sdk-manual: Applied review edits to the manual.
(From yocto-docs rev: be853fb74b28bcf1b27b3b7a8e83012928d4e53a) Signed-off-by: Scott Rifenbark <srifenbark@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
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@ -17,11 +17,11 @@
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<para>
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The extensible SDK primarily consists of a pre-configured copy of
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the build system from which it was produced.
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the OpenEmbedded build system from which it was produced.
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Thus, the SDK's configuration is derived using that build system.
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However, filters exist that are applied such as the following that
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are applied to <filename>local.conf</filename> and
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<filename>auto.conf</filename> when present:
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However, filters such as the following exist that the OpenEmbedded
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build system applies to <filename>local.conf</filename> and
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<filename>auto.conf</filename> when these files are present:
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<itemizedlist>
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<listitem><para>
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Variables whose values start with "/" are excluded since the
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@ -44,8 +44,9 @@
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Variables listed in
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<ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_LOCAL_CONF_WHITELIST'><filename>SDK_LOCAL_CONF_WHITELIST</filename></ulink>
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are included.
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Including these variables overrides either of the above two
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conditions.
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Including a variable in the value of
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<filename>SDK_LOCAL_CONF_WHITELIST</filename> overrides either
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of the above two conditions.
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The default value is blank.
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</para></listitem>
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<listitem><para>
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@ -68,9 +69,9 @@
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when present, are appended to the end of
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<filename>conf/local.conf</filename> within the produced SDK, without
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any filtering.
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Not filtering these contents is particularly useful if you want to
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set a variable value just for the SDK and not the build system used to
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create the SDK.
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The <filename>sdk-extra.conf</filename> file is particularly useful
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if you want to set a variable value just for the SDK and not the
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OpenEmbedded build system used to create the SDK.
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</para>
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</section>
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@ -141,14 +142,14 @@
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appear in
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<ulink url='&YOCTO_DOCS_REF_URL;#var-COREBASE'><filename>COREBASE</filename></ulink>
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(other than layers that are enabled through
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<filename>bblayers.conf</filename>), then must list these
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<filename>bblayers.conf</filename>), then you must list these
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files in
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<ulink url='&YOCTO_DOCS_REF_URL;#var-COREBASE_FILES'><filename>COREBASE_FILES</filename></ulink>
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so that the files are copied into the SDK.
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</para></listitem>
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<listitem><para>
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If your build system setup uses a different environment setup
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script other than
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If your OpenEmbedded build system setup uses a different
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environment setup script other than
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<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
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or
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<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>,
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@ -270,15 +271,16 @@
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<itemizedlist>
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<listitem><para>
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If the mirror value you are setting is appropriate to
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be set for both the build system that is actually
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building the SDK and the SDK itself (i.e. the mirror
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is accessible in both places or it will fail quickly
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on the build system side, and its contents will not
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interfere with the build), then you can set the
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variable in your <filename>local.conf</filename>
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or custom distro configuration file.
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You can "whitelist" the variable through the SDK by
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adding the following:
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be set for both the OpenEmbedded build system that is
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actually building the SDK and the SDK itself (i.e. the
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mirror is accessible in both places or it will fail
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quickly on the OpenEmbedded build system side, and its
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contents will not interfere with the build), then you
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can set the variable in your
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<filename>local.conf</filename> or custom distro
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configuration file.
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You can then "whitelist" the variable through
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to the SDK by adding the following:
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<literallayout class='monospaced'>
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SDK_LOCAL_CONF_WHITELIST = "SSTATE_MIRRORS"
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</literallayout>
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@ -324,8 +326,8 @@
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<ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_EXT_TYPE'><filename>SDK_EXT_TYPE</filename></ulink>
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to "minimal" produces an SDK installer that is around 35 Mbytes in
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size, which downloads and installs quickly.
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You need to realize, though, that the installer does not install any
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libraries or tools out of the box.
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You need to realize, though, that the minimal installer does not
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install any libraries or tools out of the box.
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These must be installed either "on the fly" or through actions you
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perform using <filename>devtool</filename> or explicitly with the
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<filename>devtool sdk-install</filename> command.
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|
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@ -222,15 +222,15 @@
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different than the installed structure for the standard SDK.
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The extensible SDK does not separate host and target parts in the
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same manner as does the standard SDK.
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The extensible SDK uses an embedded copy of the build system, which
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has its own sysroots.
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The extensible SDK uses an embedded copy of the OpenEmbedded
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build system, which has its own sysroots.
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</para>
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<para>
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Of note in the directory structure are an environment setup script
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for the SDK, a configuration file for the target, a version file for
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the target, and a log file for the build system preparation script run
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by the installer.
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the target, and a log file for the OpenEmbedded build system
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preparation script run by the installer.
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</para>
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<para>
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|
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@ -10,8 +10,8 @@
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This chapter describes the extensible SDK and how to use it.
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The extensible SDK makes it easy to add new applications and libraries
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to an image, modify the source for an existing component, test
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changes on the target hardware, and ease integration into the rest
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of the build system.
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changes on the target hardware, and ease integration into the rest of the
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<ulink url='&YOCTO_DOCS_DEV_URL;#build-system-term'>OpenEmbedded build system</ulink>.
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</para>
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<para>
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@ -45,12 +45,17 @@
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<filename>poky_sdk</filename> folder of your home directory.
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As with the standard SDK, you can choose to install the
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extensible SDK in any location when you run the installer.
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However, unlike the standard SDK, the location you choose needs
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to be writable for whichever users need to use the SDK,
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since files will need to be written under that directory during
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the normal course of operation.
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</para></listitem>
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<listitem><para><emphasis>Build Tools and Build System:</emphasis>
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The extensible SDK installer performs additional tasks as
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compared to the standard SDK installer.
