the
* number of hash buckets, and the hash bucket heads.
*/
struct ao2_container_hash {
/*!
* \brief Items common to all containers.
* \note Must be first in the specific container struct.
*/
struct ao2_container common;
ao2_hash_fn *hash_fn;
/*! Number of hash buckets in this container. */
int n_buckets;
/*! Hash bucket array of n_buckets. Variable size. */
struct hash_bucket buckets[0];
};
/*! Traversal state to restart a hash container traversal. */
struct hash_traversal_state {
/*! Active sort function in the traversal if not NULL. */
ao2_sort_fn *sort_fn;
/*! Saved comparison callback arg pointer. */
void *arg;
/*! Starting hash bucket */
int bucket_start;
/*! Stopping hash bucket */
int bucket_last;
/*! Saved search flags to control traversing the container. */
enum search_flags flags;
/*! TRUE if it is a descending search */
unsigned int descending:1;
};
struct hash_traversal_state_check {
/*
* If we have a division by zero compile error here then there
* is not enough room for the state. Increase AO2_TRAVERSAL_STATE_SIZE.
*/
char check[1 / (AO2_TRAVERSAL_STATE_SIZE / sizeof(struct hash_traversal_state))];
};
/*!
* \internal
* \brief Create an empty copy of this container.
* \since 12.0.0
*
* \param self Container to operate upon.
*
* \retval empty-clone-container on success.
* \retval NULL on error.
*/
static struct ao2_container *hash_ao2_alloc_empty_clone(struct ao2_container_hash *self)
{
if (!is_ao2_object(self)) {
return NULL;
}
return ao2_t_container_alloc_hash(ao2_options_get(self), self->common.options, self->n_buckets,
self->hash_fn, self->common.sort_fn, self->common.cmp_fn, "Clone hash container");
}
/*!
* \internal
* \brief Create an empty copy of this container. (Debug version)
* \since 12.0.0
*
* \param self Container to operate upon.
* \param tag used for debugging.
* \param file Debug file name invoked from
* \param line Debug line invoked from
* \param func Debug function name invoked from
* \param ref_debug TRUE if to output a debug reference message.
*
* \retval empty-clone-container on success.
* \retval NULL on error.
*/
static struct ao2_container *hash_ao2_alloc_empty_clone_debug(struct ao2_container_hash *self, const char *tag, const char *file, int line, const char *func, int ref_debug)
{
if (!is_ao2_object(self)) {
return NULL;
}
return __ao2_container_alloc_hash_debug(ao2_options_get(self), self->common.options,
self->n_buckets, self->hash_fn, self->common.sort_fn, self->common.cmp_fn,
tag, file, line, func, ref_debug);
}
/*!
* \internal
* \brief Destroy a hash container list node.
* \since 12.0.0
*
* \param v_doomed Container node to destroy.
*
* \details
* The container node unlinks itself from the container as part
* of its destruction. The node must be destroyed while the
* container is already locked.
*
* \note The container must be locked when the node is
* unreferenced.
*
* \return Nothing
*/
static void hash_ao2_node_destructor(void *v_doomed)
{
struct hash_bucket_node *doomed = v_doomed;
if (doomed->common.is_linked) {
struct ao2_container_hash *my_container;
struct hash_bucket *bucket;
/*
* Promote to write lock if not already there. Since
* adjust_lock() can potentially release and block waiting for a
* write lock, care must be taken to ensure that node references
* are released before releasing the container references.
*
* Node references held by an iterator can only be held while
* the iterator also holds a reference to the container. These
* node references must be unreferenced before the container can
* be unreferenced to ensure that the node will not get a
* negative reference and the destructor called twice for the
* same node.
