openblt/Host/Source/LibOpenBLT/port/linux/netaccess.c

333 lines
12 KiB
C

/************************************************************************************//**
* \file port/linux/netaccess.c
* \brief TCP/IP network access source file.
* \ingroup NetAccess
* \internal
*----------------------------------------------------------------------------------------
* C O P Y R I G H T
*----------------------------------------------------------------------------------------
* Copyright (c) 2017 by Feaser http://www.feaser.com All rights reserved
*
*----------------------------------------------------------------------------------------
* L I C E N S E
*----------------------------------------------------------------------------------------
* This file is part of OpenBLT. OpenBLT is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* OpenBLT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You have received a copy of the GNU General Public License along with OpenBLT. It
* should be located in ".\Doc\license.html". If not, contact Feaser to obtain a copy.
*
* \endinternal
****************************************************************************************/
/****************************************************************************************
* Include files
****************************************************************************************/
#include <assert.h> /* for assertions */
#include <stdint.h> /* for standard integer types */
#include <stddef.h> /* for NULL declaration */
#include <stdbool.h> /* for boolean type */
#include <string.h> /* for string utilities */
#include <unistd.h> /* for close */
#include <sys/socket.h> /* for socket */
#include <arpa/inet.h> /* for inet_addr */
#include <netdb.h> /* for hostent */
#include "netaccess.h" /* TCP/IP network access module */
/****************************************************************************************
* Macro definitions
****************************************************************************************/
/** \brief Constant value that indicates that the network socket is invalid. */
#define NETACCESS_INVALID_SOCKET (-1)
/****************************************************************************************
* Local data declarations
****************************************************************************************/
/** \brief The socket that is used as an endpoint for the TCP/IP network
* communication.
*/
static int netAccessSocket;
/************************************************************************************//**
** \brief Initializes the network access module.
**
****************************************************************************************/
void NetAccessInit(void)
{
/* Invalidate the socket. */
netAccessSocket = NETACCESS_INVALID_SOCKET;
} /*** end of NetAccessInit ***/
/************************************************************************************//**
** \brief Terminates the network access module.
**
****************************************************************************************/
void NetAccessTerminate(void)
{
/* Make sure to disconnect form the server. */
NetAccessDisconnect();
} /*** end of NetAccessTerminate ***/
/************************************************************************************//**
** \brief Connects to the TCP/IP server at the specified address and the given port.
** \param address The address of the server. This can be a hostname (such as
** mydomain.com) or an IP address (such as 127.0.0.1).
** \param port The port number on the server to connect to.
** \return True if successful, false otherwise.
**
****************************************************************************************/
bool NetAccessConnect(char const * address, uint16_t port)
{
bool result = false;
struct addrinfo hints = { 0 };
struct addrinfo * serverinfo = NULL;
struct sockaddr_in serverIPv4 = { 0 };
struct sockaddr_in6 serverIPv6 = { 0 };
bool serverIPv4found = false;
bool serverIPv6found = false;
/* Check parameters. */
assert(address != NULL);
assert(port > 0);
/* Start by invalidating the socket. */
netAccessSocket = NETACCESS_INVALID_SOCKET;
/* Only continue with valid parameters. */
if ( (address != NULL) && (port > 0) ) /*lint !e774 */
{
/* Set result to true and only reset it to false upon detection of a problem. */
result = true;
/* Initialize hints structure to aid in hostname resolving. Note that AF_UNSPEC is
* used to support both IPv4 and IPv6.
*/
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = (int)SOCK_STREAM;
hints.ai_flags |= AI_CANONNAME;
/* Attempt to resolve the hostname. This converts the hostname to an IP address, if
* it wasn't already an IP address.
*/
if (getaddrinfo(address, NULL, &hints, &serverinfo) != 0)
{
/* Could not resolve the hostname. */
result = false;
}
/* Sanity check on the pointer that should now be initialized and contain data. */
else
{
if (serverinfo == NULL)
{
result = false;
}
}
/* The serverinfo pointer now points to an array with results of the hostname
* resolving. We only need one, so grab the first valid one. Prefer IPv4 over IPv6.
