pjproject/pjlib/include/pj++/proactor.hpp

516 lines
12 KiB
C++

/* $Id$ */
/*
* Copyright (C) 2008-2009 Teluu Inc. (http://www.teluu.com)
* Copyright (C) 2003-2008 Benny Prijono <benny@prijono.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __PJPP_PROACTOR_HPP__
#define __PJPP_PROACTOR_HPP__
#include <pj/ioqueue.h>
#include <pj++/pool.hpp>
#include <pj++/sock.hpp>
#include <pj++/timer.hpp>
#include <pj/errno.h>
class Pj_Proactor;
class Pj_Event_Handler;
//////////////////////////////////////////////////////////////////////////////
// Asynchronous operation key.
//
// Applications may inheric this class to put their application
// specific data.
//
class Pj_Async_Op : public pj_ioqueue_op_key_t
{
public:
//
// Construct with null handler.
// App must call set_handler() before use.
//
Pj_Async_Op()
: handler_(NULL)
{
pj_ioqueue_op_key_init(this, sizeof(*this));
}
//
// Constructor.
//
explicit Pj_Async_Op(Pj_Event_Handler *handler)
: handler_(handler)
{
pj_ioqueue_op_key_init(this, sizeof(*this));
}
//
// Set handler.
//
void set_handler(Pj_Event_Handler *handler)
{
handler_ = handler;
}
//
// Check whether operation is still pending for this key.
//
bool is_pending();
//
// Cancel the operation.
//
bool cancel(pj_ssize_t bytes_status=-PJ_ECANCELLED);
protected:
Pj_Event_Handler *handler_;
};
//////////////////////////////////////////////////////////////////////////////
// Event handler.
//
// Applications should inherit this class to receive various event
// notifications.
//
// Applications should implement get_socket_handle().
//
class Pj_Event_Handler : public Pj_Object
{
friend class Pj_Proactor;
public:
//
// Default constructor.
//
Pj_Event_Handler()
: key_(NULL)
{
pj_memset(&timer_, 0, sizeof(timer_));
timer_.user_data = this;
timer_.cb = &timer_callback;
}
//
// Destroy.
//
virtual ~Pj_Event_Handler()
{
unregister();
}
//
// Unregister this handler from the ioqueue.
//
void unregister()
{
if (key_) {
pj_ioqueue_unregister(key_);
key_ = NULL;
}
}
//
// Get socket handle associated with this.
//
virtual pj_sock_t get_socket_handle()
{
return PJ_INVALID_SOCKET;
}
//
// Start async receive.
//
pj_status_t recv( Pj_Async_Op *op_key,
void *buf, pj_ssize_t *len,
unsigned flags)
{
return pj_ioqueue_recv( key_, op_key,
buf, len, flags);
}
//
// Start async recvfrom()
//
pj_status_t recvfrom( Pj_Async_Op *op_key,
void *buf, pj_ssize_t *len, unsigned flags,
Pj_Inet_Addr *addr)
{
addr->addrlen_ = sizeof(Pj_Inet_Addr);
return pj_ioqueue_recvfrom( key_, op_key, buf, len, flags,
addr, &addr->addrlen_ );
}
//
// Start async send()
//
pj_status_t send( Pj_Async_Op *op_key,
const void *data, pj_ssize_t *len,
unsigned flags)
{
return pj_ioqueue_send( key_, op_key, data, len, flags);
}
//
// Start async sendto()
//
pj_status_t sendto( Pj_Async_Op *op_key,
const void *data, pj_ssize_t *len, unsigned flags,
const Pj_Inet_Addr &addr)
{
return pj_ioqueue_sendto(key_, op_key, data, len, flags,
&addr, sizeof(addr));
}
#if PJ_HAS_TCP
//
// Start async connect()
//
pj_status_t connect(const Pj_Inet_Addr &addr)
{
return pj_ioqueue_connect(key_, &addr, sizeof(addr));
}
//
// Start async accept().
//
pj_status_t accept( Pj_Async_Op *op_key,
Pj_Socket *sock,
Pj_Inet_Addr *local = NULL,
Pj_Inet_Addr *remote = NULL)
{
int *addrlen = local ? &local->addrlen_ : NULL;
return pj_ioqueue_accept( key_, op_key, &sock->sock_,
local, remote, addrlen );
}
#endif
protected:
//////////////////
// Overridables
//////////////////
//
// Timeout callback.
//
virtual void on_timeout(int)
{
}
//
// On read complete callback.
//
virtual void on_read_complete( Pj_Async_Op*, pj_ssize_t)
{
}
//
// On write complete callback.
//
virtual void on_write_complete( Pj_Async_Op *, pj_ssize_t)
{
}
#if PJ_HAS_TCP
//
// On connect complete callback.
//
virtual void on_connect_complete(pj_status_t)
{
}
//
// On new connection callback.
//
virtual void on_accept_complete( Pj_Async_Op*, pj_sock_t, pj_status_t)
{
}
#endif
private:
pj_ioqueue_key_t *key_;
pj_timer_entry timer_;
friend class Pj_Proactor;
friend class Pj_Async_Op;
//
// Static timer callback.
//
static void timer_callback( pj_timer_heap_t*,
struct pj_timer_entry *entry)
{
Pj_Event_Handler *handler =
(Pj_Event_Handler*) entry->user_data;
handler->on_timeout(entry->id);
}
};
inline bool Pj_Async_Op::is_pending()
{
return pj_ioqueue_is_pending(handler_->key_, this) != 0;
}
inline bool Pj_Async_Op::cancel(pj_ssize_t bytes_status)
{
return pj_ioqueue_post_completion(handler_->key_, this,
bytes_status) == PJ_SUCCESS;
}
//////////////////////////////////////////////////////////////////////////////
// Proactor
//
class Pj_Proactor : public Pj_Object
{
public:
//
// Default constructor, initializes to NULL.
