asterisk/build_tools/cflags.xml
Corey Farrell 5c1d07baf0 Astobj2: Allow reference debugging to be enabled/disabled by config.
* The REF_DEBUG compiler flag no longer has any effect on code that uses
  Astobj2.  It is used to determine if reference debugging is enabled by
  default.  Reference debugging can be enabled or disabled in asterisk.conf.
* Caller information is provided in logger errors for ao2 bad magic numbers.
* Optimizes AO2 by merging internal functions with the public counterpart.
  This was possible now that we no longer require a dual ABI.

ASTERISK-24974 #close
Reported by: Corey Farrell

Change-Id: Icf3552721fe999365ba8a8cf00a965aa6b897cc1
2015-04-27 18:37:26 -04:00

110 lines
4.9 KiB
XML

<category name="MENUSELECT_CFLAGS" displayname="Compiler Flags" positive_output="yes" remove_on_change=".lastclean">
<member name="DONT_OPTIMIZE" displayname="Disable Optimizations by the Compiler">
<support_level>core</support_level>
</member>
<member name="DEBUG_THREADS" displayname="Enable Thread Debugging">
<support_level>core</support_level>
</member>
<member name="REF_DEBUG" displayname="Enable reference count debugging by default">
<support_level>extended</support_level>
</member>
<member name="AO2_DEBUG" displayname="Enable internal Astobj2 debugging">
<support_level>extended</support_level>
</member>
<member name="STATIC_BUILD" displayname="Build static binaries">
<support_level>extended</support_level>
</member>
<member name="LOADABLE_MODULES" displayname="Runtime module loading">
<defaultenabled>yes</defaultenabled>
<support_level>core</support_level>
</member>
<member name="DEBUG_FD_LEAKS" displayname="Enable File Descriptor Leak Detection">
<support_level>core</support_level>
</member>
<member name="REBUILD_PARSERS" displayname="Rebuild AEL and expression parsers from bison/flex source files">
<depend>bison</depend>
<depend>flex</depend>
<defaultenabled>no</defaultenabled>
<support_level>extended</support_level>
</member>
<member name="LOW_MEMORY" displayname="Optimize for Low Memory Usage">
<support_level>extended</support_level>
</member>
<member name="DISABLE_INLINE" displayname="Disable the inline API">
<!-- Added to work around GCC bug
See http://gcc.gnu.org/bugzilla/show_bug.cgi?id=47816
-->
<support_level>extended</support_level>
</member>
<member name="OPTIONAL_API" displayname="Enable the optional API">
<!-- Added to manually disable the optional API, since
it's now supported on all systems.
-->
<defaultenabled>yes</defaultenabled>
<support_level>extended</support_level>
</member>
<member name="BETTER_BACKTRACES" displayname="Use libbfd (GPL) to generate better inline backtraces">
<depend>BFD</depend>
<depend>DLADDR</depend>
<defaultenabled>no</defaultenabled>
<support_level>core</support_level>
</member>
<member name="USE_HOARD_ALLOCATOR" displayname="Use the Hoard Memory Allocator instead of the default system one">
<defaultenabled>no</defaultenabled>
<depend>hoard</depend>
<support_level>extended</support_level>
</member>
<member name="LOTS_OF_SPANS" displayname="More than 32 DAHDI spans">
<support_level>core</support_level>
</member>
<member name="RADIO_RELAX" displayname="Relax DTMF for Radio Applications">
<support_level>extended</support_level>
</member>
<member name="G711_NEW_ALGORITHM" displayname="Use the NEW ulaw/alaw codecs (slower, but cleaner)">
<defaultenabled>no</defaultenabled>
<support_level>extended</support_level>
</member>
<member name="G711_REDUCED_BRANCHING" displayname="New ulaw/alaw codec, reduced branching (might help it run faster in some architectures)">
<depend>G711_NEW_ALGORITHM</depend>
<support_level>extended</support_level>
</member>
<member name="TEST_CODING_TABLES" displayname="New ulaw/alaw codec, turn on table tests on init">
<depend>G711_NEW_ALGORITHM</depend>
<support_level>extended</support_level>
</member>
<member name="TEST_TANDEM_TRANSCODING" displayname="New ulaw/alaw codec, turn on transcoding tests on init">
<depend>G711_NEW_ALGORITHM</depend>
<support_level>extended</support_level>
</member>
<member name="MALLOC_DEBUG" displayname="Keep Track of Memory Allocations">
<conflict>DEBUG_CHAOS</conflict>
<support_level>core</support_level>
</member>
<member name="DEBUG_CHAOS" displayname="Randomly FAIL memory allocations or other operations">
<conflict>MALLOC_DEBUG</conflict>
<support_level>core</support_level>
</member>
<member name="BUSYDETECT_TONEONLY" displayname="Enable additional comparision of only the tone duration not the silence part">
<conflict>BUSYDETECT_COMPARE_TONE_AND_SILENCE</conflict>
<defaultenabled>no</defaultenabled>
<support_level>extended</support_level>
</member>
<member name="BUSYDETECT_COMPARE_TONE_AND_SILENCE" displayname="Assume that tone and silence have the same duration">
<conflict>BUSYDETECT_TONEONLY</conflict>
<defaultenabled>no</defaultenabled>
<support_level>extended</support_level>
</member>
<member name="BUSYDETECT_DEBUG" displayname="Enable additional busy detection debugging">
<defaultenabled>no</defaultenabled>
<support_level>extended</support_level>
</member>
<member name="INTEGER_CALLERID" displayname="Use the (less accurate) integer-based method for decoding FSK tones (for embedded systems)">
<support_level>extended</support_level>
</member>
<member name="BUILD_NATIVE" displayname="Allow compiler to generate code optimized for the CPU on which the build is performed.">
<support_level>core</support_level>
<defaultenabled>yes</defaultenabled>
<depend>native_arch</depend>
</member>
</category>