/************************************************************************************//** * \file Source\ARMCM4_STM32F3\flash.c * \brief Bootloader flash driver source file. * \ingroup Target_ARMCM4_STM32F3 * \internal *---------------------------------------------------------------------------------------- * C O P Y R I G H T *---------------------------------------------------------------------------------------- * Copyright (c) 2016 by Feaser http://www.feaser.com All rights reserved * *---------------------------------------------------------------------------------------- * L I C E N S E *---------------------------------------------------------------------------------------- * This file is part of OpenBLT. OpenBLT is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) any later * version. * * OpenBLT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You have received a copy of the GNU General Public License along with OpenBLT. It * should be located in ".\Doc\license.html". If not, contact Feaser to obtain a copy. * * \endinternal ****************************************************************************************/ /**************************************************************************************** * Include files ****************************************************************************************/ #include "boot.h" /* bootloader generic header */ #include "stm32f30x.h" /* STM32 registers */ /**************************************************************************************** * Macro definitions ****************************************************************************************/ /** \brief Value for an invalid flash address. */ #define FLASH_INVALID_ADDRESS (0xffffffff) /** \brief Standard size of a flash block for writing. */ #define FLASH_WRITE_BLOCK_SIZE (512) /** \brief Standard size of a flash sector for erasing. */ #define FLASH_ERASE_SECTOR_SIZE (2048) /** \brief Total numbers of segments in array flashLayout[]. */ #define FLASH_TOTAL_SEGMENTS (sizeof(flashLayout)/sizeof(flashLayout[0])) /** \brief Index of the last segment in array flashLayout[]. */ #define FLASH_LAST_SEGMENT_IDX (FLASH_TOTAL_SEGMENTS-1) /** \brief Start address of the bootloader programmable flash. */ #define FLASH_START_ADDRESS (flashLayout[0].sector_start) /** \brief End address of the bootloader programmable flash. */ #define FLASH_END_ADDRESS (flashLayout[FLASH_LAST_SEGMENT_IDX].sector_start + \ flashLayout[FLASH_LAST_SEGMENT_IDX].sector_size - 1) /** \brief Offset into the user program's vector table where the checksum is located. * For this target it is set to the end of the vector table. Note that the * value can be overriden in blt_conf.h, because the size of the vector table * could vary. When changing this value, don't forget to update the location * of the checksum in the user program accordingly. Otherwise the checksum * verification will always fail. */ #ifndef BOOT_FLASH_VECTOR_TABLE_CS_OFFSET #define BOOT_FLASH_VECTOR_TABLE_CS_OFFSET (0x188) #endif /**************************************************************************************** * Plausibility checks ****************************************************************************************/ #if (BOOT_FLASH_VECTOR_TABLE_CS_OFFSET >= FLASH_WRITE_BLOCK_SIZE) #error "BOOT_FLASH_VECTOR_TABLE_CS_OFFSET is set too high. It must be located in the first writable block." #endif #ifndef BOOT_FLASH_CUSTOM_LAYOUT_ENABLE #define BOOT_FLASH_CUSTOM_LAYOUT_ENABLE (0u) #endif /**************************************************************************************** * Type definitions ****************************************************************************************/ /** \brief Flash sector descriptor type. */ typedef struct { blt_addr sector_start; /**< sector start address */ blt_int32u sector_size; /**< sector size in bytes */ } tFlashSector; /** \brief Structure type for grouping flash block information. * \details Programming is done per block of max FLASH_WRITE_BLOCK_SIZE. for this a * flash block manager is implemented in this driver. this flash block manager * depends on this flash block info structure. It holds the base address of * the flash block and the data that should be programmed into the flash * block. The .base_addr must be a multiple of FLASH_WRITE_BLOCK_SIZE. */ typedef struct { blt_addr base_addr; blt_int8u data[FLASH_WRITE_BLOCK_SIZE]; } tFlashBlockInfo; /**************************************************************************************** * Function prototypes ****************************************************************************************/ static blt_bool FlashInitBlock(tFlashBlockInfo *block, blt_addr address); static tFlashBlockInfo *FlashSwitchBlock(tFlashBlockInfo *block, blt_addr base_addr); static blt_bool FlashAddToBlock(tFlashBlockInfo *block, blt_addr address, blt_int8u *data, blt_int32u len); static blt_bool FlashWriteBlock(tFlashBlockInfo *block); /**************************************************************************************** * Local