//
Pj_Proactor()
: ioq_(NULL), th_(NULL)
{
cb_.on_read_complete = &read_complete_cb;
cb_.on_write_complete = &write_complete_cb;
cb_.on_accept_complete = &accept_complete_cb;
cb_.on_connect_complete = &connect_complete_cb;
}
//
// Construct proactor.
//
Pj_Proactor( Pj_Pool *pool, pj_size_t max_fd,
pj_size_t max_timer_entries )
: ioq_(NULL), th_(NULL)
{
cb_.on_read_complete = &read_complete_cb;
cb_.on_write_complete = &write_complete_cb;
cb_.on_accept_complete = &accept_complete_cb;
cb_.on_connect_complete = &connect_complete_cb;
create(pool, max_fd, max_timer_entries);
}
//
// Destructor.
//
~Pj_Proactor()
{
destroy();
}
//
// Create proactor.
//
pj_status_t create( Pj_Pool *pool, pj_size_t max_fd,
pj_size_t timer_entry_count)
{
pj_status_t status;
destroy();
status = pj_ioqueue_create(pool->pool_(), max_fd, &ioq_);
if (status != PJ_SUCCESS)
return status;
status = pj_timer_heap_create(pool->pool_(),
timer_entry_count, &th_);
if (status != PJ_SUCCESS) {
pj_ioqueue_destroy(ioq_);
ioq_ = NULL;
return NULL;
}
return status;
}
//
// Destroy proactor.
//
void destroy()
{
if (ioq_) {
pj_ioqueue_destroy(ioq_);
ioq_ = NULL;
}
if (th_) {
pj_timer_heap_destroy(th_);
th_ = NULL;
}
}
//
// Register handler.
// This will call handler->get_socket_handle()
//
pj_status_t register_socket_handler(Pj_Pool *pool,
Pj_Event_Handler *handler)
{
return pj_ioqueue_register_sock( pool->pool_(), ioq_,
handler->get_socket_handle(),
handler, &cb_, &handler->key_ );
}
//
// Unregister handler.
//
static void unregister_handler(Pj_Event_Handler *handler)
{
if (handler->key_) {
pj_ioqueue_unregister( handler->key_ );
handler->key_ = NULL;
}
}
//
// Scheduler timer.
//
bool schedule_timer( Pj_Event_Handler *handler,
const Pj_Time_Val &delay,
int id=-1)
{
return schedule_timer(th_, handler, delay, id);
}
//
// Cancel timer.
//
bool cancel_timer(Pj_Event_Handler *handler)
{
return pj_timer_heap_cancel(th_, &handler->timer_) == 1;
}
//
// Handle events.
//
int handle_events(Pj_Time_Val *max_timeout)
{
Pj_Time_Val timeout(0, 0);
int timer_count;
timer_count = pj_timer_heap_poll( th_, &timeout );
if (timeout.get_sec() < 0)
timeout.sec = PJ_MAXINT32;
/* If caller specifies maximum time to wait, then compare the value
* with the timeout to wait from timer, and use the minimum value.
*/
if (max_timeout && timeout >= *max_timeout) {
timeout = *max_timeout;
}
/* Poll events in ioqueue. */
int ioqueue_count;
ioqueue_count = pj_ioqueue_poll(ioq_, &timeout);
if (ioqueue_count < 0)
return ioqueue_count;
return ioqueue_count + timer_count;
}
//
// Get the internal ioqueue object.
//
pj_ioqueue_t *get_io_queue()
{
return ioq_;
}
//
// Get the internal timer heap object.
//
pj_timer_heap_t *get_timer_heap()
{
return th_;
}
private:
pj_ioqueue_t *ioq_;
pj_timer_heap_t *th_;
pj_ioqueue_callback cb_;
static bool schedule_timer( pj_timer_heap_t *timer,
Pj_Event_Handler *handler,
const Pj_Time_Val &delay,
int id=-1)
{
handler->timer_.id = id;
return pj_timer_heap_schedule(timer, &handler->timer_, &delay) == 0;
}
//
// Static read completion callback.
//
static void read_complete_cb( pj_ioqueue_key_t *key,
pj_ioqueue_op_key_t *op_key,
pj_ssize_t bytes_read)
{
Pj_Event_Handler *handler =
(Pj_Event_Handler*) pj_ioqueue_get_user_data(key);
handler->on_read_complete((Pj_Async_Op*)op_key, bytes_read);
}
//
// Static write completion callback.
//
static void write_complete_cb(pj_ioqueue_key_t *key,
pj_ioqueue_op_key_t *op_key,
pj_ssize_t bytes_sent)
{
Pj_Event_Handler *handler =
(Pj_Event_Handler*) pj_ioqueue_get_user_data(key);
handler->on_write_complete((Pj_Async_Op*)op_key, bytes_sent);
}
//
// Static accept completion callback.
//
static void accept_complete_cb(pj_ioqueue_key_t *key,
pj_ioqueue_op_key_t *op_key,
pj_sock_t new_sock,
pj_status_t status)
{
Pj_Event_Handler *handler =
(Pj_Event_Handler*) pj_ioqueue_get_user_data(key);
handler->on_accept_complete((Pj_Async_Op*)op_key, new_sock, status);
}
//
// Static connect completion callback.
//
static void connect_complete_cb(pj_ioqueue_key_t *key,
pj_status_t status)
{
Pj_Event_Handler *handler =
(Pj_Event_Handler*) pj_ioqueue_get_user_data(key);
handler->on_connect_complete(status);
}
};
#endif /* __PJPP_PROACTOR_HPP__ */