When the SHARED function modifies a variable, it removes it from its list of
variables and reinserts the new value at the head of the list of variables.
Doing this inside a standard list traversal can be dangerous, as the
standard list traversal does not account for the list being changed. While
the code in question should not cause a use after free violation due to its
breaking out of the loop after freeing the variable, it could lead to a
maintenance issue if the loop was modified. This also fixes a violation
reported by a static analysis tool, which also makes this code easier to
maintain in the future.
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Merged revisions 361657 from http://svn.asterisk.org/svn/asterisk/branches/1.8
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Merged revisions 361658 from http://svn.asterisk.org/svn/asterisk/branches/10
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Continue channel opaque-ification by wrapping all of the stringfields.
Eventually, we will restrict what can actually set these variables, but
the purpose for now is to hide the implementation and keep people from
adding code that directly accesses the channel structure. Semantic
changes will follow afterward.
Review: https://reviewboard.asterisk.org/r/1661/
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There are many benefits to making the ast_channel an opaque handle, from
increasing maintainability to presenting ways to kill masquerades. This patch
kicks things off by taking things a field at a time, renaming the field to
'__do_not_use_${fieldname}' and then writing setters/getters and converting the
existing code to using them. When all fields are done, we can move ast_channel
to a C file from channel.h and lop off the '__do_not_use_'.
This patch sets up main/channel_interal_api.c to be the only file that actually
accesses the ast_channel's fields directly. The intent would be for any API
functions in channel.c to use the accessor functions. No more monkeying around
with channel internals. We should use our own APIs.
The interesting changes in this patch are the addition of
channel_internal_api.c, the moving of the AST_DATA stuff from channel.c to
channel_internal_api.c (note: the AST_DATA stuff will have to be reworked to
use accessor functions when ast_channel is really opaque), and some re-working
of the way channel iterators/callbacks are handled so as to avoid creating fake
ast_channels on the stack to pass in matching data by directly accessing fields
(since "name" is a stringfield and the fake channel doesn't init the
stringfields, you can't use the ast_channel_name_set() function). I went with
ast_channel_name(chan) for a getter, and ast_channel_name_set(chan, name) for a
setter.
The majority of the grunt-work for this change was done by writing a semantic
patch using Coccinelle ( http://coccinelle.lip6.fr/ ).
Review: https://reviewboard.asterisk.org/r/1655/
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There is a lot that could be said about this, but the patch is a big
improvement for performance, stability, code maintainability,
and ease of future code development.
The channel list is no longer an unsorted linked list. The main container
for channels is an astobj2 hash table. All of the code related to searching
for channels or iterating active channels has been rewritten. Let n be
the number of active channels. Iterating the channel list has gone from
O(n^2) to O(n). Searching for a channel by name went from O(n) to O(1).
Searching for a channel by extension is still O(n), but uses a new method
for doing so, which is more efficient.
The ast_channel object is now a reference counted object. The benefits
here are plentiful. Some benefits directly related to issues in the
previous code include:
1) When threads other than the channel thread owning a channel wanted
access to a channel, it had to hold the lock on it to ensure that it didn't
go away. This is no longer a requirement. Holding a reference is
sufficient.
2) There are places that now require less dealing with channel locks.
3) There are places where channel locks are held for much shorter periods
of time.
4) There are places where dealing with more than one channel at a time becomes
_MUCH_ easier. ChanSpy is a great example of this. Writing code in the
future that deals with multiple channels will be much easier.
Some additional information regarding channel locking and reference count
handling can be found in channel.h, where a new section has been added that
discusses some of the rules associated with it.
Mark Michelson also assisted with the development of this patch. He did the
conversion of ChanSpy and introduced a new API, ast_autochan, which makes it
much easier to deal with holding on to a channel pointer for an extended period
of time and having it get automatically updated if the channel gets masqueraded.
Mark was also a huge help in the code review process.
Thanks to David Vossel for his assistance with this branch, as well. David
did the conversion of the DAHDIScan application by making it become a wrapper
for ChanSpy internally.
The changes come from the svn/asterisk/team/russell/ast_channel_ao2 branch.
Review: http://reviewboard.digium.com/r/203/
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This commit introduces the first phase of an effort to manage documentation of the
interfaces in Asterisk in an XML format. Currently, a new format is available for
applications and dialplan functions. A good number of conversions to the new format
are also included.
For more information, see the following message to asterisk-dev:
http://lists.digium.com/pipermail/asterisk-dev/2008-October/034968.html
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build times - tested, there is no measureable difference before and
after this commit.
In this change:
use asterisk/compat.h to include a small set of system headers:
inttypes.h, unistd.h, stddef.h, stddint.h, sys/types.h, stdarg.h,
stdlib.h, alloca.h, stdio.h
Where available, the inclusion is conditional on HAVE_FOO_H as determined
by autoconf.
Normally, source files should not include any of the above system headers,
and instead use either "asterisk.h" or "asterisk/compat.h" which does it
better.
For the time being I have left alone second-level directories
(main/db1-ast, etc.).
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- restructured build tree and makefiles to eliminate recursion problems
- support for embedded modules
- support for static builds
- simpler cross-compilation support
- simpler module/loader interface (no exported symbols)
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