constant declarations ****************************************************************************************/ /** \brief If desired, it is possible to set BOOT_FLASH_CUSTOM_LAYOUT_ENABLE to > 0 * in blt_conf.h and then implement your own version of the flashLayout[] table * in a source-file with the name flash_layout.c. This way you customize the * flash memory size reserved for the bootloader, without having to modify * the flashLayout[] table in this file directly. This file will then include * flash_layout.c so there is no need to compile it additionally with your * project. */ #if (BOOT_FLASH_CUSTOM_LAYOUT_ENABLE == 0) /** \brief Array wit the layout of the flash memory. * \details Also controls what part of the flash memory is reserved for the bootloader. * If the bootloader size changes, the reserved sectors for the bootloader * might need adjustment to make sure the bootloader doesn't get overwritten. */ static const tFlashSector flashLayout[] = { /* space is reserved for a bootloader configuration with all supported communication * interfaces enabled. when for example only UART is needed, than the space required * for the bootloader can be made a lot smaller here. */ /* { 0x08000000, 0x00800 }, flash sector 0 - 2kb (reserved for bootloader)*/ /* { 0x08000800, 0x00800 }, flash sector 1 - 2kb (reserved for bootloader)*/ /* { 0x08001000, 0x00800 }, flash sector 2 - 2kb (reserved for bootloader)*/ /* { 0x08001800, 0x00800 }, flash sector 3 - 2kb (reserved for bootloader)*/ { 0x08002000, 0x00800 }, /* flash sector 4 - 2kb */ { 0x08002800, 0x00800 }, /* flash sector 5 - 2kb */ { 0x08003000, 0x00800 }, /* flash sector 6 - 2kb */ { 0x08003800, 0x00800 }, /* flash sector 7 - 2kb */ { 0x08004000, 0x00800 }, /* flash sector 8 - 2kb */ { 0x08004800, 0x00800 }, /* flash sector 9 - 2kb */ { 0x08005000, 0x00800 }, /* flash sector 10 - 2kb */ { 0x08005800, 0x00800 }, /* flash sector 11 - 2kb */ { 0x08006000, 0x00800 }, /* flash sector 12 - 2kb */ { 0x08006800, 0x00800 }, /* flash sector 13 - 2kb */ { 0x08007000, 0x00800 }, /* flash sector 14 - 2kb */ { 0x08007800, 0x00800 }, /* flash sector 15 - 2kb */ #if (BOOT_NVM_SIZE_KB > 32) { 0x08008000, 0x08000 }, /* flash sectors 16 to 31 - 32kb */ #endif #if (BOOT_NVM_SIZE_KB > 64) { 0x08010000, 0x10000 }, /* flash sectors 32 to 63 - 64kb */ #endif #if (BOOT_NVM_SIZE_KB > 128) { 0x08020000, 0x20000 }, /* flash sectors 64 to 127 - 128kb */ #endif #if (BOOT_NVM_SIZE_KB > 256) { 0x08040000, 0x40000 }, /* flash sectors 128 to 255 - 256kb */ #endif #if (BOOT_NVM_SIZE_KB > 512) #error "BOOT_NVM_SIZE_KB > 512 is currently not supported." #endif }; #else #include "flash_layout.c" #endif /* BOOT_FLASH_CUSTOM_LAYOUT_ENABLE == 0 */ /**************************************************************************************** * Local data declarations ****************************************************************************************/ /** \brief Local variable with information about the flash block that is currently * being operated on. * \details The smallest amount of flash that can be programmed is * FLASH_WRITE_BLOCK_SIZE. A flash block manager is implemented in this driver * and stores info in this variable. Whenever new data should be flashed, it * is first added to a RAM buffer, which is part of this variable. Whenever * the RAM buffer, which has the size of a flash block, is full or data needs * to be written to a different block, the contents of the RAM buffer are * programmed to flash. The flash block manager requires some software * overhead, yet results is faster flash programming because data is first * harvested, ideally until there is enough to program an entire flash block, * before the flash device is actually operated on. */ static tFlashBlockInfo blockInfo; /** \brief Local variable with information about the flash boot block. * \details The first block of the user program holds the vector table, which on the * STM32 is also the where the checksum is written to. Is it likely that * the vector table is first flashed and then, at the end of the programming * sequence, the checksum. This means that this flash block need to be written * to twice. Normally this is not a problem with flash memory, as long as you * write the same values to those bytes that are not supposed to be changed * and the locations where you do write to are still in the erased 0xFF state. * Unfortunately, writing twice to flash this way, does not work reliably on * all micros. This is why we need to have an extra block, the bootblock, * placed under the management of the block manager. This way is it possible * to implement functionality so that the bootblock is only written to once * at the end of the programming sequence. */ static tFlashBlockInfo bootBlockInfo; /************************************************************************************//** ** \brief Initializes the flash driver. ** \return none. ** ****************************************************************************************/ void FlashInit(void) { /* init the flash block info structs by setting the address to an invalid address */ blockInfo.base_addr = FLASH_INVALID_ADDRESS; bootBlockInfo.base_addr = FLASH_INVALID_ADDRESS; } /*** end of FlashInit ***/ /************************************************************************************//** ** \brief Reinitializes the flash driver. ** \return none. ** ****************************************************************************************/ void FlashReinit(void) { /* init the flash block info structs by setting the address to an invalid address */ blockInfo.base_addr = FLASH_INVALID_ADDRESS; bootBlockInfo.base_addr = FLASH_INVALID_ADDRESS; } /*** end of FlashReinit ***/ /************************************************************************************//** ** \brief Writes the data to flash through a flash block manager. Note that this ** function also checks that no data is programmed outside the flash ** memory region, so the bootloader can never be overwritten. ** \param addr Start address. ** \param len Length in bytes. ** \param data Pointer to the data buffer. ** \return BLT_TRUE if successful, BLT_FALSE otherwise. ** ****************************************************************************************/ blt_bool FlashWrite(blt_addr addr, blt_int32u len, blt_int8u *data) { blt_addr base_addr; /* make sure the addresses are within the flash device */ if ((addr < FLASH_START_ADDRESS) || ((addr+len-1) > FLASH_END_ADDRESS)) { return BLT_FALSE; } /* if this is the bootblock, then let the boot block manager handle it */ base_addr = (addr/FLASH_WRITE_BLOCK_SIZE)*FLASH_WRITE_BLOCK_SIZE; if (base_addr == flashLayout[0].sector_start) { /* let the boot block manager handle it */ return FlashAddToBlock(&bootBlockInfo, addr, data, len); } /* let the block manager handle it */ return FlashAddToBlock(&blockInfo, addr, data, len); } /*** end of FlashWrite ***/ /************************************************************************************//** ** \brief Erases the flash memory. Note that this function also checks that no ** data is erased outside the flash memory region, so the bootloader can ** never be erased. ** \param addr Start address. ** \param len Length in bytes. ** \return BLT_TRUE if successful, BLT_FALSE otherwise. ** ****************************************************************************************/ blt_bool FlashErase(blt_addr addr, blt_int32u len) { blt_addr erase_base_addr; blt_addr erase_current_addr; blt_int32u total_erase_len; blt_int16u nr_of_erase_sectors; blt_int16u sector_cnt; blt_bool result = BLT_TRUE; /* determine the base address for the erase operation, by aligning to * FLASH_ERASE_SECTOR_SIZE. */ erase_base_addr = (addr/FLASH_ERASE_SECTOR_SIZE)*FLASH_ERASE_SECTOR_SIZE; /* make sure the addresses are within the flash device */ if ((erase_base_addr < FLASH_START_ADDRESS) || ((addr+len-1) > FLASH_END_ADDRESS)) { return BLT_FALSE; } /* determine number of bytes to erase from base address */ total_erase_len = len + (addr - erase_base_addr); /* determine the number of sectors to erase */ nr_of_erase_sectors = (blt_int16u)(total_erase_len / FLASH_ERASE_SECTOR_SIZE); if ((total_erase_len % FLASH_ERASE_SECTOR_SIZE) > 0) { nr_of_erase_sectors++; } /* unlock the flash array */ FLASH_Unlock(); /* clear pending flags (if any) */ FLASH_ClearFlag(FLASH_FLAG_EOP | FLASH_FLAG_PGERR | FLASH_FLAG_WRPERR); /* check that the flash peripheral is not busy */ if (FLASH_GetStatus() != FLASH_BUSY) { /* erase all sectors one by one */ for (sector_cnt=0; sector_cntdata and sets the ** base address. ** \param block Pointer to flash block info structure to operate on. ** \param address Base address of the block data. ** \return BLT_TRUE if successful, BLT_FALSE otherwise. ** ****************************************************************************************/ static blt_bool FlashInitBlock(tFlashBlockInfo *block, blt_addr address) { /* check address alignment */ if ((address % FLASH_WRITE_BLOCK_SIZE) != 0) { return BLT_FALSE; } /* make sure that we are initializing a new block and not the same one */ if (block->base_addr == address) { /* block already initialized, so nothing to do */ return BLT_TRUE; } /* set the base address and copies the current data from flash */ block->base_addr = address; CpuMemCopy((blt_addr)block->data, address, FLASH_WRITE_BLOCK_SIZE); return BLT_TRUE; } /*** end of FlashInitBlock ***/ /************************************************************************************//** ** \brief Switches blocks by programming the current one and initializing the ** next. ** \param block Pointer to flash block info structure to operate on. ** \param base_addr Base address of the next block. ** \return The pointer of the block info struct that is no being used, or a NULL ** pointer in case of error. ** ****************************************************************************************/ static tFlashBlockInfo *FlashSwitchBlock(tFlashBlockInfo *block, blt_addr base_addr) { /* check