asterisk/channels/iax2/include/astobj.h
Corey Farrell c2529a352c astobj.h: Remove from Asterisk core.
This is the old ASTOBJ macro's which are no longer used except by the
deprecated netsock.c.  Move it to the chan_iax2 include folder so it
does not get used elsewhere.

Change-Id: I7e4ae96678b36b9f41d3cae14b167f110eb5d349
2017-12-22 15:00:14 -05:00

824 lines
25 KiB
C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 1999 - 2005, Digium, Inc.
*
* Mark Spencer <markster@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
* \brief Object Model for Asterisk
*
* \deprecated Use astobj2.h instead
*/
#ifndef _ASTERISK_ASTOBJ_H
#define _ASTERISK_ASTOBJ_H
#include "asterisk/lock.h"
/*! \file
* \brief A set of macros implementing objects and containers.
* Macros are used for maximum performance, to support multiple inheritance,
* and to be easily integrated into existing structures without additional
* malloc calls, etc.
*
* These macros expect to operate on two different object types, ASTOBJs and
* ASTOBJ_CONTAINERs. These are not actual types, as any struct can be
* converted into an ASTOBJ compatible object or container using the supplied
* macros.
*
* <b>Sample Usage:</b>
* \code
* struct sample_object {
* ASTOBJ_COMPONENTS(struct sample_object);
* };
*
* struct sample_container {
* ASTOBJ_CONTAINER_COMPONENTS(struct sample_object);
* } super_container;
*
* void sample_object_destroy(struct sample_object *obj)
* {
* free(obj);
* }
*
* int init_stuff()
* {
* struct sample_object *obj1;
* struct sample_object *found_obj;
*
* obj1 = malloc(sizeof(struct sample_object));
*
* ASTOBJ_CONTAINER_INIT(&super_container);
*
* ASTOBJ_INIT(obj1);
* ASTOBJ_WRLOCK(obj1);
* ast_copy_string(obj1->name, "obj1", sizeof(obj1->name));
* ASTOBJ_UNLOCK(obj1);
*
* ASTOBJ_CONTAINER_LINK(&super_container, obj1);
*
* found_obj = ASTOBJ_CONTAINER_FIND(&super_container, "obj1");
*
* if(found_obj) {
* printf("Found object: %s", found_obj->name);
* ASTOBJ_UNREF(found_obj,sample_object_destroy);
* }
*
* ASTOBJ_CONTAINER_DESTROYALL(&super_container,sample_object_destroy);
* ASTOBJ_CONTAINER_DESTROY(&super_container);
*
* return 0;
* }
* \endcode
*/
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
#define ASTOBJ_DEFAULT_NAMELEN 80
#define ASTOBJ_DEFAULT_BUCKETS 256
#define ASTOBJ_DEFAULT_HASH ast_strhash
#define ASTOBJ_FLAG_MARKED (1 << 0) /* Object has been marked for future operation */
/* C++ is simply a syntactic crutch for those who cannot think for themselves
in an object oriented way. */
/*! \brief Lock an ASTOBJ for reading.
*/
#define ASTOBJ_RDLOCK(object) ast_mutex_lock(&(object)->_lock)
/*! \brief Lock an ASTOBJ for writing.
*/
#define ASTOBJ_WRLOCK(object) ast_mutex_lock(&(object)->_lock)
#define ASTOBJ_TRYWRLOCK(object) ast_mutex_trylock(&(object)->_lock)
/*! \brief Unlock a locked object. */
#define ASTOBJ_UNLOCK(object) ast_mutex_unlock(&(object)->_lock)
#ifdef ASTOBJ_CONTAINER_HASHMODEL
#define __ASTOBJ_HASH(type,hashes) \
type *next[hashes]
#else
#define __ASTOBJ_HASH(type,hashes) \
type *next[1]
#endif
/*! \brief Add ASTOBJ components to a struct (without locking support).
*
* \param type The datatype of the object.
* \param namelen The length to make the name char array.
* \param hashes The number of containers the object can be present in.