*/
my_container = (struct ao2_container_hash *) doomed->common.my_container;
ast_assert(is_ao2_object(my_container));
__adjust_lock(my_container, AO2_LOCK_REQ_WRLOCK, 1);
#if defined(AO2_DEBUG)
if (!my_container->common.destroying
&& ao2_container_check(doomed->common.my_container, OBJ_NOLOCK)) {
ast_log(LOG_ERROR, "Container integrity failed before node deletion.\n");
}
#endif /* defined(AO2_DEBUG) */
bucket = &my_container->buckets[doomed->my_bucket];
AST_DLLIST_REMOVE(&bucket->list, doomed, links);
AO2_DEVMODE_STAT(--my_container->common.nodes);
}
/*
* We could have an object in the node if the container is being
* destroyed or the node had not been linked in yet.
*/
if (doomed->common.obj) {
__container_unlink_node(&doomed->common, AO2_UNLINK_NODE_UNLINK_OBJECT);
}
}
/*!
* \internal
* \brief Create a new container node.
* \since 12.0.0
*
* \param self Container to operate upon.
* \param obj_new Object to put into the node.
* \param tag used for debugging.
* \param file Debug file name invoked from
* \param line Debug line invoked from
* \param func Debug function name invoked from
*
* \retval initialized-node on success.
* \retval NULL on error.
*/
static struct hash_bucket_node *hash_ao2_new_node(struct ao2_container_hash *self, void *obj_new, const char *tag, const char *file, int line, const char *func)
{
struct hash_bucket_node *node;
int i;
node = __ao2_alloc(sizeof(*node), hash_ao2_node_destructor, AO2_ALLOC_OPT_LOCK_NOLOCK);
if (!node) {
return NULL;
}
i = abs(self->hash_fn(obj_new, OBJ_SEARCH_OBJECT));
i %= self->n_buckets;
if (tag) {
__ao2_ref_debug(obj_new, +1, tag, file, line, func);
} else {
ao2_t_ref(obj_new, +1, "Container node creation");
}
node->common.obj = obj_new;
node->common.my_container = (struct ao2_container *) self;
node->my_bucket = i;
return node;
}
/*!
* \internal
* \brief Insert a node into this container.
* \since 12.0.0
*
* \param self Container to operate upon.
* \param node Container node to insert into the container.
*
* \return enum ao2_container_insert value.
*/
static enum ao2_container_insert hash_ao2_insert_node(struct ao2_container_hash *self,
struct hash_bucket_node *node)
{
int cmp;
struct hash_bucket *bucket;
struct hash_bucket_node *cur;
ao2_sort_fn *sort_fn;
uint32_t options;
bucket = &self->buckets[node->my_bucket];
sort_fn = self->common.sort_fn;
options = self->common.options;
if (options & AO2_CONTAINER_ALLOC_OPT_INSERT_BEGIN) {
if (sort_fn) {
AST_DLLIST_TRAVERSE_BACKWARDS_SAFE_BEGIN(&bucket->list, cur, links) {
cmp = sort_fn(cur->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
if (cmp > 0) {
continue;
}
if (cmp < 0) {
AST_DLLIST_INSERT_AFTER_CURRENT(node, links);
return AO2_CONTAINER_INSERT_NODE_INSERTED;
}
switch (options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
default:
case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
break;
case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
/* Reject all objects with the same key. */
return AO2_CONTAINER_INSERT_NODE_REJECTED;
case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
if (cur->common.obj == node->common.obj) {
/* Reject inserting the same object */
return AO2_CONTAINER_INSERT_NODE_REJECTED;
}
break;
case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
SWAP(cur->common.obj, node->common.obj);
ao2_t_ref(node, -1, "Discard the new node.");
return AO2_CONTAINER_INSERT_NODE_OBJ_REPLACED;
}
}
AST_DLLIST_TRAVERSE_BACKWARDS_SAFE_END;
}
AST_DLLIST_INSERT_HEAD(&bucket->list, node, links);
} else {
if (sort_fn) {
AST_DLLIST_TRAVERSE_SAFE_BEGIN(&bucket->list, cur, links) {
cmp = sort_fn(cur->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
if (cmp < 0) {
continue;
}
if (cmp > 0) {
AST_DLLIST_INSERT_BEFORE_CURRENT(node, links);
return AO2_CONTAINER_INSERT_NODE_INSERTED;
}
switch (options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
default:
case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
break;
case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
/* Reject all objects with the same key. */
return AO2_CONTAINER_INSERT_NODE_REJECTED;
case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
if (cur->common.obj == node->common.obj) {
/* Reject inserting the same object */
return AO2_CONTAINER_INSERT_NODE_REJECTED;
}
break;
case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
SWAP(cur->common.obj, node->common.obj);
ao2_t_ref(node, -1, "Discard the new node.");
return AO2_CONTAINER_INSERT_NODE_OBJ_REPLACED;
}
}
AST_DLLIST_TRAVERSE_SAFE_END;
}
AST_DLLIST_INSERT_TAIL(&bucket->list, node, links);
}
return AO2_CONTAINER_INSERT_NODE_INSERTED;
}
/*!
