codec_builtin: Use multiples of 20 for maximum_ms
Some providers require a multiple of 20 for the maxptime or fail to complete calls, e.g. Vivo in Brazil. To increase compatibility, only multiples of 20 are now used. Resolves: #260
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@ -147,7 +147,7 @@ static struct ast_codec none = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 8000, /* This must have some sample rate to prevent divide by 0 */
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.minimum_ms = 10,
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.maximum_ms = 150,
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.maximum_ms = 140,
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.default_ms = 20,
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.minimum_bytes = 20,
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.samples_count = none_samples,
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@ -170,7 +170,7 @@ static struct ast_codec ulaw = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 8000,
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.minimum_ms = 10,
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.maximum_ms = 150,
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.maximum_ms = 140,
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.default_ms = 20,
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.minimum_bytes = 80,
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.samples_count = ulaw_samples,
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@ -185,7 +185,7 @@ static struct ast_codec alaw = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 8000,
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.minimum_ms = 10,
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.maximum_ms = 150,
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.maximum_ms = 140,
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.default_ms = 20,
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.minimum_bytes = 80,
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.samples_count = ulaw_samples,
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@ -290,7 +290,7 @@ static struct ast_codec slin8 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 8000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 160,
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.samples_count = slin_samples,
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@ -306,7 +306,7 @@ static struct ast_codec slin12 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 12000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 240,
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.samples_count = slin_samples,
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@ -322,7 +322,7 @@ static struct ast_codec slin16 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 16000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 320,
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.samples_count = slin_samples,
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@ -338,7 +338,7 @@ static struct ast_codec slin24 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 24000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 480,
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.samples_count = slin_samples,
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@ -354,7 +354,7 @@ static struct ast_codec slin32 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 32000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 640,
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.samples_count = slin_samples,
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@ -370,7 +370,7 @@ static struct ast_codec slin44 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 44100,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 882,
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.samples_count = slin_samples,
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@ -386,7 +386,7 @@ static struct ast_codec slin48 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 48000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 960,
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.samples_count = slin_samples,
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@ -402,7 +402,7 @@ static struct ast_codec slin96 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 96000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 1920,
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.samples_count = slin_samples,
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@ -418,7 +418,7 @@ static struct ast_codec slin192 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 192000,
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.minimum_ms = 10,
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.maximum_ms = 70,
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.maximum_ms = 60,
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.default_ms = 20,
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.minimum_bytes = 3840,
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.samples_count = slin_samples,
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@ -468,7 +468,7 @@ static struct ast_codec g729a = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 8000,
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.minimum_ms = 10,
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.maximum_ms = 230,
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.maximum_ms = 220,
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.default_ms = 20,
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.minimum_bytes = 10,
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.samples_count = g729_samples,
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@ -671,7 +671,7 @@ static struct ast_codec g722 = {
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.type = AST_MEDIA_TYPE_AUDIO,
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.sample_rate = 16000,
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.minimum_ms = 10,
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.maximum_ms = 150,
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.maximum_ms = 140,
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.default_ms = 20,
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.minimum_bytes = 80,
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.samples_count = g726_samples,
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