*
* This macro adds components to a struct to make it an ASTOBJ. This macro
* differs from ASTOBJ_COMPONENTS_FULL in that it does not create a mutex for
* locking.
*
* <b>Sample Usage:</b>
* \code
* struct sample_struct {
* ASTOBJ_COMPONENTS_NOLOCK_FULL(struct sample_struct,1,1);
* };
* \endcode
*/
#define ASTOBJ_COMPONENTS_NOLOCK_FULL(type,namelen,hashes) \
char name[namelen]; \
unsigned int refcount; \
unsigned int objflags; \
__ASTOBJ_HASH(type,hashes)
/*! \brief Add ASTOBJ components to a struct (without locking support).
*
* \param type The datatype of the object.
*
* This macro works like #ASTOBJ_COMPONENTS_NOLOCK_FULL() except it only accepts a
* type and uses default values for namelen and hashes.
*
* <b>Sample Usage:</b>
* \code
* struct sample_struct_componets {
* ASTOBJ_COMPONENTS_NOLOCK(struct sample_struct);
* };
* \endcode
*/
#define ASTOBJ_COMPONENTS_NOLOCK(type) \
ASTOBJ_COMPONENTS_NOLOCK_FULL(type,ASTOBJ_DEFAULT_NAMELEN,1)
/*! \brief Add ASTOBJ components to a struct (with locking support).
*
* \param type The datatype of the object.
*
* This macro works like #ASTOBJ_COMPONENTS_NOLOCK() except it includes locking
* support.
*
* <b>Sample Usage:</b>
* \code
* struct sample_struct {
* ASTOBJ_COMPONENTS(struct sample_struct);
* };
* \endcode
*/
#define ASTOBJ_COMPONENTS(type) \
ASTOBJ_COMPONENTS_NOLOCK(type); \
ast_mutex_t _lock;
/*! \brief Add ASTOBJ components to a struct (with locking support).
*
* \param type The datatype of the object.
* \param namelen The length to make the name char array.
* \param hashes The number of containers the object can be present in.
*
* This macro adds components to a struct to make it an ASTOBJ and includes
* support for locking.
*
* <b>Sample Usage:</b>
* \code
* struct sample_struct {
* ASTOBJ_COMPONENTS_FULL(struct sample_struct,1,1);
* };
* \endcode
*/
#define ASTOBJ_COMPONENTS_FULL(type,namelen,hashes) \
ASTOBJ_COMPONENTS_NOLOCK_FULL(type,namelen,hashes); \
ast_mutex_t _lock;
/*! \brief Increment an object reference count.
* \param object A pointer to the object to operate on.
* \return The object.
*/
#define ASTOBJ_REF(object) \
({ \
ASTOBJ_WRLOCK(object); \
(object)->refcount++; \
ASTOBJ_UNLOCK(object); \
(object); \
})
/*! \brief Decrement the reference count on an object.
*
* \param object A pointer the object to operate on.
* \param destructor The destructor to call if the object is no longer referenced. It will be passed the pointer as an argument.
*
* This macro unreferences an object and calls the specfied destructor if the
* object is no longer referenced. The destructor should free the object if it
* was dynamically allocated.
*/
#define ASTOBJ_UNREF(object,destructor) \
do { \
int newcount = 0; \
ASTOBJ_WRLOCK(object); \
if (__builtin_expect((object)->refcount > 0, 1)) \
newcount = --((object)->refcount); \
else \
ast_log(AST_LOG_WARNING, "Unreferencing unreferenced (object)!\n"); \
ASTOBJ_UNLOCK(object); \
if (newcount == 0) { \
ast_mutex_destroy(&(object)->_lock); \
destructor((object)); \
} \
(object) = NULL; \
} while(0)
/*! \brief Mark an ASTOBJ by adding the #ASTOBJ_FLAG_MARKED flag to its objflags mask.
* \param object A pointer to the object to operate on.
*
* This macro "marks" an object. Marked objects can later be unlinked from a container using
* #ASTOBJ_CONTAINER_PRUNE_MARKED().
