/* * Copyright (C) 2024 Teluu Inc. (http://www.teluu.com) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "util.h" #include #include #include #include #if defined(PJMEDIA_HAS_VIDEO) && PJMEDIA_HAS_VIDEO != 0 && \ defined(PJMEDIA_VIDEO_DEV_HAS_METAL) && PJMEDIA_VIDEO_DEV_HAS_METAL != 0 #import "MetalKit/MetalKit.h" #include "TargetConditionals.h" #define THIS_FILE "metal_dev.m" #define DEFAULT_CLOCK_RATE 90000 #define DEFAULT_WIDTH 640 #define DEFAULT_HEIGHT 480 #define DEFAULT_FPS 15 #if TARGET_OS_IPHONE # define NSView UIView # define NSWindow UIWindow #endif typedef struct metal_fmt_info { pjmedia_format_id pjmedia_format; MTLPixelFormat metal_format; } metal_fmt_info; static metal_fmt_info metal_fmts[] = { { PJMEDIA_FORMAT_BGRA, MTLPixelFormatBGRA8Unorm }, { PJMEDIA_FORMAT_RGBA, MTLPixelFormatRGBA8Unorm }, }; struct metal_dev_info { pjmedia_vid_dev_info info; }; /* metal factory */ struct metal_factory { pjmedia_vid_dev_factory base; pj_pool_t *pool; pj_pool_factory *pf; unsigned dev_count; struct metal_dev_info dev_info[1]; }; @interface MetalRenderer : NSObject @end /* Video stream. */ struct metal_stream { pjmedia_vid_dev_stream base; /**< Base stream */ pjmedia_vid_dev_param param; /**< Settings */ pj_pool_t *pool; /**< Memory pool */ struct metal_factory *factory; /**< Factory */ pjmedia_vid_dev_cb vid_cb; /**< Stream callback */ void *user_data; /**< Application data */ pjmedia_rect_size size; unsigned bytes_per_row; unsigned frame_size; /**< Frame size (bytes)*/ pj_bool_t is_planar; pjmedia_vid_dev_conv conv; pjmedia_rect_size vid_size; MetalRenderer *renderer; MTKView *view; MTLPixelFormat format; NSWindow *window; pj_bool_t is_running; pj_bool_t is_rendering; void *render_buf; pj_size_t render_buf_size; pj_timestamp frame_ts; unsigned ts_inc; }; /* Prototypes */ static pj_status_t metal_factory_init(pjmedia_vid_dev_factory *f); static pj_status_t metal_factory_destroy(pjmedia_vid_dev_factory *f); static pj_status_t metal_factory_refresh(pjmedia_vid_dev_factory *f); static unsigned metal_factory_get_dev_count(pjmedia_vid_dev_factory *f); static pj_status_t metal_factory_get_dev_info(pjmedia_vid_dev_factory *f, unsigned index, pjmedia_vid_dev_info *info); static pj_status_t metal_factory_default_param(pj_pool_t *pool, pjmedia_vid_dev_factory *f, unsigned index, pjmedia_vid_dev_param *param); static pj_status_t metal_factory_create_stream( pjmedia_vid_dev_factory *f, pjmedia_vid_dev_param *param, const pjmedia_vid_dev_cb *cb, void *user_data, pjmedia_vid_dev_stream **p_vid_strm); static pj_status_t metal_stream_get_param(pjmedia_vid_dev_stream *strm, pjmedia_vid_dev_param *param); static pj_status_t metal_stream_get_cap(pjmedia_vid_dev_stream *strm, pjmedia_vid_dev_cap cap, void *value); static pj_status_t metal_stream_set_cap(pjmedia_vid_dev_stream *strm, pjmedia_vid_dev_cap cap, const void *value); static pj_status_t metal_stream_start(pjmedia_vid_dev_stream *strm); static pj_status_t metal_stream_put_frame(pjmedia_vid_dev_stream *strm, const pjmedia_frame *frame); static pj_status_t metal_stream_stop(pjmedia_vid_dev_stream *strm); static pj_status_t metal_stream_destroy(pjmedia_vid_dev_stream *strm); /* Operations */ static pjmedia_vid_dev_factory_op factory_op = { &metal_factory_init, &metal_factory_destroy, &metal_factory_get_dev_count, &metal_factory_get_dev_info, &metal_factory_default_param, &metal_factory_create_stream, &metal_factory_refresh }; static pjmedia_vid_dev_stream_op stream_op = { &metal_stream_get_param, &metal_stream_get_cap, &metal_stream_set_cap, &metal_stream_start, NULL, &metal_stream_put_frame, &metal_stream_stop, &metal_stream_destroy }; static void dispatch_sync_on_main_queue(void (^block)(void)) { if ([NSThread isMainThread]) { block(); } else { dispatch_sync(dispatch_get_main_queue(), block); } } /**************************************************************************** * Factory operations */ /* * Init metal_ video driver. */ pjmedia_vid_dev_factory* pjmedia_metal_factory(pj_pool_factory *pf) { struct metal_factory *f; pj_pool_t *pool; pool = pj_pool_create(pf, "metal video", 8000, 4000, NULL); f = PJ_POOL_ZALLOC_T(pool, struct metal_factory); f->pf = pf; f->pool = pool; f->base.op = &factory_op; return &f->base; } /* API: init factory */ static pj_status_t metal_factory_init(pjmedia_vid_dev_factory *f) { return metal_factory_refresh(f); } /* API: destroy factory */ static pj_status_t metal_factory_destroy(pjmedia_vid_dev_factory *f) { struct metal_factory *qf = (struct metal_factory*)f; pj_pool_t *pool = qf->pool; qf->pool = NULL; pj_pool_release(pool); return PJ_SUCCESS; } /* API: refresh the list of devices */ static pj_status_t metal_factory_refresh(pjmedia_vid_dev_factory *f) { struct metal_factory *qf = (struct metal_factory*)f; if (@available(macOS 10.14, iOS 12.0, *)) { struct metal_dev_info *qdi; unsigned l; /* Init output device */ qdi = &qf->dev_info[qf->dev_count++]; pj_bzero(qdi, sizeof(*qdi)); pj_ansi_strxcpy(qdi->info.name, "Metal", sizeof(qdi->info.name)); pj_ansi_strxcpy(qdi->info.driver, "Apple", sizeof(qdi->info.driver)); qdi->info.dir = PJMEDIA_DIR_RENDER; qdi->info.has_callback = PJ_FALSE; /* Set supported formats */ qdi->info.caps |= PJMEDIA_VID_DEV_CAP_FORMAT | PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW | PJMEDIA_VID_DEV_CAP_OUTPUT_RESIZE | PJMEDIA_VID_DEV_CAP_OUTPUT_POSITION | PJMEDIA_VID_DEV_CAP_OUTPUT_HIDE | PJMEDIA_VID_DEV_CAP_ORIENTATION; for (l = 0; l < PJ_ARRAY_SIZE(metal_fmts); l++) { pjmedia_format *fmt = &qdi->info.fmt[qdi->info.fmt_cnt++]; pjmedia_format_init_video(fmt, metal_fmts[l].pjmedia_format, DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FPS, 1); } } PJ_LOG(4, (THIS_FILE, "Metal video initialized with %d devices", qf->dev_count)); return PJ_SUCCESS; } /* API: get number of devices */ static unsigned metal_factory_get_dev_count(pjmedia_vid_dev_factory *f) { struct metal_factory *qf = (struct metal_factory*)f; return qf->dev_count; } /* API: get device info */ static pj_status_t metal_factory_get_dev_info(pjmedia_vid_dev_factory *f, unsigned index, pjmedia_vid_dev_info *info) { struct metal_factory *qf = (struct metal_factory*)f; PJ_ASSERT_RETURN(index < qf->dev_count, PJMEDIA_EVID_INVDEV); pj_memcpy(info, &qf->dev_info[index].info, sizeof(*info)); return PJ_SUCCESS; } /* API: create default device parameter */ static pj_status_t metal_factory_default_param(pj_pool_t *pool, pjmedia_vid_dev_factory *f, unsigned index, pjmedia_vid_dev_param *param) { struct metal_factory *qf = (struct metal_factory*)f; struct