asterisk/res/res_sorcery_astdb.c
Joshua Colp 40074542bf Add support for observers and JSON objectset creation to sorcery.
This change adds the ability for modules to add themselves as observers
to sorcery object types. Observers can be notified when objects are
created, updated, or deleted as well as when the object type is loaded or
reloaded. Observer notifications are done using a thread pool in a serialized
fashion so the caller of the sorcery API calls is minimally impacted.

This also adds the ability to create JSON changesets of a sorcery object.

Tests are also present to confirm all of the above functionality.

Review: https://reviewboard.asterisk.org/r/2477/


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@387662 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2013-05-06 13:04:08 +00:00

327 lines
11 KiB
C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2013, Digium, Inc.
*
* Joshua Colp <jcolp@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*!
* \file
*
* \brief Sorcery Astdb Object Wizard
*
* \author Joshua Colp <jcolp@digium.com>
*/
/*** MODULEINFO
<support_level>core</support_level>
***/
#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#include <regex.h>
#include "asterisk/module.h"
#include "asterisk/sorcery.h"
#include "asterisk/astdb.h"
#include "asterisk/json.h"
static void *sorcery_astdb_open(const char *data);
static int sorcery_astdb_create(const struct ast_sorcery *sorcery, void *data, void *object);
static void *sorcery_astdb_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
static void *sorcery_astdb_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields);
static void sorcery_astdb_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects,
const struct ast_variable *fields);
static void sorcery_astdb_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex);
static int sorcery_astdb_update(const struct ast_sorcery *sorcery, void *data, void *object);
static int sorcery_astdb_delete(const struct ast_sorcery *sorcery, void *data, void *object);
static void sorcery_astdb_close(void *data);
static struct ast_sorcery_wizard astdb_object_wizard = {
.name = "astdb",
.open = sorcery_astdb_open,
.create = sorcery_astdb_create,
.retrieve_id = sorcery_astdb_retrieve_id,
.retrieve_fields = sorcery_astdb_retrieve_fields,
.retrieve_multiple = sorcery_astdb_retrieve_multiple,
.retrieve_regex = sorcery_astdb_retrieve_regex,
.update = sorcery_astdb_update,
.delete = sorcery_astdb_delete,
.close = sorcery_astdb_close,
};
/*! \brief Helper function which converts from a sorcery object set to a json object */
static struct ast_json *sorcery_objectset_to_json(const struct ast_variable *objectset)
{
struct ast_json *json = ast_json_object_create();
const struct ast_variable *field;
for (field = objectset; field; field = field->next) {
struct ast_json *value = ast_json_string_create(field->value);
if (!value) {
ast_json_unref(json);
return NULL;
} else if (ast_json_object_set(json, field->name, value)) {
ast_json_unref(value);
ast_json_unref(json);
return NULL;
}
}
return json;
}
/*! \brief Helper function which converts a json object to a sorcery object set */
static struct ast_variable *sorcery_json_to_objectset(struct ast_json *json)
{
struct ast_json_iter *field;
struct ast_variable *objset = NULL;
for (field = ast_json_object_iter(json); field; field = ast_json_object_iter_next(json, field)) {
struct ast_json *value = ast_json_object_iter_value(field);
struct ast_variable *variable = ast_variable_new(ast_json_object_iter_key(field), ast_json_string_get(value), "");
if (!variable) {
ast_variables_destroy(objset);
return NULL;
}
variable->next = objset;
objset = variable;
}
return objset;
}
/*! \brief Helper function which compares two json objects and sees if they are equal, but only looks at the criteria provided */
static int sorcery_json_equal(struct ast_json *object, struct ast_json *criteria)
{
struct ast_json_iter *field;
for (field = ast_json_object_iter(criteria); field; field = ast_json_object_iter_next(criteria, field)) {
struct ast_json *object_field = ast_json_object_get(object, ast_json_object_iter_key(field));
if (!object_field || !ast_json_equal(object_field, ast_json_object_iter_value(field))) {
return 0;
}
}
return 1;
}
static int sorcery_astdb_create(const struct ast_sorcery *sorcery, void *data, void *object)
{
RAII_VAR(struct ast_json *, objset, ast_sorcery_objectset_json_create(sorcery, object), ast_json_unref);
RAII_VAR(char *, value, NULL, ast_free_ptr);
const char *prefix = data;
char family[strlen(prefix) + strlen(ast_sorcery_object_get_type(object)) + 2];
if (!objset || !(value = ast_json_dump_string(objset))) {
return -1;
}
snprintf(family, sizeof(family), "%s/%s", prefix, ast_sorcery_object_get_type(object));
return ast_db_put(family, ast_sorcery_object_get_id(object), value);
}
/*! \brief Internal helper function which retrieves an object, or multiple objects, using fields for criteria */
static void *sorcery_astdb_retrieve_fields_common(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields, struct ao2_container *objects)
{
const char *prefix = data;
char family[strlen(prefix) + strlen(type) + 2];