*
*/
#define ASTOBJ_MARK(object) \
do { \
ASTOBJ_WRLOCK(object); \
(object)->objflags |= ASTOBJ_FLAG_MARKED; \
ASTOBJ_UNLOCK(object); \
} while(0)
/*! \brief Unmark an ASTOBJ by subtracting the #ASTOBJ_FLAG_MARKED flag from its objflags mask.
* \param object A pointer to the object to operate on.
*/
#define ASTOBJ_UNMARK(object) \
do { \
ASTOBJ_WRLOCK(object); \
(object)->objflags &= ~ASTOBJ_FLAG_MARKED; \
ASTOBJ_UNLOCK(object); \
} while(0)
/*! \brief Initialize an object.
* \param object A pointer to the object to operate on.
*
* \note This should only be used on objects that support locking (objects
* created with #ASTOBJ_COMPONENTS() or #ASTOBJ_COMPONENTS_FULL())
*/
#define ASTOBJ_INIT(object) \
do { \
ast_mutex_init(&(object)->_lock); \
object->name[0] = '\0'; \
object->refcount = 1; \
} while(0)
/* Containers for objects -- current implementation is linked lists, but
should be able to be converted to hashes relatively easily */
/*! \brief Lock an ASTOBJ_CONTAINER for reading.
*/
#define ASTOBJ_CONTAINER_RDLOCK(container) ast_mutex_lock(&(container)->_lock)
/*! \brief Lock an ASTOBJ_CONTAINER for writing.
*/
#define ASTOBJ_CONTAINER_WRLOCK(container) ast_mutex_lock(&(container)->_lock)
/*! \brief Unlock an ASTOBJ_CONTAINER. */
#define ASTOBJ_CONTAINER_UNLOCK(container) ast_mutex_unlock(&(container)->_lock)
#ifdef ASTOBJ_CONTAINER_HASHMODEL
#error "Hash model for object containers not yet implemented!"
#else
/* Linked lists */
/*! \brief Create a container for ASTOBJs (without locking support).
*
* \param type The type of objects the container will hold.
* \param hashes Currently unused.
* \param buckets Currently unused.
*
* This macro is used to create a container for ASTOBJs without locking
* support.
*
* <b>Sample Usage:</b>
* \code
* struct sample_struct_nolock_container {
* ASTOBJ_CONTAINER_COMPONENTS_NOLOCK_FULL(struct sample_struct,1,1);
* };
* \endcode
*/
#define ASTOBJ_CONTAINER_COMPONENTS_NOLOCK_FULL(type,hashes,buckets) \
type *head
/*! \brief Initialize a container.
*
* \param container A pointer to the container to initialize.
* \param hashes Currently unused.
* \param buckets Currently unused.
*
* This macro initializes a container. It should only be used on containers
* that support locking.
*
* <b>Sample Usage:</b>
* \code
* struct sample_struct_container {
* ASTOBJ_CONTAINER_COMPONENTS_FULL(struct sample_struct,1,1);
* } container;
*
* int func()
* {
* ASTOBJ_CONTAINER_INIT_FULL(&container,1,1);
* }
* \endcode
*/
#define ASTOBJ_CONTAINER_INIT_FULL(container,hashes,buckets) \
do { \
ast_mutex_init(&(container)->_lock); \
} while(0)
/*! \brief Destroy a container.
*
* \param container A pointer to the container to destroy.
* \param hashes Currently unused.
* \param buckets Currently unused.
*
* This macro frees up resources used by a container. It does not operate on
* the objects in the container. To unlink the objects from the container use
* #ASTOBJ_CONTAINER_DESTROYALL().
*
* \note This macro should only be used on containers with locking support.
*/
#define ASTOBJ_CONTAINER_DESTROY_FULL(container,hashes,buckets) \
do { \
ast_mutex_destroy(&(container)->_lock); \
} while(0)
/*! \brief Iterate through the objects in a container.
*
* \param container A pointer to the container to traverse.
* \param continue A condition to allow the traversal to continue.
* \param eval A statement to evaluate in the iteration loop.
*
* This is macro is a little complicated, but it may help to think of it as a
* loop. Basically it iterates through the specfied containter as long as the
* condition is met. Two variables, iterator and next, are provided for use in
* your \p eval statement. See the sample code for an example.
