Fix local channel chains optimizing themselves out of a call.
* Made chan_local.c:check_bridge() check the return value of ast_channel_masquerade(). In long chains of local channels, the masquerade occasionally fails to get setup because there is another masquerade already setup on an adjacent local channel in the chain. * Made the outgoing local channel (the ;2 channel) flush one voice or video frame per optimization attempt. * Made sure that the outgoing local channel also does not have any frames in its queue before the masquerade. * Made do the masquerade immediately to minimize the chance that the outgoing channel queue does not get any new frames added and thus unconditionally flushed. * Made block indication -1 (Stop tones) event when the local channel is going to optimize itself out. When the call is answered, a chain of local channels pass down a -1 indication for each bridge. This blizzard of -1 events really slows down the optimization process. (closes issue ASTERISK-16711) Reported by: Alec Davis Tested by: rmudgett, Alec Davis Review: https://reviewboard.asterisk.org/r/1894/ ........ Merged revisions 365313 from http://svn.asterisk.org/svn/asterisk/branches/1.8 ........ Merged revisions 365320 from http://svn.asterisk.org/svn/asterisk/branches/10 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@365356 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@ -473,17 +473,16 @@ static int local_answer(struct ast_channel *ast)
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*
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*
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* \note it is assummed p is locked and reffed before entering this function
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* \note it is assummed p is locked and reffed before entering this function
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*/
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*/
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static void check_bridge(struct local_pvt *p)
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static void check_bridge(struct ast_channel *ast, struct local_pvt *p)
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{
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{
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struct ast_channel_monitor *tmp;
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struct ast_channel *owner;
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struct ast_channel *chan = NULL;
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struct ast_channel *chan;
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struct ast_channel *bridged_chan = NULL;
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struct ast_channel *bridged_chan;
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struct ast_frame *f;
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/* Do a few conditional checks early on just to see if this optimization is possible */
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/* Do a few conditional checks early on just to see if this optimization is possible */
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if (ast_test_flag(p, LOCAL_NO_OPTIMIZATION)) {
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if (ast_test_flag(p, LOCAL_NO_OPTIMIZATION | LOCAL_ALREADY_MASQED)
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return;
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|| !p->chan || !p->owner) {
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}
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if (ast_test_flag(p, LOCAL_ALREADY_MASQED) || !p->chan || !p->owner) {
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return;
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return;
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}
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}
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@ -499,7 +498,9 @@ static void check_bridge(struct local_pvt *p)
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/* since we had to unlock p to get the bridged chan, validate our
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/* since we had to unlock p to get the bridged chan, validate our
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* data once again and verify the bridged channel is what we expect
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* data once again and verify the bridged channel is what we expect
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* it to be in order to perform this optimization */
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* it to be in order to perform this optimization */
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if (ast_test_flag(p, LOCAL_ALREADY_MASQED) || !p->owner || !p->chan || (ast_channel_internal_bridged_channel(p->chan) != bridged_chan)) {
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if (ast_test_flag(p, LOCAL_NO_OPTIMIZATION | LOCAL_ALREADY_MASQED)
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|| !p->chan || !p->owner
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|| (ast_channel_internal_bridged_channel(p->chan) != bridged_chan)) {
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return;
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return;
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}
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}
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@ -508,16 +509,55 @@ static void check_bridge(struct local_pvt *p)
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frames on the owner channel (because they would be transferred to the
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frames on the owner channel (because they would be transferred to the
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outbound channel during the masquerade)
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outbound channel during the masquerade)
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*/
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*/
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if (ast_channel_internal_bridged_channel(p->chan) /* Not ast_bridged_channel! Only go one step! */ && AST_LIST_EMPTY(ast_channel_readq(p->owner))) {
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if (!ast_channel_internal_bridged_channel(p->chan) /* Not ast_bridged_channel! Only go one step! */
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|| !AST_LIST_EMPTY(ast_channel_readq(p->owner))
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|| ast != p->chan /* Sanity check (should always be false) */) {
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return;
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}
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/* Masquerade bridged channel into owner */
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/* Masquerade bridged channel into owner */
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/* Lock everything we need, one by one, and give up if
