asterisk/apps/app_waitforsilence.c
Mark Michelson 47ebea6a8d Fix 'd' option for app_dial and add new option to Answer application
The 'd' option would not work for channel types which use RTP to transport
DTMF digits. The only way to allow for this to work was to answer the channel
if we saw that this option was enabled.

I realized that this may cause issues with CDRs, specifically with giving false
dispositions and answer times. I therefore modified ast_answer to take another
parameter which would tell if the CDR should be marked answered.

I also extended this to the Answer application so that the channel may be answered
but not CDRified if desired.

I also modified app_dictate and app_waitforsilence to only answer the channel if it
is not already up, to help not allow for faulty CDR answer times.

All of these changes are going into Asterisk trunk. For 1.6.0 and 1.6.1, however, all
the changes except for the change to the Answer application will go in since we do
not introduce new features into stable branches

(closes issue #14164)
Reported by: DennisD
Patches:
      14164.patch uploaded by putnopvut (license 60)
Tested by: putnopvut

Review: http://reviewboard.digium.com/r/145



git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@174945 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2009-02-11 22:41:01 +00:00

265 lines
8.6 KiB
C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 1999 - 2005, Digium, Inc.
*
* WaitForSilence Application by David C. Troy <dave@popvox.com>
* Version 1.11 2006-06-29
*
* Mark Spencer <markster@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \brief Wait for Silence
* - Waits for up to 'x' milliseconds of silence, 'y' times \n
* - WaitForSilence(500,2) will wait for 1/2 second of silence, twice \n
* - WaitForSilence(1000,1) will wait for 1 second of silence, once \n
* - WaitForSilence(300,3,10) will wait for 300ms of silence, 3 times, and return after 10sec \n
*
* \author David C. Troy <dave@popvox.com>
*
* \brief Wait For Noise
* The same as Wait For Silence but listenes noise on the chennel that is above \n
* the pre-configured silence threshold from dsp.conf
*
* \author Philipp Skadorov <skadorov@yahoo.com>
*
* \ingroup applications
*/
#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#include "asterisk/file.h"
#include "asterisk/channel.h"
#include "asterisk/pbx.h"
#include "asterisk/dsp.h"
#include "asterisk/module.h"
/*** DOCUMENTATION
<application name="WaitForSilence" language="en_US">
<synopsis>
Waits for a specified amount of silence.
</synopsis>
<syntax>
<parameter name="silencerequired" required="true" />
<parameter name="iterations">
<para>If not specified, defaults to <literal>1</literal>.</para>
</parameter>
<parameter name="timeout">
<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
</parameter>
</syntax>
<description>
<para>Waits for up to <replaceable>silencerequired</replaceable> milliseconds of silence,
<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
specified the number of seconds to return after, even if we do not receive the specified amount of silence.
Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
is to wait indefinitely until silence is detected on the line. This is particularly useful for reverse-911-type
call broadcast applications where you need to wait for an answering machine to complete its spiel before
playing a message.</para>
<para>Typically you will want to include two or more calls to WaitForSilence when dealing with an answering
machine; first waiting for the spiel to finish, then waiting for the beep, etc.</para>
<para>Examples:</para>
<para>WaitForSilence(500,2) will wait for 1/2 second of silence, twice</para>
<para>WaitForSilence(1000) will wait for 1 second of silence, once</para>
<para>WaitForSilence(300,3,10) will wait for 300ms silence, 3 times, and returns after 10 sec, even if silence
is not detected</para>
<para>Sets the channel variable <variable>WAITSTATUS</variable> to one of these values:</para>
<variablelist>
<variable name="WAITSTATUS">
<value name="SILENCE">
if exited with silence detected.
</value>
<value name="TIMEOUT">
if exited without silence detected after timeout.
</value>
</variable>
</variablelist>
</description>
<see-also>
<ref type="application">WaitForNoise</ref>
</see-also>
</application>
<application name="WaitForNoise" language="en_US">
<synopsis>
Waits for a specified amount of noise.
</synopsis>
<syntax>
<parameter name="noiserequired" required="true" />
<parameter name="iterations">