*
* <b>Sample Usage:</b>
* \code
* ASTOBJ_CONTAINER_TRAVERSE(&sample_container,1, {
* ASTOBJ_RDLOCK(iterator);
* printf("Currently iterating over '%s'\n", iterator->name);
* ASTOBJ_UNLOCK(iterator);
* } );
* \endcode
*
* \code
* ASTOBJ_CONTAINER_TRAVERSE(&sample_container,1, sample_func(iterator));
* \endcode
*/
#define ASTOBJ_CONTAINER_TRAVERSE(container,continue,eval) \
do { \
typeof((container)->head) iterator; \
typeof((container)->head) next; \
ASTOBJ_CONTAINER_RDLOCK(container); \
next = (container)->head; \
while((continue) && (iterator = next)) { \
next = iterator->next[0]; \
eval; \
} \
ASTOBJ_CONTAINER_UNLOCK(container); \
} while(0)
/*! \brief Find an object in a container.
*
* \param container A pointer to the container to search.
* \param namestr The name to search for.
*
* Use this function to find an object with the specfied name in a container.
*
* \note When the returned object is no longer in use, #ASTOBJ_UNREF() should
* be used to free the additional reference created by this macro.
*
* \return A new reference to the object located or NULL if nothing is found.
*/
#define ASTOBJ_CONTAINER_FIND(container,namestr) \
({ \
typeof((container)->head) found = NULL; \
ASTOBJ_CONTAINER_TRAVERSE(container, !found, do { \
if (!(strcasecmp(iterator->name, (namestr)))) \
found = ASTOBJ_REF(iterator); \
} while (0)); \
found; \
})
/*! \brief Find an object in a container.
*
* \param container A pointer to the container to search.
* \param data The data to search for.
* \param field The field/member of the container's objects to search.
* \param hashfunc The hash function to use, currently not implemented.
* \param hashoffset The hash offset to use, currently not implemented.
* \param comparefunc The function used to compare the field and data values.
*
* This macro iterates through a container passing the specified field and data
* elements to the specified comparefunc. The function should return 0 when a match is found.
*
* \note When the returned object is no longer in use, #ASTOBJ_UNREF() should
* be used to free the additional reference created by this macro.
*
* \return A pointer to the object located or NULL if nothing is found.
*/
#define ASTOBJ_CONTAINER_FIND_FULL(container,data,field,hashfunc,hashoffset,comparefunc) \
({ \
typeof((container)->head) found = NULL; \
ASTOBJ_CONTAINER_TRAVERSE(container, !found, do { \
ASTOBJ_RDLOCK(iterator); \
if (!(comparefunc(iterator->field, (data)))) { \
found = ASTOBJ_REF(iterator); \
} \
ASTOBJ_UNLOCK(iterator); \
} while (0)); \
found; \
})
/*! \brief Empty a container.
*
* \param container A pointer to the container to operate on.
* \param destructor A destructor function to call on each object.
*
* This macro loops through a container removing all the items from it using
* #ASTOBJ_UNREF(). This does not destroy the container itself, use
* #ASTOBJ_CONTAINER_DESTROY() for that.
*
* \note If any object in the container is only referenced by the container,
* the destructor will be called for that object once it has been removed.
*/
#define ASTOBJ_CONTAINER_DESTROYALL(container,destructor) \
do { \
typeof((container)->head) iterator; \
ASTOBJ_CONTAINER_WRLOCK(container); \
while((iterator = (container)->head)) { \
(container)->head = (iterator)->next[0]; \
ASTOBJ_UNREF(iterator,destructor); \
} \
ASTOBJ_CONTAINER_UNLOCK(container); \
} while(0)
/*! \brief Remove an object from a container.
*
* \param container A pointer to the container to operate on.
* \param obj A pointer to the object to remove.
*
* This macro iterates through a container and removes the specfied object if
* it exists in the container.
*
* \note This macro does not destroy any objects, it simply unlinks
* them from the list. No destructors are called.
