sdk-manual: Applied 2nd round of review edits.

(From yocto-docs rev: 046b8ed69e0c6403f455e2ec8a0ccc30aea894de)

Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Scott Rifenbark 2016-03-22 09:49:33 -07:00 committed by Richard Purdie
parent 6db8cbcbad
commit 54050ffceb
3 changed files with 10 additions and 25 deletions

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@ -18,10 +18,10 @@
<para>
The extensible SDK primarily consists of a pre-configured copy of
the OpenEmbedded build system from which it was produced.
Thus, the SDK's configuration is derived using that build system.
However, filters such as the following exist that the OpenEmbedded
build system applies to <filename>local.conf</filename> and
<filename>auto.conf</filename> when these files are present:
Thus, the SDK's configuration is derived using that build system and
the following filters, which the OpenEmbedded build system applies
against <filename>local.conf</filename> and
<filename>auto.conf</filename> if they are present:
<itemizedlist>
<listitem><para>
Variables whose values start with "/" are excluded since the

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@ -54,8 +54,8 @@
The extensible SDK installer performs additional tasks as
compared to the standard SDK installer.
The extensible SDK installer extracts build tools specific
to the SDK and the installer also prepares the OpenEmbedded
build system.
to the SDK and the installer also prepares the internal build
system within the SDK.
Here is example output for running the extensible SDK
installer:
<literallayout class='monospaced'>
@ -255,10 +255,6 @@
<para>If you need to take the build output and eventually
move it to the target hardware, you would use
<filename>devtool build</filename>:
<note>
You could use <filename>bitbake</filename> to build
the recipe as well.
</note>
<literallayout class='monospaced'>
$ devtool build <replaceable>recipe</replaceable>
</literallayout></para>

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@ -38,12 +38,6 @@
You can see the directory structure in the
"<link linkend='sdk-installed-standard-sdk-directory-structure'>Installed Standard SDK Directory Structure</link>"
section.
<note>
You can also find information on how the Yocto Project
OpenEmbedded build system creates an SDK image by looking at the
"<ulink url='&YOCTO_DOCS_REF_URL;#sdk-generation-dev-environment'>SDK Generation</ulink>"
section in the Yocto Project Reference Manual.
</note>
</para>
</section>
@ -84,12 +78,7 @@
i686 or x86_64.
<replaceable>image_type</replaceable> is a string representing the image you wish to
develop a SDK for use against. The Yocto Project builds
installers for standard SDKs using the following BitBake
command:
bitbake core-image-sato -c populate_sdk
<replaceable>image_type</replaceable> is the image for which the SDK was built.
<replaceable>arch</replaceable> is a string representing the tuned target architecture:
@ -116,11 +105,11 @@
installation directory.
<note>
You must change the permissions on the toolchain
installer script so that it is executable.
Here is an example:
installer script so that it is executable:
<literallayout class='monospaced'>
$ chmod +x poky-glibc-x86_64-core-image-sato-i586-toolchain-2.1.sh
$ chmod +x poky-glibc-x86_64-core-image-sato-i586-toolchain-2.1.sh
</literallayout>
This example makes the installation script executable.
</note>
</para>