* \internal
* \brief Find the first hash container node in a traversal.
* \since 12.0.0
*
* \param self Container to operate upon.
* \param flags search_flags to control traversing the container
* \param arg Comparison callback arg parameter.
* \param state Traversal state to restart hash container traversal.
*
* \retval node-ptr of found node (Reffed).
* \retval NULL when no node found.
*/
static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *self, enum search_flags flags, void *arg, struct hash_traversal_state *state)
{
struct hash_bucket_node *node;
int bucket_cur;
int cmp;
memset(state, 0, sizeof(*state));
state->arg = arg;
state->flags = flags;
/* Determine traversal order. */
switch (flags & OBJ_ORDER_MASK) {
case OBJ_ORDER_POST:
case OBJ_ORDER_DESCENDING:
state->descending = 1;
break;
case OBJ_ORDER_PRE:
case OBJ_ORDER_ASCENDING:
default:
break;
}
/*
* If lookup by pointer or search key, run the hash and optional
* sort functions. Otherwise, traverse the whole container.
*/
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_OBJECT:
case OBJ_SEARCH_KEY:
/* we know hash can handle this case */
bucket_cur = abs(self->hash_fn(arg, flags & OBJ_SEARCH_MASK));
bucket_cur %= self->n_buckets;
state->sort_fn = self->common.sort_fn;
break;
case OBJ_SEARCH_PARTIAL_KEY:
/* scan all buckets for partial key matches */
bucket_cur = -1;
state->sort_fn = self->common.sort_fn;
break;
default:
/* don't know, let's scan all buckets */
bucket_cur = -1;
state->sort_fn = NULL;
break;
}
if (state->descending) {
/*
* Determine the search boundaries of a descending traversal.
*
* bucket_cur downto state->bucket_last
*/
if (bucket_cur < 0) {
bucket_cur = self->n_buckets - 1;
state->bucket_last = 0;
} else {
state->bucket_last = bucket_cur;
}
state->bucket_start = bucket_cur;
/* For each bucket */
for (; state->bucket_last <= bucket_cur; --bucket_cur) {
/* For each node in the bucket. */
for (node = AST_DLLIST_LAST(&self->buckets[bucket_cur].list);
node;
node = AST_DLLIST_PREV(node, links)) {
if (!node->common.obj) {
/* Node is empty */
continue;
}
if (state->sort_fn) {
/* Filter node through the sort_fn */
cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
if (cmp > 0) {
continue;
}
if (cmp < 0) {
/* No more nodes in this bucket are possible to match. */
break;
}
}
/* We have the first traversal node */
__ao2_ref(node, +1);
return node;
}
}
} else {
/*
* Determine the search boundaries of an ascending traversal.
*
* bucket_cur to state->bucket_last-1
*/
if (bucket_cur < 0) {
bucket_cur = 0;
state->bucket_last = self->n_buckets;
} else {
state->bucket_last = bucket_cur + 1;
}
state->bucket_start = bucket_cur;
/* For each bucket */
for (; bucket_cur < state->bucket_last; ++bucket_cur) {
/* For each node in the bucket. */
for (node = AST_DLLIST_FIRST(&self->buckets[bucket_cur].list);
node;
node = AST_DLLIST_NEXT(node, links)) {
if (!node->common.obj) {
/* Node is empty */
continue;
}
if (state->sort_fn) {
/* Filter node through the sort_fn */
cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
if (cmp < 0) {
continue;
}
if (cmp > 0) {
/* No more nodes in this bucket are possible to match. */
break;
}
}
/* We have the first traversal node */
__ao2_ref(node, +1);
return node;
}
}
}
return NULL;
}
/*!