*
* \return The container's reference to the removed object or NULL if no
* matching object was found.
*/
#define ASTOBJ_CONTAINER_UNLINK(container,obj) \
({ \
typeof((container)->head) found = NULL; \
typeof((container)->head) prev = NULL; \
ASTOBJ_CONTAINER_TRAVERSE(container, !found, do { \
if (iterator == obj) { \
found = iterator; \
found->next[0] = NULL; \
ASTOBJ_CONTAINER_WRLOCK(container); \
if (prev) \
prev->next[0] = next; \
else \
(container)->head = next; \
ASTOBJ_CONTAINER_UNLOCK(container); \
} \
prev = iterator; \
} while (0)); \
found; \
})
/*! \brief Find and remove an object from a container.
*
* \param container A pointer to the container to operate on.
* \param namestr The name of the object to remove.
*
* This macro iterates through a container and removes the first object with
* the specfied name from the container.
*
* \note This macro does not destroy any objects, it simply unlinks
* them. No destructors are called.
*
* \return The container's reference to the removed object or NULL if no
* matching object was found.
*/
#define ASTOBJ_CONTAINER_FIND_UNLINK(container,namestr) \
({ \
typeof((container)->head) found = NULL; \
typeof((container)->head) prev = NULL; \
ASTOBJ_CONTAINER_TRAVERSE(container, !found, do { \
if (!(strcasecmp(iterator->name, (namestr)))) { \
found = iterator; \
found->next[0] = NULL; \
ASTOBJ_CONTAINER_WRLOCK(container); \
if (prev) \
prev->next[0] = next; \
else \
(container)->head = next; \
ASTOBJ_CONTAINER_UNLOCK(container); \
} \
prev = iterator; \
} while (0)); \
found; \
})
/*! \brief Find and remove an object in a container.
*
* \param container A pointer to the container to search.
* \param data The data to search for.
* \param field The field/member of the container's objects to search.
* \param hashfunc The hash function to use, currently not implemented.
* \param hashoffset The hash offset to use, currently not implemented.
* \param comparefunc The function used to compare the field and data values.
*
* This macro iterates through a container passing the specified field and data
* elements to the specified comparefunc. The function should return 0 when a match is found.
* If a match is found it is removed from the list.
*
* \note This macro does not destroy any objects, it simply unlinks
* them. No destructors are called.
*
* \return The container's reference to the removed object or NULL if no match
* was found.
*/
#define ASTOBJ_CONTAINER_FIND_UNLINK_FULL(container,data,field,hashfunc,hashoffset,comparefunc) \
({ \
typeof((container)->head) found = NULL; \
typeof((container)->head) prev = NULL; \
ASTOBJ_CONTAINER_TRAVERSE(container, !found, do { \
ASTOBJ_RDLOCK(iterator); \
if (!(comparefunc(iterator->field, (data)))) { \
found = iterator; \
found->next[0] = NULL; \
ASTOBJ_CONTAINER_WRLOCK(container); \
if (prev) \
prev->next[0] = next; \
else \
(container)->head = next; \
ASTOBJ_CONTAINER_UNLOCK(container); \
} \
ASTOBJ_UNLOCK(iterator); \
prev = iterator; \
} while (0)); \
found; \
})
/*! \brief Add an object to the end of a container.
*
* \param container A pointer to the container to operate on.
* \param newobj A pointer to the object to be added.
*
* This macro adds an object to the end of a container.
*/
#define ASTOBJ_CONTAINER_LINK_END(container,newobj) \
do { \
typeof((container)->head) iterator; \
typeof((container)->head) next; \
typeof((container)->head) prev; \
ASTOBJ_CONTAINER_RDLOCK(container); \
prev = NULL; \
next = (container)->head; \
while((iterator = next)) { \
next = iterator->next[0]; \
prev = iterator; \
} \
if(prev) { \
ASTOBJ_CONTAINER_WRLOCK((container)); \
prev->next[0] = ASTOBJ_REF(newobj); \
(newobj)->next[0] = NULL; \
ASTOBJ_CONTAINER_UNLOCK((container)); \
} else { \
ASTOBJ_CONTAINER_LINK_START((container),(newobj)); \
} \
ASTOBJ_CONTAINER_UNLOCK((container)); \
} while(0)
/*! \brief Add an object to the front of a container.
