Since res_sorcery_config used a static name of "res_sorcery_config" to inform the configuration
file API that it asked for the configuration file it was possible during a reload for some sorcery
object types not to receive the new configuration file.
This change introduces a UUID on a per-sorcery config instance basis so that the unchanged state
is kept on an instance basis and not for the res_sorcery_config module as a whole.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@381037 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Sorcery is a unifying data access layer which provides a pluggable mechanism to allow
object creation, retrieval, updating, and deletion using different backends (or wizards).
This is a fancy way of saying "one interface to rule them all" where them is configuration,
realtime, and anything else that comes along.
Review: https://reviewboard.asterisk.org/r/2259/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@380069 65c4cc65-6c06-0410-ace0-fbb531ad65f3