RAII_VAR(struct ast_db_entry *, entries, NULL, ast_db_freetree);
RAII_VAR(struct ast_json *, criteria, NULL, ast_json_unref);
struct ast_db_entry *entry;
snprintf(family, sizeof(family), "%s/%s", prefix, type);
if (!(entries = ast_db_gettree(family, NULL)) || (fields && !(criteria = sorcery_objectset_to_json(fields)))) {
return NULL;
}
for (entry = entries; entry; entry = entry->next) {
const char *key = entry->key + strlen(family) + 2;
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
struct ast_json_error error;
RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
void *object = NULL;
if (!(json = ast_json_load_string(entry->data, &error))) {
return NULL;
} else if (criteria && !sorcery_json_equal(json, criteria)) {
continue;
} else if (!(objset = sorcery_json_to_objectset(json)) ||
!(object = ast_sorcery_alloc(sorcery, type, key)) ||
ast_sorcery_objectset_apply(sorcery, object, objset)) {
ao2_cleanup(object);
return NULL;
}
if (!objects) {
return object;
}
ao2_link(objects, object);
ao2_cleanup(object);
}
return NULL;
}
static void *sorcery_astdb_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields)
{
return sorcery_astdb_retrieve_fields_common(sorcery, data, type, fields, NULL);
}
static void *sorcery_astdb_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
{
const char *prefix = data;
char family[strlen(prefix) + strlen(type) + 2];
RAII_VAR(char *, value, NULL, ast_free_ptr);
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
struct ast_json_error error;
RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
void *object = NULL;
snprintf(family, sizeof(family), "%s/%s", prefix, type);
if (ast_db_get_allocated(family, id, &value) || !(json = ast_json_load_string(value, &error)) ||
!(objset = sorcery_json_to_objectset(json)) || !(object = ast_sorcery_alloc(sorcery, type, id)) ||
ast_sorcery_objectset_apply(sorcery, object, objset)) {
ao2_cleanup(object);
return NULL;
}
return object;
}
static void sorcery_astdb_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields)
{
sorcery_astdb_retrieve_fields_common(sorcery, data, type, fields, objects);
}
static void sorcery_astdb_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex)
{
const char *prefix = data;
char family[strlen(prefix) + strlen(type) + 2], tree[strlen(regex) + 1];
RAII_VAR(struct ast_db_entry *, entries, NULL, ast_db_freetree);
regex_t expression;
struct ast_db_entry *entry;
snprintf(family, sizeof(family), "%s/%s", prefix, type);
if (regex[0] == '^') {
snprintf(tree, sizeof(tree), "%s%%", regex + 1);
} else {
tree[0] = '\0';
}
if (!(entries = ast_db_gettree(family, tree)) || regcomp(&expression, regex, REG_EXTENDED | REG_NOSUB)) {
return;
}
for (entry = entries; entry; entry = entry->next) {
/* The key in the entry includes the family, so we need to strip it out for regex purposes */
const char *key = entry->key + strlen(family) + 2;
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
struct ast_json_error error;
RAII_VAR(void *, object, NULL, ao2_cleanup);
RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
if (regexec(&expression, key, 0, NULL, 0)) {
continue;
} else if (!(json = ast_json_load_string(entry->data, &error)) ||
!(objset = sorcery_json_to_objectset(json)) ||
!(object = ast_sorcery_alloc(sorcery, type, key)) ||
ast_sorcery_objectset_apply(sorcery, object, objset)) {
return;
}
ao2_link(objects, object);
}
regfree(&expression);
}
static int sorcery_astdb_update(const struct ast_sorcery *sorcery, void *data, void *object)
{
const char *prefix = data;
char family[strlen(prefix) + strlen(ast_sorcery_object_get_type(object)) + 2], value[2];
snprintf(family, sizeof(family), "%s/%s", prefix, ast_sorcery_object_get_type(object));
/* It is okay for the value to be truncated, we are only checking that it exists */
if (ast_db_get(family, ast_sorcery_object_get_id(object), value, sizeof(value))) {
return -1;
}
/* The only difference between update and create is that for update the object must already exist */
return sorcery_astdb_create(sorcery, data, object);
}
static int sorcery_astdb_delete(const struct ast_sorcery *sorcery, void *data, void *object)
{
const char *prefix = data;
char family[strlen(prefix) + strlen(ast_sorcery_object_get_type(object)) + 2];
char value[2];
snprintf(family, sizeof(family), "%s/%s", prefix, ast_sorcery_object_get_type(object));
if (ast_db_get(family, ast_sorcery_object_get_id(object), value, sizeof(value))) {
return -1;
}
return ast_db_del(family, ast_sorcery_object_get_id(object));
}
static void *sorcery_astdb_open(const char *data)
{
/* We require a prefix for family string generation, or else stuff could mix together */
if (ast_strlen_zero(data)) {
return NULL;
}
return ast_strdup(data);
}
static void sorcery_astdb_close(void *data)
{
ast_free(data);
}
static int load_module(void)
{
if (ast_sorcery_wizard_register(&astdb_object_wizard)) {
return AST_MODULE_LOAD_DECLINE;
}
return AST_MODULE_LOAD_SUCCESS;
}
static int unload_module(void)
{
ast_sorcery_wizard_unregister(&astdb_object_wizard);
return 0;
}
AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery Astdb Object Wizard",
.load = load_module,
.unload = unload_module,
.load_pri = AST_MODPRI_REALTIME_DRIVER,
);