asterisk/tests/test_sorcery_realtime.c

792 lines
23 KiB
C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2013, Digium, Inc.
*
* Joshua Colp <jcolp@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*!
* \file
* \brief Sorcery Unit Tests
*
* \author Joshua Colp <jcolp@digium.com>
*
*/
/*** MODULEINFO
<depend>TEST_FRAMEWORK</depend>
<support_level>core</support_level>
***/
#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "")
#include "asterisk/test.h"
#include "asterisk/module.h"
#include "asterisk/sorcery.h"
#include "asterisk/astdb.h"
#include "asterisk/logger.h"
/*! \brief Configuration structure which contains all stored objects */
static struct ast_config *realtime_objects;
/*! \brief Helper function which finds a given variable */
static const struct ast_variable *realtime_find_variable(const struct ast_variable *fields, const char *name)
{
const struct ast_variable *variable;
for (variable = fields; variable; variable = variable->next) {
if (!strcmp(variable->name, name)) {
return variable;
}
}
return NULL;
}
/*! \brief Helper function which returns if an object is matching or not */
static int realtime_is_object_matching(const char *object_id, const struct ast_variable *fields)
{
const struct ast_variable *field;
for (field = fields; field; field = field->next) {
char *name = ast_strdupa(field->name), *like;
const char *value;
/* If we are doing a pattern matching we need to remove the LIKE from the name */
if ((like = strstr(name, " LIKE"))) {
char *pattern, *field_value = ast_strdupa(field->value);
*like = '\0';
value = ast_strdupa(ast_variable_retrieve(realtime_objects, object_id, name));
if (!(pattern = strchr(field_value, '%'))) {
return 0;
}
*pattern = '\0';
if (strncmp(value, field_value, strlen(field_value))) {
return 0;
}
} else {
value = ast_variable_retrieve(realtime_objects, object_id, name);
if (ast_strlen_zero(value) || strcmp(value, field->value)) {
return 0;
}
}
}
return 1;
}
static struct ast_variable *realtime_sorcery(const char *database, const char *table, const struct ast_variable *fields)
{
char *object_id = NULL;
while ((object_id = ast_category_browse(realtime_objects, object_id))) {
if (!realtime_is_object_matching(object_id, fields)) {
continue;
}
return ast_variables_dup(ast_category_root(realtime_objects, object_id));
}
return NULL;
}
static struct ast_config *realtime_sorcery_multi(const char *database, const char *table, const struct ast_variable *fields)
{
struct ast_config *objects;
char *object_id = NULL;
if (!(objects = ast_config_new())) {
return NULL;
}
while ((object_id = ast_category_browse(realtime_objects, object_id))) {
struct ast_category *object;
if (!realtime_is_object_matching(object_id, fields)) {
continue;
}
if (!(object = ast_category_new("", "", 0))) {
ast_config_destroy(objects);
return NULL;
}
ast_variable_append(object, ast_variables_dup(ast_category_root(realtime_objects, object_id)));
ast_category_append(objects, object);
}
return objects;
}
static int realtime_sorcery_update(const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields)
{
struct ast_category *object;
if (!ast_category_exist(realtime_objects, entity)) {
return 0;
} else if (!(object = ast_category_new(entity, "", 0))) {
return -1;
}
ast_category_delete(realtime_objects, entity);
ast_variable_append(object, ast_variables_dup((struct ast_variable*)fields));
ast_variable_append(object, ast_variable_new(keyfield, entity, ""));
ast_category_append(realtime_objects, object);
return 1;
}
static int realtime_sorcery_store(const char *database, const char *table, const struct ast_variable *fields)
{
/* The key field is explicit within res_sorcery_realtime */
const struct ast_variable *keyfield = realtime_find_variable(fields, "id");
struct ast_category *object;
if (!keyfield || ast_category_exist(realtime_objects, keyfield->value) || !(object = ast_category_new(keyfield->value, "", 0))) {
return -1;
}
ast_variable_append(object, ast_variables_dup((struct ast_variable*)fields));
ast_category_append(realtime_objects, object);
return 0;
}
static int realtime_sorcery_destroy(const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields)
{
if (!ast_category_exist(realtime_objects, entity)) {
return 0;
}
ast_category_delete(realtime_objects, entity);
return 1;
}
struct ast_config_engine sorcery_config_engine = {
.name = "sorcery_realtime_test",
.realtime_func = realtime_sorcery,
.realtime_multi_func = realtime_sorcery_multi,
.update_func = realtime_sorcery_update,
.store_func = realtime_sorcery_store,
.destroy_func = realtime_sorcery_destroy,
};
/*! \brief Dummy sorcery object */
struct test_sorcery_object {
SORCERY_OBJECT(details);
unsigned int bob;
unsigned int joe;
};
/*! \brief Internal function to allocate a test object */
static void *test_sorcery_object_alloc(const char *id)
{
return ast_sorcery_generic_alloc(sizeof(struct test_sorcery_object), NULL);
}
static struct ast_sorcery *alloc_and_initialize_sorcery(void)
{
struct ast_sorcery *sorcery;
if (!(sorcery = ast_sorcery_open())) {
return NULL;
}
if (ast_sorcery_apply_default(sorcery, "test", "realtime", "sorcery_realtime_test") ||
ast_sorcery_internal_object_register(sorcery, "test", test_sorcery_object_alloc, NULL, NULL) ||
!(realtime_objects = ast_config_new())) {
ast_sorcery_unref(sorcery);
return NULL;
}
ast_sorcery_object_field_register_nodoc(sorcery, "test", "bob", "5", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, bob));
