codec_builtin: Use multiples of 20 for maximum_ms

Some providers require a multiple of 20 for the maxptime or fail to complete calls,
e.g. Vivo in Brazil. To increase compatibility, only multiples of 20 are now used.

Resolves: #260
(cherry picked from commit 11d87713eb)
This commit is contained in:
Eduardo 2023-07-28 15:01:46 -03:00 committed by Asterisk Development Team
parent 9afa54b3b3
commit 7a2305a08b
1 changed files with 14 additions and 14 deletions

View File

@ -146,7 +146,7 @@ static struct ast_codec none = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 8000, /* This must have some sample rate to prevent divide by 0 */
.minimum_ms = 10,
.maximum_ms = 150,
.maximum_ms = 140,
.default_ms = 20,
.minimum_bytes = 20,
.samples_count = none_samples,
@ -169,7 +169,7 @@ static struct ast_codec ulaw = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 8000,
.minimum_ms = 10,
.maximum_ms = 150,
.maximum_ms = 140,
.default_ms = 20,
.minimum_bytes = 80,
.samples_count = ulaw_samples,
@ -183,7 +183,7 @@ static struct ast_codec alaw = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 8000,
.minimum_ms = 10,
.maximum_ms = 150,
.maximum_ms = 140,
.default_ms = 20,
.minimum_bytes = 80,
.samples_count = ulaw_samples,
@ -283,7 +283,7 @@ static struct ast_codec slin8 = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 8000,
.minimum_ms = 10,
.maximum_ms = 70,
.maximum_ms = 60,
.default_ms = 20,
.minimum_bytes = 160,
.samples_count = slin_samples,
@ -298,7 +298,7 @@ static struct ast_codec slin12 = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 12000,
.minimum_ms = 10,
.maximum_ms = 70,
.maximum_ms = 60,
.default_ms = 20,
.minimum_bytes = 240,
.samples_count = slin_samples,
@ -313,7 +313,7 @@ static struct ast_codec slin16 = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 16000,
.minimum_ms = 10,
.maximum_ms = 70,
.maximum_ms = 60,
.default_ms = 20,
.minimum_bytes = 320,
.samples_count = slin_samples,
@ -328,7 +328,7 @@ static struct ast_codec slin24 = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 24000,
.minimum_ms = 10,
.maximum_ms = 70,
.maximum_ms = 60,
.default_ms = 20,
.minimum_bytes = 480,
.samples_count = slin_samples,
@ -343,7 +343,7 @@ static struct ast_codec slin32 = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 32000,
.minimum_ms = 10,
.maximum_ms = 70,
.maximum_ms = 60,
.default_ms = 20,
.minimum_bytes = 640,
.samples_count = slin_samples,
@ -358,7 +358,7 @@ static struct ast_codec slin44 = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 44100,
.minimum_ms = 10,
.maximum_ms = 70,
.maximum_ms = 60,
.default_ms = 20,
.minimum_bytes = 882,
.samples_count = slin_samples,
@ -373,7 +373,7 @@ static struct ast_codec slin48 = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 48000,
.minimum_ms = 10,
.maximum_ms = 70,
.maximum_ms = 60,
.default_ms = 20,
.minimum_bytes = 960,
.samples_count = slin_samples,
@ -388,7 +388,7 @@ static struct ast_codec slin96 = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 96000,
.minimum_ms = 10,
.maximum_ms = 70,
.maximum_ms = 60,
.default_ms = 20,
.minimum_bytes = 1920,
.samples_count = slin_samples,
@ -403,7 +403,7 @@ static struct ast_codec slin192 = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 192000,
.minimum_ms = 10,
.maximum_ms = 70,
.maximum_ms = 60,
.default_ms = 20,
.minimum_bytes = 3840,
.samples_count = slin_samples,
@ -451,7 +451,7 @@ static struct ast_codec g729a = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 8000,
.minimum_ms = 10,
.maximum_ms = 230,
.maximum_ms = 220,
.default_ms = 20,
.minimum_bytes = 10,
.samples_count = g729_samples,
@ -649,7 +649,7 @@ static struct ast_codec g722 = {
.type = AST_MEDIA_TYPE_AUDIO,
.sample_rate = 16000,
.minimum_ms = 10,
.maximum_ms = 150,
.maximum_ms = 140,
.default_ms = 20,
.minimum_bytes = 80,
.samples_count = g726_samples,