ast_device_state() gets called in two different ways. The first way is when

called from elsewhere in Asterisk to find the current state of a device.  In
that case, we want to use the cached value if it exists.  The other way is when
processing a device state change.  In that case, we do not want to check the
cache because returning the last known state is counter productive.


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@133945 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Russell Bryant 2008-07-26 15:15:14 +00:00
parent c978cc1e26
commit ac79d99fa6
1 changed files with 10 additions and 2 deletions

View File

@ -327,7 +327,7 @@ static enum ast_device_state devstate_cached(const char *device)
}
/*! \brief Check device state through channel specific function or generic function */
enum ast_device_state ast_device_state(const char *device)
static enum ast_device_state _ast_device_state(const char *device, int check_cache)
{
char *buf;
char *number;
@ -379,6 +379,14 @@ enum ast_device_state ast_device_state(const char *device)
return res;
}
enum ast_device_state ast_device_state(const char *device)
{
/* This function is called from elsewhere in the code to find out the
* current state of a device. Check the cache, first. */
return _ast_device_state(device, 1);
}
/*! \brief Add device state provider */
int ast_devstate_prov_add(const char *label, ast_devstate_prov_cb_type callback)
{
@ -465,7 +473,7 @@ static void do_state_change(const char *device)
{
enum ast_device_state state;
state = ast_device_state(device);
state = _ast_device_state(device, 0);
ast_debug(3, "Changing state for %s - state %d (%s)\n", device, state, devstate2str(state));