ast_sorcery_object_field_register_nodoc(sorcery, "test", "joe", "10", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, joe));
return sorcery;
}
static void deinitialize_sorcery(struct ast_sorcery *sorcery)
{
ast_config_destroy(realtime_objects);
realtime_objects = NULL;
ast_sorcery_unref(sorcery);
}
AST_TEST_DEFINE(object_create)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_create";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery realtime object creation unit test";
info->description =
"Test object creation in sorcery using realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using realtime wizard\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_retrieve_id)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_retrieve_id";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery object retrieval using id unit test";
info->description =
"Test object retrieval using id in sorcery with realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using astdb wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah2"))) {
ast_test_status_update(test, "Failed to allocate second instance of a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create second object using astdb wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to retrieve properly created object using id of 'blah'\n");
return AST_TEST_FAIL;
} else if (strcmp(ast_sorcery_object_get_id(obj), "blah")) {
ast_test_status_update(test, "Retrieved object does not have correct id\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_retrieve_field)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
RAII_VAR(struct ast_variable *, fields, ast_variable_new("joe", "42", ""), ast_variables_destroy);
switch (cmd) {
case TEST_INIT:
info->name = "object_retrieve_field";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery object retrieval using a specific field unit test";
info->description =
"Test object retrieval using a specific field in sorcery with realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!fields) {
ast_test_status_update(test, "Failed to create fields for object retrieval attempt\n");
return AST_TEST_FAIL;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
obj->joe = 42;
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using realtime wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_DEFAULT, fields))) {
ast_test_status_update(test, "Failed to retrieve properly created object using 'joe' field\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
ast_variables_destroy(fields);
if (!(fields = ast_variable_new("joe", "49", ""))) {
ast_test_status_update(test, "Failed to create fields for object retrieval attempt\n");
return AST_TEST_FAIL;
}
if ((obj = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_DEFAULT, fields))) {
ast_test_status_update(test, "Retrieved an object using a field with an in-correct value... that should not happen\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_retrieve_multiple_all)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_retrieve_multiple_all";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery multiple object retrieval unit test";
info->description =
"Test multiple object retrieval in sorcery using realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using realtime wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah2"))) {
ast_test_status_update(test, "Failed to allocate second instance of a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create second object using realtime wizard\n");
return AST_TEST_FAIL;
}
if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL))) {
ast_test_status_update(test, "Failed to retrieve a container of all objects\n");
return AST_TEST_FAIL;
} else if (ao2_container_count(objects) != 2) {
ast_test_status_update(test, "Received a container with no objects in it when there should be some\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_retrieve_multiple_field)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup);
RAII_VAR(struct ast_variable *, fields, ast_variable_new("joe", "6", ""), ast_variables_destroy);
switch (cmd) {
case TEST_INIT:
info->name = "object_retrieve_multiple_field";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery multiple object retrieval unit test";
info->description =
"Test multiple object retrieval in sorcery using fields using realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!fields) {
ast_test_status_update(test, "Failed to create fields for multiple retrieve\n");
return AST_TEST_FAIL;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
obj->joe = 6;
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using realtime wizard\n");
return AST_TEST_FAIL;
}
if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE, fields))) {
ast_test_status_update(test, "Failed to retrieve a container of all objects\n");
return AST_TEST_FAIL;
} else if (ao2_container_count(objects) != 1) {
ast_test_status_update(test, "Received a container with no objects in it when there should be some\n");
return AST_TEST_FAIL;
}
ao2_cleanup(objects);
ast_variables_destroy(fields);
if (!(fields = ast_variable_new("joe", "7", ""))) {
ast_test_status_update(test, "Failed to create fields for multiple retrieval\n");
return AST_TEST_FAIL;
} else if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE, fields))) {
ast_test_status_update(test, "Failed to retrieve an empty container when retrieving multiple\n");
return AST_TEST_FAIL;
