openblt/Target/Source/ARM7_LPC2000/flash.c

811 lines
35 KiB
C

/************************************************************************************//**
* \file Source\ARM7_LPC2000\GCC\flash.c
* \brief Bootloader flash driver source file.
* \ingroup Target_ARM7_LPC2000
* \internal
*----------------------------------------------------------------------------------------
* C O P Y R I G H T
*----------------------------------------------------------------------------------------
* Copyright (c) 2011 by Feaser http://www.feaser.com All rights reserved
*
*----------------------------------------------------------------------------------------
* L I C E N S E
*----------------------------------------------------------------------------------------
* This file is part of OpenBLT. OpenBLT is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* OpenBLT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You have received a copy of the GNU General Public License along with OpenBLT. It
* should be located in ".\Doc\license.html". If not, contact Feaser to obtain a copy.
*
* \endinternal
****************************************************************************************/
/****************************************************************************************
* Include files
****************************************************************************************/
#include "boot.h" /* bootloader generic header */
/****************************************************************************************
* Macro definitions
****************************************************************************************/
/** \brief Value for an invalid flash sector. */
#define FLASH_INVALID_SECTOR (0xff)
/** \brief Value for an invalid flash address. */
#define FLASH_INVALID_ADDRESS (0xffffffff)
/** \brief Standard size of a flash block for writing. */
#define FLASH_WRITE_BLOCK_SIZE (512)
/** \brief Total numbers of sectors in array flashLayout[]. */
#define FLASH_TOTAL_SECTORS (sizeof(flashLayout)/sizeof(flashLayout[0]))
/** \brief End address of the bootloader programmable flash. */
#define FLASH_END_ADDRESS (flashLayout[FLASH_TOTAL_SECTORS-1].sector_start + \
flashLayout[FLASH_TOTAL_SECTORS-1].sector_size - 1)
/** \brief Entry address for the IAP algorithms, enabling a switch to thumb mode. */
#define IAP_ENTRY_ADDRESS (0x7ffffff1)
/** \brief IAP prepare sectos command code. */
#define IAP_CMD_PREPARE_SECTORS (50)
/** \brief IAP copy ram to flash command code. */
#define IAP_CMD_COPY_RAM_TO_FLASH (51)
/** \brief IAP erase sectors command code. */
#define IAP_CMD_ERASE_SECTORS (52)
/** \brief IAP black check sectors command code. */
#define IAP_CMD_BLANK_CHECK_SECTORS (53)
/** \brief IAP compare command code. */
#define IAP_CMD_COMPARE (56)
/** \brief IAP result code for success. */
#define IAP_CMD_SUCCESS (0)
/****************************************************************************************
* Plausibility checks
****************************************************************************************/
#ifndef BOOT_FLASH_CUSTOM_LAYOUT_ENABLE
#define BOOT_FLASH_CUSTOM_LAYOUT_ENABLE (0u)
#endif
/****************************************************************************************
* Type definitions
****************************************************************************************/
/** \brief Function pointer type that is needed to call IAP functions of the
* NXP LPC2xxx.
*/
typedef void (*pIapHandler)(blt_int32u command[], blt_int32u result[]);
/** \brief Flash sector descriptor type. */
typedef struct
{
blt_addr sector_start; /**< sector start address */
blt_int32u sector_size; /**< sector size in bytes */
blt_int8u sector_num; /**< sector number */
} tFlashSector;
/** \brief Structure type for grouping flash block information.
* \details Programming is done per block of max FLASH_WRITE_BLOCK_SIZE. for this a
* flash block manager is implemented in this driver. this flash block manager
* depends on this flash block info structure. It holds the base address of
* the flash block and the data that should be programmed into the flash
* block. Note that the .data member must be 32-bit aligned by the linker.
* the .base_addr must be a multiple of FLASH_WRITE_BLOCK_SIZE.