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/* Lock everything we need, one by one, and give up if
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we can't get everything. Remember, we'll get another
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we can't get everything. Remember, we'll get another
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chance in just a little bit */
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chance in just a little bit */
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if (!ast_channel_trylock(ast_channel_internal_bridged_channel(p->chan))) {
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if (ast_channel_trylock(ast_channel_internal_bridged_channel(p->chan))) {
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if (!ast_check_hangup(ast_channel_internal_bridged_channel(p->chan))) {
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return;
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if (!ast_channel_trylock(p->owner)) {
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}
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if (!ast_check_hangup(p->owner)) {
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if (ast_check_hangup(ast_channel_internal_bridged_channel(p->chan))
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if (ast_channel_monitor(p->owner) && !ast_channel_monitor(ast_channel_internal_bridged_channel(p->chan))) {
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|| ast_channel_trylock(p->owner)) {
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ast_channel_unlock(ast_channel_internal_bridged_channel(p->chan));
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return;
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}
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/*
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* At this point we have 4 locks:
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* p, p->chan (same as ast), p->chan->_bridge, p->owner
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*
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* Flush a voice or video frame on the outbound channel to make
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* the queue empty faster so we can get optimized out.
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*/
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f = AST_LIST_FIRST(ast_channel_readq(p->chan));
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if (f && (f->frametype == AST_FRAME_VOICE || f->frametype == AST_FRAME_VIDEO)) {
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AST_LIST_REMOVE_HEAD(ast_channel_readq(p->chan), frame_list);
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ast_frfree(f);
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f = AST_LIST_FIRST(ast_channel_readq(p->chan));
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}
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if (f
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|| ast_check_hangup(p->owner)
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|| ast_channel_masquerade(p->owner, ast_channel_internal_bridged_channel(p->chan))) {
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ast_channel_unlock(p->owner);
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ast_channel_unlock(ast_channel_internal_bridged_channel(p->chan));
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return;
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}
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/* Masquerade got setup. */
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ast_debug(4, "Masquerading %s <- %s\n",
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ast_channel_name(p->owner),
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ast_channel_name(ast_channel_internal_bridged_channel(p->chan)));
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if (ast_channel_monitor(p->owner)
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&& !ast_channel_monitor(ast_channel_internal_bridged_channel(p->chan))) {
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struct ast_channel_monitor *tmp;
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/* If a local channel is being monitored, we don't want a masquerade
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/* If a local channel is being monitored, we don't want a masquerade
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* to cause the monitor to go away. Since the masquerade swaps the monitors,
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* to cause the monitor to go away. Since the masquerade swaps the monitors,
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* pre-swapping the monitors before the masquerade will ensure that the monitor
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* pre-swapping the monitors before the masquerade will ensure that the monitor
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@ -529,6 +569,7 @@ static void check_bridge(struct local_pvt *p)
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}
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}
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if (ast_channel_audiohooks(p->chan)) {
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if (ast_channel_audiohooks(p->chan)) {
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struct ast_audiohook_list *audiohooks_swapper;
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struct ast_audiohook_list *audiohooks_swapper;
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audiohooks_swapper = ast_channel_audiohooks(p->chan);
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audiohooks_swapper = ast_channel_audiohooks(p->chan);
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ast_channel_audiohooks_set(p->chan, ast_channel_audiohooks(p->owner));
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ast_channel_audiohooks_set(p->chan, ast_channel_audiohooks(p->owner));
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ast_channel_audiohooks_set(p->owner, audiohooks_swapper);
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ast_channel_audiohooks_set(p->owner, audiohooks_swapper);
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@ -554,18 +595,20 @@ static void check_bridge(struct local_pvt *p)
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if (ast_channel_dialed(p->owner)->number.str || ast_channel_dialed(p->owner)->subaddress.valid) {
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if (ast_channel_dialed(p->owner)->number.str || ast_channel_dialed(p->owner)->subaddress.valid) {
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SWAP(*ast_channel_dialed(p->owner), *ast_channel_dialed(ast_channel_internal_bridged_channel(p->chan)));
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SWAP(*ast_channel_dialed(p->owner), *ast_channel_dialed(ast_channel_internal_bridged_channel(p->chan)));
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}