} else if (ao2_container_count(objects)) {
ast_test_status_update(test, "Received a container with objects when there should be none in it\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_retrieve_regex)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_retrieve_regex";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery multiple object retrieval using regex unit test";
info->description =
"Test multiple object retrieval in sorcery using regular expression for matching using realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah-98joe"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using realtime wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah-93joe"))) {
ast_test_status_update(test, "Failed to allocate second instance of a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create second object using astdb wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_alloc(sorcery, "test", "neener-93joe"))) {
ast_test_status_update(test, "Failed to allocate third instance of a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create third object using astdb wizard\n");
return AST_TEST_FAIL;
}
if (!(objects = ast_sorcery_retrieve_by_regex(sorcery, "test", "^blah-"))) {
ast_test_status_update(test, "Failed to retrieve a container of objects\n");
return AST_TEST_FAIL;
} else if (ao2_container_count(objects) != 2) {
ast_test_status_update(test, "Received a container with incorrect number of objects in it\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_update)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
RAII_VAR(struct test_sorcery_object *, obj2, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_update";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery object update unit test";
info->description =
"Test object updating in sorcery using realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using realtime wizard\n");
return AST_TEST_FAIL;
}
if (!(obj2 = ast_sorcery_copy(sorcery, obj))) {
ast_test_status_update(test, "Failed to allocate a known object type for updating\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
obj2->bob = 1000;
obj2->joe = 2000;
if (ast_sorcery_update(sorcery, obj2)) {
ast_test_status_update(test, "Failed to update sorcery with new object\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to retrieve properly updated object\n");
return AST_TEST_FAIL;
} else if ((obj->bob != obj2->bob) || (obj->joe != obj2->joe)) {
ast_test_status_update(test, "Object retrieved is not the updated object\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_update_uncreated)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_update_uncreated";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery object update unit test";
info->description =
"Test updating of an uncreated object in sorcery using realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (!ast_sorcery_update(sorcery, obj)) {
ast_test_status_update(test, "Successfully updated an object which has not been created yet\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_delete)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_delete";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery object deletion unit test";
info->description =
"Test object deletion in sorcery using realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using realtime wizard\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_delete(sorcery, obj)) {
ast_test_status_update(test, "Failed to delete object using realtime wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if ((obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Retrieved deleted object that should not be there\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_delete_uncreated)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_delete_uncreated";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery object deletion unit test";
info->description =
"Test object deletion of an uncreated object in sorcery using realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (!ast_sorcery_delete(sorcery, obj)) {
ast_test_status_update(test, "Successfully deleted an object which was never created\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
static int unload_module(void)
{
ast_config_engine_deregister(&sorcery_config_engine);
AST_TEST_UNREGISTER(object_create);
AST_TEST_UNREGISTER(object_retrieve_id);
AST_TEST_UNREGISTER(object_retrieve_field);
AST_TEST_UNREGISTER(object_retrieve_multiple_all);
AST_TEST_UNREGISTER(object_retrieve_multiple_field);
AST_TEST_UNREGISTER(object_retrieve_regex);
AST_TEST_UNREGISTER(object_update);
AST_TEST_UNREGISTER(object_update_uncreated);
AST_TEST_UNREGISTER(object_delete);
AST_TEST_UNREGISTER(object_delete_uncreated);
return 0;
}
static int load_module(void)
{
ast_config_engine_register(&sorcery_config_engine);
ast_realtime_append_mapping("sorcery_realtime_test", "sorcery_realtime_test", "test", "test", 1);
AST_TEST_REGISTER(object_create);
AST_TEST_REGISTER(object_retrieve_id);
AST_TEST_REGISTER(object_retrieve_field);
AST_TEST_REGISTER(object_retrieve_multiple_all);
AST_TEST_REGISTER(object_retrieve_multiple_field);
AST_TEST_REGISTER(object_retrieve_regex);
AST_TEST_REGISTER(object_update);
AST_TEST_REGISTER(object_update_uncreated);
AST_TEST_REGISTER(object_delete);
AST_TEST_REGISTER(object_delete_uncreated);
return AST_MODULE_LOAD_SUCCESS;
}
AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "Sorcery Realtime Wizard test module");