doc: Update the properties to be readonly

This also implies that none of these properties are optional
This commit is contained in:
Denis Kenzior 2010-10-14 02:44:32 -05:00
parent 6cb64e1343
commit 00ad02c29d
1 changed files with 5 additions and 5 deletions

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@ -55,18 +55,18 @@ Signals PropertyChanged(string property, variant value)
Signal is emitted whenever a property has changed.
The new value is passed as the signal argument.
Properties string IdleModeText
Properties string IdleModeText [readonly]
Contains the text to be used when the home screen is
idle. This text is set by the SIM and can change
at any time.
byte IdleModeIcon
byte IdleModeIcon [readonly]
Contains the identifier of the icon accompanying
the idle mode text.
array{struct{string, byte}} MainMenu
array{struct{string, byte}} MainMenu [readonly]
Contains the items that make up the main menu. This
is populated by the SIM when it sends the Setup Menu
@ -74,11 +74,11 @@ Properties string IdleModeText
but its contents can be changed at any time. Each
item contains the item label and icon identifier.
string MainMenuTitle
string MainMenuTitle [readonly]
Contains the title of the main menu.
string MainMenuIcon
string MainMenuIcon [readonly]
Contains the identifier of the icon for the main menu.