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The extensible SDK installer extracts build tools specific
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to the SDK and the installer also prepares the build system.
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to the SDK and the installer also prepares the OpenEmbedded
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build system.
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Here is example output for running the extensible SDK
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installer:
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<literallayout class='monospaced'>
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@ -86,458 +91,478 @@
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</para>
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</section>
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<section id='sdk-use-devtool-to-add-an-application'>
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<title>Use <filename>devtool add</filename> to Add an Application</title>
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<section id='using-devtool-in-your-sdk-workflow'>
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<title>Using <filename>devtool</filename> in Your SDK Workflow</title>
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<para>
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The <filename>devtool add</filename> command generates
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a new recipe based on existing source code.
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This command takes advantage of the
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<ulink url='&YOCTO_DOCS_DEV_URL;#devtool-the-workspace-layer-structure'>workspace</ulink>
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layer that many <filename>devtool</filename> commands
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use.
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The command is flexible enough to allow you to extract source
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code into both the workspace or a separate local Git repository
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and to use existing code that does not need to be extracted.
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<filename>devtool</filename> helps you easily develop projects whose
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build output must be part of an image built using the OpenEmbedded
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build system.
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</para>
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<para>
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Depending on your particular scenario, the arguments and options
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you use with <filename>devtool add</filename> form different
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combinations.
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The following diagram shows common development flows
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you would use with the <filename>devtool add</filename>
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command:
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These entry points exist that allow you to develop using
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<filename>devtool</filename>:
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<itemizedlist>
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<listitem><para><emphasis><filename>devtool add</filename></emphasis>
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</para></listitem>
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<listitem><para><emphasis><filename>devtool modify</filename></emphasis>
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</para></listitem>
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</itemizedlist>
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</para>
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<para>
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<imagedata fileref="figures/sdk-devtool-add-flow.png" align="center" />
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The remainder of this section presents these workflows.
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</para>
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<para>
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<orderedlist>
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<listitem><para><emphasis>Generating the New Recipe</emphasis>:
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The top part of the flow shows three scenarios by which
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you could use <filename>devtool add</filename> to
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generate a recipe based on existing source code.</para>
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<section id='sdk-use-devtool-to-add-an-application'>
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<title>Use <filename>devtool add</filename> to Add an Application</title>
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<para>In a shared development environment, it is
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typical where other developers are responsible for
|
||||
various areas of source code.
|
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As a developer, you are probably interested in using
|
||||
that source code as part of your development using
|
||||
the Yocto Project.
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All you need is access to the code, a recipe, and a
|
||||
controlled area in which to do your work.</para>
|
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<para>
|
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The <filename>devtool add</filename> command generates
|
||||
a new recipe based on existing source code.
|
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This command takes advantage of the
|
||||
<ulink url='&YOCTO_DOCS_DEV_URL;#devtool-the-workspace-layer-structure'>workspace</ulink>
|
||||
layer that many <filename>devtool</filename> commands
|
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use.
|
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The command is flexible enough to allow you to extract source
|
||||
code into both the workspace or a separate local Git repository
|
||||
and to use existing code that does not need to be extracted.
|
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</para>
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|
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<para>Within the diagram, three possible scenarios
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feed into the <filename>devtool add</filename> workflow:
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<itemizedlist>
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<listitem><para><emphasis>Left</emphasis>:
|
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The left scenario represents a common situation
|
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where the source code does not exist locally
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||||
and needs to be extracted.
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In this situation, you just let it get
|
||||
extracted to the default workspace - you do not
|
||||
want it in some specific location outside of the
|
||||
workspace.
|
||||
Thus, everything you need will be located in the
|
||||
workspace:
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<literallayout class='monospaced'>
|
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<para>
|
||||
Depending on your particular scenario, the arguments and options
|
||||
you use with <filename>devtool add</filename> form different
|
||||
combinations.
|
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The following diagram shows common development flows
|
||||
you would use with the <filename>devtool add</filename>
|
||||
command:
|
||||
</para>
|
||||
|
||||
<para>
|
||||
<imagedata fileref="figures/sdk-devtool-add-flow.png" align="center" />
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</para>
|
||||
|
||||
<para>
|
||||
<orderedlist>
|
||||
<listitem><para><emphasis>Generating the New Recipe</emphasis>:
|
||||
The top part of the flow shows three scenarios by which
|
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you could use <filename>devtool add</filename> to
|
||||
generate a recipe based on existing source code.</para>
|
||||
|
||||
<para>In a shared development environment, it is
|
||||
typical where other developers are responsible for
|
||||
various areas of source code.
|
||||
As a developer, you are probably interested in using
|
||||
that source code as part of your development using
|
||||
the Yocto Project.
|
||||
All you need is access to the code, a recipe, and a
|
||||
controlled area in which to do your work.</para>
|
||||
|
||||
<para>Within the diagram, three possible scenarios
|
||||
feed into the <filename>devtool add</filename> workflow:
|
||||
<itemizedlist>
|
||||
<listitem><para><emphasis>Left</emphasis>:
|
||||
The left scenario represents a common situation
|
||||
where the source code does not exist locally
|
||||
and needs to be extracted.
|
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In this situation, you just let it get
|
||||
extracted to the default workspace - you do not
|
||||
want it in some specific location outside of the
|
||||
workspace.
|
||||
Thus, everything you need will be located in the
|
||||
workspace:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool add <replaceable>recipe fetchuri</replaceable>
|
||||
</literallayout>
|
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With this command, <filename>devtool</filename>
|
||||
creates a recipe and an append file in the
|
||||
workspace as well as extracts the upstream
|
||||
source files into a local Git repository also
|
||||
within the <filename>sources</filename> folder.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Middle</emphasis>:
|
||||
The middle scenario also represents a situation where
|
||||
the source code does not exist locally.
