//***************************************************************************** // // flash.c - Driver for programming the on-chip flash. // // Copyright (c) 2005-2013 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the // distribution. // // Neither the name of Texas Instruments Incorporated nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // This is part of revision 1.1 of the Tiva Peripheral Driver Library. // //***************************************************************************** //***************************************************************************** // //! \addtogroup flash_api //! @{ // //***************************************************************************** #include #include #include "inc/hw_flash.h" #include "inc/hw_ints.h" #include "inc/hw_sysctl.h" #include "inc/hw_types.h" #include "driverlib/debug.h" #include "driverlib/flashlib.h" #include "driverlib/interrupt.h" //***************************************************************************** // // An array that maps the specified memory bank to the appropriate Flash // Memory Protection Program Enable (FMPPE) register. // //***************************************************************************** static const uint32_t g_pui32FMPPERegs[] = { FLASH_FMPPE0, FLASH_FMPPE1, FLASH_FMPPE2, FLASH_FMPPE3 }; //***************************************************************************** // // An array that maps the specified memory bank to the appropriate Flash // Memory Protection Read Enable (FMPRE) register. // //***************************************************************************** static const uint32_t g_pui32FMPRERegs[] = { FLASH_FMPRE0, FLASH_FMPRE1, FLASH_FMPRE2, FLASH_FMPRE3 }; //***************************************************************************** // //! Erases a block of flash. //! //! \param ui32Address is the start address of the flash block to be erased. //! //! This function erases a 1-kB block of the on-chip flash. After erasing, //! the block is filled with 0xFF bytes. Read-only and execute-only blocks //! cannot be erased. //! //! This function does not return until the block has been erased. //! //! \return Returns 0 on success, or -1 if an invalid block address was //! specified or the block is write-protected. // //***************************************************************************** int32_t FlashLibErase(uint32_t ui32Address) { // // Check the arguments. // ASSERT(!(ui32Address & (FLASH_ERASE_SIZE - 1))); // // Clear the flash access and error interrupts. // HWREG(FLASH_FCMISC) = (FLASH_FCMISC_AMISC | FLASH_FCMISC_VOLTMISC | FLASH_FCMISC_ERMISC); // // Erase the block. // HWREG(FLASH_FMA) = ui32Address; HWREG(FLASH_FMC) = FLASH_FMC_WRKEY | FLASH_FMC_ERASE; // // Wait until the block has been erased. // while(HWREG(FLASH_FMC) & FLASH_FMC_ERASE) { } // // Return an error if an access violation or erase error occurred. // if(HWREG(FLASH_FCRIS) & (FLASH_FCRIS_ARIS | FLASH_FCRIS_VOLTRIS | FLASH_FCRIS_ERRIS)) { return(-1); } // // Success. // return(0); } //***************************************************************************** // //! Programs flash. //! //! \param pui32Data is a pointer to the data to be programmed. //! \param ui32Address is the starting address in flash to be programmed. Must //! be a multiple of four. //! \param ui32Count is the number of bytes to be programmed. Must be a //! multiple of four. //! //! This function programs a sequence of words into the on-chip flash. //! Each word in a page of flash can only be programmed one time between an //! erase of that page; programming a word multiple times results in an //! unpredictable value in that word of flash. //! //! Because the flash is programmed one word at a time, the starting address //! and byte count must both be multiples of four. It is up to the caller to //! verify the programmed contents, if such verification is required. //! //! This function does not return until the data has been programmed. //! //! \return Returns 0 on success, or -1 if a programming error is encountered. // //***************************************************************************** int32_t FlashLibProgram(uint32_t *pui32Data, uint32_t ui32Address, uint32_t ui32Count) { // // Check the arguments. // ASSERT(!(ui32Address & 3)); ASSERT(!(ui32Count & 3)); // // Clear the flash access and error interrupts. // HWREG(FLASH_FCMISC) = (FLASH_FCMISC_AMISC | FLASH_FCMISC_VOLTMISC | FLASH_FCMISC_INVDMISC | FLASH_FCMISC_PROGMISC); // // Loop over the words to be programmed. // while(ui32Count) { // // Set the address of this block of words. // HWREG(FLASH_FMA) = ui32Address & ~(0x7f); // // Loop over the words in this 32-word block. // while(((ui32Address & 0x7c) || (HWREG(FLASH_FWBVAL) == 0)) && (ui32Count != 0)) { // // Write this word into the write buffer. // HWREG(FLASH_FWBN + (ui32Address & 0x7c)) = *pui32Data++; ui32Address += 4; ui32Count -= 4; } // // Program the contents of the write buffer into flash. // HWREG(FLASH_FMC2) = FLASH_FMC2_WRKEY | FLASH_FMC2_WRBUF; // // Wait until the write buffer has been