*/
typedef struct
{
blt_addr base_addr; /**< Base address for the flash operation.*/
blt_int8u data[FLASH_WRITE_BLOCK_SIZE] __attribute__((aligned(4))); /**< Data array. */
} tFlashBlockInfo;
/****************************************************************************************
* Hook functions
****************************************************************************************/
#if (BOOT_FLASH_CRYPTO_HOOKS_ENABLE > 0)
extern blt_bool FlashCryptoDecryptDataHook(blt_int8u * data, blt_int32u size);
#endif
/****************************************************************************************
* Function prototypes
****************************************************************************************/
static blt_bool FlashInitBlock(tFlashBlockInfo *block, blt_addr address);
static tFlashBlockInfo *FlashSwitchBlock(tFlashBlockInfo *block, blt_addr base_addr);
static blt_bool FlashAddToBlock(tFlashBlockInfo *block, blt_addr address,
blt_int8u *data, blt_int32u len);
static blt_bool FlashWriteBlock(tFlashBlockInfo *block);
static blt_bool FlashEraseSectors(blt_int8u first_sector, blt_int8u last_sector);
static blt_int8u FlashGetSector(blt_addr address);
/****************************************************************************************
* Local constant declarations
****************************************************************************************/
/** \brief If desired, it is possible to set BOOT_FLASH_CUSTOM_LAYOUT_ENABLE to > 0
* in blt_conf.h and then implement your own version of the flashLayout[] table
* in a source-file with the name flash_layout.c. This way you customize the
* flash memory size reserved for the bootloader, without having to modify
* the flashLayout[] table in this file directly. This file will then include
* flash_layout.c so there is no need to compile it additionally with your
* project.
*/
#if (BOOT_FLASH_CUSTOM_LAYOUT_ENABLE == 0)
/** \brief Array wit the layout of the flash memory.
* \details Also controls what part of the flash memory is reserved for the bootloader.
* If the bootloader size changes, the reserved sectors for the bootloader
* might need adjustment to make sure the bootloader doesn't get overwritten.
* The current flash layout supports the NXP LPC21xx and LPC22xx targets.
* LPC23xx has a slightly different layout. To support the LPC23xx, simply
* update this flash layout.
*/
static const tFlashSector flashLayout[] =
{
#if (BOOT_NVM_SIZE_KB == 64)
/* { 0x00000000, 0x02000, 0}, flash sector 0 - reserved for bootloader */
{ 0x00002000, 0x02000, 1}, /* flash sector 1 */
{ 0x00004000, 0x02000, 2}, /* flash sector 2 */
{ 0x00006000, 0x02000, 3}, /* flash sector 3 */
{ 0x00008000, 0x02000, 4}, /* flash sector 4 */
{ 0x0000A000, 0x02000, 5}, /* flash sector 5 */
{ 0x0000C000, 0x02000, 6}, /* flash sector 6 */
/* { 0x0000E000, 0x02000, 7}, flash sector 7 - used by NXP bootcode */
#endif
#if (BOOT_NVM_SIZE_KB == 128)
/* { 0x00000000, 0x02000, 0}, flash sector 0 - reserved for bootloader */
{ 0x00002000, 0x02000, 1}, /* flash sector 1 */
{ 0x00004000, 0x02000, 2}, /* flash sector 2 */
{ 0x00006000, 0x02000, 3}, /* flash sector 3 */
{ 0x00008000, 0x02000, 4}, /* flash sector 4 */
{ 0x0000A000, 0x02000, 5}, /* flash sector 5 */
{ 0x0000C000, 0x02000, 6}, /* flash sector 6 */
{ 0x0000E000, 0x02000, 7}, /* flash sector 7 */
{ 0x00010000, 0x02000, 8}, /* flash sector 8 */
{ 0x00012000, 0x02000, 9}, /* flash sector 9 */