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}
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ast_app_group_update(p->chan, p->owner);
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ast_app_group_update(p->chan, p->owner);
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ast_channel_masquerade(p->owner, ast_channel_internal_bridged_channel(p->chan));
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ast_set_flag(p, LOCAL_ALREADY_MASQED);
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ast_set_flag(p, LOCAL_ALREADY_MASQED);
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}
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ast_channel_unlock(p->owner);
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ast_channel_unlock(p->owner);
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}
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}
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ast_channel_unlock(ast_channel_internal_bridged_channel(p->chan));
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ast_channel_unlock(ast_channel_internal_bridged_channel(p->chan));
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}
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}
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/* Do the masquerade now. */
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owner = ast_channel_ref(p->owner);
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ao2_unlock(p);
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ast_channel_unlock(ast);
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ast_do_masquerade(owner);
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ast_channel_unref(owner);
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ast_channel_lock(ast);
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ao2_lock(p);
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}
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}
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static struct ast_frame *local_read(struct ast_channel *ast)
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static struct ast_frame *local_read(struct ast_channel *ast)
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@ -588,14 +631,16 @@ static int local_write(struct ast_channel *ast, struct ast_frame *f)
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ao2_lock(p);
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ao2_lock(p);
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isoutbound = IS_OUTBOUND(ast, p);
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isoutbound = IS_OUTBOUND(ast, p);
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if (isoutbound && f && (f->frametype == AST_FRAME_VOICE || f->frametype == AST_FRAME_VIDEO)) {
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if (isoutbound
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check_bridge(p);
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&& (f->frametype == AST_FRAME_VOICE || f->frametype == AST_FRAME_VIDEO)) {
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check_bridge(ast, p);
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}
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}
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if (!ast_test_flag(p, LOCAL_ALREADY_MASQED)) {
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if (!ast_test_flag(p, LOCAL_ALREADY_MASQED)) {
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res = local_queue_frame(p, isoutbound, f, ast, 1);
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res = local_queue_frame(p, isoutbound, f, ast, 1);
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} else {
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} else {
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ast_debug(1, "Not posting to queue since already masked on '%s'\n", ast_channel_name(ast));
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ast_debug(1, "Not posting to '%s' queue since already masqueraded out\n",
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ast_channel_name(ast));
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res = 0;
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res = 0;
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}
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}
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ao2_unlock(p);
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ao2_unlock(p);
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@ -692,11 +737,20 @@ static int local_indicate(struct ast_channel *ast, int condition, const void *da
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} else {
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} else {
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/* Queue up a frame representing the indication as a control frame */
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/* Queue up a frame representing the indication as a control frame */
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ao2_lock(p);
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ao2_lock(p);
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/*
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* Block -1 stop tones events if we are to be optimized out. We
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* don't need a flurry of these events on a local channel chain
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* when initially connected to slow the optimization process.
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*/
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if (0 <= condition || ast_test_flag(p, LOCAL_NO_OPTIMIZATION)) {
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isoutbound = IS_OUTBOUND(ast, p);
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isoutbound = IS_OUTBOUND(ast, p);
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f.subclass.integer = condition;
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f.subclass.integer = condition;
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f.data.ptr = (void *) data;
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f.data.ptr = (void *) data;
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f.datalen = datalen;
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f.datalen = datalen;
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res = local_queue_frame(p, isoutbound, &f, ast, 1);
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res = local_queue_frame(p, isoutbound, &f, ast, 1);
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} else {
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ast_debug(4, "Blocked indication %d\n", condition);
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}
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ao2_unlock(p);
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ao2_unlock(p);
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}
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}
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