programmed. // while(HWREG(FLASH_FMC2) & FLASH_FMC2_WRBUF) { } } // // Return an error if an access violation occurred. // if(HWREG(FLASH_FCRIS) & (FLASH_FCRIS_ARIS | FLASH_FCRIS_VOLTRIS | FLASH_FCRIS_INVDRIS | FLASH_FCRIS_PROGRIS)) { return(-1); } // // Success. // return(0); } //***************************************************************************** // //! Gets the protection setting for a block of flash. //! //! \param ui32Address is the start address of the flash block to be queried. //! //! This function gets the current protection for the specified 2-kB block //! of flash. Each block can be read/write, read-only, or execute-only. //! Read/write blocks can be read, executed, erased, and programmed. Read-only //! blocks can be read and executed. Execute-only blocks can only be executed; //! processor and debugger data reads are not allowed. //! //! \return Returns the protection setting for this block. See //! FlashProtectSet() for possible values. // //***************************************************************************** tFlashProtection FlashLibProtectGet(uint32_t ui32Address) { uint32_t ui32FMPRE, ui32FMPPE; uint32_t ui32Bank; // // Check the argument. // ASSERT(!(ui32Address & (FLASH_PROTECT_SIZE - 1))); // // Calculate the Flash Bank from Base Address, and mask off the Bank // from ui32Address for subsequent reference. // ui32Bank = (((ui32Address / FLASH_PROTECT_SIZE) / 32) % 4); ui32Address &= ((FLASH_PROTECT_SIZE * 32) - 1); // // Read the appropriate flash protection registers for the specified // flash bank. // ui32FMPRE = HWREG(g_pui32FMPRERegs[ui32Bank]); ui32FMPPE = HWREG(g_pui32FMPPERegs[ui32Bank]); // // Check the appropriate protection bits for the block of memory that // is specified by the address. // switch((((ui32FMPRE >> (ui32Address / FLASH_PROTECT_SIZE)) & 0x1) << 1) | ((ui32FMPPE >> (ui32Address / FLASH_PROTECT_SIZE)) & 0x1)) { // // This block is marked as execute only (that is, it can not be erased // or programmed, and the only reads allowed are via the instruction // fetch interface). // case 0: case 1: { return(FlashExecuteOnly); } // // This block is marked as read only (that is, it can not be erased or // programmed). // case 2: { return(FlashReadOnly); } // // This block is read/write; it can be read, erased, and programmed. // case 3: default: { return(FlashReadWrite); } } } //***************************************************************************** // //! Sets the protection setting for a block of flash. //! //! \param ui32Address is the start address of the flash block to be protected. //! \param eProtect is the protection to be applied to the block. Can be one //! of \b FlashReadWrite, \b FlashReadOnly, or \b FlashExecuteOnly. //! //! This function sets the protection for the specified 2-kB block of //! flash. Blocks that are read/write can be made read-only or execute-only. //! Blocks that are read-only can be made execute-only. Blocks that are //! execute-only cannot have their protection modified. Attempts to make the //! block protection less stringent (that is, read-only to read/write) //! result in a failure (and are prevented by the hardware). //! //! Changes to the flash protection are maintained only until the next reset. //! This protocol allows the application to be executed in the desired flash //! protection environment to check for inappropriate flash access (via the //! flash interrupt). To make the flash protection permanent, use the //! FlashProtectSave() function. //! //! \return Returns 0 on success, or -1 if an invalid address or an invalid //! protection was specified. // //***************************************************************************** int32_t FlashLibProtectSet(uint32_t ui32Address, tFlashProtection eProtect) { uint32_t ui32ProtectRE, ui32ProtectPE; uint32_t ui32Bank; // // Check the argument. // ASSERT(!(ui32Address & (FLASH_PROTECT_SIZE - 1))); ASSERT((eProtect == FlashReadWrite) || (eProtect == FlashReadOnly) || (eProtect == FlashExecuteOnly)); // // Convert the address into a block number. // ui32Address /= FLASH_PROTECT_SIZE; // // ui32Address contains a "raw" block number. Derive the Flash Bank from // the "raw" block number, and convert ui32Address to a "relative" // block number. // ui32Bank = ((ui32Address / 32) % 4); ui32Address %= 32; // // Get the current protection for the specified flash bank. // ui32ProtectRE = HWREG(g_pui32FMPRERegs[ui32Bank]); ui32ProtectPE = HWREG(g_pui32FMPPERegs[ui32Bank]); // // Set the protection based on the requested protection. // switch(eProtect) { // // Make this block execute only. // case FlashExecuteOnly: { // // Turn off the read and program bits for this block. // ui32ProtectRE &= ~(0x1 << ui32Address); ui32ProtectPE &= ~(0x1 << ui32Address); // // We're done handling this protection. // break; } // // Make this block read only. // case FlashReadOnly: { // // The block can not be made read only if it is execute only. // if(((ui32ProtectRE >> ui32Address) & 0x1) != 0x1) { return(-1); } // // Make this block read only. // ui32ProtectPE &= ~(0x1 << ui32Address); // // We're