{ 0x00014000, 0x02000, 10}, /* flash sector 10 */
{ 0x00016000, 0x02000, 11}, /* flash sector 11 */
{ 0x00018000, 0x02000, 12}, /* flash sector 12 */
{ 0x0001A000, 0x02000, 13}, /* flash sector 13 */
{ 0x0001C000, 0x02000, 14}, /* flash sector 14 */
/* { 0x0001E000, 0x02000, 15}, flash sector 15 - used by NXP bootcode */
#endif
#if (BOOT_NVM_SIZE_KB == 256)
/* { 0x00000000, 0x02000, 0}, flash sector 0 - reserved for bootloader */
{ 0x00002000, 0x02000, 1}, /* flash sector 1 */
{ 0x00004000, 0x02000, 2}, /* flash sector 2 */
{ 0x00006000, 0x02000, 3}, /* flash sector 3 */
{ 0x00008000, 0x02000, 4}, /* flash sector 4 */
{ 0x0000A000, 0x02000, 5}, /* flash sector 5 */
{ 0x0000C000, 0x02000, 6}, /* flash sector 6 */
{ 0x0000E000, 0x02000, 7}, /* flash sector 7 */
{ 0x00010000, 0x10000, 8}, /* flash sector 8 */
{ 0x00020000, 0x10000, 9}, /* flash sector 9 */
{ 0x00030000, 0x02000, 10}, /* flash sector 10 */
{ 0x00032000, 0x02000, 11}, /* flash sector 11 */
{ 0x00034000, 0x02000, 12}, /* flash sector 12 */
{ 0x00036000, 0x02000, 13}, /* flash sector 13 */
{ 0x00038000, 0x02000, 14}, /* flash sector 14 */
{ 0x0003A000, 0x02000, 15}, /* flash sector 15 */
{ 0x0003C000, 0x02000, 16}, /* flash sector 16 */
/* { 0x0003E000, 0x02000, 17}, flash sector 17 - used by NXP bootcode */
#endif
};
#else
#include "flash_layout.c"
#endif /* BOOT_FLASH_CUSTOM_LAYOUT_ENABLE == 0 */
/****************************************************************************************
* Local data declarations
****************************************************************************************/
/** \brief Local variable with information about the flash block that is currently
* being operated on.
* \details The smallest amount of flash that can be programmed is
* FLASH_WRITE_BLOCK_SIZE. A flash block manager is implemented in this driver
* and stores info in this variable. Whenever new data should be flashed, it
* is first added to a RAM buffer, which is part of this variable. Whenever
* the RAM buffer, which has the size of a flash block, is full or data needs
* to be written to a different block, the contents of the RAM buffer are
* programmed to flash. The flash block manager requires some software
* overhead, yet results is faster flash programming because data is first
* harvested, ideally until there is enough to program an entire flash block,
* before the flash device is actually operated on.
*/
static tFlashBlockInfo blockInfo;
/** \brief Local variable with information about the flash boot block.
* \details The first block of the user program holds the vector table, which on the
* LPC2000 is also the where the checksum is written to. Is it likely that the
* vector table is first flashed and then, at the end of the programming
* sequence, the checksum. This means that this flash block need to be written
* to twice. Normally this is not a problem with flash memory, as long as you
* write the same values to those bytes that are not supposed to be changed and
* the locations where you do write to are still in the erased 0xFF state.
* Unfortunately, writing twice to flash this way, does not work reliably on
* the LPC2000. This is why we need to have an extra block, the bootblock,
* placed under the management of the block manager. This way is it possible
* to implement functionality so that the bootblock is only written to once at
* the end of the programming sequence.
