https://origsvn.digium.com/svn/asterisk/branches/1.4
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r140488 | mmichelson | 2008-08-29 12:34:17 -0500 (Fri, 29 Aug 2008) | 22 lines
After working on the ao2_containers branch, I noticed
something a bit strange. In all cases where we provide
a callback function to ao2_container_alloc, the callback
function would only return 0 or CMP_MATCH. After inspecting
the ao2_callback() code carefully, I found that if you're
only looking for one specific item, then you should return
CMP_MATCH | CMP_STOP. Otherwise, astobj2 will continue
traversing the current bucket until the end searching for
more matches.
In cases like chan_iax2 where in 1.4, all the peers are
shoved into a single bucket, this makes for potentially
terrible performance since the entire bucket will be
traversed even if the peer is one of the first ones come
across in the bucket.
All the changes I have made were for cases where the
callback function defined was passed to ao2_container_alloc
so that calls to ao2_find could find a unique instance
of whatever object was being stored in the container.
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@140489 65c4cc65-6c06-0410-ace0-fbb531ad65f3
never indicate a match, so nothing would have been returned anyway, but it was
still a poor example of proper usage.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@135439 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Fixes a bug where if a stream monitor thread was not created (caused from failure of opening or starting the stream) pthread_cancel was called with an invalid thread ID.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@121163 65c4cc65-6c06-0410-ace0-fbb531ad65f3
- make data member of the ast_frame struct a named union instead of a void
Recently the ast_queue_hangup function got a new parameter, the hangupcause
Feedback came in that this is no good and that instead a new function should be created.
This I did.
The hangupcause was stored in the seqno member of the ast_frame struct. This is not very
elegant, and since there's already a data member that one should be used.
Problem is, this member was a void *.
Now it's a named union so it can hold a pointer, an uint32 and there's a padding in case someone
wants to store another type in there in the future.
This commit is so massive, because all ast_frame.data uses have to be
altered to ast_frame.data.data
Thanks russellb and kpfleming for the feedback.
(closes issue #12674)
Reported by: mvanbaak
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@117802 65c4cc65-6c06-0410-ace0-fbb531ad65f3
https://origsvn.digium.com/svn/asterisk/branches/1.4
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r114891 | russell | 2008-04-30 11:30:01 -0500 (Wed, 30 Apr 2008) | 28 lines
Merge changes from team/russell/iax2_find_callno and iax2_find_callno_1.4
These changes address a critical performance issue introduced in the latest
release. The fix for the latest security issue included a change that made
Asterisk randomly choose call numbers to make them more difficult to guess by
attackers. However, due to some inefficient (this is by far, an understatement)
code, when Asterisk chose high call numbers, chan_iax2 became unusable after
just a small number of calls. On a small embedded platform, it would not be
able to handle a single call. On my Intel Core 2 Duo @ 2.33 GHz, I couldn't
run more than about 16 IAX2 channels. Ouch.
These changes address some performance issues of the find_callno() function
that have bothered me for a very long time. On every incoming media frame,
it iterated through every possible call number trying to find a matching
active call. This involved a mutex lock and unlock for each call number
checked. So, if the random call number chosen was 20000, then every media
frame would cause 20000 locks and unlocks. Previously, this problem was
not as obvious since Asterisk always chose the lowest call number it could.
A second container for IAX2 pvt structs has been added. It is an astobj2
hash table. When we know the remote side's call number, the pvt goes into
the hash table with a hash value of the remote side's call number. Then,
lookups for incoming media frames are a very fast hash lookup instead of an
absolutely insane array traversal.
In a quick test, I was able to get more than 3600% more IAX2 channels
on my machine with these changes.
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@114892 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Reported by: oej
Tested by: jpeeler
This patch implements multiple parking lots for parked calls. The default parkinglot is used by default, however setting the channel variable PARKINGLOT in the dialplan will allow use of any other configured parkinglot. See configs/features.conf.sample for more details on setting up another non-default parkinglot. Also, one can (currently) set the default parkinglot to use in the driver configuration file via the parkinglot option.
Patch initially written by oej, brought up to date and finalized by mvanbaak, and then stabilized and converted to astobj2 by me.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@114487 65c4cc65-6c06-0410-ace0-fbb531ad65f3
is currently active for the Asterisk CLI, or to set it. Also, knock multiple device
support off of the to-do list.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@99248 65c4cc65-6c06-0410-ace0-fbb531ad65f3
- Add support for multiple devices. All devices are configured in console.conf.
- Add "console list devices" CLI command to show configured devices. Also, changed
the old "list devices" to be "list available", which queries PortAudio for all
audio devices that are available for use.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@99227 65c4cc65-6c06-0410-ace0-fbb531ad65f3
of a hack. It just asks the core to generate the same tone that it would when
you hear ringback when making an outbound call. But hey, it works, and you get
the localized ring tone for the appropriate language set on the channel.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@96079 65c4cc65-6c06-0410-ace0-fbb531ad65f3
to an 8 kHz endpoint, then codec_resample will automatically be used to properly
resample the audio before sending it to/from chan_console.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@95527 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Add a new console channel driver, chan_console, which is a console channel
driver that uses portaudio as a cross platform audio interface. It was written
to provide a console channel driver that works with Mac CoreAudio, but it
supports a number of other audio interfaces, as well, including OSS and ALSA.
It could one day be the single console channel driver, but does not yet have
as many features as chan_oss.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@95412 65c4cc65-6c06-0410-ace0-fbb531ad65f3