done handling this protection. // break; } // // Make this block read/write. // case FlashReadWrite: default: { // // The block can not be made read/write if it is not already // read/write. // if((((ui32ProtectRE >> ui32Address) & 0x1) != 0x1) || (((ui32ProtectPE >> ui32Address) & 0x1) != 0x1)) { return(-1); } // // The block is already read/write, so there is nothing to do. // return(0); } } // // Set the new protection for the specified flash bank. // HWREG(g_pui32FMPRERegs[ui32Bank]) = ui32ProtectRE; HWREG(g_pui32FMPPERegs[ui32Bank]) = ui32ProtectPE; // // Success. // return(0); } //***************************************************************************** // //! Saves the flash protection settings. //! //! This function makes the currently programmed flash protection settings //! permanent. On some devices, this operation is non-reversible; a chip reset //! or power cycle does not change the flash protection. //! //! This function does not return until the protection has been saved. //! //! \return Returns 0 on success, or -1 if a hardware error is encountered. // //***************************************************************************** int32_t FlashLibProtectSave(void) { uint32_t ui32Temp; // // Save the entire bank of 8 flash protection registers. // for(ui32Temp = 0; ui32Temp < 8; ui32Temp++) { // // Tell the flash controller to write the flash protection register. // HWREG(FLASH_FMA) = ui32Temp; HWREG(FLASH_FMC) = FLASH_FMC_WRKEY | FLASH_FMC_COMT; // // Wait until the write has completed. // while(HWREG(FLASH_FMC) & FLASH_FMC_COMT) { } } // // Success. // return(0); } //***************************************************************************** // //! Gets the user registers. //! //! \param pui32User0 is a pointer to the location to store USER Register 0. //! \param pui32User1 is a pointer to the location to store USER Register 1. //! //! This function reads the contents of user registers (0 and 1), and //! stores them in the specified locations. //! //! \return Returns 0 on success, or -1 if a hardware error is encountered. // //***************************************************************************** int32_t FlashLibUserGet(uint32_t *pui32User0, uint32_t *pui32User1) { // // Verify that the pointers are valid. // ASSERT(pui32User0 != 0); ASSERT(pui32User1 != 0); // // Get and store the current value of the user registers. // *pui32User0 = HWREG(FLASH_USERREG0); *pui32User1 = HWREG(FLASH_USERREG1); // // Success. // return(0); } //***************************************************************************** // //! Sets the user registers. //! //! \param ui32User0 is the value to store in USER Register 0. //! \param ui32User1 is the value to store in USER Register 1. //! //! This function sets the contents of the user registers (0 and 1) to //! the specified values. //! //! \return Returns 0 on success, or -1 if a hardware error is encountered. // //***************************************************************************** int32_t FlashLibUserSet(uint32_t ui32User0, uint32_t ui32User1) { // // Save the new values into the user registers. // HWREG(FLASH_USERREG0) = ui32User0; HWREG(FLASH_USERREG1) = ui32User1; // // Success. // return(0); } //***************************************************************************** // //! Saves the user registers. //! //! This function makes the currently programmed user register settings //! permanent. On some devices, this operation is non-reversible; a chip reset //! or power cycle does not change this setting. //! //! This function does not return until the protection has been saved. //! //! \return Returns 0 on success, or -1 if a hardware error is encountered. // //***************************************************************************** int32_t FlashLibUserSave(void) { // // Setting the MSB of FMA will trigger a permanent save of a USER // register. Bit 0 will indicate User 0 (0) or User 1 (1). // HWREG(FLASH_FMA) = 0x80000000; HWREG(FLASH_FMC) = FLASH_FMC_WRKEY | FLASH_FMC_COMT; // // Wait until the write has completed. // while(HWREG(FLASH_FMC) & FLASH_FMC_COMT) { } // // Tell the flash controller to write the USER1 Register. // HWREG(FLASH_FMA) = 0x80000001; HWREG(FLASH_FMC) = FLASH_FMC_WRKEY | FLASH_FMC_COMT; // // Wait until the write has completed. // while(HWREG(FLASH_FMC) & FLASH_FMC_COMT) { } // // Success. // return(0); } //***************************************************************************** // //! Registers an interrupt handler for the flash interrupt. //! //! \param pfnHandler is a pointer to the function to be called when the flash //! interrupt occurs. //! //! This function sets the handler to be called when the flash interrupt //! occurs. The flash controller can generate an interrupt when an invalid //! flash access occurs, such as trying to program or erase a read-only block, //! or trying to read from an execute-only block. It can also generate an //! interrupt when a program or erase operation has completed. The interrupt //! is automatically enabled when the handler is registered. //! //! \sa