*/
static tFlashBlockInfo bootBlockInfo;
/************************************************************************************//**
** \brief Initializes the flash driver.
** \return none.
**
****************************************************************************************/
void FlashInit(void)
{
/* check the flash block data buffer alignments */
if ((((blt_addr)blockInfo.data % 4) != 0) || (((blt_addr)bootBlockInfo.data % 4) != 0))
{
/* incorrect alignment */
ASSERT_RT(BLT_FALSE);
}
/* init the flash block info structs by setting the address to an invalid address */
blockInfo.base_addr = FLASH_INVALID_ADDRESS;
bootBlockInfo.base_addr = FLASH_INVALID_ADDRESS;
} /*** end of FlashInit ***/
/************************************************************************************//**
** \brief Reinitializes the flash driver.
** \return none.
**
****************************************************************************************/
void FlashReinit(void)
{
/* init the flash block info structs by setting the address to an invalid address */
blockInfo.base_addr = FLASH_INVALID_ADDRESS;
bootBlockInfo.base_addr = FLASH_INVALID_ADDRESS;
} /*** end of FlashReinit ***/
/************************************************************************************//**
** \brief Writes the data to flash through a flash block manager. Note that this
** function also checks that no data is programmed outside the flash
** memory region, so the bootloader can never be overwritten.
** \param addr Start address.
** \param len Length in bytes.
** \param data Pointer to the data buffer.
** \return BLT_TRUE if successful, BLT_FALSE otherwise.
**
****************************************************************************************/
blt_bool FlashWrite(blt_addr addr, blt_int32u len, blt_int8u *data)
{
blt_addr base_addr;
/* validate the len parameter */
if ((len - 1) > (FLASH_END_ADDRESS - addr))
{
return BLT_FALSE;
}
/* make sure the addresses are within the flash device */
if ((FlashGetSector(addr) == FLASH_INVALID_SECTOR) || \
(FlashGetSector(addr+len-1) == FLASH_INVALID_SECTOR))
{
return BLT_FALSE;
}
/* if this is the bootblock, then let the boot block manager handle it */
base_addr = (addr/FLASH_WRITE_BLOCK_SIZE)*FLASH_WRITE_BLOCK_SIZE;
if (base_addr == flashLayout[0].sector_start)
{
/* let the boot block manager handle it */
return FlashAddToBlock(&bootBlockInfo, addr, data, len);
}
/* let the block manager handle it */
return FlashAddToBlock(&blockInfo, addr, data, len);
} /*** end of FlashWrite ***/
/************************************************************************************//**
** \brief Erases the flash memory. Note that this function also checks that no
** data is erased outside the flash memory region, so the bootloader can
** never be erased.
** \param addr Start address.
** \param len Length in bytes.
** \return BLT_TRUE if successful, BLT_FALSE otherwise.
**
****************************************************************************************/
blt_bool FlashErase(blt_addr addr, blt_int32u len)
{
blt_int8u first_sector;
blt_int8u last_sector;
/* validate the len parameter */
if ((len - 1) > (FLASH_END_ADDRESS - addr))
{
return BLT_FALSE;
}
/* obtain the first and last sector number */
first_sector = FlashGetSector(addr);
last_sector = FlashGetSector(addr+len-1);
/* check them */
if ((first_sector == FLASH_INVALID_SECTOR) || (last_sector == FLASH_INVALID_SECTOR))
{
return BLT_FALSE;
}
/* erase the sectors */
return FlashEraseSectors(first_sector, last_sector);
} /*** end of FlashErase ***/
/************************************************************************************//**
** \brief Writes a checksum of the user program to non-volatile memory. This is
** performed once the entire user program has been programmed. Through
** the checksum, the bootloader can check if the programming session
** was completed, which indicates that a valid user programming is
** present and can be started.
** \return BLT_TRUE if successful, BLT_FALSE otherwise.
**
****************************************************************************************/
blt_bool FlashWriteChecksum(void)
{
blt_int32u signature_checksum = 0;
/* The ARM7 core already has a spot reserved for a checksum that the bootloader can
* store at the end of a programming session.
