so that paths and filename are writable by asterisk.c without
causing segfaults.
This involves defining the variables as const char *,
and having them point to as static, writable buffer
defined in asterisk.c
On passing, fix some errors in using these variables
in some files in utils/ , and in res/snmp/agent.c
which was redefining a variable without using paths.h
(not applicable to 1.4)
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r94122 | mmichelson | 2007-12-19 17:02:22 -0600 (Wed, 19 Dec 2007) | 6 lines
Sox versions 13.0.0 and newer do not have "soxmix" and instead use sox -m. res_monitor
needs to use this if the user does not have soxmix.
(closes issue #11589, reported by amessina, patch inspired by amessina but with a flourish from me)
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is below. I should note that the PACKAGE_* macros that asterisk
defines in autoconfig.h are not used anywhere in the tree so
they should just be removed.
/*
* There is some collision collision between netsmp and asterisk names,
* causing build under AST_DEVMODE to fail.
*
* The following PACKAGE_* macros are one place.
* Also netsnmp has an improper check for HAVE_DMALLOC_H, using
* #if HAVE_DMALLOC_H instead of #ifdef HAVE_DMALLOC_H
* As a countermeasure we define it to 0, however this will fail
* when the proper check is implemented.
*/
No
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modified.
This requires casting the strings in asterisk.c when writing to
them, so we do it through a macro to do it consistently.
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r93180 | kpfleming | 2007-12-16 22:44:51 -0800 (Sun, 16 Dec 2007) | 23 lines
In http://lists.digium.com/pipermail/asterisk-dev/2007-December/031145.html,
rizzo brought up some issues related to the way that the metadata required
for menuselect and the rest of the build system is extracted from the source
files. Since I had a few hours to kill on an airplane today, I decided to
improve this situation... so now the system caches the extracted metadata
and uses it to build the menuselect 'tree' as much as it can. The result
of this is that when a single source file is changed, only the metadata for
that file needs to be extracted again, and the rest is used from the cache
files. I also reduced the number of forked processes required to do the
metadata extraction; it was actually possible to do most of what we needed
in the Makefiles themselves without using any shell scripts at all! On my
laptop, these changes resulted in an 80% decrease in the time required
for the 'menuselect.makeopts' automatic check to occur after editing a single
source file.
While doing this work I also cleaned up a few minor things in the Makefiles,
adding a check for 'awk' to the configure script and changed all remaining
places we use 'grep' or 'awk' to use the ones found by the configure script,
and changed the 'prep_tarball' script to build the menuselect metadata so
that tarballs of Asterisk will include it and won't require the user to
wait while it is extracted after unpacking.
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generate loadable and embedded module lists.
Individual Makefiles now are a lot simpler, possibly as simple as this:
-include $(ASTTOPDIR)/menuselect.makeopts $(ASTTOPDIR)/menuselect.makedeps
MODULE_PREFIX=cdr_
all: _all
include $(ASTTOPDIR)/Makefile.moddir_rules
and also more flexible because in a single directory we can combine
various types of modules (app_, cdr_, func_, ... ) by simply
listing them in the MODULE_PREFIX variable.
The individual Makefiles can also create list of modules to be
excluded by listing them in the variablel MODULE_EXCLUDE (see an
example in channels/Makefile).
With this change it becomes trivial to integrate a directory with
locally created/modified sources into the main build.
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This works in much the same way as the automonitor, except that instead of using the monitor
app, it uses the mixmonitor app. By providing an 'x' or 'X' as a dial or queue option, a DTMF
sequence may be entered (as defined in features.conf) to start the one-touch mixmonitor.
This patch also introduces some new API calls to the audiohooks code for searching for an audiohook
by type and for searching for a running audiohook by type.
Big thanks to joetester for writing the initial patch, testing it and patiently waiting for it to
be committed.
(closes issue #10185, reported and patched by xmarksthespot)
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1. When moh is started, we search first in memory to find the class. If we do not
find it in memory, we search realtime instead.
2. When moh is restarted (as in, it had been started on this particular channel, stopped,
and now we're starting it again), if using the "files" mode, then realtime will always
be rechecked. If you are using other modes, however, we will simply reattach to the external
running process which was playing moh earlier in the call. This is a necessary compromise so that
we don't end up with too many background processes.
3. musiconhold.conf has a general section now. It has one option: cachertclasses. If set to yes,
then moh classes found in realtime will be added to the in-memory list. This has the advantage
of not requiring database lookups each time moh is started, but it has the disadvantage of not
truly being realtime.
I have tested this for functionality, and it passes. I also tested this under valgrind and there
are no memory problems reported under typical use.
Special thanks to Sergee for implementing this feature and enduring my complaints on the bugtracker!
(closes issue #11196, reported and patched by sergee)
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r89559 | tilghman | 2007-11-25 11:17:10 -0600 (Sun, 25 Nov 2007) | 14 lines
We previously attempted to use the ESCAPE clause to set the escape delimiter to
a backslash. Unfortunately, this does not universally work on all databases,
since on databases which natively use the backslash as a delimiter, the
backslash itself needs to be delimited, but on other databases that have no
delimiter, backslashing the backslash causes an error.
So the only solution that I can come up with is to create an option in res_odbc
that explicitly specifies whether or not backslash is a native delimiter. If
it is, we use it natively; if not, we use the ESCAPE clause to make it one.
Reported by: elguero
Patch by: tilghman
(Closes issue #11364)
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In this commit:
- move the ast_register/unregister_app functions to module.h
to avoid the need to include pbx.h for the simpler apps;
- move the ast_group structure to channel.h to remove the
dependency of app.h on linkedlists.h
Note, this is a long process that I am doing in small steps.
The main difficulty is that now for each subsystem we
have a single header (e.g. channel.h) included by the subsystem
provider (usually one file, e.g. channel.c) and by its clients
(dozens of them, e.g. we have some 70+ apps and 30+ functions).
This requires the clients to include all the extra headers
required by the provider (eg. lock.h, linkedlists.h, definitions
of substructures...) even though many of the clients would be
just happy with opaque struct declarations and function prototypes.
The long term plan is to eventually rectify this structure
so that the compilation can become faster, and also APIs
are more stable.
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