IntRegister() for important information about registering interrupt //! handlers. //! //! \return None. // //***************************************************************************** void FlashLibIntRegister(void (*pfnHandler)(void)) { // // Register the interrupt handler, returning an error if an error occurs. // IntRegister(INT_FLASH_BLIZZARD, pfnHandler); // // Enable the flash interrupt. // IntEnable(INT_FLASH_BLIZZARD); } //***************************************************************************** // //! Unregisters the interrupt handler for the flash interrupt. //! //! This function clears the handler to be called when the flash interrupt //! occurs. This function also masks off the interrupt in the interrupt //! controller so that the interrupt handler is no longer called. //! //! \sa IntRegister() for important information about registering interrupt //! handlers. //! //! \return None. // //***************************************************************************** void FlashLibIntUnregister(void) { // // Disable the interrupt. // IntDisable(INT_FLASH_BLIZZARD); // // Unregister the interrupt handler. // IntUnregister(INT_FLASH_BLIZZARD); } //***************************************************************************** // //! Enables individual flash controller interrupt sources. //! //! \param ui32IntFlags is a bit mask of the interrupt sources to be enabled. //! Can be any of the \b FLASH_INT_PROGRAM or \b FLASH_INT_ACCESS values. //! //! This function enables the indicated flash controller interrupt sources. //! Only the sources that are enabled can be reflected to the processor //! interrupt; disabled sources have no effect on the processor. //! //! \return None. // //***************************************************************************** void FlashLibIntEnable(uint32_t ui32IntFlags) { // // Enable the specified interrupts. // HWREG(FLASH_FCIM) |= ui32IntFlags; } //***************************************************************************** // //! Disables individual flash controller interrupt sources. //! //! \param ui32IntFlags is a bit mask of the interrupt sources to be disabled. //! Can be any of the \b FLASH_INT_PROGRAM or \b FLASH_INT_ACCESS values. //! //! This function disables the indicated flash controller interrupt sources. //! Only the sources that are enabled can be reflected to the processor //! interrupt; disabled sources have no effect on the processor. //! //! \return None. // //***************************************************************************** void FlashLibIntDisable(uint32_t ui32IntFlags) { // // Disable the specified interrupts. // HWREG(FLASH_FCIM) &= ~(ui32IntFlags); } //***************************************************************************** // //! Gets the current interrupt status. //! //! \param bMasked is false if the raw interrupt status is required and true if //! the masked interrupt status is required. //! //! This function returns the interrupt status for the flash controller. //! Either the raw interrupt status or the status of interrupts that are //! allowed to reflect to the processor can be returned. //! //! \return The current interrupt status, enumerated as a bit field of //! \b FLASH_INT_PROGRAM and \b FLASH_INT_ACCESS. // //***************************************************************************** uint32_t FlashLibIntStatus(bool bMasked) { // // Return either the interrupt status or the raw interrupt status as // requested. // if(bMasked) { return(HWREG(FLASH_FCMISC)); } else { return(HWREG(FLASH_FCRIS)); } } //***************************************************************************** // //! Clears flash controller interrupt sources. //! //! \param ui32IntFlags is the bit mask of the interrupt sources to be cleared. //! Can be any of the \b FLASH_INT_PROGRAM or \b FLASH_INT_AMISC values. //! //! The specified flash controller interrupt sources are cleared, so that they //! no longer assert. This function must be called in the interrupt handler //! to keep the interrupt from being triggered again immediately upon exit. //! //! \note Because there is a write buffer in the Cortex-M processor, it may //! take several clock cycles before the interrupt source is actually cleared. //! Therefore, it is recommended that the interrupt source be cleared early in //! the interrupt handler (as opposed to the very last action) to avoid //! returning from the interrupt handler before the interrupt source is //! actually cleared. Failure to do so may result in the interrupt handler //! being immediately reentered (because the interrupt controller still sees //! the interrupt source asserted). //! //! \return None. // //***************************************************************************** void FlashLibIntClear(uint32_t ui32IntFlags) { // // Clear the flash interrupt. // HWREG(FLASH_FCMISC) = ui32IntFlags; } //***************************************************************************** // // Close the Doxygen group. //! @} // //*****************************************************************************