metal_dev_info *di; PJ_ASSERT_RETURN(index < qf->dev_count, PJMEDIA_EVID_INVDEV); PJ_UNUSED_ARG(pool); di = &qf->dev_info[index]; pj_bzero(param, sizeof(*param)); if (di->info.dir & PJMEDIA_DIR_RENDER) { param->dir = PJMEDIA_DIR_RENDER; param->rend_id = index; param->cap_id = PJMEDIA_VID_INVALID_DEV; } else { return PJMEDIA_EVID_INVDEV; } param->flags = PJMEDIA_VID_DEV_CAP_FORMAT; param->clock_rate = DEFAULT_CLOCK_RATE; pj_memcpy(¶m->fmt, &di->info.fmt[0], sizeof(param->fmt)); return PJ_SUCCESS; } @implementation MetalRenderer { MTKView *_view; id device; id commandQueue; id pipelineState; id vertexBuffer; id textureCoordBuffer; @public struct metal_stream *stream; } #define _STRINGIFY( _x ) # _x - (nonnull instancetype)initWithMetalKitView:(nonnull MTKView *)mtkView { self = [super init]; if (self) { NSString *code; NSError *error = nil; id shaderLibrary; id fragmentProgram; id vertexProgram; MTLRenderPipelineDescriptor *pQuadPipelineStateDescriptor; /* Create a buffer for a full-screen quad */ static const float vertexData[] = { -1.0, -1.0, 0.0, 1.0, 1.0, -1.0, 0.0, 1.0, -1.0, 1.0, 0.0, 1.0, 1.0, 1.0, 0.0, 1.0, }; /* Create texture coordinates for a full-screen quad */ static const float textureCoordinates[] = { 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0, }; _view = mtkView; device = mtkView.device; /* Create the command queue */ commandQueue = [device newCommandQueue]; /* Metal shader code */ code = [NSString stringWithFormat:@"#include \n%s", _STRINGIFY( using namespace metal; struct VertexInOut { float4 m_Position [[position]]; float2 m_TexCoord [[user(texturecoord)]]; }; vertex VertexInOut texturedVertex(constant float4 *pPosition [[ buffer(0) ]], constant packed_float2 *pTexCoords [[ buffer(1) ]], constant float4x4 *pMVP [[ buffer(2) ]], uint vid [[ vertex_id ]]) { VertexInOut outVertices; outVertices.m_Position = pPosition[vid]; outVertices.m_TexCoord = pTexCoords[vid]; return outVertices; } fragment half4 texturedFrag(VertexInOut inFrag [[ stage_in ]], texture2d tex2D [[ texture(0) ]]) { constexpr sampler quad_sampler; half4 color = tex2D.sample(quad_sampler, inFrag.m_TexCoord); return color; } )]; /* Create a Metal library instance by compiling the code */ shaderLibrary = [device newLibraryWithSource:code options:nil error:&error]; if (error) { NSLog(@"Unable to create Metal library err: %@", error); return self; } fragmentProgram = [shaderLibrary newFunctionWithName:@"texturedFrag"]; vertexProgram = [shaderLibrary newFunctionWithName:@"texturedVertex"]; if (!fragmentProgram || !vertexProgram) { NSLog(@"Unable to load Metal functions"); return self; } /* Create a pipeline state */ pQuadPipelineStateDescriptor = [MTLRenderPipelineDescriptor new]; pQuadPipelineStateDescriptor.colorAttachments[0].pixelFormat = stream->format; pQuadPipelineStateDescriptor.vertexFunction = vertexProgram; pQuadPipelineStateDescriptor.fragmentFunction = fragmentProgram; pipelineState = [device newRenderPipelineStateWithDescriptor:pQuadPipelineStateDescriptor error:&error]; if (error) { NSLog(@"newRenderPipelineStateWithDescriptor err: %@", error); return self; } vertexBuffer = [device newBufferWithBytes:vertexData length:sizeof(vertexData) options:MTLResourceStorageModeShared]; textureCoordBuffer = [device