*
* Layout of the vector table (* = don't care)
* 0x******00 Reset Exception
* 0x******04 Undefined Instruction Exception
* 0x******08 Software Interrupt Exception
* 0x******0C Prefetch Exception
* 0x******10 Abort Exception
* 0x******14 [reserved for signature checksum]
* 0x******18 IRQ Exception
* 0x******1C FIQ Exception
*
* signature_checksum = Two's complement of (SUM(exception address values))
*/
/* first check that the bootblock contains valid data. if not, this means the
* bootblock is not part of the reprogramming this time and therefore no
* new checksum needs to be written
*/
if (bootBlockInfo.base_addr == FLASH_INVALID_ADDRESS)
{
return BLT_TRUE;
}
#if (BOOT_FLASH_CRYPTO_HOOKS_ENABLE > 0)
/* perform decryption of the bootblock, before calculating the checksum and writing it
* to flash memory.
*/
if (FlashCryptoDecryptDataHook(bootBlockInfo.data, FLASH_WRITE_BLOCK_SIZE) == BLT_FALSE)
{
return BLT_FALSE;
}
#endif
/* compute the checksum. note that the user program's vectors are not yet written
* to flash but are present in the bootblock data structure at this point.
*/
signature_checksum += *((blt_int32u *)(&bootBlockInfo.data[0+0x00]));
signature_checksum += *((blt_int32u *)(&bootBlockInfo.data[0+0x04]));
signature_checksum += *((blt_int32u *)(&bootBlockInfo.data[0+0x08]));
signature_checksum += *((blt_int32u *)(&bootBlockInfo.data[0+0x0C]));
signature_checksum += *((blt_int32u *)(&bootBlockInfo.data[0+0x10]));
signature_checksum += *((blt_int32u *)(&bootBlockInfo.data[0+0x18]));
signature_checksum += *((blt_int32u *)(&bootBlockInfo.data[0+0x1C]));
signature_checksum = ~signature_checksum; /* one's complement */
signature_checksum += 1; /* two's complement */
/* write the checksum */
return FlashWrite(flashLayout[0].sector_start+0x14, sizeof(blt_addr),
(blt_int8u *)&signature_checksum);
} /*** end of FlashWriteChecksum ***/
/************************************************************************************//**
** \brief Verifies the checksum, which indicates that a valid user program is
** present and can be started.
** \return BLT_TRUE if successful, BLT_FALSE otherwise.
**
****************************************************************************************/
blt_bool FlashVerifyChecksum(void)
{
blt_int32u signature_checksum = 0;
/* verify the checksum based on how it was written by CpuWriteChecksum() */
signature_checksum += *((blt_int32u *)(flashLayout[0].sector_start));
signature_checksum += *((blt_int32u *)(flashLayout[0].sector_start+0x04));
signature_checksum += *((blt_int32u *)(flashLayout[0].sector_start+0x08));
signature_checksum += *((blt_int32u *)(flashLayout[0].sector_start+0x0C));
signature_checksum += *((blt_int32u *)(flashLayout[0].sector_start+0x10));
signature_checksum += *((blt_int32u *)(flashLayout[0].sector_start+0x14));
signature_checksum += *((blt_int32u *)(flashLayout[0].sector_start+0x18));
signature_checksum += *((blt_int32u *)(flashLayout[0].sector_start+0x1C));
/* sum should add up to an unsigned 32-bit value of 0 */
if (signature_checksum == 0)
{
/* checksum okay */
return BLT_TRUE;
}
/* checksum incorrect */
return BLT_FALSE;
} /*** end of FlashVerifyChecksum ***/
/************************************************************************************//**
** \brief Finalizes the flash driver operations. There could still be data in
** the currently active block that needs to be flashed.
** \return BLT_TRUE if successful, BLT_FALSE otherwise.
**
****************************************************************************************/
blt_bool FlashDone(void)
{
/* check if there is still data waiting to be programmed in the boot block */
if (bootBlockInfo.base_addr != FLASH_INVALID_ADDRESS)
{
if (FlashWriteBlock(&bootBlockInfo) == BLT_FALSE)
{
return BLT_FALSE;
}
}
/* check if there is still data waiting to be programmed */
if (blockInfo.base_addr != FLASH_INVALID_ADDRESS)
{
if (FlashWriteBlock(&blockInfo) == BLT_FALSE)
{
return BLT_FALSE;
}
}
/* still here so all is okay */
return BLT_TRUE;
} /*** end of FlashDone ***/
/************************************************************************************//**