|
||||
In this case, the code is again upstream
|
||||
and needs to be extracted to some
|
||||
local area - this time outside of the default
|
||||
workspace.
|
||||
As always, if required <filename>devtool</filename> creates
|
||||
a Git repository locally during the extraction.
|
||||
Furthermore, the first positional argument
|
||||
<replaceable>srctree</replaceable> in this case
|
||||
identifies where the
|
||||
<filename>devtool add</filename> command
|
||||
will locate the extracted code outside of the
|
||||
workspace:
|
||||
<literallayout class='monospaced'>
|
||||
</literallayout>
|
||||
With this command, <filename>devtool</filename>
|
||||
creates a recipe and an append file in the
|
||||
workspace as well as extracts the upstream
|
||||
source files into a local Git repository also
|
||||
within the <filename>sources</filename> folder.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Middle</emphasis>:
|
||||
The middle scenario also represents a situation where
|
||||
the source code does not exist locally.
|
||||
In this case, the code is again upstream
|
||||
and needs to be extracted to some
|
||||
local area - this time outside of the default
|
||||
workspace.
|
||||
As always, if required <filename>devtool</filename> creates
|
||||
a Git repository locally during the extraction.
|
||||
Furthermore, the first positional argument
|
||||
<replaceable>srctree</replaceable> in this case
|
||||
identifies where the
|
||||
<filename>devtool add</filename> command
|
||||
will locate the extracted code outside of the
|
||||
workspace:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool add <replaceable>recipe srctree fetchuri</replaceable>
|
||||
</literallayout>
|
||||
In summary, the source code is pulled from
|
||||
<replaceable>fetchuri</replaceable> and extracted
|
||||
into the location defined by
|
||||
<replaceable>srctree</replaceable> as a local
|
||||
Git repository.</para>
|
||||
</literallayout>
|
||||
In summary, the source code is pulled from
|
||||
<replaceable>fetchuri</replaceable> and extracted
|
||||
into the location defined by
|
||||
<replaceable>srctree</replaceable> as a local
|
||||
Git repository.</para>
|
||||
|
||||
<para>Within workspace, <filename>devtool</filename>
|
||||
creates both the recipe and an append file
|
||||
for the recipe.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Right</emphasis>:
|
||||
The right scenario represents a situation
|
||||
where the source tree (srctree) has been
|
||||
previously prepared outside of the
|
||||
<filename>devtool</filename> workspace.
|
||||
</para>
|
||||
<para>Within workspace, <filename>devtool</filename>
|
||||
creates both the recipe and an append file
|
||||
for the recipe.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Right</emphasis>:
|
||||
The right scenario represents a situation
|
||||
where the source tree (srctree) has been
|
||||
previously prepared outside of the
|
||||
<filename>devtool</filename> workspace.
|
||||
</para>
|
||||
|
||||
<para>The following command names the recipe
|
||||
and identifies where the existing source tree
|
||||
is located:
|
||||
<literallayout class='monospaced'>
|
||||
<para>The following command names the recipe
|
||||
and identifies where the existing source tree
|
||||
is located:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool add <replaceable>recipe srctree</replaceable>
|
||||
</literallayout>
|
||||
The command examines the source code and creates
|
||||
a recipe for it placing the recipe into the
|
||||
workspace.</para>
|
||||
</literallayout>
|
||||
The command examines the source code and creates
|
||||
a recipe for it placing the recipe into the
|
||||
workspace.</para>
|
||||
|
||||
<para>Because the extracted source code already exists,
|
||||
<filename>devtool</filename> does not try to
|
||||
relocate it into the workspace - just the new
|
||||
the recipe is placed in the workspace.</para>
|
||||
<para>Because the extracted source code already exists,
|
||||
<filename>devtool</filename> does not try to
|
||||
relocate it into the workspace - just the new
|
||||
the recipe is placed in the workspace.</para>
|
||||
|
||||
<para>Aside from a recipe folder, the command
|
||||
also creates an append folder and places an initial
|
||||
<filename>*.bbappend</filename> within.
|
||||
</para></listitem>
|
||||
</itemizedlist>
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Edit the Recipe</emphasis>:
|
||||
At this point, you can use <filename>devtool edit-recipe</filename>
|
||||
to open up the editor as defined by the
|
||||
<filename>$EDITOR</filename> environment variable
|
||||
and modify the file:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool edit-recipe <replaceable>recipe</replaceable>
|
||||
</literallayout>
|
||||
From within the editor, you can make modifications to the
|
||||
recipe that take affect when you build it later.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Build the Recipe or Rebuild the Image</emphasis>:
|
||||
At this point in the flow, the next step you
|
||||
take depends on what you are going to do with
|
||||
the new code.</para>
|
||||
<para>If you need to take the build output and eventually
|
||||
move it to the target hardware, you would use
|
||||
<filename>devtool build</filename>:
|
||||
<note>
|
||||
You could use <filename>bitbake</filename> to build
|
||||
the recipe as well.
|
||||
</note>
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool build <replaceable>recipe</replaceable>
|
||||
</literallayout></para>
|
||||
<para>On the other hand, if you want an image to
|
||||
contain the recipe's packages for immediate deployment
|
||||
onto a device (e.g. for testing purposes), you can use
|
||||
the <filename>devtool build-image</filename> command:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool build-image <replaceable>image</replaceable>
|
||||
</literallayout>
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Deploy the Build Output</emphasis>:
|
||||
When you use the <filename>devtool build</filename>
|
||||
command to build out your recipe, you probably want to
|
||||
see if the resulting build output works as expected on target
|
||||
hardware.
