Client or server mark their pending objects with
the function g_isi_pending_set_owner().
When client or server get destroyed or reset the pending objects are
removed with the function g_isi_remove_pending_by_owner(). As a client
or server always uses only a particular resource, all the pending
objects are conveniently stored into a single list.
This patch was generated by the following semantic patch
(http://coccinelle.lip6.fr/)
// <smpl>
@fix disable is_null,isnt_null1@
expression *E;
@@
- !E
+ E == NULL
// </smpl>