*
* \param container A pointer to the container to operate on.
* \param newobj A pointer to the object to be added.
*
* This macro adds an object to the start of a container.
*/
#define ASTOBJ_CONTAINER_LINK_START(container,newobj) \
do { \
ASTOBJ_CONTAINER_WRLOCK(container); \
(newobj)->next[0] = (container)->head; \
(container)->head = ASTOBJ_REF(newobj); \
ASTOBJ_CONTAINER_UNLOCK(container); \
} while(0)
/*! \brief Remove an object from the front of a container.
*
* \param container A pointer to the container to operate on.
*
* This macro removes the first object in a container.
*
* \note This macro does not destroy any objects, it simply unlinks
* them from the list. No destructors are called.
*
* \return The container's reference to the removed object or NULL if no
* matching object was found.
*/
#define ASTOBJ_CONTAINER_UNLINK_START(container) \
({ \
typeof((container)->head) found = NULL; \
ASTOBJ_CONTAINER_WRLOCK(container); \
if((container)->head) { \
found = (container)->head; \
(container)->head = (container)->head->next[0]; \
found->next[0] = NULL; \
} \
ASTOBJ_CONTAINER_UNLOCK(container); \
found; \
})
/*! \brief Prune marked objects from a container.
*
* \param container A pointer to the container to prune.
* \param destructor A destructor function to call on each marked object.
*
* This macro iterates through the specfied container and prunes any marked
* objects executing the specfied destructor if necessary.
*/
#define ASTOBJ_CONTAINER_PRUNE_MARKED(container,destructor) \
do { \
typeof((container)->head) prev = NULL; \
ASTOBJ_CONTAINER_TRAVERSE(container, 1, do { \
ASTOBJ_RDLOCK(iterator); \
if (iterator->objflags & ASTOBJ_FLAG_MARKED) { \
ASTOBJ_CONTAINER_WRLOCK(container); \
if (prev) \
prev->next[0] = next; \
else \
(container)->head = next; \
ASTOBJ_CONTAINER_UNLOCK(container); \
ASTOBJ_UNLOCK(iterator); \
ASTOBJ_UNREF(iterator,destructor); \
continue; \
} \
ASTOBJ_UNLOCK(iterator); \
prev = iterator; \
} while (0)); \
} while(0)
/*! \brief Add an object to a container.
*
* \param container A pointer to the container to operate on.
* \param newobj A pointer to the object to be added.
* \param data Currently unused.
* \param field Currently unused.
* \param hashfunc Currently unused.
* \param hashoffset Currently unused.
* \param comparefunc Currently unused.
*
* Currently this function adds an object to the head of the list. One day it
* will support adding objects atthe position specified using the various
* options this macro offers.
*/
#define ASTOBJ_CONTAINER_LINK_FULL(container,newobj,data,field,hashfunc,hashoffset,comparefunc) \
do { \
ASTOBJ_CONTAINER_WRLOCK(container); \
(newobj)->next[0] = (container)->head; \
(container)->head = ASTOBJ_REF(newobj); \
ASTOBJ_CONTAINER_UNLOCK(container); \
} while(0)
#endif /* List model */
/* Common to hash and linked list models */
/*! \brief Create a container for ASTOBJs (without locking support).
*
* \param type The type of objects the container will hold.
*
* This macro is used to create a container for ASTOBJs without locking
* support.
*
* <b>Sample Usage:</b>
* \code
* struct sample_struct_nolock_container {
* ASTOBJ_CONTAINER_COMPONENTS_NOLOCK(struct sample_struct);
* };
* \endcode
*/
#define ASTOBJ_CONTAINER_COMPONENTS_NOLOCK(type) \
ASTOBJ_CONTAINER_COMPONENTS_NOLOCK_FULL(type,1,ASTOBJ_DEFAULT_BUCKETS)
/*! \brief Create a container for ASTOBJs (with locking support).