* \internal
* \brief Find the next hash container node in a traversal.
* \since 12.0.0
*
* \param self Container to operate upon.
* \param state Traversal state to restart hash container traversal.
* \param prev Previous node returned by the traversal search functions.
* The ref ownership is passed back to this function.
*
* \retval node-ptr of found node (Reffed).
* \retval NULL when no node found.
*/
static struct hash_bucket_node *hash_ao2_find_next(struct ao2_container_hash *self, struct hash_traversal_state *state, struct hash_bucket_node *prev)
{
struct hash_bucket_node *node;
void *arg;
enum search_flags flags;
int bucket_cur;
int cmp;
arg = state->arg;
flags = state->flags;
bucket_cur = prev->my_bucket;
node = prev;
/*
* This function is structured the same as hash_ao2_find_first()
* intentionally. We are resuming the search loops from
* hash_ao2_find_first() in order to find the next node. The
* search loops must be resumed where hash_ao2_find_first()
* returned with the first node.
*/
if (state->descending) {
goto hash_descending_resume;
/* For each bucket */
for (; state->bucket_last <= bucket_cur; --bucket_cur) {
/* For each node in the bucket. */
for (node = AST_DLLIST_LAST(&self->buckets[bucket_cur].list);
node;
node = AST_DLLIST_PREV(node, links)) {
if (!node->common.obj) {
/* Node is empty */
continue;
}
if (state->sort_fn) {
/* Filter node through the sort_fn */
cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
if (cmp > 0) {
continue;
}
if (cmp < 0) {
/* No more nodes in this bucket are possible to match. */
break;
}
}
/* We have the next traversal node */
__ao2_ref(node, +1);
/*
* Dereferencing the prev node may result in our next node
* object being removed by another thread. This could happen if
* the container uses RW locks and the container was read
* locked.
*/
__ao2_ref(prev, -1);
if (node->common.obj) {
return node;
}
prev = node;
hash_descending_resume:;
}
}
} else {
goto hash_ascending_resume;
/* For each bucket */
for (; bucket_cur < state->bucket_last; ++bucket_cur) {
/* For each node in the bucket. */
for (node = AST_DLLIST_FIRST(&self->buckets[bucket_cur].list);
node;
node = AST_DLLIST_NEXT(node, links)) {
if (!node->common.obj) {
/* Node is empty */
continue;
}
if (state->sort_fn) {
/* Filter node through the sort_fn */
cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
if (cmp < 0) {
continue;
}
if (cmp > 0) {
/* No more nodes in this bucket are possible to match. */
break;
}
}
/* We have the next traversal node */
__ao2_ref(node, +1);
/*
* Dereferencing the prev node may result in our next node
* object being removed by another thread. This could happen if
* the container uses RW locks and the container was read
* locked.
*/
__ao2_ref(prev, -1);
if (node->common.obj) {
return node;
}
prev = node;
hash_ascending_resume:;
}
}
}
/* No more nodes in the container left to traverse. */
__ao2_ref(prev, -1);
return NULL;
}
/*!
* \internal
* \brief Find the next non-empty iteration node in the container.
* \since 12.0.0
*
* \param self Container to operate upon.
* \param node Previous node returned by the iterator.
* \param flags search_flags to control iterating the container.
* Only AO2_ITERATOR_DESCENDING is useful by the method.
*
* \note The container is already locked.
*
* \retval node on success.
* \retval NULL on error or no more nodes in the container.
