Merge "bridge/core_unreal: Fix SFU bugs with forwarding frames."

This commit is contained in:
Jenkins2 2017-07-17 17:59:32 -05:00 committed by Gerrit Code Review
commit 594c7a50af
5 changed files with 52 additions and 18 deletions

View File

@ -600,7 +600,7 @@ static void sfu_topologies_on_join(struct ast_bridge_channel *joiner, struct ast
if (participant == joiner) {
continue;
}
participant_topology = ast_stream_topology_clone(ast_channel_get_stream_topology(joiner->chan));
participant_topology = ast_stream_topology_clone(ast_channel_get_stream_topology(participant->chan));
if (!participant_topology) {
goto cleanup;
}

View File

@ -2029,6 +2029,26 @@ struct ast_frame *ast_read_stream(struct ast_channel *chan);
*/
struct ast_frame *ast_read_noaudio(struct ast_channel *chan);
/*!
* \brief Reads a frame, but does not filter to just the default streams,
* returning AST_FRAME_NULL frame if audio.
*
* \param chan channel to read a frame from
*
* \return Returns a frame, or NULL on error. If it returns NULL, you
* best just stop reading frames and assume the channel has been
* disconnected.
*
* \note This function will not perform any filtering and will return
* media frames from all streams on the channel. To determine which
* stream a frame originated from the stream_num on it can be
* examined.
*
* \note Audio is replaced with AST_FRAME_NULL to avoid
* transcode when the resulting audio is not necessary.
*/
struct ast_frame *ast_read_stream_noaudio(struct ast_channel *chan);
/*!
* \brief Write a frame to a channel
* This function writes the given frame to the indicated channel.

View File

@ -998,21 +998,6 @@ int ast_bridge_channel_queue_frame(struct ast_bridge_channel *bridge_channel, st
return 0;
}
if (ast_channel_is_multistream(bridge_channel->chan) &&
(fr->frametype == AST_FRAME_IMAGE || fr->frametype == AST_FRAME_TEXT ||
fr->frametype == AST_FRAME_VIDEO || fr->frametype == AST_FRAME_VOICE)) {
/* Media frames need to be mapped to an appropriate write stream */
dup->stream_num = AST_VECTOR_GET(
&bridge_channel->stream_map.to_bridge, fr->stream_num);
if (dup->stream_num == -1) {
ast_bridge_channel_unlock(bridge_channel);
bridge_frame_free(dup);
return 0;
}
} else {
dup->stream_num = -1;
}
AST_LIST_INSERT_TAIL(&bridge_channel->wr_queue, dup, frame_list);
if (ast_alertpipe_write(bridge_channel->alert_pipe)) {
ast_log(LOG_ERROR, "We couldn't write alert pipe for %p(%s)... something is VERY wrong\n",
@ -2455,15 +2440,26 @@ static void bridge_handle_trip(struct ast_bridge_channel *bridge_channel)
}
if (bridge_channel->features->mute) {
frame = ast_read_noaudio(bridge_channel->chan);
frame = ast_read_stream_noaudio(bridge_channel->chan);
} else {
frame = ast_read(bridge_channel->chan);
frame = ast_read_stream(bridge_channel->chan);
}
if (!frame) {
ast_bridge_channel_kick(bridge_channel, 0);
return;
}
if (ast_channel_is_multistream(bridge_channel->chan) &&
(frame->frametype == AST_FRAME_IMAGE || frame->frametype == AST_FRAME_TEXT ||
frame->frametype == AST_FRAME_VIDEO || frame->frametype == AST_FRAME_VOICE)) {
/* Media frames need to be mapped to an appropriate write stream */
frame->stream_num = AST_VECTOR_GET(
&bridge_channel->stream_map.to_bridge, frame->stream_num);
} else {
frame->stream_num = -1;
}
switch (frame->frametype) {
case AST_FRAME_CONTROL:
switch (frame->subclass.integer) {

View File

@ -4180,6 +4180,11 @@ struct ast_frame *ast_read_noaudio(struct ast_channel *chan)
return __ast_read(chan, 1, 1);
}
struct ast_frame *ast_read_stream_noaudio(struct ast_channel *chan)
{
return __ast_read(chan, 1, 0);
}
int ast_indicate(struct ast_channel *chan, int condition)
{
return ast_indicate_data(chan, condition, NULL, 0);

View File

@ -323,6 +323,19 @@ int ast_unreal_write(struct ast_channel *ast, struct ast_frame *f)
return -1;
}
/* If we are told to write a frame with a type that has no corresponding
* stream on the channel then drop it.
*/
if (f->frametype == AST_FRAME_VOICE) {
if (!ast_channel_get_default_stream(ast, AST_MEDIA_TYPE_AUDIO)) {
return 0;
}
} else if (f->frametype == AST_FRAME_VIDEO) {
if (!ast_channel_get_default_stream(ast, AST_MEDIA_TYPE_VIDEO)) {
return 0;
}
}
/* Just queue for delivery to the other side */
ao2_ref(p, 1);
ao2_lock(p);