newBufferWithBytes:textureCoordinates length:sizeof(textureCoordinates) options:MTLResourceStorageModeShared]; } return self; } - (void)dealloc { if (vertexBuffer) { [vertexBuffer release]; vertexBuffer = nil; } if (textureCoordBuffer) { [textureCoordBuffer release]; textureCoordBuffer = nil; } if (device) { [device release]; device = nil; } if (commandQueue) { [commandQueue release]; commandQueue = nil; } if (pipelineState) { [pipelineState release]; pipelineState = nil; } [super dealloc]; } - (void)update_image { MTLRenderPassDescriptor *renderPassDescriptor; id commandBuffer; id renderEncoder; id drawable; id texture; MTLTextureDescriptor *textureDescriptor; MTLRegion region; unsigned width = stream->size.w, height = stream->size.h; /* Place the buffer into a texture */ textureDescriptor = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:stream->format width:width height:height mipmapped:NO]; texture = [device newTextureWithDescriptor:textureDescriptor]; region = MTLRegionMake2D(0, 0, width, height); [texture replaceRegion:region mipmapLevel:0 withBytes:stream->render_buf bytesPerRow:stream->bytes_per_row]; /* The render pass descriptor references the texture into which Metal * should draw. */ renderPassDescriptor = _view.currentRenderPassDescriptor; if (renderPassDescriptor == nil) return; commandBuffer = [commandQueue commandBuffer]; renderEncoder = [commandBuffer renderCommandEncoderWithDescriptor: renderPassDescriptor]; [renderEncoder setRenderPipelineState:pipelineState]; [renderEncoder setVertexBuffer:vertexBuffer offset:0 atIndex:0]; [renderEncoder setVertexBuffer:textureCoordBuffer offset:0 atIndex:1]; [renderEncoder setFragmentTexture:texture atIndex:0]; [renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip vertexStart:0 vertexCount:4]; [renderEncoder endEncoding]; /* Get the drawable that will be presented at the end of the frame */ drawable = _view.currentDrawable; /* Request that the drawable texture be presented by the windowing system * once drawing is done. */ [commandBuffer presentDrawable:drawable]; [commandBuffer commit]; stream->is_rendering = PJ_FALSE; } /* Called whenever the view needs to render a frame. */ - (void)drawInMTKView:(nonnull MTKView *)view { } /* Called whenever view changes orientation or is resized */ - (void)mtkView:(nonnull MTKView *)view drawableSizeWillChange:(CGSize)size { } @end static pj_status_t metal_init_view(struct metal_stream *strm) { pjmedia_vid_dev_param *param = &strm->param; CGRect view_rect = CGRectMake(0, 0, param->fmt.det.vid.size.w, param->fmt.det.vid.size.h); if (param->flags & PJMEDIA_VID_DEV_CAP_OUTPUT_RESIZE) { view_rect.size.width = param->disp_size.w; view_rect.size.height = param->disp_size.h; } if (param->flags & PJMEDIA_VID_DEV_CAP_OUTPUT_POSITION) { view_rect.origin.x = param->window_pos.x; view_rect.origin.y = param->window_pos.y; } strm->view = [[MTKView alloc] initWithFrame:view_rect]; if (!strm->view) return PJMEDIA_EVID_SYSERR; strm->view.enableSetNeedsDisplay = NO; strm->view.paused = NO; strm->view.device = MTLCreateSystemDefaultDevice(); strm->view.clearColor = MTLClearColorMake(0.0, 0.0, 0.0, 1.0); strm->param.window.info.window = strm->view; strm->renderer = [MetalRenderer alloc]; if (!strm->renderer) return