|
||||
<note>
|
||||
This step assumes you have a previously built
|
||||
image that is already either running in QEMU or
|
||||
running on actual hardware.
|
||||
Also, it is assumed that for deployment of the image
|
||||
to the target, SSH is installed in the image and if
|
||||
the image is running on real hardware that you have
|
||||
network access to and from your development machine.
|
||||
</note>
|
||||
You can deploy your build output to that target hardware by
|
||||
using the <filename>devtool deploy-target</filename> command:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool deploy-target <replaceable>recipe target</replaceable>
|
||||
</literallayout>
|
||||
The <replaceable>target</replaceable> is a live target machine
|
||||
running as an SSH server.</para>
|
||||
|
||||
<para>You can, of course, also deploy the image you build
|
||||
using the <filename>devtool build-image</filename> command
|
||||
to actual hardware.
|
||||
However, <filename>devtool</filename> does not provide a
|
||||
specific command that allows you to do this.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Optionally Update the Recipe With Patch Files</emphasis>:
|
||||
Once you are satisfied with the recipe, if you have made
|
||||
any changes to the source tree that you want to have
|
||||
applied by the recipe, you need to generate patches
|
||||
from those changes.
|
||||
You do this before moving the recipe
|
||||
to its final layer and cleaning up the workspace area
|
||||
<filename>devtool</filename> uses.
|
||||
This optional step is especially relevant if you are
|
||||
using or adding third-party software.</para>
|
||||
<para>To convert commits created using Git to patch files,
|
||||
use the <filename>devtool update-recipe</filename> command.
|
||||
<note>
|
||||
Any changes you want to turn into patches must be
|
||||
committed to the Git repository in the source tree.
|
||||
</note>
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool update-recipe <replaceable>recipe</replaceable>
|
||||
</literallayout>
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Move the Recipe to its Permanent Layer</emphasis>:
|
||||
Before cleaning up the workspace, you need to move the
|
||||
final recipe to its permanent layer.
|
||||
You must do this before using the
|
||||
<filename>devtool reset</filename> command if you want to
|
||||
retain the recipe.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Reset the Recipe</emphasis>:
|
||||
As a final step, you can restore the state such that
|
||||
standard layers and the upstream source is used to build
|
||||
the recipe rather than data in the workspace.
|
||||
To reset the recipe, use the <filename>devtool reset</filename>
|
||||
command:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool reset <replaceable>recipe</replaceable>
|
||||
</literallayout>
|
||||
</para></listitem>
|
||||
</orderedlist>
|
||||
</para>
|
||||
</section>
|
||||
|
||||
<section id='sdk-devtool-use-devtool-modify-to-modify-the-source-of-an-existing-component'>
|
||||
<title>Use <filename>devtool modify</filename> to Modify the Source of an Existing Component</title>
|
||||
|
||||
<para>
|
||||
The <filename>devtool modify</filename> command prepares the
|
||||
way to work on existing code that already has a recipe in
|
||||
place.
|
||||
The command is flexible enough to allow you to extract code,
|
||||
specify the existing recipe, and keep track of and gather any
|
||||
patch files from other developers that are
|
||||
associated with the code.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
Depending on your particular scenario, the arguments and options
|
||||
you use with <filename>devtool modify</filename> form different
|
||||
combinations.
|
||||
The following diagram shows common development flows
|
||||
you would use with the <filename>devtool modify</filename>
|
||||
command:
|
||||
</para>
|
||||
|
||||
<para>
|
||||
<imagedata fileref="figures/sdk-devtool-modify-flow.png" align="center" />
|
||||
</para>
|
||||
|
||||
<para>
|
||||
<orderedlist>
|
||||
<listitem><para><emphasis>Preparing to Modify the Code</emphasis>:
|
||||
The top part of the flow shows three scenarios by which
|
||||
you could use <filename>devtool modify</filename> to
|
||||
prepare to work on source files.
|
||||
Each scenario assumes the following:
|
||||
<itemizedlist>
|
||||
<listitem><para>The recipe exists in some layer external
|
||||
to the <filename>devtool</filename> workspace.
|
||||
</para></listitem>
|
||||
<listitem><para>The source files exist upstream in an
|
||||
un-extracted state or locally in a previously
|
||||
extracted state.
|
||||
</para></listitem>
|
||||
</itemizedlist>
|
||||
The typical situation is where another developer has
|
||||
created some layer for use with the Yocto Project and
|
||||
their recipe already resides in that layer.
|
||||
Furthermore, their source code is readily available
|
||||
either upstream or locally.
|
||||
<itemizedlist>
|
||||
<listitem><para><emphasis>Left</emphasis>:
|
||||
The left scenario represents a common situation
|
||||
where the source code does not exist locally
|
||||
and needs to be extracted.
|
||||
In this situation, the source is extracted
|
||||
into the default workspace location.
|
||||
The recipe, in this scenario, is in its own
|
||||
layer outside the workspace
|
||||
(i.e.
|
||||
<filename>meta-</filename><replaceable>layername</replaceable>).
|
||||
</para>
|
||||
|
||||
<para>The following command identifies the recipe
|
||||
and by default extracts the source files:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool modify <replaceable>recipe</replaceable>
|
||||
</literallayout>
|
||||
Once <filename>devtool</filename>locates the recipe,
|
||||
it uses the
|
||||
<ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
|
||||
variable to locate the source code and
|
||||
any local patch files from other developers are
|
||||
located.
|
||||
<note>
|
||||
You cannot provide an URL for
|
||||
<replaceable>srctree</replaceable> when using the
|
||||
<filename>devtool modify</filename> command.