if a switch needs to be made away from the boot block. in this case the boot * block shouldn't be written yet, because this is done at the end of the programming * session by FlashDone(), this is right after the checksum was written. */ if (block == &bootBlockInfo) { /* switch from the boot block to the generic block info structure */ block = &blockInfo; } /* check if a switch back into the bootblock is needed. in this case the generic block * doesn't need to be written here yet. */ else if (base_addr == flashLayout[0].sector_start) { /* switch from the generic block to the boot block info structure */ block = &bootBlockInfo; base_addr = flashLayout[0].sector_start; } else { /* need to switch to a new block, so program the current one and init the next */ if (FlashWriteBlock(block) == BLT_FALSE) { return BLT_NULL; } } /* initialize tne new block when necessary */ if (FlashInitBlock(block, base_addr) == BLT_FALSE) { return BLT_NULL; } /* still here to all is okay */ return block; } /*** end of FlashSwitchBlock ***/ /************************************************************************************//** ** \brief Programming is done per block. This function adds data to the block ** that is currently collecting data to be written to flash. If the ** address is outside of the current block, the current block is written ** to flash an a new block is initialized. ** \param block Pointer to flash block info structure to operate on. ** \param address Flash destination address. ** \param data Pointer to the byte array with data. ** \param len Number of bytes to add to the block. ** \return BLT_TRUE if successful, BLT_FALSE otherwise. ** ****************************************************************************************/ static blt_bool FlashAddToBlock(tFlashBlockInfo *block, blt_addr address, blt_int8u *data, blt_int32u len) { blt_addr current_base_addr; blt_int8u *dst; blt_int8u *src; /* determine the current base address */ current_base_addr = (address/FLASH_WRITE_BLOCK_SIZE)*FLASH_WRITE_BLOCK_SIZE; /* make sure the blockInfo is not uninitialized */ if (block->base_addr == FLASH_INVALID_ADDRESS) { /* initialize the blockInfo struct for the current block */ if (FlashInitBlock(block, current_base_addr) == BLT_FALSE) { return BLT_FALSE; } } /* check if the new data fits in the current block */ if (block->base_addr != current_base_addr) { /* need to switch to a new block, so program the current one and init the next */ block = FlashSwitchBlock(block, current_base_addr); if (block == BLT_NULL) { return BLT_FALSE; } } /* add the data to the current block, but check for block overflow */ dst = &(block->data[address - block->base_addr]); src = data; do { /* keep the watchdog happy */ CopService(); /* buffer overflow? */ if ((blt_addr)(dst-&(block->data[0])) >= FLASH_WRITE_BLOCK_SIZE) { /* need to switch to a new block, so program the current one and init the next */ block = FlashSwitchBlock(block, current_base_addr+FLASH_WRITE_BLOCK_SIZE); if (block == BLT_NULL) { return BLT_FALSE; } /* reset destination pointer */ dst = &(block->data[0]); } /* write the data to the buffer */ *dst = *src; /* update pointers */ dst++; src++; /* decrement byte counter */ len--; } while (len > 0); /* still here so all is good */ return BLT_TRUE; } /*** end of FlashAddToBlock ***/ /************************************************************************************//** ** \brief Programs FLASH_WRITE_BLOCK_SIZE bytes to flash from the block->data ** array. ** \param block Pointer to flash block info structure to operate on. ** \return BLT_TRUE if successful, BLT_FALSE otherwise. ** ****************************************************************************************/ static blt_bool FlashWriteBlock(tFlashBlockInfo *block) { blt_addr prog_addr; blt_int32u prog_data; blt_int32u word_cnt; blt_bool result = BLT_TRUE; /* unlock the flash array */ FLASH_Unlock(); /* clear pending flags (if any) */ FLASH_ClearFlag(FLASH_FLAG_EOP | FLASH_FLAG_PGERR | FLASH_FLAG_WRPERR); /* check that the flash peripheral is not busy */ if (FLASH_GetStatus() != FLASH_BUSY) { /* program all words in the block one by one */ for (word_cnt=0; word_cnt<(FLASH_WRITE_BLOCK_SIZE/sizeof(blt_int32u)); word_cnt++) { prog_addr = block->base_addr + (word_cnt * sizeof(blt_int32u)); prog_data = *(volatile blt_int32u *)(&block->data[word_cnt * sizeof(blt_int32u)]); /* keep the watchdog happy */ CopService(); /* program the word */ if (FLASH_ProgramWord(prog_addr, prog_data) != FLASH_COMPLETE) { result = BLT_FALSE; break; } /* verify that the written data is actually there */ if (*(volatile blt_int32u *)prog_addr != prog_data) { result = BLT_FALSE; break; } } } else { /* cannot operate on flash when it is already busy */ result = BLT_FALSE; } /* lock the flash array again */ FLASH_Lock(); /* write operation complete. return the result to the caller */ return result; } /*** end of FlashWriteBlock ***/ /*********************************** end of flash.c ************************************/