** \brief Obtains the base address of the flash memory available to the user program.
** This is basically the first address in the flashLayout table.
** \return Base address.
**
****************************************************************************************/
blt_addr FlashGetUserProgBaseAddress(void)
{
return flashLayout[0].sector_start;
} /*** end of FlashGetUserProgBaseAddress ***/
/************************************************************************************//**
** \brief Copies data currently in flash to the block->data and sets the
** base address.
** \param block Pointer to flash block info structure to operate on.
** \param address Base address of the block data.
** \return BLT_TRUE if successful, BLT_FALSE otherwise.
**
****************************************************************************************/
static blt_bool FlashInitBlock(tFlashBlockInfo *block, blt_addr address)
{
/* check address alignment */
if ((address % FLASH_WRITE_BLOCK_SIZE) != 0)
{
return BLT_FALSE;
}
/* make sure that we are initializing a new block and not the same one */
if (block->base_addr == address)
{
/* block already initialized, so nothing to do */
return BLT_TRUE;
}
/* set the base address and copies the current data from flash */
block->base_addr = address;
CpuMemCopy((blt_addr)block->data, address, FLASH_WRITE_BLOCK_SIZE);
return BLT_TRUE;
} /*** end of FlashInitBlock ***/
/************************************************************************************//**
** \brief Switches blocks by programming the current one and initializing the
** next.
** \param block Pointer to flash block info structure to operate on.
** \param base_addr Base address of the next block.
** \return The pointer of the block info struct that is no being used, or a NULL
** pointer in case of error.
**
****************************************************************************************/
static tFlashBlockInfo *FlashSwitchBlock(tFlashBlockInfo *block, blt_addr base_addr)
{
/* check if a switch needs to be made away from the boot block. in this case the boot
* block shouldn't be written yet, because this is done at the end of the programming
* session by FlashDone(), this is right after the checksum was written.
*/
if (block == &bootBlockInfo)
{
/* switch from the boot block to the generic block info structure */
block = &blockInfo;
}
/* check if a switch back into the bootblock is needed. in this case the generic block
* doesn't need to be written here yet.
*/
else if (base_addr == flashLayout[0].sector_start)
{
/* switch from the generic block to the boot block info structure */
block = &bootBlockInfo;
base_addr = flashLayout[0].sector_start;
}
else
{
/* need to switch to a new block, so program the current one and init the next */
if (FlashWriteBlock(block) == BLT_FALSE)
{
return BLT_NULL;
}
}
/* initialize tne new block when necessary */
if (FlashInitBlock(block, base_addr) == BLT_FALSE)
{
return BLT_NULL;
}
/* still here to all is okay */
return block;
} /*** end of FlashSwitchBlock ***/
/************************************************************************************//**