|
||||
</note>
|
||||
With this scenario, however, since no
|
||||
<replaceable>srctree</replaceable> argument exists, the
|
||||
<filename>devtool modify</filename> command by default
|
||||
extracts the source files to a Git structure.
|
||||
Furthermore, the location for the extracted source is the
|
||||
default area within the workspace.
|
||||
The result is that the command sets up both the source
|
||||
code and an append file within the workspace with the
|
||||
recipe remaining in its original location.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Middle</emphasis>:
|
||||
The middle scenario represents a situation where
|
||||
the source code also does not exist locally.
|
||||
In this case, the code is again upstream
|
||||
and needs to be extracted to some
|
||||
local area as a Git repository.
|
||||
The recipe, in this scenario, is again in its own
|
||||
layer outside the workspace.</para>
|
||||
|
||||
<para>The following command tells
|
||||
<filename>devtool</filename> what recipe with
|
||||
which to work and, in this case, identifies a local
|
||||
area for the extracted source files that is outside
|
||||
of the default workspace:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool modify <replaceable>recipe srctree</replaceable>
|
||||
</literallayout>
|
||||
As with all extractions, the command uses
|
||||
the recipe's <filename>SRC_URI</filename> to locate the
|
||||
source files.
|
||||
Once the files are located, the command by default
|
||||
extracts them.
|
||||
Providing the <replaceable>srctree</replaceable>
|
||||
argument instructs <filename>devtool</filename> where
|
||||
place the extracted source.</para>
|
||||
|
||||
<para>Within workspace, <filename>devtool</filename>
|
||||
creates an append file for the recipe.
|
||||
The recipe remains in its original location but
|
||||
the source files are extracted to the location you
|
||||
provided with <replaceable>srctree</replaceable>.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Right</emphasis>:
|
||||
The right scenario represents a situation
|
||||
where the source tree
|
||||
(<replaceable>srctree</replaceable>) exists as a
|
||||
previously extracted Git structure outside of
|
||||
the <filename>devtool</filename> workspace.
|
||||
In this example, the recipe also exists
|
||||
elsewhere in its own layer.
|
||||
</para>
|
||||
|
||||
<para>The following command tells
|
||||
<filename>devtool</filename> the recipe
|
||||
with which to work, uses the "-n" option to indicate
|
||||
source does not need to be extracted, and uses
|
||||
<replaceable>srctree</replaceable> to point to the
|
||||
previously extracted source files:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool modify -n <replaceable>recipe srctree</replaceable>
|
||||
</literallayout>
|
||||
</para>
|
||||
|
||||
<para>Once the command finishes, it creates only
|
||||
an append file for the recipe in the workspace.
|
||||
The recipe and the source code remain in their
|
||||
original locations.
|
||||
</para></listitem>
|
||||
<para>Aside from a recipe folder, the command
|
||||
also creates an append folder and places an initial
|
||||
<filename>*.bbappend</filename> within.
|
||||
</para></listitem>
|
||||
</itemizedlist>
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Edit the Source</emphasis>:
|
||||
Once you have used the <filename>devtool modify</filename>
|
||||
command, you are free to make changes to the source
|
||||
files.
|
||||
You can use any editor you like to make and save
|
||||
your source code modifications.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Build the Recipe</emphasis>:
|
||||
Once you have updated the source files, you can build
|
||||
the recipe.
|
||||
You can either use <filename>devtool build</filename> or
|
||||
<filename>bitbake</filename>.
|
||||
Either method produces build output that is stored
|
||||
in
|
||||
<ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Deploy the Build Output</emphasis>:
|
||||
When you use the <filename>devtool build</filename>
|
||||
command or <filename>bitbake</filename> to build out your
|
||||
recipe, you probably want to see if the resulting build
|
||||
output works as expected on target hardware.
|
||||
<note>
|
||||
This step assumes you have a previously built
|
||||
image that is already either running in QEMU or
|
||||
running on actual hardware.
|
||||
Also, it is assumed that for deployment of the image
|
||||
to the target, SSH is installed in the image and if
|
||||
the image is running on real hardware that you have
|
||||
network access to and from your development machine.
|
||||
</note>
|
||||
You can deploy your build output to that target hardware by
|
||||
using the <filename>devtool deploy-target</filename> command:
|
||||
<literallayout class='monospaced'>
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Edit the Recipe</emphasis>:
|
||||
At this point, you can use <filename>devtool edit-recipe</filename>
|
||||
to open up the editor as defined by the
|
||||
<filename>$EDITOR</filename> environment variable
|
||||
and modify the file:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool edit-recipe <replaceable>recipe</replaceable>
|
||||
</literallayout>
|
||||
From within the editor, you can make modifications to the
|
||||
recipe that take affect when you build it later.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Build the Recipe or Rebuild the Image</emphasis>:
|
||||
At this point in the flow, the next step you
|
||||
take depends on what you are going to do with
|
||||
the new code.</para>
|
||||
<para>If you need to take the build output and eventually
|
||||
move it to the target hardware, you would use
|
||||
<filename>devtool build</filename>:
|
||||
<note>
|
||||
You could use <filename>bitbake</filename> to build
|
||||
the recipe as well.
|
||||
</note>
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool build <replaceable>recipe</replaceable>
|
||||
</literallayout></para>
|
||||
<para>On the other hand, if you want an image to
|
||||
contain the recipe's packages for immediate deployment
|
||||
onto a device (e.g. for testing purposes), you can use
|
||||
the <filename>devtool build-image</filename> command:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool build-image <replaceable>image</replaceable>
|
||||
</literallayout>
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Deploy the Build Output</emphasis>:
|
||||
When you use the <filename>devtool build</filename>
|
||||
command to build out your recipe, you probably want to
|
||||
see if the resulting build output works as expected on target
|
||||
hardware.
