codec_builtin: Use multiples of 20 for maximum_ms
Some providers require a multiple of 20 for the maxptime or fail to complete calls,
e.g. Vivo in Brazil. To increase compatibility, only multiples of 20 are now used.
Resolves: #260
(cherry picked from commit 11d87713eb
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@ -146,7 +146,7 @@ static struct ast_codec none = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 8000, /* This must have some sample rate to prevent divide by 0 */
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.minimum_ms = 10,
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.maximum_ms = 150,
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.maximum_ms = 140,
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.default_ms = 20,
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.minimum_bytes = 20,
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.samples_count = none_samples,
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@ -169,7 +169,7 @@ static struct ast_codec ulaw = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 8000,
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.minimum_ms = 10,
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.maximum_ms = 150,
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.maximum_ms = 140,
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.default_ms = 20,
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.minimum_bytes = 80,
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.samples_count = ulaw_samples,
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@ -183,7 +183,7 @@ static struct ast_codec alaw = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 8000,
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.minimum_ms = 10,
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.maximum_ms = 150,
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.maximum_ms = 140,
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.default_ms = 20,
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.minimum_bytes = 80,
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.samples_count = ulaw_samples,
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@ -283,7 +283,7 @@ static struct ast_codec slin8 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 8000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 160,
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.samples_count = slin_samples,
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@ -298,7 +298,7 @@ static struct ast_codec slin12 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 12000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 240,
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.samples_count = slin_samples,
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@ -313,7 +313,7 @@ static struct ast_codec slin16 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 16000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 320,
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.samples_count = slin_samples,
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@ -328,7 +328,7 @@ static struct ast_codec slin24 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 24000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 480,
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.samples_count = slin_samples,
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@ -343,7 +343,7 @@ static struct ast_codec slin32 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 32000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 640,
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.samples_count = slin_samples,
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@ -358,7 +358,7 @@ static struct ast_codec slin44 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 44100,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 882,
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.samples_count = slin_samples,
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@ -373,7 +373,7 @@ static struct ast_codec slin48 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 48000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 960,
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.samples_count = slin_samples,
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@ -388,7 +388,7 @@ static struct ast_codec slin96 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 96000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 1920,
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.samples_count = slin_samples,
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@ -403,7 +403,7 @@ static struct ast_codec slin192 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 192000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 3840,
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.samples_count = slin_samples,
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@ -451,7 +451,7 @@ static struct ast_codec g729a = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 8000,
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.minimum_ms = 10,
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.maximum_ms = 230,
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.maximum_ms = 220,
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.default_ms = 20,
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.minimum_bytes = 10,
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.samples_count = g729_samples,
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@ -649,7 +649,7 @@ static struct ast_codec g722 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 16000,
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.minimum_ms = 10,
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.maximum_ms = 150,
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.maximum_ms = 140,
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.default_ms = 20,
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.minimum_bytes = 80,
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.samples_count = g726_samples,
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