PJ_ENOMEM; strm->renderer->stream = strm; strm->view.delegate = strm->renderer; [strm->renderer initWithMetalKitView:strm->view]; if (param->flags & PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW) { PJ_ASSERT_RETURN(param->window.info.ios.window, PJ_EINVAL); metal_stream_set_cap(&strm->base, PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW, param->window.info.ios.window); } else { #if !TARGET_OS_IPHONE /* Create the main window */ strm->window = [[NSWindow alloc] initWithContentRect:view_rect styleMask:(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskResizable) backing:NSBackingStoreBuffered defer:NO]; if (!strm->window) return PJMEDIA_EVID_SYSERR; /* Make the window visible */ [strm->window.contentView addSubview:strm->view]; [strm->window makeKeyAndOrderFront:strm->window]; strm->param.window.info.window = strm->window; #endif } if (param->flags & PJMEDIA_VID_DEV_CAP_OUTPUT_HIDE) { metal_stream_set_cap(&strm->base, PJMEDIA_VID_DEV_CAP_OUTPUT_HIDE, ¶m->window_hide); } if (param->flags & PJMEDIA_VID_DEV_CAP_ORIENTATION) { metal_stream_set_cap(&strm->base, PJMEDIA_VID_DEV_CAP_ORIENTATION, ¶m->orient); } return PJ_SUCCESS; } static metal_fmt_info* get_metal_format_info(pjmedia_format_id id) { unsigned i; for (i = 0; i < PJ_ARRAY_SIZE(metal_fmts); i++) { if (metal_fmts[i].pjmedia_format == id) return &metal_fmts[i]; } return NULL; } /* API: create stream */ static pj_status_t metal_factory_create_stream( pjmedia_vid_dev_factory *f, pjmedia_vid_dev_param *param, const pjmedia_vid_dev_cb *cb, void *user_data, pjmedia_vid_dev_stream **p_vid_strm) { struct metal_factory *qf = (struct metal_factory*)f; pj_pool_t *pool; struct metal_stream *strm; pjmedia_video_format_detail *vfd; const pjmedia_video_format_info *vfi; metal_fmt_info *mfi; pj_status_t status = PJ_SUCCESS; PJ_ASSERT_RETURN(f && param && p_vid_strm, PJ_EINVAL); PJ_ASSERT_RETURN(param->fmt.type == PJMEDIA_TYPE_VIDEO && param->fmt.detail_type == PJMEDIA_FORMAT_DETAIL_VIDEO && param->dir == PJMEDIA_DIR_RENDER, PJ_EINVAL); if (!(mfi = get_metal_format_info(param->fmt.id))) return PJMEDIA_EVID_BADFORMAT; vfi = pjmedia_get_video_format_info(NULL, param->fmt.id); if (!vfi) return PJMEDIA_EVID_BADFORMAT; /* Create and Initialize stream descriptor */ pool = pj_pool_create(qf->pf, "metal-dev", 4000, 4000, NULL); PJ_ASSERT_RETURN(pool != NULL, PJ_ENOMEM); strm = PJ_POOL_ZALLOC_T(pool, struct metal_stream); pj_memcpy(&strm->param, param, sizeof(*param)); strm->pool = pool; pj_memcpy(&strm->vid_cb, cb, sizeof(*cb)); strm->user_data = user_data; strm->factory = qf; vfd = pjmedia_format_get_video_format_detail(&strm->param.fmt, PJ_TRUE); pj_memcpy(&strm->size, &vfd->size, sizeof(vfd->size)); strm->bytes_per_row = strm->size.w * vfi->bpp / 8; strm->frame_size = strm->bytes_per_row * strm->size.h; strm->ts_inc = PJMEDIA_SPF2(param->clock_rate, &vfd->fps, 1); strm->is_planar = vfi->plane_cnt > 1; strm->format = mfi->metal_format; if (param->dir & PJMEDIA_DIR_RENDER) { /* Create renderer stream here */ dispatch_sync_on_main_queue(^{ metal_init_view(strm); }); strm->render_buf = pj_pool_alloc(pool, strm->frame_size); strm->render_buf_size = strm->frame_size; PJ_LOG(4, (THIS_FILE, "Metal renderer initialized")); } /* Done */ strm->base.op = &stream_op; *p_vid_strm = &strm->base; return PJ_SUCCESS; on_error: metal_stream_destroy((pjmedia_vid_dev_stream *)strm); return status; } /* API: Get stream info. */ static pj_status_t metal_stream_get_param(pjmedia_vid_dev_stream *s, pjmedia_vid_dev_param *pi) { struct metal_stream *strm = (struct metal_stream*)s; PJ_ASSERT_RETURN(strm && pi, PJ_EINVAL); pj_memcpy(pi, &strm->param, sizeof(*pi)); return PJ_SUCCESS; } /* API: get capability */ static pj_status_t metal_stream_get_cap(pjmedia_vid_dev_stream *s, pjmedia_vid_dev_cap cap, void *pval) { struct metal_stream *strm = (struct metal_stream*)s; PJ_ASSERT_RETURN(s && pval, PJ_EINVAL); PJ_UNUSED_ARG(strm); switch (cap) { case PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW: { pjmedia_vid_dev_hwnd *hwnd = (pjmedia_vid_dev_hwnd *) pval; hwnd->type = TARGET_OS_IPHONE? PJMEDIA_VID_DEV_HWND_TYPE_IOS: PJMEDIA_VID_DEV_HWND_TYPE_COCOA; hwnd->info.window = (void *)strm->view; return PJ_SUCCESS; } default: break; } return PJMEDIA_EVID_INVCAP; } /* API: set capability */ static pj_status_t metal_stream_set_cap(pjmedia_vid_dev_stream *s, pjmedia_vid_dev_cap cap, const void *pval) { struct metal_stream *strm = (struct metal_stream*)s; PJ_ASSERT_RETURN(s && pval, PJ_EINVAL); switch (cap) { case PJMEDIA_VID_DEV_CAP_FORMAT: { const pjmedia_video_format_info *vfi; pjmedia_video_format_detail *vfd; pjmedia_format *fmt = (pjmedia_format *)pval; metal_fmt_info *ifi; if (!(ifi = get_metal_format_info(fmt->id))) return PJMEDIA_EVID_BADFORMAT; vfi = pjmedia_get_video_format_info( pjmedia_video_format_mgr_instance(), fmt->id); if (!vfi) return PJMEDIA_EVID_BADFORMAT; pjmedia_format_copy(&strm->param.fmt, fmt); vfd = pjmedia_format_get_video_format_detail(fmt, PJ_TRUE); pj_memcpy(&strm->size, &vfd->size, sizeof(vfd->size)); strm->bytes_per_row = strm->size.w * vfi->bpp / 8; strm->frame_size = strm->bytes_per_row * strm->size.h; if (strm->render_buf_size < strm->frame_size) { /* Realloc only when needed */ strm->render_buf = pj_pool_alloc(strm->pool, strm->frame_size); strm->render_buf_size = strm->frame_size; } return PJ_SUCCESS; } case PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW: { strm->param.window.info.window = (void *)pval; dispatch_sync_on_main_queue(^{ [(NSView *)pval addSubview:strm->view]; }); return PJ_SUCCESS; } case PJMEDIA_VID_DEV_CAP_OUTPUT_RESIZE: { pj_memcpy(&strm->param.disp_size, pval, sizeof(strm->param.disp_size)); dispatch_sync_on_main_queue(^{ CGRect r = (strm->window)? strm->window.frame: strm->view.bounds; r.size = CGSizeMake(strm->param.disp_size.w, strm->param.disp_size.h); if (!strm->window) strm->view.bounds = r; #if !TARGET_OS_IPHONE else [strm->window setFrame:r display:YES]; #endif }); return PJ_SUCCESS; } case PJMEDIA_VID_DEV_CAP_OUTPUT_POSITION: { pj_memcpy(&strm->param.window_pos, pval, sizeof(strm->param.window_pos)); dispatch_sync_on_main_queue(^{ #if TARGET_OS_IPHONE strm->view.center = CGPointMake(strm->param.window_pos.x + strm->param.disp_size.w/2.0, strm->param.window_pos.y + strm->param.disp_size.h/2.0); #else if (strm->window) { [strm->window setFrameOrigin: NSMakePoint(strm->param.window_pos.x, strm->param.window_pos.y)]; } else { [strm->view setFrameOrigin: NSMakePoint(strm->param.window_pos.x, strm->param.window_pos.y)]; } #endif }); return PJ_SUCCESS; } case PJMEDIA_VID_DEV_CAP_OUTPUT_HIDE: { dispatch_sync_on_main_queue(^{ pj_bool_t hide = *((pj_bool_t *)pval); if (strm->window) { #if !TARGET_OS_IPHONE if (hide) [strm->window orderOut: nil]; else [strm->window orderFront: nil]; #endif } else { strm->view.hidden = (BOOL)hide; } }); return PJ_SUCCESS; } case PJMEDIA_VID_DEV_CAP_ORIENTATION: { pjmedia_orient orient = *(pjmedia_orient *)pval; pj_assert(orient >= PJMEDIA_ORIENT_UNKNOWN && orient <= PJMEDIA_ORIENT_ROTATE_270DEG); if (orient == PJMEDIA_ORIENT_UNKNOWN) return PJ_EINVAL; pj_memcpy(&strm->param.orient, pval, sizeof(strm->param.orient)); dispatch_sync_on_main_queue(^{ CGFloat angle = -M_PI_2 * ((int)strm->param.orient-1); #if TARGET_OS_IPHONE strm->view.transform = CGAffineTransformMakeRotation(angle); #else strm->view.layer.affineTransform = CGAffineTransformMakeRotation(angle); #endif }); return PJ_SUCCESS; } default: break; } return PJMEDIA_EVID_INVCAP; } /* API: Start stream. */ static pj_status_t metal_stream_start(pjmedia_vid_dev_stream *strm) { struct metal_stream *stream = (struct metal_stream*)strm; PJ_LOG(4, (THIS_FILE, "Starting Metal video stream")); stream->is_running = PJ_TRUE; return PJ_SUCCESS; } /* API: Put frame from stream */ static pj_status_t metal_stream_put_frame(pjmedia_vid_dev_stream *strm, const pjmedia_frame *frame) { struct metal_stream *stream = (struct metal_stream*)strm; /* Video conference just trying to send heart beat for updating timestamp * or keep-alive, this port doesn't need any, just ignore. */ if (frame->size==0 || frame->buf==NULL) return PJ_SUCCESS; if (!stream->is_running) return PJ_EINVALIDOP; /* Prevent more than one async rendering task. */ if (stream->is_rendering) return PJ_EIGNORED; if (stream->frame_size >= frame->size) pj_memcpy(stream->render_buf, frame->buf, frame->size); else pj_memcpy(stream->render_buf, frame->buf, stream->frame_size); /* Perform video display in the main thread */ stream->is_rendering = PJ_TRUE; [stream->renderer performSelectorOnMainThread:@selector(update_image) withObject:nil waitUntilDone:NO]; return PJ_SUCCESS; } /* API: Stop stream. */ static pj_status_t metal_stream_stop(pjmedia_vid_dev_stream *strm) { struct metal_stream *stream = (struct metal_stream*)strm; unsigned i; PJ_LOG(4, (THIS_FILE, "Stopping Metal video stream")); stream->is_running = PJ_FALSE; /* Wait until the rendering finishes */ for (i = 0; i < 15; i++) pj_thread_sleep(10); while (stream->is_rendering); return PJ_SUCCESS; } /* API: Destroy stream. */ static pj_status_t metal_stream_destroy(pjmedia_vid_dev_stream *strm) { struct metal_stream *stream = (struct metal_stream*)strm; PJ_ASSERT_RETURN(stream != NULL, PJ_EINVAL); metal_stream_stop(strm); if (stream->renderer) { [stream->renderer release]; stream->renderer = nil; } if (stream->view) { [stream->view performSelectorOnMainThread:@selector(removeFromSuperview) withObject:nil waitUntilDone:YES]; [stream->view release]; stream->view = nil; } if (stream->window) { [stream->window performSelectorOnMainThread:@selector(close) withObject:nil waitUntilDone:YES]; stream->window = nil; } pjmedia_vid_dev_conv_destroy_converter(&stream->conv); pj_pool_release(stream->pool); return PJ_SUCCESS; } #endif /* PJMEDIA_VIDEO_DEV_HAS_METAL */