|
||||
<note>
|
||||
This step assumes you have a previously built
|
||||
image that is already either running in QEMU or
|
||||
running on actual hardware.
|
||||
Also, it is assumed that for deployment of the image
|
||||
to the target, SSH is installed in the image and if
|
||||
the image is running on real hardware that you have
|
||||
network access to and from your development machine.
|
||||
</note>
|
||||
You can deploy your build output to that target hardware by
|
||||
using the <filename>devtool deploy-target</filename> command:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool deploy-target <replaceable>recipe target</replaceable>
|
||||
</literallayout>
|
||||
The <replaceable>target</replaceable> is a live target machine
|
||||
running as an SSH server.</para>
|
||||
</literallayout>
|
||||
The <replaceable>target</replaceable> is a live target machine
|
||||
running as an SSH server.</para>
|
||||
|
||||
<para>You can, of course, also deploy the image you build
|
||||
using the <filename>devtool build-image</filename> command
|
||||
to actual hardware.
|
||||
However, <filename>devtool</filename> does not provide a
|
||||
specific command that allows you to do this.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Optionally Create Patch Files for Your Changes</emphasis>:
|
||||
After you have debugged your changes, you can
|
||||
use <filename>devtool update-recipe</filename> to
|
||||
generate patch files for all the commits you have
|
||||
made.
|
||||
<note>
|
||||
Patch files are generated only for changes
|
||||
you have committed.
|
||||
</note>
|
||||
<literallayout class='monospaced'>
|
||||
<para>You can, of course, also deploy the image you build
|
||||
using the <filename>devtool build-image</filename> command
|
||||
to actual hardware.
|
||||
However, <filename>devtool</filename> does not provide a
|
||||
specific command that allows you to do this.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Optionally Update the Recipe With Patch Files</emphasis>:
|
||||
Once you are satisfied with the recipe, if you have made
|
||||
any changes to the source tree that you want to have
|
||||
applied by the recipe, you need to generate patches
|
||||
from those changes.
|
||||
You do this before moving the recipe
|
||||
to its final layer and cleaning up the workspace area
|
||||
<filename>devtool</filename> uses.
|
||||
This optional step is especially relevant if you are
|
||||
using or adding third-party software.</para>
|
||||
<para>To convert commits created using Git to patch files,
|
||||
use the <filename>devtool update-recipe</filename> command.
|
||||
<note>
|
||||
Any changes you want to turn into patches must be
|
||||
committed to the Git repository in the source tree.
|
||||
</note>
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool update-recipe <replaceable>recipe</replaceable>
|
||||
</literallayout>
|
||||
By default, the
|
||||
<filename>devtool update-recipe</filename> command
|
||||
creates the patch files in a folder named the same
|
||||
as the recipe beneath the folder in which the recipe
|
||||
resides, and updates the recipe's
|
||||
<ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
|
||||
statement to point to the generated patch files.
|
||||
<note>
|
||||
You can use the
|
||||
"--append <replaceable>LAYERDIR</replaceable>"
|
||||
option to cause the command to create append files
|
||||
in a specific layer rather than the default
|
||||
recipe layer.
|
||||
</note>
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Restore the Workspace</emphasis>:
|
||||
The <filename>devtool reset</filename> restores the
|
||||
state so that standard layers and upstream sources are
|
||||
used to build the recipe rather than what is in the
|
||||
workspace.
|
||||
<literallayout class='monospaced'>
|
||||
</literallayout>
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Move the Recipe to its Permanent Layer</emphasis>:
|
||||
Before cleaning up the workspace, you need to move the
|
||||
final recipe to its permanent layer.
|
||||
You must do this before using the
|
||||
<filename>devtool reset</filename> command if you want to
|
||||
retain the recipe.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Reset the Recipe</emphasis>:
|
||||
As a final step, you can restore the state such that
|
||||
standard layers and the upstream source is used to build
|
||||
the recipe rather than data in the workspace.
|
||||
To reset the recipe, use the <filename>devtool reset</filename>
|
||||
command:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool reset <replaceable>recipe</replaceable>
|
||||
</literallayout>
|
||||
</para></listitem>
|
||||
</orderedlist>
|
||||
</para>
|
||||
</literallayout>
|
||||
</para></listitem>
|
||||
</orderedlist>
|
||||
</para>
|
||||
</section>
|
||||
|
||||
<section id='sdk-devtool-use-devtool-modify-to-modify-the-source-of-an-existing-component'>
|
||||
<title>Use <filename>devtool modify</filename> to Modify the Source of an Existing Component</title>
|
||||
|
||||
<para>
|
||||
The <filename>devtool modify</filename> command prepares the
|
||||
way to work on existing code that already has a recipe in
|
||||
place.
|
||||
The command is flexible enough to allow you to extract code,
|
||||
specify the existing recipe, and keep track of and gather any
|
||||
patch files from other developers that are
|
||||
associated with the code.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
Depending on your particular scenario, the arguments and options
|
||||
you use with <filename>devtool modify</filename> form different
|
||||
combinations.
|
||||
The following diagram shows common development flows
|
||||
you would use with the <filename>devtool modify</filename>
|
||||
command:
|
||||
</para>
|
||||
|
||||
<para>
|
||||
<imagedata fileref="figures/sdk-devtool-modify-flow.png" align="center" />
|
||||
</para>
|
||||
|
||||
<para>
|
||||
<orderedlist>
|
||||
<listitem><para><emphasis>Preparing to Modify the Code</emphasis>:
|
||||
The top part of the flow shows three scenarios by which
|
||||
you could use <filename>devtool modify</filename> to
|
||||
prepare to work on source files.