*/
static struct hash_bucket_node *hash_ao2_iterator_next(struct ao2_container_hash *self, struct hash_bucket_node *node, enum ao2_iterator_flags flags)
{
int cur_bucket;
if (flags & AO2_ITERATOR_DESCENDING) {
if (node) {
cur_bucket = node->my_bucket;
/* Find next non-empty node. */
for (;;) {
node = AST_DLLIST_PREV(node, links);
if (!node) {
break;
}
if (node->common.obj) {
/* Found a non-empty node. */
return node;
}
}
} else {
/* Find first non-empty node. */
cur_bucket = self->n_buckets;
}
/* Find a non-empty node in the remaining buckets */
while (0 <= --cur_bucket) {
node = AST_DLLIST_LAST(&self->buckets[cur_bucket].list);
while (node) {
if (node->common.obj) {
/* Found a non-empty node. */
return node;
}
node = AST_DLLIST_PREV(node, links);
}
}
} else {
if (node) {
cur_bucket = node->my_bucket;
/* Find next non-empty node. */
for (;;) {
node = AST_DLLIST_NEXT(node, links);
if (!node) {
break;
}
if (node->common.obj) {
/* Found a non-empty node. */
return node;
}
}
} else {
/* Find first non-empty node. */
cur_bucket = -1;
}
/* Find a non-empty node in the remaining buckets */
while (++cur_bucket < self->n_buckets) {
node = AST_DLLIST_FIRST(&self->buckets[cur_bucket].list);
while (node) {
if (node->common.obj) {
/* Found a non-empty node. */
return node;
}
node = AST_DLLIST_NEXT(node, links);
}
}
}
/* No more nodes to visit in the container. */
return NULL;
}
#if defined(AO2_DEBUG)
/*!
* \internal
* \brief Increment the hash container linked object statistic.
* \since 12.0.0
*
* \param hash Container to operate upon.
* \param hash_node Container node linking object to.
*
* \return Nothing
*/
static void hash_ao2_link_node_stat(struct ao2_container *hash, struct ao2_container_node *hash_node)
{
struct ao2_container_hash *self = (struct ao2_container_hash *) hash;
struct hash_bucket_node *node = (struct hash_bucket_node *) hash_node;
int i = node->my_bucket;
++self->buckets[i].elements;
if (self->buckets[i].max_elements < self->buckets[i].elements) {
self->buckets[i].max_elements = self->buckets[i].elements;
}
}
#endif /* defined(AO2_DEBUG) */
#if defined(AO2_DEBUG)
/*!
* \internal
* \brief Decrement the hash container linked object statistic.
* \since 12.0.0
*
* \param hash Container to operate upon.
* \param hash_node Container node unlinking object from.
*
* \return Nothing
*/
static void hash_ao2_unlink_node_stat(struct ao2_container *hash, struct ao2_container_node *hash_node)
{
struct ao2_container_hash *self = (struct ao2_container_hash *) hash;
struct hash_bucket_node *node = (struct hash_bucket_node *) hash_node;
--self->buckets[node->my_bucket].elements;
}
#endif /* defined(AO2_DEBUG) */
/*!
* \internal
*
* \brief Destroy this container.
* \since 12.0.0
*
* \param self Container to operate upon.
*
* \return Nothing
*/
static void hash_ao2_destroy(struct ao2_container_hash *self)
{
int idx;
/* Check that the container no longer has any nodes */
for (idx = self->n_buckets; idx--;) {
if (!AST_DLLIST_EMPTY(&self->buckets[idx].list)) {
ast_log(LOG_ERROR, "Node ref leak. Hash container still has nodes!\n");
ast_assert(0);
break;
}
}
}
#if defined(AO2_DEBUG)
/*!
* \internal
* \brief Display contents of the specified container.
* \since 12.0.0
*
* \param self Container to dump.
* \param where User data needed by prnt to determine where to put output.
* \param prnt Print output callback function to use.