*/
if (result)
{
/* Point to the first entry. */
struct addrinfo * entry = serverinfo;
/* Loop over the entries until a valid one was found. */
while (entry != NULL)
{
/* Does this entry contain an IPv4 address? */
if (entry->ai_family == AF_INET)
{
/* Copy this one for later usage. */
memcpy (&serverIPv4, entry->ai_addr, entry->ai_addrlen);
serverIPv4.sin_family = AF_INET;
serverIPv4.sin_port = htons(port);
/* Set flag so we know which socket address variable to use later on. */
serverIPv4found = true;
/* No need to go over the other entries, since we found a valid one. */
break;
}
/* Does this entry contain an IPv6 address? */
if (entry->ai_family == AF_INET6)
{
/* Copy this one for later usage. */
memcpy (&serverIPv6, entry->ai_addr, entry->ai_addrlen);
serverIPv6.sin6_family = AF_INET6;
serverIPv6.sin6_port = htons(port);
/* Set flag so we know which socket address variable to use later on. */
serverIPv6found = true;
/* No need to go over the other entries, since we found a valid one. */
break;
}
/* Move on to the next one. */
entry = entry->ai_next;
}
}
/* Check that a valid entry was found. */
if (result)
{
if ( (!serverIPv4found) && (!serverIPv6found) )
{
result = false;
}
}
/* Create the socket. */
if (result)
{
/* Create the socket based on the family type. */
if (serverIPv4found)
{
netAccessSocket = socket(serverIPv4.sin_family, (int)SOCK_STREAM, IPPROTO_TCP);
}
else
{
netAccessSocket = socket(serverIPv6.sin6_family, (int)SOCK_STREAM, IPPROTO_TCP);
}
/* Check the socket. */
if (netAccessSocket < 0)
{
/* Could not create the socket. */
netAccessSocket = NETACCESS_INVALID_SOCKET;
result = false;
}
}
/* Connect the socket. */
if (result)
{
/* Get the socket address pointer based on the family type. */
struct sockaddr * server_address;
if (serverIPv4found)
{
server_address = (struct sockaddr *)&serverIPv4; /*lint !e740 */
}
else
{
server_address = (struct sockaddr *)&serverIPv6; /*lint !e740 */
}
/* Attempt to connect. */
if (connect(netAccessSocket, server_address, sizeof(struct sockaddr)) < 0)
{
/* Could not connect. Close the socket and negate result value. */
close(netAccessSocket);
netAccessSocket = NETACCESS_INVALID_SOCKET;
result = false;
}
}
}
/* Give the result back to the caller. */
return result;
} /*** end of NetAccessConnect ***/
/************************************************************************************//**
** \brief Disconnects from the TCP/IP server.
**
****************************************************************************************/
void NetAccessDisconnect(void)
{
/* Close the socket if it is open. */
if (netAccessSocket >= 0)
{
close(netAccessSocket);
netAccessSocket = NETACCESS_INVALID_SOCKET;
}
} /*** end of NetAccessDisconnect ***/
/************************************************************************************//**
** \brief Sends data to the TCP/IP server.
** \param data Pointer to byte array with data to send.
** \param length Number of bytes to send.
** \return True if successful, false otherwise.
**
****************************************************************************************/
bool NetAccessSend(uint8_t const * data, uint32_t length)
{
bool result = false;
/* Check parameters. */
assert(data != NULL);
assert(length > 0);
/* Only continue with valid parameters. */
if ( (data != NULL) && (length > 0) ) /*lint !e774 */
{
/* Only continue with a valid socket. */
if (netAccessSocket >= 0)
{
/* Attempt to send the data. */
if (send(netAccessSocket, data, length, 0) >= 0)
{
/* Successfully send the data. */
result = true;
}
}
}
/* Give the result back to the caller. */
return result;
} /*** end of NetAccessSend ***/
/************************************************************************************//**
** \brief Receives data from the TCP/IP server in a blocking manner.
** \param data Pointer to byte array to store the received data.
** \param length Holds the max number of bytes that can be stored into the byte
** array. This function also overwrites this value with the number of bytes
** that were actually received.
** \param timeout Timeout in milliseconds for the data reception.
** \return True if successful, false otherwise.
**
****************************************************************************************/
bool NetAccessReceive(uint8_t * data, uint32_t * length, uint32_t timeout)
{
bool result = false;
struct timeval tv;
ssize_t receivedLen;
/* Check parameters. */
assert(data != NULL);
assert(length != NULL);
assert(timeout > 0);
/* Only continue with valid parameters. */
if ( (data != NULL) && (length != NULL) && (timeout > 0) ) /*lint !e774 */
{
/* Only continue with a valid socket. */
if (netAccessSocket >= 0)
{
/* Configure the timeout for the receive operation. */
tv.tv_sec = (__time_t)(timeout / 1000u);
tv.tv_usec = (timeout % 1000u) * 1000u;
if (setsockopt(netAccessSocket, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tv, sizeof(struct timeval)) >= 0)
{
/* Attempt to receive data. */
receivedLen = recv(netAccessSocket, data, *length, 0);
/* Process the result. Everything < 0 indicate that an error occured. A value of
* zero is also treated as an error, since data was expected.
*/
if (receivedLen > 0)
{
/* Store the number of received bytes. */
*length = (uint32_t)receivedLen;
/* Successfully received data. */
result = true;
}
}
}
}
/* Give the result back to the caller. */
return result;
} /*** end of NetAccessReceive ***/
/*********************************** end of netaccess.c ********************************/