|
||||
Each scenario assumes the following:
|
||||
<itemizedlist>
|
||||
<listitem><para>The recipe exists in some layer external
|
||||
to the <filename>devtool</filename> workspace.
|
||||
</para></listitem>
|
||||
<listitem><para>The source files exist upstream in an
|
||||
un-extracted state or locally in a previously
|
||||
extracted state.
|
||||
</para></listitem>
|
||||
</itemizedlist>
|
||||
The typical situation is where another developer has
|
||||
created some layer for use with the Yocto Project and
|
||||
their recipe already resides in that layer.
|
||||
Furthermore, their source code is readily available
|
||||
either upstream or locally.
|
||||
<itemizedlist>
|
||||
<listitem><para><emphasis>Left</emphasis>:
|
||||
The left scenario represents a common situation
|
||||
where the source code does not exist locally
|
||||
and needs to be extracted.
|
||||
In this situation, the source is extracted
|
||||
into the default workspace location.
|
||||
The recipe, in this scenario, is in its own
|
||||
layer outside the workspace
|
||||
(i.e.
|
||||
<filename>meta-</filename><replaceable>layername</replaceable>).
|
||||
</para>
|
||||
|
||||
<para>The following command identifies the recipe
|
||||
and by default extracts the source files:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool modify <replaceable>recipe</replaceable>
|
||||
</literallayout>
|
||||
Once <filename>devtool</filename>locates the recipe,
|
||||
it uses the
|
||||
<ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
|
||||
variable to locate the source code and
|
||||
any local patch files from other developers are
|
||||
located.
|
||||
<note>
|
||||
You cannot provide an URL for
|
||||
<replaceable>srctree</replaceable> when using the
|
||||
<filename>devtool modify</filename> command.
|
||||
</note>
|
||||
With this scenario, however, since no
|
||||
<replaceable>srctree</replaceable> argument exists, the
|
||||
<filename>devtool modify</filename> command by default
|
||||
extracts the source files to a Git structure.
|
||||
Furthermore, the location for the extracted source is the
|
||||
default area within the workspace.
|
||||
The result is that the command sets up both the source
|
||||
code and an append file within the workspace with the
|
||||
recipe remaining in its original location.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Middle</emphasis>:
|
||||
The middle scenario represents a situation where
|
||||
the source code also does not exist locally.
|
||||
In this case, the code is again upstream
|
||||
and needs to be extracted to some
|
||||
local area as a Git repository.
|
||||
The recipe, in this scenario, is again in its own
|
||||
layer outside the workspace.</para>
|
||||
|
||||
<para>The following command tells
|
||||
<filename>devtool</filename> what recipe with
|
||||
which to work and, in this case, identifies a local
|
||||
area for the extracted source files that is outside
|
||||
of the default workspace:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool modify <replaceable>recipe srctree</replaceable>
|
||||
</literallayout>
|
||||
As with all extractions, the command uses
|
||||
the recipe's <filename>SRC_URI</filename> to locate the
|
||||
source files.
|
||||
Once the files are located, the command by default
|
||||
extracts them.
|
||||
Providing the <replaceable>srctree</replaceable>
|
||||
argument instructs <filename>devtool</filename> where
|
||||
place the extracted source.</para>
|
||||
|
||||
<para>Within workspace, <filename>devtool</filename>
|
||||
creates an append file for the recipe.
|
||||
The recipe remains in its original location but
|
||||
the source files are extracted to the location you
|
||||
provided with <replaceable>srctree</replaceable>.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Right</emphasis>:
|
||||
The right scenario represents a situation
|
||||
where the source tree
|
||||
(<replaceable>srctree</replaceable>) exists as a
|
||||
previously extracted Git structure outside of
|
||||
the <filename>devtool</filename> workspace.
|
||||
In this example, the recipe also exists
|
||||
elsewhere in its own layer.
|
||||
</para>
|
||||
|
||||
<para>The following command tells
|
||||
<filename>devtool</filename> the recipe
|
||||
with which to work, uses the "-n" option to indicate
|
||||
source does not need to be extracted, and uses
|
||||
<replaceable>srctree</replaceable> to point to the
|
||||
previously extracted source files:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool modify -n <replaceable>recipe srctree</replaceable>
|
||||
</literallayout>
|
||||
</para>
|
||||
|
||||
<para>Once the command finishes, it creates only
|
||||
an append file for the recipe in the workspace.
|
||||
The recipe and the source code remain in their
|
||||
original locations.
|
||||
</para></listitem>
|
||||
</itemizedlist>
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Edit the Source</emphasis>:
|
||||
Once you have used the <filename>devtool modify</filename>
|
||||
command, you are free to make changes to the source
|
||||
files.
|
||||
You can use any editor you like to make and save
|
||||
your source code modifications.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Build the Recipe</emphasis>:
|
||||
Once you have updated the source files, you can build
|
||||
the recipe.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Deploy the Build Output</emphasis>:
|
||||
When you use the <filename>devtool build</filename>
|
||||
command or <filename>bitbake</filename> to build out your
|
||||
recipe, you probably want to see if the resulting build
|
||||
output works as expected on target hardware.
|
||||
<note>
|
||||
This step assumes you have a previously built
|
||||
image that is already either running in QEMU or
|
||||
running on actual hardware.
|
||||
Also, it is assumed that for deployment of the image
|
||||
to the target, SSH is installed in the image and if
|
||||
the image is running on real hardware that you have
|
||||
network access to and from your development machine.
|
||||
</note>
|
||||
You can deploy your build output to that target hardware by
|
||||
using the <filename>devtool deploy-target</filename> command:
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool deploy-target <replaceable>recipe target</replaceable>
|
||||
</literallayout>
|
||||
The <replaceable>target</replaceable> is a live target machine
|
||||
running as an SSH server.</para>
|
||||
|
||||
<para>You can, of course, also deploy the image you build
|
||||
using the <filename>devtool build-image</filename> command
|
||||
to actual hardware.
|
||||
However, <filename>devtool</filename> does not provide a
|
||||
specific command that allows you to do this.