** \brief Programming is done per block. This function adds data to the block
** that is currently collecting data to be written to flash. If the
** address is outside of the current block, the current block is written
** to flash an a new block is initialized.
** \param block Pointer to flash block info structure to operate on.
** \param address Flash destination address.
** \param data Pointer to the byte array with data.
** \param len Number of bytes to add to the block.
** \return BLT_TRUE if successful, BLT_FALSE otherwise.
**
****************************************************************************************/
static blt_bool FlashAddToBlock(tFlashBlockInfo *block, blt_addr address,
blt_int8u *data, blt_int32u len)
{
blt_addr current_base_addr;
blt_int8u *dst;
blt_int8u *src;
/* determine the current base address */
current_base_addr = (address/FLASH_WRITE_BLOCK_SIZE)*FLASH_WRITE_BLOCK_SIZE;
/* make sure the blockInfo is not uninitialized */
if (block->base_addr == FLASH_INVALID_ADDRESS)
{
/* initialize the blockInfo struct for the current block */
if (FlashInitBlock(block, current_base_addr) == BLT_FALSE)
{
return BLT_FALSE;
}
}
/* check if the new data fits in the current block */
if (block->base_addr != current_base_addr)
{
/* need to switch to a new block, so program the current one and init the next */
block = FlashSwitchBlock(block, current_base_addr);
if (block == BLT_NULL)
{
return BLT_FALSE;
}
}
/* add the data to the current block, but check for block overflow */
dst = &(block->data[address - block->base_addr]);
src = data;
do
{
/* keep the watchdog happy */
CopService();
/* buffer overflow? */
if ((blt_addr)(dst-&(block->data[0])) >= FLASH_WRITE_BLOCK_SIZE)
{
/* need to switch to a new block, so program the current one and init the next */
block = FlashSwitchBlock(block, current_base_addr+FLASH_WRITE_BLOCK_SIZE);
if (block == BLT_NULL)
{
return BLT_FALSE;
}
/* reset destination pointer */
dst = &(block->data[0]);
}
/* write the data to the buffer */
*dst = *src;
/* update pointers */
dst++;
src++;
/* decrement byte counter */
len--;
}
while (len > 0);
/* still here so all is good */
return BLT_TRUE;
} /*** end of FlashAddToBlock ***/
/************************************************************************************//**
** \brief Programs FLASH_WRITE_BLOCK_SIZE bytes to flash from the block->data
** array.
** \param block Pointer to flash block info structure to operate on.
** \return BLT_TRUE if successful, BLT_FALSE otherwise.
**
****************************************************************************************/
static blt_bool FlashWriteBlock(tFlashBlockInfo *block)
{
blt_int32u iap_command[5];
blt_int32u iap_result[3];
blt_int8u sector_num;
pIapHandler iapHandler = (void *)IAP_ENTRY_ADDRESS;
/* check that address is actually within flash */
sector_num = FlashGetSector(block->base_addr);
if (sector_num == FLASH_INVALID_SECTOR)
{
return BLT_FALSE;
}
#if (BOOT_FLASH_CRYPTO_HOOKS_ENABLE > 0)
#if (BOOT_NVM_CHECKSUM_HOOKS_ENABLE == 0)
/* note that the bootblock is already decrypted in FlashWriteChecksum(), if the
* internal checksum mechanism is used. Therefore don't decrypt it again.
*/
if (block != &bootBlockInfo)
#endif
{
/* perform decryption of the program data before writing it to flash memory. */
if (FlashCryptoDecryptDataHook(block->data, FLASH_WRITE_BLOCK_SIZE) == BLT_FALSE)
{
return BLT_FALSE;
}
}
#endif
/* send the prepare sector command for just this one sector */
iap_command[0] = IAP_CMD_PREPARE_SECTORS;
iap_command[1] = sector_num;
iap_command[2] = sector_num;
iap_result[0] = !IAP_CMD_SUCCESS;
/* service the watchdog before calling the IAP handler */
CopService();
iapHandler(iap_command, iap_result);
if (iap_result[0] != IAP_CMD_SUCCESS)
{
return BLT_FALSE;
}
/* send the erase sector command */
iap_command[0] = IAP_CMD_COPY_RAM_TO_FLASH;
iap_command[1] = (blt_int32u)block->base_addr;
iap_command[2] = (blt_int32u)block->data;
iap_command[3] = FLASH_WRITE_BLOCK_SIZE;
iap_command[4] = BOOT_CPU_SYSTEM_SPEED_KHZ;
iap_result[0] = !IAP_CMD_SUCCESS;
/* service the watchdog before calling the IAP handler */
CopService();
iapHandler(iap_command, iap_result);
if (iap_result[0] != IAP_CMD_SUCCESS)
{
return BLT_FALSE;
}
/* perform a comparison for verification purposes */
iap_command[0] = IAP_CMD_COMPARE;
iap_command[1] = (blt_int32u)block->base_addr;
iap_command[2] = (blt_int32u)block->data;
iap_command[3] = FLASH_WRITE_BLOCK_SIZE;
iap_result[0] = !IAP_CMD_SUCCESS;
/* service the watchdog before calling the IAP handler */
CopService();
iapHandler(iap_command, iap_result);
if (iap_result[0] != IAP_CMD_SUCCESS)
{
return BLT_FALSE;
}
/* still here so all is okay */
return BLT_TRUE;
} /*** end of FlashWriteBlock ***/
/************************************************************************************//**