<para>If not specified, defaults to <literal>1</literal>.</para>
</parameter>
<parameter name="timeout">
<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
</parameter>
</syntax>
<description>
<para>Waits for up to <replaceable>noiserequired</replaceable> milliseconds of noise,
<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
specified the number of seconds to return after, even if we do not receive the specified amount of noise.
Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
is to wait indefinitely until noise is detected on the line.</para>
</description>
<see-also>
<ref type="application">WaitForSilence</ref>
</see-also>
</application>
***/
static char *app_silence = "WaitForSilence";
static char *app_noise = "WaitForNoise";
static int do_waiting(struct ast_channel *chan, int timereqd, time_t waitstart, int timeout, int wait_for_silence) {
struct ast_frame *f = NULL;
int dsptime = 0;
int rfmt = 0;
int res = 0;
struct ast_dsp *sildet; /* silence detector dsp */
time_t now;
/*Either silence or noise calc depending on wait_for_silence flag*/
int (*ast_dsp_func)(struct ast_dsp*, struct ast_frame*, int*) =
wait_for_silence ? ast_dsp_silence : ast_dsp_noise;
rfmt = chan->readformat; /* Set to linear mode */
if ((res = ast_set_read_format(chan, AST_FORMAT_SLINEAR)) < 0) {
ast_log(LOG_WARNING, "Unable to set channel to linear mode, giving up\n");
return -1;
}
/* Create the silence detector */
if (!(sildet = ast_dsp_new())) {
ast_log(LOG_WARNING, "Unable to create silence detector :(\n");
return -1;
}
ast_dsp_set_threshold(sildet, ast_dsp_get_threshold_from_settings(THRESHOLD_SILENCE));
/* Await silence... */
for (;;) {
/* Start with no silence received */
dsptime = 0;
res = ast_waitfor(chan, timereqd);
/* Must have gotten a hangup; let's exit */
if (res < 0) {
pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
break;
}
/* We waited and got no frame; sounds like digital silence or a muted digital channel */
if (res == 0) {
dsptime = timereqd;
} else {
/* Looks like we did get a frame, so let's check it out */
if (!(f = ast_read(chan))) {
pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
break;
}
if (f->frametype == AST_FRAME_VOICE) {
ast_dsp_func(sildet, f, &dsptime);
}
ast_frfree(f);
}
ast_verb(6, "Got %dms %s < %dms required\n", dsptime, wait_for_silence ? "silence" : "noise", timereqd);
if (dsptime >= timereqd) {
ast_verb(3, "Exiting with %dms %s >= %dms required\n", dsptime, wait_for_silence ? "silence" : "noise", timereqd);
/* Ended happily with silence */
res = 1;
pbx_builtin_setvar_helper(chan, "WAITSTATUS", wait_for_silence ? "SILENCE" : "NOISE");
ast_debug(1, "WAITSTATUS was set to %s\n", wait_for_silence ? "SILENCE" : "NOISE");
break;
}
if (timeout && (difftime(time(&now), waitstart) >= timeout)) {
pbx_builtin_setvar_helper(chan, "WAITSTATUS", "TIMEOUT");
ast_debug(1, "WAITSTATUS was set to TIMEOUT\n");
res = 0;
break;
}
}
if (rfmt && ast_set_read_format(chan, rfmt)) {
ast_log(LOG_WARNING, "Unable to restore format %s to channel '%s'\n", ast_getformatname(rfmt), chan->name);
}
ast_dsp_free(sildet);
return res;
}
static int waitfor_exec(struct ast_channel *chan, void *data, int wait_for_silence)
{
int res = 1;
int timereqd = 1000;
int timeout = 0;
int iterations = 1, i;
time_t waitstart;
if (chan->_state != AST_STATE_UP) {
res = ast_answer(chan); /* Answer the channel */
}
if (!data || ( (sscanf(data, "%d,%d,%d", &timereqd, &iterations, &timeout) != 3) &&
(sscanf(data, "%d,%d", &timereqd, &iterations) != 2) &&
(sscanf(data, "%d", &timereqd) != 1) ) ) {
ast_log(LOG_WARNING, "Using default value of 1000ms, 1 iteration, no timeout\n");
}
ast_verb(3, "Waiting %d time(s) for %d ms silence with %d timeout\n", iterations, timereqd, timeout);
time(&waitstart);
res = 1;
for (i=0; (i<iterations) && (res == 1); i++) {
res = do_waiting(chan, timereqd, waitstart, timeout, wait_for_silence);
}
if (res > 0)
res = 0;
return res;
}
static int waitforsilence_exec(struct ast_channel *chan, void *data)
{
return waitfor_exec(chan, data, 1);
}
static int waitfornoise_exec(struct ast_channel *chan, void *data)
{
return waitfor_exec(chan, data, 0);
}
static int unload_module(void)
{
int res;
res = ast_unregister_application(app_silence);
res |= ast_unregister_application(app_noise);
return res;
}
static int load_module(void)
{
int res;
res = ast_register_application_xml(app_silence, waitforsilence_exec);
res |= ast_register_application_xml(app_noise, waitfornoise_exec);
return res;
}
AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "Wait For Silence");