* \param prnt_obj Callback function to print the given object's key. (NULL if not available)
*
* \return Nothing
*/
static void hash_ao2_dump(struct ao2_container_hash *self, void *where, ao2_prnt_fn *prnt, ao2_prnt_obj_fn *prnt_obj)
{
#define FORMAT "%6s, %16s, %16s, %16s, %16s, %s\n"
#define FORMAT2 "%6d, %16p, %16p, %16p, %16p, "
int bucket;
int suppressed_buckets = 0;
struct hash_bucket_node *node;
prnt(where, "Number of buckets: %d\n\n", self->n_buckets);
prnt(where, FORMAT, "Bucket", "Node", "Prev", "Next", "Obj", "Key");
for (bucket = 0; bucket < self->n_buckets; ++bucket) {
node = AST_DLLIST_FIRST(&self->buckets[bucket].list);
if (node) {
suppressed_buckets = 0;
do {
prnt(where, FORMAT2,
bucket,
node,
AST_DLLIST_PREV(node, links),
AST_DLLIST_NEXT(node, links),
node->common.obj);
if (node->common.obj && prnt_obj) {
prnt_obj(node->common.obj, where, prnt);
}
prnt(where, "\n");
node = AST_DLLIST_NEXT(node, links);
} while (node);
} else if (!suppressed_buckets) {
suppressed_buckets = 1;
prnt(where, "...\n");
}
}
#undef FORMAT
#undef FORMAT2
}
#endif /* defined(AO2_DEBUG) */
#if defined(AO2_DEBUG)
/*!
* \internal
* \brief Display statistics of the specified container.
* \since 12.0.0
*
* \param self Container to display statistics.
* \param where User data needed by prnt to determine where to put output.
* \param prnt Print output callback function to use.
*
* \note The container is already locked for reading.
*
* \return Nothing
*/
static void hash_ao2_stats(struct ao2_container_hash *self, void *where, ao2_prnt_fn *prnt)
{
#define FORMAT "%10.10s %10.10s %10.10s\n"
#define FORMAT2 "%10d %10d %10d\n"
int bucket;
int suppressed_buckets = 0;
prnt(where, "Number of buckets: %d\n\n", self->n_buckets);
prnt(where, FORMAT, "Bucket", "Objects", "Max");
for (bucket = 0; bucket < self->n_buckets; ++bucket) {
if (self->buckets[bucket].max_elements) {
suppressed_buckets = 0;
prnt(where, FORMAT2, bucket, self->buckets[bucket].elements,
self->buckets[bucket].max_elements);
} else if (!suppressed_buckets) {
suppressed_buckets = 1;
prnt(where, "...\n");
}
}
#undef FORMAT
#undef FORMAT2
}
#endif /* defined(AO2_DEBUG) */
#if defined(AO2_DEBUG)
/*!
* \internal
* \brief Perform an integrity check on the specified container.
* \since 12.0.0
*
* \param self Container to check integrity.
*
* \note The container is already locked for reading.
*
* \retval 0 on success.
* \retval -1 on error.
*/
static int hash_ao2_integrity(struct ao2_container_hash *self)
{
int bucket_exp;
int bucket;
int count_obj;
int count_total_obj;
int count_total_node;
void *obj_last;
struct hash_bucket_node *node;
struct hash_bucket_node *prev;
struct hash_bucket_node *next;
count_total_obj = 0;
count_total_node = 0;
/* For each bucket in the container. */
for (bucket = 0; bucket < self->n_buckets; ++bucket) {
if (!AST_DLLIST_FIRST(&self->buckets[bucket].list)
&& !AST_DLLIST_LAST(&self->buckets[bucket].list)) {
/* The bucket list is empty. */
continue;
}
count_obj = 0;
obj_last = NULL;
/* Check bucket list links and nodes. */
node = AST_DLLIST_LAST(&self->buckets[bucket].list);
if (!node) {
ast_log(LOG_ERROR, "Bucket %d list tail is NULL when it should not be!\n",
bucket);
return -1;
}
if (AST_DLLIST_NEXT(node, links)) {
ast_log(LOG_ERROR, "Bucket %d list tail node is not the last node!\n",
bucket);
return -1;
}
node = AST_DLLIST_FIRST(&self->buckets[bucket].list);
if (!node) {
ast_log(LOG_ERROR, "Bucket %d list head is NULL when it should not be!\n",
bucket);
return -1;
}
if (AST_DLLIST_PREV(node, links)) {
ast_log(LOG_ERROR, "Bucket %d list head node is not the first node!\n",