*
* \param type The type of objects the container will hold.
*
* This macro is used to create a container for ASTOBJs with locking support.
*
* <b>Sample Usage:</b>
* \code
* struct sample_struct_container {
* ASTOBJ_CONTAINER_COMPONENTS(struct sample_struct);
* };
* \endcode
*/
#define ASTOBJ_CONTAINER_COMPONENTS(type) \
ast_mutex_t _lock; \
ASTOBJ_CONTAINER_COMPONENTS_NOLOCK(type)
/*! \brief Initialize a container.
*
* \param container A pointer to the container to initialize.
*
* This macro initializes a container. It should only be used on containers
* that support locking.
*
* <b>Sample Usage:</b>
* \code
* struct sample_struct_container {
* ASTOBJ_CONTAINER_COMPONENTS(struct sample_struct);
* } container;
*
* int func()
* {
* ASTOBJ_CONTAINER_INIT(&container);
* }
* \endcode
*/
#define ASTOBJ_CONTAINER_INIT(container) \
ASTOBJ_CONTAINER_INIT_FULL(container,1,ASTOBJ_DEFAULT_BUCKETS)
/*! \brief Destroy a container.
*
* \param container A pointer to the container to destory.
*
* This macro frees up resources used by a container. It does not operate on
* the objects in the container. To unlink the objects from the container use
* #ASTOBJ_CONTAINER_DESTROYALL().
*
* \note This macro should only be used on containers with locking support.
*/
#define ASTOBJ_CONTAINER_DESTROY(container) \
ASTOBJ_CONTAINER_DESTROY_FULL(container,1,ASTOBJ_DEFAULT_BUCKETS)
/*! \brief Add an object to a container.
*
* \param container A pointer to the container to operate on.
* \param newobj A pointer to the object to be added.
*
* Currently this macro adds an object to the head of a container. One day it
* should add an object in alphabetical order.
*/
#define ASTOBJ_CONTAINER_LINK(container,newobj) \
ASTOBJ_CONTAINER_LINK_FULL(container,newobj,(newobj)->name,name,ASTOBJ_DEFAULT_HASH,0,strcasecmp)
/*! \brief Mark all the objects in a container.
* \param container A pointer to the container to operate on.
*/
#define ASTOBJ_CONTAINER_MARKALL(container) \
ASTOBJ_CONTAINER_TRAVERSE(container, 1, ASTOBJ_MARK(iterator))
/*! \brief Unmark all the objects in a container.
* \param container A pointer to the container to operate on.
*/
#define ASTOBJ_CONTAINER_UNMARKALL(container) \
ASTOBJ_CONTAINER_TRAVERSE(container, 1, ASTOBJ_UNMARK(iterator))
/*! \brief Dump information about an object into a string.
*
* \param s A pointer to the string buffer to use.
* \param slen The length of s.
* \param obj A pointer to the object to dump.
*
* This macro dumps a text representation of the name, objectflags, and
* refcount fields of an object to the specfied string buffer.
*/
#define ASTOBJ_DUMP(s,slen,obj) \
snprintf((s),(slen),"name: %s\nobjflags: %u\nrefcount: %u\n\n", (obj)->name, (obj)->objflags, (obj)->refcount);
/*! \brief Dump information about all the objects in a container to a file descriptor.
*
* \param fd The file descriptor to write to.
* \param s A string buffer, same as #ASTOBJ_DUMP().
* \param slen The length of s, same as #ASTOBJ_DUMP().
* \param container A pointer to the container to dump.
*
* This macro dumps a text representation of the name, objectflags, and
* refcount fields of all the objects in a container to the specified file
* descriptor.
*/
#define ASTOBJ_CONTAINER_DUMP(fd,s,slen,container) \
ASTOBJ_CONTAINER_TRAVERSE(container, 1, do { ASTOBJ_DUMP(s,slen,iterator); ast_cli(fd, "%s", s); } while(0))
#if defined(__cplusplus) || defined(c_plusplus)
}
#endif
#endif /* _ASTERISK_ASTOBJ_H */