Merged revisions 111245 via svnmerge from
https://origsvn.digium.com/svn/asterisk/branches/1.4 ........ r111245 | qwell | 2008-03-26 18:26:33 -0500 (Wed, 26 Mar 2008) | 9 lines Remove excessive smoother optimization that was causing audio glitches (small "pops") after (about 200ms later) an "incorrectly" sized frame was received. While it would be very nice to keep this as optimized as possible, it makes no sense for the smoother to be dropping random bits of audio like this. Isn't that the whole point of a smoother? Closes issue #12093. ........ git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@111246 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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main/frame.c
18
main/frame.c
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@ -85,7 +85,6 @@ struct ast_smoother {
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int size;
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int format;
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int readdata;
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int optimizablestream;
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int flags;
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float samplesperbyte;
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struct ast_frame f;
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@ -182,23 +181,8 @@ int __ast_smoother_feed(struct ast_smoother *s, struct ast_frame *f, int swap)
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ast_swapcopy_samples(f->data, f->data, f->samples);
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s->opt = f;
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return 0;
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} else {
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s->optimizablestream++;
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if (s->optimizablestream > 10) {
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/* For the past 10 rounds, we have input and output
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frames of the correct size for this smoother, yet
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we were unable to optimize because there was still
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some cruft left over. Lets just drop the cruft so
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we can move to a fully optimized path */
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if (swap)
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ast_swapcopy_samples(f->data, f->data, f->samples);
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s->len = 0;
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s->opt = f;
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return 0;
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}
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}
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} else
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s->optimizablestream = 0;
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}
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if (s->flags & AST_SMOOTHER_FLAG_G729) {
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if (s->len % 10) {
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ast_log(LOG_NOTICE, "Dropping extra frame of G.729 since we already have a VAD frame at the end\n");
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