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Optionally Create Patch Files for Your Changes</emphasis>:
|
||||
After you have debugged your changes, you can
|
||||
use <filename>devtool update-recipe</filename> to
|
||||
generate patch files for all the commits you have
|
||||
made.
|
||||
<note>
|
||||
Patch files are generated only for changes
|
||||
you have committed.
|
||||
</note>
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool update-recipe <replaceable>recipe</replaceable>
|
||||
</literallayout>
|
||||
By default, the
|
||||
<filename>devtool update-recipe</filename> command
|
||||
creates the patch files in a folder named the same
|
||||
as the recipe beneath the folder in which the recipe
|
||||
resides, and updates the recipe's
|
||||
<ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
|
||||
statement to point to the generated patch files.
|
||||
<note>
|
||||
You can use the
|
||||
"--append <replaceable>LAYERDIR</replaceable>"
|
||||
option to cause the command to create append files
|
||||
in a specific layer rather than the default
|
||||
recipe layer.
|
||||
</note>
|
||||
</para></listitem>
|
||||
<listitem><para><emphasis>Restore the Workspace</emphasis>:
|
||||
The <filename>devtool reset</filename> restores the
|
||||
state so that standard layers and upstream sources are
|
||||
used to build the recipe rather than what is in the
|
||||
workspace.
|
||||
<literallayout class='monospaced'>
|
||||
$ devtool reset <replaceable>recipe</replaceable>
|
||||
</literallayout>
|
||||
</para></listitem>
|
||||
</orderedlist>
|
||||
</para>
|
||||
</section>
|
||||
</section>
|
||||
|
||||
<section id='sdk-installing-additional-items-into-the-extensible-sdk'>
|
||||
|
@ -574,7 +599,7 @@
|
|||
It is important to remember that building the item from source takes
|
||||
significantly longer than installing the pre-built artifact.
|
||||
Also, if no recipe exists for the item you want to add to the SDK, you
|
||||
must add it using the <filename>devtool add</filename> command.
|
||||
must instead add it using the <filename>devtool add</filename> command.
|
||||
</para>
|
||||
</section>
|
||||
|
||||
|
@ -635,8 +660,8 @@
|
|||
constructs a new SDK installer containing those recipes and the
|
||||
resulting binary artifacts.
|
||||
The recipes go into their own separate layer in the constructed
|
||||
derivative SDK, leaving the workspace clean and ready for you
|
||||
to add your own recipes.
|
||||
derivative SDK, leaving the workspace clean and ready for users
|
||||
to add their own recipes.
|
||||
</para>
|
||||
</section>
|
||||
|
||||
|
|
|
@ -42,7 +42,7 @@
|
|||
tools that allow you to easily add new applications and libraries to
|
||||
an image, modify the source of an existing component, test changes on
|
||||
the target hardware, and easily integrate an application into the
|
||||
the Yocto Project build system.
|
||||
<ulink url='&YOCTO_DOCS_DEV_URL;#build-system-term'>OpenEmbedded build system</ulink>.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
|
@ -79,7 +79,7 @@
|
|||
<itemizedlist>
|
||||
<listitem><para>An architecture-specific cross-toolchain and
|
||||
matching sysroots (target and native) all built by the
|
||||
<ulink url='&YOCTO_DOCS_DEV_URL;#build-system-term'>OpenEmbedded build system</ulink>.
|
||||
OpenEmbedded build system.
|
||||
The toolchain and sysroots are based on a
|
||||
<ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink>
|
||||
configuration and extensions,
|
||||
|
|
|
@ -24,18 +24,10 @@
|
|||
<title>Why use the Standard SDK and What is in It?</title>
|
||||
|
||||
<para>
|
||||
Fundamentally, the standard SDK exists so that you can access
|
||||
cross-development tools.
|
||||
This paragraph describes why you use the Standard SDK.
|
||||
Probably need to compare that against why you would not be interested
|
||||
in the extensible SDK here as well.
|
||||
According to Paul, the most interest lies in the extensible SDK.
|
||||
So providing this comparison would be helpful.
|
||||
Currently, my understanding boils down to this: The only reason to use
|
||||
the Standard SDK is if you want to build and debug source code that
|
||||
you have.
|
||||
That pretty much sums it up.
|
||||
If there is more detail, I need to know about it.
|
||||
The Standard SDK provides a cross-development toolchain and libraries
|
||||
tailored to the contents of a specific image.
|
||||
You would use the Standard SDK if you want a more traditional toolchain
|
||||
experience.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
|
@ -125,6 +117,10 @@
|
|||
<note>
|
||||
You must change the permissions on the toolchain
|
||||
installer script so that it is executable.
|
||||
Here is an example:
|
||||
<literallayout class='monospaced'>
|
||||
$ chmod +x poky-glibc-x86_64-core-image-sato-i586-toolchain-2.1.sh
|
||||
</literallayout>
|
||||
</note>
|
||||
</para>
|
||||
|
||||
|
@ -440,7 +436,7 @@
|
|||
</section>
|
||||
|
||||
<section id='sdk-developing-applications-using-eclipse'>
|
||||
<title>Devloping Applications Using <trademark class='trade'>Eclipse</trademark></title>
|
||||
<title>Developing Applications Using <trademark class='trade'>Eclipse</trademark></title>
|
||||
|
||||
<para>
|
||||
If you are familiar with the popular Eclipse IDE, you can use an
|
||||
|
|
Loading…
Reference in New Issue