bucket);
return -1;
}
for (; node; node = next) {
/* Check backward link. */
prev = AST_DLLIST_PREV(node, links);
if (prev) {
if (prev == node) {
ast_log(LOG_ERROR, "Bucket %d list node's prev pointer points to itself!\n",
bucket);
return -1;
}
if (node != AST_DLLIST_NEXT(prev, links)) {
ast_log(LOG_ERROR, "Bucket %d list node's prev node does not link back!\n",
bucket);
return -1;
}
} else if (node != AST_DLLIST_FIRST(&self->buckets[bucket].list)) {
ast_log(LOG_ERROR, "Bucket %d backward list chain is broken!\n",
bucket);
return -1;
}
/* Check forward link. */
next = AST_DLLIST_NEXT(node, links);
if (next) {
if (next == node) {
ast_log(LOG_ERROR, "Bucket %d list node's next pointer points to itself!\n",
bucket);
return -1;
}
if (node != AST_DLLIST_PREV(next, links)) {
ast_log(LOG_ERROR, "Bucket %d list node's next node does not link back!\n",
bucket);
return -1;
}
} else if (node != AST_DLLIST_LAST(&self->buckets[bucket].list)) {
ast_log(LOG_ERROR, "Bucket %d forward list chain is broken!\n",
bucket);
return -1;
}
if (bucket != node->my_bucket) {
ast_log(LOG_ERROR, "Bucket %d node claims to be in bucket %d!\n",
bucket, node->my_bucket);
return -1;
}
++count_total_node;
if (!node->common.obj) {
/* Node is empty. */
continue;
}
++count_obj;
/* Check container hash key for expected bucket. */
bucket_exp = abs(self->hash_fn(node->common.obj, OBJ_SEARCH_OBJECT));
bucket_exp %= self->n_buckets;
if (bucket != bucket_exp) {
ast_log(LOG_ERROR, "Bucket %d node hashes to bucket %d!\n",
bucket, bucket_exp);
return -1;
}
/* Check sort if configured. */
if (self->common.sort_fn) {
if (obj_last
&& self->common.sort_fn(obj_last, node->common.obj, OBJ_SEARCH_OBJECT) > 0) {
ast_log(LOG_ERROR, "Bucket %d nodes out of sorted order!\n",
bucket);
return -1;
}
obj_last = node->common.obj;
}
}
/* Check bucket obj count statistic. */
if (count_obj != self->buckets[bucket].elements) {
ast_log(LOG_ERROR, "Bucket %d object count of %d does not match stat of %d!\n",
bucket, count_obj, self->buckets[bucket].elements);
return -1;
}
/* Accumulate found object counts. */
count_total_obj += count_obj;
}
/* Check total obj count. */
if (count_total_obj != ao2_container_count(&self->common)) {
ast_log(LOG_ERROR,
"Total object count of %d does not match ao2_container_count() of %d!\n",
count_total_obj, ao2_container_count(&self->common));
return -1;
}
/* Check total node count. */
if (count_total_node != self->common.nodes) {
ast_log(LOG_ERROR, "Total node count of %d does not match stat of %d!\n",
count_total_node, self->common.nodes);
return -1;
}
return 0;
}
#endif /* defined(AO2_DEBUG) */
/*! Hash container virtual method table. */
static const struct ao2_container_methods v_table_hash = {
.alloc_empty_clone = (ao2_container_alloc_empty_clone_fn) hash_ao2_alloc_empty_clone,
.alloc_empty_clone_debug =
(ao2_container_alloc_empty_clone_debug_fn) hash_ao2_alloc_empty_clone_debug,
.new_node = (ao2_container_new_node_fn) hash_ao2_new_node,
.insert = (ao2_container_insert_fn) hash_ao2_insert_node,
.traverse_first = (ao2_container_find_first_fn) hash_ao2_find_first,
.traverse_next = (ao2_container_find_next_fn) hash_ao2_find_next,
.iterator_next = (ao2_iterator_next_fn) hash_ao2_iterator_next,
.destroy = (ao2_container_destroy_fn) hash_ao2_destroy,
#if defined(AO2_DEBUG)
.link_stat = hash_ao2_link_node_stat,
.unlink_stat = hash_ao2_unlink_node_stat,
.dump = (ao2_container_display) hash_ao2_dump,
.stats = (ao2_container_statistics) hash_ao2_stats,
.integrity = (ao2_container_integrity) hash_ao2_integrity,
#endif /* defined(AO2_DEBUG) */
};
/*!