** \brief Erases the flash sectors from first_sector up until last_sector.
** \param first_sector First flash sector number.
** \param last_sector Last flash sector number.
** \return BLT_TRUE if successful, BLT_FALSE otherwise.
**
****************************************************************************************/
static blt_bool FlashEraseSectors(blt_int8u first_sector, blt_int8u last_sector)
{
blt_int32u iap_command[5];
blt_int32u iap_result[3];
pIapHandler iapHandler = (void *)IAP_ENTRY_ADDRESS;
/* validate the sector numbers */
if (first_sector > last_sector)
{
return BLT_FALSE;
}
if ((first_sector < flashLayout[0].sector_num) || \
(last_sector > flashLayout[FLASH_TOTAL_SECTORS-1].sector_num))
{
return BLT_FALSE;
}
/* send the prepare sector command for just this one sector */
iap_command[0] = IAP_CMD_PREPARE_SECTORS;
iap_command[1] = first_sector;
iap_command[2] = last_sector;
iap_result[0] = !IAP_CMD_SUCCESS;
/* service the watchdog before calling the IAP handler */
CopService();
iapHandler(iap_command, iap_result);
if (iap_result[0] != IAP_CMD_SUCCESS)
{
return BLT_FALSE;
}
/* send the erase sector command */
iap_command[0] = IAP_CMD_ERASE_SECTORS;
iap_command[1] = first_sector;
iap_command[2] = last_sector;
iap_command[3] = BOOT_CPU_SYSTEM_SPEED_KHZ;
iap_result[0] = !IAP_CMD_SUCCESS;
/* service the watchdog before calling the IAP handler */
CopService();
iapHandler(iap_command, iap_result);
if (iap_result[0] != IAP_CMD_SUCCESS)
{
return BLT_FALSE;
}
/* perform a blank check for verification purposes */
iap_command[0] = IAP_CMD_BLANK_CHECK_SECTORS ;
iap_command[1] = first_sector;
iap_command[2] = last_sector;
iap_result[0] = !IAP_CMD_SUCCESS;
/* service the watchdog before calling the IAP handler */
CopService();
iapHandler(iap_command, iap_result);
if (iap_result[0] != IAP_CMD_SUCCESS)
{
return BLT_FALSE;
}
/* still here so all went okay */
return BLT_TRUE;
} /*** end of FlashEraseSectors ***/
/************************************************************************************//**
** \brief Determines the flash sector the address is in.
** \param address Address in the flash sector.
** \return Flash sector number or FLASH_INVALID_SECTOR.
**
****************************************************************************************/
static blt_int8u FlashGetSector(blt_addr address)
{
blt_int8u sectorIdx;
/* search through the sectors to find the right one */
for (sectorIdx = 0; sectorIdx < FLASH_TOTAL_SECTORS; sectorIdx++)
{
/* keep the watchdog happy */
CopService();
/* is the address in this sector? */
if ((address >= flashLayout[sectorIdx].sector_start) && \
(address < (flashLayout[sectorIdx].sector_start + \
flashLayout[sectorIdx].sector_size)))
{
/* return the sector number */
return flashLayout[sectorIdx].sector_num;
}
}
/* still here so no valid sector found */
return FLASH_INVALID_SECTOR;
} /*** end of FlashGetSector ***/
/*********************************** end of flash.c ************************************/