* \brief always zero hash function
*
* it is convenient to have a hash function that always returns 0.
* This is basically used when we want to have a container that is
* a simple linked list.
*
* \returns 0
*/
static int hash_zero(const void *user_obj, const int flags)
{
return 0;
}
/*!
* \brief Initialize a hash container with the desired number of buckets.
*
* \param self Container to initialize.
* \param options Container behaviour options (See enum ao2_container_opts)
* \param n_buckets Number of buckets for hash
* \param hash_fn Pointer to a function computing a hash value.
* \param sort_fn Pointer to a sort function.
* \param cmp_fn Pointer to a compare function used by ao2_find.
*
* \return A pointer to a struct container.
*/
static struct ao2_container *hash_ao2_container_init(
struct ao2_container_hash *self, unsigned int options, unsigned int n_buckets,
ao2_hash_fn *hash_fn, ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn)
{
if (!self) {
return NULL;
}
self->common.v_table = &v_table_hash;
self->common.sort_fn = sort_fn;
self->common.cmp_fn = cmp_fn;
self->common.options = options;
self->hash_fn = hash_fn ? hash_fn : hash_zero;
self->n_buckets = n_buckets;
#ifdef AO2_DEBUG
ast_atomic_fetchadd_int(&ao2.total_containers, 1);
#endif /* defined(AO2_DEBUG) */
return (struct ao2_container *) self;
}
struct ao2_container *__ao2_container_alloc_hash(unsigned int ao2_options,
unsigned int container_options, unsigned int n_buckets, ao2_hash_fn *hash_fn,
ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn)
{
unsigned int num_buckets;
size_t container_size;
struct ao2_container_hash *self;
num_buckets = hash_fn ? n_buckets : 1;
container_size = sizeof(struct ao2_container_hash) + num_buckets * sizeof(struct hash_bucket);
self = ao2_t_alloc_options(container_size, container_destruct, ao2_options,
"New hash container");
return hash_ao2_container_init(self, container_options, num_buckets,
hash_fn, sort_fn, cmp_fn);
}
struct ao2_container *__ao2_container_alloc_hash_debug(unsigned int ao2_options,
unsigned int container_options, unsigned int n_buckets, ao2_hash_fn *hash_fn,
ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn,
const char *tag, const char *file, int line, const char *func, int ref_debug)
{
unsigned int num_buckets;
size_t container_size;
struct ao2_container_hash *self;
num_buckets = hash_fn ? n_buckets : 1;
container_size = sizeof(struct ao2_container_hash) + num_buckets * sizeof(struct hash_bucket);
self = __ao2_alloc_debug(container_size,
ref_debug ? container_destruct_debug : container_destruct, ao2_options,
tag, file, line, func, ref_debug);
return hash_ao2_container_init(self, container_options, num_buckets, hash_fn,
sort_fn, cmp_fn);
}
struct ao2_container *__ao2_container_alloc_list(unsigned int ao2_options,
unsigned int container_options, ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn)
{
return __ao2_container_alloc_hash(ao2_options, container_options, 1, NULL, sort_fn,
cmp_fn);
}
struct ao2_container *__ao2_container_alloc_list_debug(unsigned int ao2_options,
unsigned int container_options, ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn,
const char *tag, const char *file, int line, const char *func, int ref_debug)
{
return __ao2_container_alloc_hash_debug(ao2_options, container_options, 1, NULL,
sort_fn, cmp_fn, tag, file, line, func, ref_debug);
}